作者 主题: 【合协】团务G  (阅读 4227 次)

副标题:

离线 Snow Patrol

  • 破邪显正
  • 版主
  • *
  • 帖子数: 3473
  • 苹果币: 0
    • weibo
【合协】团务G
« 于: 2016-10-05, 周三 09:36:04 »
团务对应【合协】部分规则,请对照查看
1.骰10个d20作为骰子池
2.人物属性同【合协】
3.起始分配点20点
4.无负属性
5.技能检定同【合协】
6.生命伤害同【合协】
7.无起始专长
8.本团规则会不断修改补充,请对此贴保持关注
9.无饮食设定
10.状态
  【轻伤】受到单次伤害大于1/4总生命值时人物【轻伤】。人物再次受到轻伤状态时过DC10【体质-坚韧】或【体质-意志】检定,失败时,【轻伤】转化为【重伤】,【轻伤】状态会叠加次数。
  【重伤】受到单次伤害大于1/2总生命值时人物【重伤】。人物一项基础属性-1。【重伤】状态会叠加次数。
11.参见第8条
12.每轮行动参见第15条
13.角色每轮行动后自动恢复生命7点,【轻伤】时5点,【重伤】时不再自动恢复生命
14.经验同【合协】

以下为本团细则
15.本团共十轮,每轮分为个部分
 a.扮演,会提供可供参考的剧情选项
 b.角斗士行动,为每个可行动的角斗士从以下选项中选择一个
   【指导】训练其他角斗士指定项目
      -接受指导的角斗士获得该项【技能】检定加值的额外经验

   【探访】寻找有潜力的人成为角斗士
      -发现角斗士的素质与训练师的【魅力-领导-探访】技能相关
   【宴请】招待名流,提升主角影响力
      -提升【魅力-领导-宴会】技能数值的影响力
   【医疗】帮助其他角斗士恢复生命和伤病
      -为指定角斗士恢复【感知-医疗】技能数值的生命
      -进行DC10【感知-医疗】检定,成功时恢复【轻伤】一次
      -进行DC15【感知-医疗】检定,成功时恢复【重伤】一次
   【修养】恢复生命和伤病
      -每轮额外恢复7点生命
      -自动恢复【轻伤】一次
      -进行DC15【体质-活力】检定,成功时恢复【重伤】一次
   【训练】参与训练,获取指定受训技能的经验值
      -每轮获得7点加指导者(如有)对应技能检定加值的受训技能经验

 c.安排对战
   【邀战】发出角斗邀请,选择日期和对手(可不指定)
   【应战】接受角斗邀请并应战
16.影响力
   训练师起始影响力为0,此项数值会影响剧情
17.角斗对战
 a.经训练师【应战】或剧情触发的战斗,采用轮流技能对抗的方式进行。
 b.战术设定
   -为每一个角斗士设定默认战斗战术,主要包括如下内容:
   【基本战术】说明攻击侧重点,防御方针,胜利和投降时策略
   【战术打法】说明每一轮的行动方式
   {例}【进攻】依靠机动性攻击腿部,限制对方行动后攻击弱点
      【防御】牺牲防御,提高机动性
      【胜利】不接受投降,毫不留情击毙对手
      【投降】生命值低于5或重伤时,宣告投降
      【打法】第一轮:从左侧冲刺,突袭对方腿部
          第二轮:用言语误导对手,绕到对手身后
          第三轮之后:不断围绕对手移动,并攻击其下肢。成功绕到对手背后就攻击其背部弱点
 c.战术的执行受到训练师【魅力-领导-战术安排】及角斗士【智力-逻辑】的影响
 d.如考虑不公开战术,可以选择将战术设定安排简讯或QQ发送给主持人
 e.会有部分隐藏额外对战规则
« 上次编辑: 2016-10-14, 周五 14:54:26 由 Snow Patrol »
M: I don't know how to put this to you, but trainspotters do have a certain reputation.
T: Which reputation are you thinking of?
M: Well... maybe for being a little bit dull?
T: I think you become involved to an extent that you ignore the real world outside. You come into your own little world and you have many people who join you in that, whether they're interested in mechanics, interested in the actual observations, interested in the operations. They all have their own little interest. But it means that we're committed to what we enjoy.
M: A little obsessive, then? You will admit to a little obsessive, would you?
T: I think obsessive, possibly, yes. Certainly not dull.

离线 Snow Patrol

  • 破邪显正
  • 版主
  • *
  • 帖子数: 3473
  • 苹果币: 0
    • weibo
Re: 【合协】团务G
« 回帖 #1 于: 2016-10-05, 周三 10:30:52 »
参考主要能力
【力量-徒手】各种格斗技巧
【力量-兵器】各种格斗兵器
【体力-坚韧】人物对伤病的耐受
【体力-活力】人物生命值
【智力-知识】冷兵器及格斗知识对训练和战斗会有一定帮助
【智力-逻辑】影响人物对战术的执行
【敏捷-灵巧】影响主动的防御及闪避
【感知-医疗】帮助他人恢复伤病
【感知-侦查】获取情报判断其他角斗士实力
【魅力-领导】影响人物对战术的安排,及发现斗士的潜力
【其他能力】可能影响扮演剧情
M: I don't know how to put this to you, but trainspotters do have a certain reputation.
T: Which reputation are you thinking of?
M: Well... maybe for being a little bit dull?
T: I think you become involved to an extent that you ignore the real world outside. You come into your own little world and you have many people who join you in that, whether they're interested in mechanics, interested in the actual observations, interested in the operations. They all have their own little interest. But it means that we're committed to what we enjoy.
M: A little obsessive, then? You will admit to a little obsessive, would you?
T: I think obsessive, possibly, yes. Certainly not dull.

离线 Snow Patrol

  • 破邪显正
  • 版主
  • *
  • 帖子数: 3473
  • 苹果币: 0
    • weibo
Re: 【合协】团务G
« 回帖 #2 于: 2016-10-12, 周三 07:33:42 »
1.1 161012
   a.修改休息规则,增加生命自动恢复。【修养】额外恢复生命。
   b.取消训练师概念,合并为角斗士行动。
1.2 161014
   a.增加【重伤】产生条件。
   b.调整回合顺序,扮演-行动-生命恢复-对战-新一轮剧情
« 上次编辑: 2016-10-14, 周五 14:52:53 由 Snow Patrol »
M: I don't know how to put this to you, but trainspotters do have a certain reputation.
T: Which reputation are you thinking of?
M: Well... maybe for being a little bit dull?
T: I think you become involved to an extent that you ignore the real world outside. You come into your own little world and you have many people who join you in that, whether they're interested in mechanics, interested in the actual observations, interested in the operations. They all have their own little interest. But it means that we're committed to what we enjoy.
M: A little obsessive, then? You will admit to a little obsessive, would you?
T: I think obsessive, possibly, yes. Certainly not dull.