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法术
« 回帖 #260 于: 2017-07-15, 周六 14:04:35 »
诱骗人类 出自《内海诡道》
学派:惑控(魅惑)[影响心灵];
等级:奥能师4,诗人3,催眠师3,异能者3,歌者3,术士\法师4,女巫4
施法
施法时间:1标准动作
成分:V,M(一滴酒精)
豁免:意志无效;法术抗力 可
效果
距离 近距(25+5/2cl)
目标 一个类人生物
持续时间 1小时/等级
描述
你使目标变得极度友善,目标对所有生物的态度都将变为友善。任何对目标过度威胁性或伤害性的举动都会让法术结束。
一名被诱骗的生物会采用如同利于其真正朋友的方式努力满足多个请求。如果这些请求发生冲突,它通常会选择更合理的选项——复写相干的请求需要通过一次魅力鉴定对抗,如同目标正承受多个心灵控制效果一般(PFCRB 209)。

剧透 -   :
Inveigle Person
Source Inner Sea Intrigue pg. 60
School enchantment (charm) [mind-affecting]; Level arcanist 4, bard 3, mesmerist 3, psychic 3, skald 3, sorcerer/wizard 4, witch 4
Casting
Casting Time 1 standard action
Components V, M (a drop of alcohol)
Effect
Range close (25 ft. + 5 ft./2 levels)
Target one humanoid creature
Duration 1 hour/level
Saving Throw Will negates; Spell Resistance yes
Description
You cause the target to become extremely amiable. The target treats all other living creatures as if it were friendly toward them. Any overtly hostile or harmful act toward the target by any living creature ends the spell.

An inveigled creature attempts to fulfill multiple requests in the same manner as it would favors for its true friends. If such requests conflict, it usually chooses the more reasonable option—overriding this preference requires succeeding at an opposed Charisma check, as if under multiple forms of mental control (Pathfinder RPG Core Rulebook 209).
« 上次编辑: 2017-07-16, 周日 13:43:33 由 前尘如梦新月酱 »

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Re: 法术
« 回帖 #261 于: 2017-07-15, 周六 23:20:50 »
诱骗人类 出自《内海诡道》
学派:惑控(魅惑)[影响心灵];
等级:奥能师4,诗人3,催眠师3,异能者3,歌者3,术士\法师4,女巫4
施法
施法时间:1标准动作
成分:V,M(一滴酒精)
豁免:意志无效;法术抗力 可
描述
你使目标变得极度友善,目标对所有生物的态度都将变为友善。任何对目标过度威胁性或伤害性的举动都会让法术结束。
一名被诱骗的生物会采用如同利于其真正朋友的方式努力满足多个请求。如果这些请求发生冲突,它通常会选择更合理的选项——复写相干的请求需要通过一次魅力鉴定对抗,如同目标正承受多个心灵控制效果一般(PFCRB 209)。

剧透 -   :
Inveigle Person
Source Inner Sea Intrigue pg. 60
School enchantment (charm) [mind-affecting]; Level arcanist 4, bard 3, mesmerist 3, psychic 3, skald 3, sorcerer/wizard 4, witch 4
Casting
Casting Time 1 standard action
Components V, M (a drop of alcohol)
Effect
Range close (25 ft. + 5 ft./2 levels)
Target one humanoid creature
Duration 1 hour/level
Saving Throw Will negates; Spell Resistance yes
Description
You cause the target to become extremely amiable. The target treats all other living creatures as if it were friendly toward them. Any overtly hostile or harmful act toward the target by any living creature ends the spell.

An inveigled creature attempts to fulfill multiple requests in the same manner as it would favors for its true friends. If such requests conflict, it usually chooses the more reasonable option—overriding this preference requires succeeding at an opposed Charisma check, as if under multiple forms of mental control (Pathfinder RPG Core Rulebook 209).
这…新月漏翻了三项东西啊…

Range close (25 ft. + 5 ft./2 levels)
Target one humanoid creature
Duration 1 hour/level

