Character Name: Helyanwe. Player: Honoria.
As Ehlonna who is the goddess of the woodlands, Helyanwe is a friend to all good people who loves nature.
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Race: Human. Alignment: NG. Deity: Ehlonna.
Size: Medium. Age: 17. Gender: Female.
Eyes: Azure. Hair: Claret. Skin: White.
Height: 5' 4". Weight: 105 lb.
Languages: Common, Druidic, Auran, Sylvan.
XP/Next Lv: 1982 / 3000.
Class Level: Druid 2.
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K 4D6 Roll: 14, 17, 14, 14, 18, 15.
Str 18
Dex 14
Con 14
Int 14
Wis 17
Cha 15
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Hit Point: 16 (2d8+4)
Armor Class: 17 (+2 Dex, +3 Armor, +2 Shield), Touch 12, Flat-footed 15
Initiative: +2 (+2 Dex)
Base Attack Bonus: +1, Grapple: +5
Base Speed: 30 ft.
Light Load: 100 lb./Medium Load: 200 lb./Heavy Load: 300 lb.
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Fort Save +5 (+3 Class, +2 Con)
Ref Save +2 (+0 Class, +2 Dex)
Will Save +6 (+3 Class, +3 Wis)
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Attack:
- Scimitar, Cold Iron +5 melee (1d6+4, 18-20/*2)
- Club +5 melee (1d6+4, 20/*2)
- Club +3 ranged (1d6+4, 20/*2, 10 ft.)
- Sling +3 ranged (1d4+4, 20/*2, 50 ft.)
- Bolas -1 ranged (1d4+4, 20/*2, 10 ft.)
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Feat:
Human: Power Attack
Lv 1: Scribe Scroll
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Class Feature:
- Animal Companion
- Nature Sense
- Wild Empathy
- Woodland Stride
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Skills: (4+2+1)*4+(4+2+1)*1=35
- Concentration +7 (+5 Rank, +2 Con.)
- Handle Animal +7 (+5 Rank, +2 Cha.)
- Knowledge[Nature] +9 (+5 Rank, +2 Int, +2 Nature Sense.)
- Listen +8 (+5 Rank, +3 Wis.)
- Ride +9 (+5 Rank, +2 Dex, +2 Handle Animal.)
- Spot +8 (+5 Rank, +3 Wis.)
- Survival +12 (+5 Rank, +3 Wis. +2 Nature Sense, +2 Knowledge[Nature].)
Check Penalty -3
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Items:
- Peasant's outfit (Free.)
- Scimitar, Cold Iron (30 gp, 4 lb.)
- Club (3 lb.)
- Sling (Free.)
- Bullet *20 (2 sp, 10 lb.)
- Bolas *2 (10 gp, 4 lb.)
- Studded Leather (25 gp, 20 lb.)
- Shield, Heavy Wooden (7 gp, 10 lb.)
Backpack (2 gp, 2 lb.)
- Rations, trail, 6 day (3 gp, 6 lb.)
- Waterskin, full (1 gp, 4 lb.)
- Bedroll (1 sp, 5 lb.)
- Everburning torch (110 gp, 1 lb.)
- Inkpen (1 sp)
- Ink (8 gp)
- Parchment *13 (2 gp 6 sp)
Pouch, belt (1 gp, 1/2 lb.)
- Holly and mistletoe (Free.)
- Case, Map or Scroll (1 gp, 1/2 lb.)
- Scroll of Call Lightning (375 gp)
- Scroll of Cure Light Wounds *10 (125 gp, 10 xp.)
- Scroll of Detect Animals or Plants (12 gp 5 sp, 1 xp.)
- Scroll of Detect Snares and Pits (12 gp 5 sp, 1 xp.)
- Scroll of Jump *2 (25 gp, 2 xp.)
- Scroll of Longstrider *2 (25 gp, 2 xp.)
- Scroll of Shillelagh *2 (25 gp, 2 xp.)
- Coins (50 gp)
Wolf "Far Seer"
- Studded Leather, Barding (50 gp, 10 lb.)
Total:850 gp, 70 lb.
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Spells per day: 4/3
0-Lv: Create Water, Guidance, Light, Read Magic.
1St-Lv: Cure Light Wounds, Entangle, Produce Flame.
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Wolf "Far Seer"
Medium Animal, Companion
HD: 2d8+4 (13 hp)
Initiative: +2
Speed: 50 ft. (10 squares)
AC: 17 (+2 Dex, +2 natural, +3 Armor), touch 12, flat-footed 15
Base Attack /Grapple: +1/+2
Attack: Bite +3 melee (1d6+1)
Special Attacks: Trip
Special Qualities: Low-light vision, Scent, Link, Share Spells.
Saves: Fort +5, Ref +5, Will +1
Abilities: Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Skills: Hide +2, Listen +3, Move Silently +3, Spot +3, Survival +1*
Feats: Track(Bonus), Weapon Focus (Bite).
Trick: Attack, Come, Defend(Bonus), Down, Guard, Heel, Seek.