Karl Gustav, Male human Clr2;
HD 2d8+6(Cleric); XP 1100/3000;
Hp 18; Init +1; Spd 20; AL LN;
AC:19; (Flatfooted:18 Touch:11);
Atk +3 base melee, +2 base ranged;
+3 (1D10+3/19-20/x2, Flail, Heavy, Iron, Cold);
+3 (1d8+2/x2, Flail);
+2 (1D10/19-20/x2, Crossbow, Heavy);
SV Fort +6, Ref +1, Will 5;
STR 14, DEX 13, CON 16, INT 8, WIS 15, CHA 7
Feats: Endurance, Diehard.
Skills:
Knowledge (Religion) +1/-1
Spellcaft +1/-1
Concentration +4/+3
Heal +4/+2
*Ride +1/+1
Flail, Heavy, Iron, Cold; 30gp
Flail; 8gp ;
Crossbow, Heavy; 50gp
Banded mail; 250gp
Shield, large, steel; 20gp
Holy symbol, silver; 25gp
1 - Cure light wounds rod; 750gp
1 - Obscuring Mist scroll; 25gp
1 - Bless scroll; 25gp
Total: 1183gp
Spell: 4/3+1;DC 13 + Spell Lv
0 Lv: Guidance, Detect Magic, Light, Cure Water
1 Lv: Cause Fear *1, Protection from Good, Cure light wounds
Destruction Domain
Granted Power: You gain the smite power, the supernatural ability to make a single melee attack with a +4 bonus on attack rolls and a bonus on damage rolls equal to your cleric level (if you hit). You must declare the smite before making the attack. This ability is usable once per day.
Domain Spells:
1 Lv Inflict Light Wounds: Touch attack, 1d8 damage +1/level (max +5).
War Domain
Granted Power: Free Martial Weapon Proficiency with deity’s favored weapon (if necessary) and Weapon Focus with the deity’s favored weapon.
Domain Spells
1 Lv Magic Weapon: Weapon gains +1 bonus.
卡尔·古斯塔夫,绰号“冷面”。