作者 主题: [基础职业]战士  (阅读 9281 次)

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离线 努塔瑞

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[基础职业]战士
« 于: 2006-08-10, 周四 00:59:01 »
man-at-arms
战士
Bannermen in service to their lord; wandering sellswords looking to trade their martial prowess for a bit of coin; feral wildlings tearing into their enemies with tooth and dagger — these are but a few of the types of Men-at-arms to be found across the Seven Kingdoms. They form the core of any lord's army, and find work across the continent in city watches and
castle guards.
There is a marked difference between a trained warrior and a peasant forced to pick up a sword to defend his or her home. One fights because he or she has no choice, while to the Man-at-arms it is a profession. Men-at-arms may be known by many names across the Seven Kingdoms — sellswords, freeriders, adventurers, marauders, or soldiers. They can be found in every town and castle, using their strength and skill to advance themselves through life.
服务于领主的旗手;仗着手中剑找个赚钱买卖的流浪佣兵;凶残的野人用牙齿和匕首把敌人撕成碎片——这些不过是七大王国诸类战士中的几个而已。他们是所有领主军队的主要组成部分,也是大陆诸地的城镇巡逻和城堡守卫的兵源。
这些受过训练的勇者与被迫拿起武器保护家园的农民有显著不同。后者战斗是因为他们别无选择,而战士战斗则是因为他们的职业就是这个。战士在七大王国有着诸多称呼——佣兵、自由骑士、冒险者、掠夺者或者当兵的。在哪个镇子和城堡都能看到他们的身影,他们凭着一把力气在刀光剑影中打滚挣个前程。

Adventures
Wars, insurrections, hunting criminals, and playing at tournaments are the common professions of the Man-at-arms. Many Men-at-arms use their skills to help maintain order in the land, whether they are members of a city watch or just concerned citizens in small frontier towns. Even Men-at-arms turned brigands are still welcomed on the Wall, where the Night's Watch can make use of every available sword arm it can obtain.
冒险
战争、起义、追捕罪犯还有参加竞技大会,这些都是战士常干的活计。很多战士用他们本事来管理治安,不管他是城市巡逻的一员或者只是边境小镇的好心市民。混迹匪帮被捉的战士特别受到北地长城的欢迎,能搞到的每一个能握剑的汉子守夜人都欢迎。

Characteristics
Men-at-arms are the most common soldiers in the Seven Kingdoms. They master many different weapons, and most are as comfortable fighting in armour as without it. As Men-at- arms gain experience, they are better able to command others in battle and to keep track of everything that happens in the fog of war. Prowess at arms can get a Soldier far in life, but the
ability to command others can help a Man-at-arms transcend his or her birth and achieve new heights of success.
职业特性
战士是七大王国间最普通的士兵。他们能熟练使用各式武器,大都早已习惯穿着盔甲作战。有经验的老战士还能在变幻莫测的战争迷雾中统率同伴保持阵线。精于武艺可以使一个士兵活得更长些,而指挥能力则能使得战士出人头地,从而获得更大的成功。

Origin
Men-at-arms come from all walks of life, from the lowliest of smallfolk to the noble bannerman. Both men and women can be trained at swordplay by a variety of teachers, each imparting a unique style of fighting that can then be passed on. Some are trained from birth to become knights, learning to joust and fight in grand melees. Others learn the back-alley arts of streetfighting in order to survive in the harsh underworld of the city.
战士生涯
战士中,什么来历的都有,从最卑贱的贫民到贵族的旗手。男人和女友都可以从各式老师那里学会使剑的本领,每个老师会传授他们的各式绝招,代代相传。有些战士从出生到成为骑士一直受训,学习怎么在枪术比武和步战搏斗中取胜。有些则学习街头打斗的陋巷招式,以在城市残忍的黑社会中存活下来。

Background
All of the houses of the Seven Kingdoms have many uses for Men-at-arms, from the sellswords that accompany their armies and caravans to the loyal house watch that guard their castle walls. Men-at-arms can become trusted advisors and loyal friends to the noblemen that they protect.
Examples of Men-at-arms: Bronn, the sellsword; Robb Stark, King in the North.
背景
七大王国的各个家族会把战士们派作各种用处,从拿雇佣佣兵充实军队、保护商旅到派忠诚的家族卫士守卫他们的城堡围墙。战士能够成为他们保护的那些贵族信任的顾问和忠实的朋友。
战士范例:伯隆,佣兵;罗柏,北境之王。

game Rule Information
Men-at-arms have the following game statistics.
游戏规则信息
战士有以下游戏数据。

