作者 主题: 【Bestiary3】食蛛兽(spider eater)  (阅读 1859 次)

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【Bestiary3】食蛛兽(spider eater)
« 于: 2017-03-11, 周六 03:38:07 »
食蛛兽 Spider Eater

这只古怪的野兽看起来像是一只和马一样大小的黄蜂,但却有着蜘蛛的头部以及两条末端带蝥的细长腿部。

食蛛兽      CR 5
XP 1600
中立 大型魔法兽
先攻+2;感官:黑暗视觉60尺,昏暗视觉,灵敏嗅觉;察觉+15


防御
AC18;接触12;措手不及15(+2敏捷,+1闪避,+6天生,-1体型)
HP 52(5D10+25)
强韧+9;反射+6;意志+2
防御能力行动自如


攻击
速度 30尺,飞行 60尺(机动性良好)
近战 啮咬+9(1D8+5),2蝥夹+4(1d6+2),钉刺+9(1D6+5外加毒素)
占据:10尺;触及5尺
特殊攻击 植入
类法术能力(CL 10;专注+10)
常驻-行动自如


属性
力量21,敏捷14,体质21,智力3,感知12,魅力10
BAB+5 CMB+11 CMD 24
专长:闪避,盘旋,技能专攻(察觉)
技能:飞行+8,察觉+15;种族调整 +4察觉
语言:邪灵语(不能说)             


生态
环境 温带森林
组织 单独或一窝(2-12)
宝物

特殊能力
植入Implant(EX)食蛛兽会在一个活着的宿主体内产卵。向宿主植入一个卵是个引发借机攻击的整轮动作,而且目标必须无助但仍生存。一旦一个卵被植入,它会分泌出麻痹性的生物酶,不仅让受害者陷入永久麻痹,还会不断滋养它而维持存活,使其处于昏昏沉沉但又保留完全意识的状态。该状态持续1d6周直到卵孵化为止,到那时幼体食蛛兽会吃掉宿主的大部分躯体并杀掉它。这个卵能通过DC25的医疗检定以手术方式移除(无论是否成功该检定都会对宿主造成2d6点伤害),之后宿主会在1d6轮之内从麻痹中恢复。任何能移除麻痹或疾病的魔法效果(例如移除麻痹移除疾病,或医疗术)也能摧毁掉卵,但免疫麻痹或疾病的能力并不能提供保护。
毒素(EX)钉刺——伤口;豁免 强韧DC17;频率 1次/每分钟,总计6分钟;效果 麻痹1分钟;痊愈 1次豁免。该豁免DC基于体质。


作为各种危险生物的混合体,这种捕食者正如其名称所示,喜好狩猎捕食蜘蛛。除了钉刺、飞行能力和强壮的蝥以外,它们捕猎蜘蛛时最大的优势便在于它们那钻入最厚的蛛网来捕捉猎物而不被缠绕的能力。对其他生物而言不幸的是,若食蛛兽没找到自己最爱的猎物,就会去找任何它能找到的其他活物来充当其饥饿的幼崽的宿主。

当狩猎时,食蛛兽会从天而降扑向其目标,用它那带刺的尾部钉向猎物。之后它会回到空中盘旋,等待它的毒素发作。一旦目标毒发麻痹,食蛛兽会再次降落,要么开始用餐,要么开始植入自己的卵。

虽然比普通的野兽更有智慧,以至于能听懂一门语言(通常是邪灵语),食蛛兽相比其他魔法兽而言还是比较愚钝。另一方面,它又已经足够聪明到抵触他人的训练——那些试图与食蛛兽结盟的人要么得通过交涉并送上充当口粮或孵卵器的蜘蛛以成为其朋友,要么得用威吓和胁迫来强迫它听令。

食蛛兽大约14尺长,6尺高。它有着超过20尺的翼展,重将近2000磅。


哦,原来这位并不是spider的成员啊。怎么德行和xill一样呢。。。


原文
劇透 -   :
Spider Eater CR 5

Source Bestiary 3 pg. 1 (Amazon)
XP 1,600
N Large magical beast
Init +2; Senses darkvision 60 ft., low-light vision, scent; Perception +15
Defense
AC 18, touch 12, flat-footed 15 (+2 Dex, +1 dodge, +6 natural, –1 size)
hp 52 (5d10+25)
Fort +9, Ref +6, Will +2
Defensive Abilities freedom of movement
Offense
Speed 30 ft., fly 60 ft. (good)
Melee bite +9 (1d8+5), 2 pincers +4 (1d6+2), sting +9 (1d6+5 plus poison)
Space 10 ft., Reach 5 ft.
Special Attacks implant
Spell-Like Abilities (CL 10th; concentration +10)
Constant—freedom of movement
Statistics
Str 21, Dex 14, Con 21, Int 3, Wis 12, Cha 10
Base Atk +5; CMB +11; CMD 24
Feats Dodge, Hover, Skill Focus (Perception)
Skills Fly +8, Perception +15; Racial Modifiers +4 Perception
Languages Aklo (cannot speak)
Ecology
Environment temperate forests
Organization solitary or brood (2–12)
Treasure none
Special Abilities
Implant (Ex) A spider eaters grows its eggs inside of a living host. Implanting an egg in a host is a full-round action that provokes attacks of opportunity, and the target must be helpless but alive. Once an egg is implanted, it exudes paralytic enzymes that not only keep the victim in state of perpetual paralysis, but also keep it nourished and alive in its comatose but fully aware state. This condition lasts until the egg hatches in 1d6 weeks, at which point the young spider eater consumes most of its host, killing it. An egg can be surgically removed with a DC 25 Heal check (this check deals 2d6 points of damage to the host regardless of success), at which point the host recovers from the paralysis in 1d6 rounds. Any magical effect that removes paralysis or disease (such as remove paralysis, remove disease, or heal) also destroys the egg, but mere immunity to paralysis or disease does not offer protection.

Poison (Ex) Sting—injury; save Fort DC 17; frequency 1/minute for 6 minutes; effect paralysis for 1 minute; cure 1 save. The save DC is Constitution-based.

An amalgam of dangerous creatures, this predator, as its name suggests, prefers to hunt and feed upon spiders. Their greatest boon to spider hunting, aside from their stinger, ability to fly, and strong pincers, is their ability to slip through the stickiest of webs in order to get to their prey. Unfortunately for other creatures, when a spider eater is denied its preferred prey, it seeks out any living creature it can find to serve as a host for its ravenous young.

When hunting, a spider eater drops from the air onto its victim, stinging the prey with its barbed tail. The creature then returns to the air and hovers, waiting for its venom to take hold. Once the opponent succumbs to paralysis, the spider eater lands again, either to feed or implant its egg.

Although more intelligent than the typical beast, to the point where it can understand a language (usually Aklo), the spider eater is relatively slow-witted. Nevertheless, it is intelligent enough that it resists training—those who seek to ally with spider eaters must befriend them via diplomacy and gifts of spiders to feed upon or implant eggs into, or via intimidation and coercion.

A spider eater measures roughly 14 feet long and stands 6 feet tall. The creature has a wingspan just over 20 feet and weighs almost 2,000 pounds.