触摸的补充
Touc hing an Opponent: An option of close combat is intentionally making contact with a target, whether
by hand or with a hand-held item, but without doing harm.
This effort is considered touching, and might be performed
to plant a bug on someone, to count coup, to deliver the
effect of an occult incantation or to knowingly spread an
infection. It’s assumed that a target doesn’t want to be
touched. If there’s no resistance involved, the Storyteller
can decree that a touch is performed automatically. Otherwise, Dexterity + Brawl or Dexterity + W eaponry is
rolled to perform a touch. N o damage is delivered through
an intentional touch, even if multiple successes are rolled.
If actually making contact with the target’s skin is
not an issue — any part of him or his person can be contacted to achieve an effect — armor does not apply to
efforts to touch. Armor rating (see p. 17 0) is not subtracted
from dice pools to make a touch. If making contact with
skin is necessary, a target’s armor applies normally.
A resisting target’s Defense always applies against a
touch, subtracting dice from your Dexterity + Brawl or
Dexterity + Weaponry pool.
N o successes rolled in an effort to touch a target means
your character misses altogether.
大意:触摸不打伤害,要躲你的用敏捷+肉搏或敏捷+白刃-防御,不需要一定摸皮肤不用算;盔甲加值。一个都没就是败了...