Abilities
Strength is what puts food on the Man-at-arms' table. It is important in all aspects of melee combat but especially for inflicting damage. Dexterity is important in allowing Men-at-arms to avoid hits in combat, while Intelligence allows them to
more effectively learn the arts of warfare and maintenance of armour and weapons.
属性
力量是战士吃饭用的属性。它对于近身战斗是如此重要,尤其是计算伤害的时候。敏捷也很重要,它可以避免战士被别人的攻击击中,而智力可以让他们更多的学习战争艺术并挣得维护盔甲武器的钱。

Hit Points
Men-at-arms gain 10 Hit Points at 1st Level, and 3 Hit Points per Level thereafter. The character's Constitution Modifier applies.
生命点
战士第一级有10点生命,以后每等级获得3点,以及附加上体质调整值。

Class Skills
The Man-at-arms' Class Skills (and the key Ability for each Skill) are: Climb (Str), Craft: Blacksmithing (Str), Craft: Fletcher (Int), Escape Artist (Dex), Gather Information (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge: Architecture (Int), Knowledge: Local Area (Int),Knowledge: Underworld (Int), Knowledge: Warfare (Int), Profession (Wis), Ride (Dex), Speak Language (None), Spot (Wis), Swim (Str).
本职技能
战士的本职技能(以及其关键属性)如下:攀爬(力量),手艺:铁匠(敏捷),手艺:制箭(智力),脱逃技巧(敏捷),搜集信息(魅力),躲藏(敏捷),胁迫(魅力),跳跃(力量),知识:建筑学(智力),知识:本地知识(智力),知识:黑社会(智力),知识:战争(智力),专业(感知),骑乘(敏捷),语言(无),侦察(感知),游泳(力量)。

Skill Points
At 1st Level, Men-at-arms gain (3 + Int Modifi er) x 4; humans gain +4 bonus
At each additional Level, Men-at-arms gain 3 + Int Modifi er; humans gain +1 bonus
技能点:
第一级的时候,战士可以获得(3+智力调整值)*4的技能点,人类可以额外+4点。
每等级学时获得3+智力调整值的技能点,人类额外+1点。

Influence Points
At each Level, Men-at-arms gain 4 + Cha Modifier.
影响力点数
每等级战士获得4+魅力调整值的影响力点。

class Features
All of the following are Class features of the Man-at-arms.
角色特征:
以下所有的都是战士的角色特征。

Weapon and Armour Proficiency
Men-at-arms are proficient with all simple and martial weapons. Men-at-arms are proficient with all light and medium armour and with shields.
武器与盔甲熟练
战士熟练所有的简易武器和军用武器。战士熟练所有轻甲和中甲还有盾牌。

Bonus Feat
A Man-at-arms gains a bonus Feat at 1st Level. He or she also gains an additional Feat from at 2nd Level and every three Levels thereafter. A Man-at-arms must still meet all prerequisites for any bonus Feat.
额外专长
战士可以在第1级得到一个额外专长。而后他/她可以在第2级与每3级得到一个额外专长。战士必须达到先决条件才能选择该额外专长。

Armour Compatibility
The Man-at-arms is skilled at using his armour to deflect blows and lessen their impact. As a result, at 3rd Level the character gains a +1 bonus to the Armour Rating of any armour he or she is wearing and proficient with. This bonus increases to +2 at 10th Level and +3 at 16th Level(these bonuses stack with any other Armour Compatibility to a maximum of +3). Note that this bonus does not penalise an enemy's called shot to bypass the Man-at-arms' armour (see page 244). If the character has reached his maximum bonus, he gains a Bonus Feat instead.
盔甲协调
战士善用盔甲来偏斜敌人的攻击,减少对自己的伤害。所以,第3级时,当穿着战士角色穿着他/她熟练的盔甲,可以得到+1盔甲等级。当第10级时该加值增加为+2,当第16级时增加为+3(这些加值与其他任何盔甲等级加值叠加,最多+3)。注意,当敌人使用绝招忽略战士的盔甲攻击时,该加值没有处罚(参见第244页)。如果该角色的盔甲等级加值已经到最高,则他可以得到一个额外专长代替之。

Armour Mastery
Whenever the 7th or higher Level Man-at-arms is wearing any armour, the maximum Dex bonus and armour check penalty are both
improved by one point. Thus, a 7th Level Man-at-arms in full plate mail would have a maximum Dex bonus of +2 and an armour check penalty of -5. Armour Mastery from other Class Special Abilities stacks.
盔甲掌握
当一个7级或更高级的战士穿着任何盔甲时,盔甲最高敏捷加值和技能检定处罚都改善1点。也就是说,7级的战士穿着全身甲的最高敏捷加值为+2,技能检定处罚为-5。盔甲掌握可以和其他职业特殊能力叠加。