While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due

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探索者腰包
« 回帖 #262 于: 2017-07-22, 周六 07:46:30 »
探索者腰包(Pathfinder Pouch) 出自《Seekers of Secrets pg. 56》
类型:奇物(无位置)
价格:1000gp 重量:1磅
效果:这个不起眼的挂皮带上的腰包,在需要从警卫与政府官员眼皮下偷运东西的探索者中很流行。侦测魔法不会侦测到它是魔法物品(就像法术魔法灵光一样运作),但这腰包却是个很小的次元袋。(10磅,2立方英尺)
在说出命令词后,穿戴者可以打开或关闭腰包内的异次元空间;当关闭时,它有人类拳头大小的普通腰包的容量,但在异次元内的物体仍然储存着,在腰包再次解封前不可触及。这可以让使用者清空他的口袋,或甚至是从内部翻出来来证明他没有携带禁运品,并稍后在安全处存取物品。由于腰包没有魔法灵光的特性,这些腰包有时候装着连他们所有者都不知道的宝藏。

剧透 -  原文:
This nondescript belt pouch is quite popular among Pathfinders who need to smuggle items past snooping guards or government officials. Detect magic does not detect that it is magical (as per the magic aura spell), but the pouch acts as a very small bag of holding (contents limit 10 pounds, volume limit 2 cubic feet).

With a command word, the wearer can close or open the extradimensional space within the pouch; when closed, the pouch holds no more than a mundane belt pouch the size of a human fist, though objects within the extradimensional space remain stored, unreachable until the pouch is unsealed again. This allows the user to empty his pockets or even turn the pouch inside-out to prove he carries no contraband, and access the hidden goods later when in a safe place. Because of their nonmagical auras, these pouches sometimes hold secret treasures for generations without their owners realizing their nature.
Requirements Craft Wondrous Item, magic aura, secret chest; Cost 1,000 gp
[/quote]

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先知诅咒
« 回帖 #263 于: 2017-07-29, 周六 00:05:20 »
贪婪(Covetous) 出自龙之遗产《Legacy of Dragons pg. 8》
你发现自己已沉溺于光鲜富有的生活。你必须穿着至少价值[50gp+每超过1级100gp]的额外附魔衣物或首饰。如果你没有足够的财富来购买这件额外的装备,你会感到一种强烈的的欲望(但不是被迫的),让你变卖现有物品或从他人处盗窃来获取它。当你没有满足这个条件时,你会恶心;当你在违背意愿的情况下失去了任何价值超过[每角色等级25gp]的物品时,你也会恶心24小时。使用魔法装置成为你的本职技能。5级时,你的估价检定,辨认魔法物品的法术辨识检定,和使用魔法装置检定获得+4的洞察加值。10级时,你将鬼斧神工加入你的已知法术列表。15级时,你在对抗盗取战技的CMD以及使用巧手检定从你身上窃取物品的DC上获得先知等级的一半的加值。
剧透 -   :
Covetous (Legacy of Dragons pg. 8): You find yourself drawn to the luster of wealthy living. You must wear fine nonmagical clothing and jewelry worth at least 50 gp + 100 gp per character level you have beyond 1st. If you do not have sufficient wealth to purchase this additional equipment, you feel a strong desire (but are not compelled) to sell existing items or steal from others to obtain it. You are sickened whenever you do not meet this requirement; you are also sickened for 24 hours after anything worth 25 gp x your character level or more is taken from you against your will. Use Magic Device becomes a class skill for you. At 5th level, you gain a +4 insight bonus on Appraise checks, Spellcraft checks to identify magic items, and Use Magic Device checks. At 10th level, you add fabricate to your list of spells known. At 15th level, you add half your oracle level to your CMD against stealAPG combat maneuvers and to the DC of Sleight of Hand checks to take items from you.
« 上次编辑: 2017-07-29, 周六 00:09:26 由 norths »
CG | HP 16/16 | AC 14(12 tch,12 fl) | CMD 11 | F1 R2 W4 | 先攻+2 | 侦察 6/察言观色2  | 昏暗视觉 | 奥5/5 | 神4/5
伙伴 | HP 8/8  | AC 20(16 tch,14 fl) | F2 R7 W1 | 先攻+4 | 侦查7 | 昏暗视觉