代码: [选择]
表格

等级 基本攻击加值 强韧 反射 意志 防御 声望 能力
1  +1      +2  +0  +0  +0  -  额外专长
2  +2      +3  +0  +0  +1  +1  额外专长
3  +3      +3  +1  +1  +1  -  盔甲协调+1
4  +4      +4  +1  +1  +2  -  
5  +5      +4  +1  +1  +2  +1  额外专长
6  +6/+1     +5  +2  +2  +3  -  
7  +7/+2     +5  +2  +2  +3  +1  盔甲掌握
8  +8/+3     +6  +2  +2  +4  -  额外专长
9  +9/+4     +6  +3  +3  +4  -  
10  +10/+5    +7  +3  +3  +5  +1  盔甲协调+2
11  +11/+6/+1   +7  +3  +3  +5  -  额外专长
12  +12/+7/+2   +8  +4  +4  +6  +1 
13  +13/+8/+3   +8  +4  +4  +6  -  
14  +14/+9/+4   +9  +4  +4  +7  -  额外专长
15  +15/+10/+5  +9  +5  +5  +7  +1 
16  +16/+11/+6/+1 +10 +5  +5  +8  -  盔甲协调+3
17  +17/+12/+7/+2 +10 +5  +5  +8  +1  额外专长
18  +18/+13/+8/+3 +11 +6  +6  +9  -  
19  +19/+14/+9/+4 +11 +6  +6  +9  -  
20  +20/+15/+10/+5 +12 +6  +6  +10 +1  额外专长

离线 Manfred

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[基础职业]战士
« 回帖 #1 于: 2006-08-10, 周四 22:47:35 »
武者听起来好些罢

“死人,你也能挖几铲土吧。”他将死尸竖立起来,往它手里塞一把铁铲。尸体倒下,“算了。你不行。挖坑的是我,填坑的可就是你啦。”

----卡尔维诺,《不存在的骑士》

离线 努塔瑞

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« 回帖 #2 于: 2006-08-11, 周五 00:32:55 »
引用
武者听起来好些罢
馒首啊,我深恶痛绝任意使用生造词,仿佛我5k年悠久历史的伟大汉语的原有词汇表达不了那鄙陋鸟文的简单含义似的。执金吾都要比武者有韵味~~
你可以视我为严复门前狗之类……


















好吧,前面是玩笑,不过战士和武者比起来又有什么不好呢?

离线 sprinia

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« 回帖 #3 于: 2006-08-11, 周五 08:45:32 »
后者日文风明显么。。。

离线 Manfred

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« 回帖 #4 于: 2006-08-11, 周五 22:01:19 »
五千年……

一万年也出不来一个适合Drawf的词 ……

当然,你可以理解为撞车之后的牢骚……
 
« 上次编辑: 2006-08-11, 周五 22:07:02 由 Manfred »

“死人,你也能挖几铲土吧。”他将死尸竖立起来,往它手里塞一把铁铲。尸体倒下,“算了。你不行。挖坑的是我,填坑的可就是你啦。”

----卡尔维诺,《不存在的骑士》

离线 努塔瑞

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« 回帖 #5 于: 2006-08-13, 周日 13:39:45 »
引用
五千年……

一万年也出不来一个适合Drawf的词 ……

当然,你可以理解为撞车之后的牢骚……
咱们撞车了??
那缺陷归你好了,我还木有动手
这两天一直忙着玩

离线 堕落的梦

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« 回帖 #6 于: 2006-08-13, 周日 15:25:08 »
M说撞了MAN-AT-ARM,
PS:潜水的家伙,就该被别人撞得鼻青脸肿哑! :em009  
不抱怨、不浪费、不奢求。

离线 sprinia

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« 回帖 #7 于: 2006-08-13, 周日 16:57:04 »
可怜的馒头。。。

一起来翻译其他部分吧~

离线 缪兹

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« 回帖 #8 于: 2006-08-13, 周日 21:37:20 »
嗯,嗯……我想说,我原本占的那个游戏运作的坑,谁有兴趣都可以拿去。最近估计都暂时不会有时间搞那个。

离线 sprinia

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« 回帖 #9 于: 2006-08-13, 周日 22:22:13 »
那个好像暂时用处不大。。。现在我比较需要社会地位,声望,专长等等……