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Re: 自用自翻资源帖
« 回帖 #264 于: 2017-08-09, 周三 07:30:27 »
佩什(pesh)
出处《冒险者的武器库》(Adventurer's Armory)第十九页
价格:20 gp 重量:-
分类:黑市物品
描述:当这种绿色仙人掌的新鲜乳液,混合松香等其他原料时,会凝固成带有强烈酸味的坚实黑色小块。尽管佩什有许多种类,但提纯后的佩什是最强劲也是最昂贵的那种。服用提纯后的佩什会给人在1小时内提供15点临时生命值,并且在1天内对抗恐惧效果时有+2士气加值,同时在1天内在敏捷和感知上承受-4减值。佩什会导致成瘾(强韧DC10抵抗),长期服用还会造成敏捷和感知伤害。


注:其实是pesh里最弱的一种……

剧透 -  原文:
Pesh
Source Adventurer's Armory pg. 19 (Amazon)
Price 20 gp; Weight —
Category Black Market
Description
The milk of this vibrantly green cactus, when mixed with resins and other ingredients, congeals into sticky, black chunks with an exceedingly sour taste. Though pesh comes in several different varieties, refined pesh is both the most potent and expensive type. Taking refined pesh gives a person 15 temporary hit points for 1 hour, a +2 morale bonus on saves versus fear effects for 1 day, and a –4 penalty to Dexterity and Wisdom for 1 day. Pesh is addictive (Fortitude DC 10 to resist), and long-term users suffer Dexterity and Wisdom damage.
« 上次编辑: 2017-08-09, 周三 07:55:29 由 希尔 »
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Re: 自用自翻资源帖
« 回帖 #265 于: 2017-08-09, 周三 07:58:08 »
腐肉诱饵(carrion bait)
出处《亡灵杀手手册》(Undead Slayer's Handbook)第十一页
价格:25 gp 重量:2 lbs
分类:炼金工具
描述:这个大玻璃罐用蜡塞封上保持气密。在罐子里,溃烂的猴肉块复盖着霉菌和蛆虫,这些混合物的效力要直到暴露于空气才真正显现。一旦罐子打开(用一个标准动作),内容物会以极快的速度膨胀和腐烂,散发出剧烈的恶臭。在罐子打开时,任何距离罐子15尺内的活着的生物,必须通过一个DC 12的强韧豁免否则恶心1d4轮。
虫类和不死生物很难将腐肉诱饵和腐烂的人类血肉区分开,但是智能不死生物通过一个DC 15的察觉检定可以发觉两者区别。无论如何,任何花至少一轮进食腐肉诱饵的生物会马上意识到不对劲,因为诱饵在入口后仍持续膨胀。在吃下腐肉诱饵一轮后,被影响的不死生物或者虫类恍惚1d4轮,因其肚子膨胀到难以置信的程度(其他类型的生物无法吃下腐肉诱饵,代之以反胃2d4轮)。如果被影响的生物已经恍惚,则在腐肉诱饵效果持续时间内,其移动速度降低10尺作为替代。制造腐肉诱饵需要通过DC 19的工艺(炼金)检定。


剧透 -  原文:
carrion bait
Source Undead Slayer's Handbook pg. 11 (Amazon)
Price 25 gp; Weight 2 lbs.
Category Alchemical Tools
Description
This large glass jar is vacuum-sealed with an airtight wax plug. Inside, festering chunks of monkey meat are covered in fungal mycelium and seeded with fly eggs, though the mixture’s potency is not evident until it’s exposed to air. Once the jar is opened (a standard action), the stench quickly becomes overpowering as the jar’s contents swell and rot at an accelerated rate. Any living creature within 15 feet of the jar when it is opened must succeed at a DC 12 Fortitude save or be sickened for 1d4 rounds.

Vermin and undead have a hard time distinguishing carrion bait from rotten human flesh, but intelligent undead that succeed at a DC 15 Perception check realize the difference. Regardless, any creature that spends more than 1 round eating the carrion bait quickly realizes its error, since the bait continues to swell and grow even as it’s digested. One round after eating carrion bait, an affected undead or vermin becomes staggered for 1d4 rounds as its belly bulges to incredible proportions (other creature types cannot stomach carrion bait and instead are nauseated for 2d4 rounds). If the affected creature is already staggered, its movement speed instead decreases by 10 feet for the duration of the carrion bait’s effect. Crafting carrion bait requires a successful DC 19 Craft (alchemy) check.
Construction
Craft (Alchemy) DC 19
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背景

魔法威能
出自《内海诸神Inner Sea Gods pg. 221》
类型:宗教
需求:瑞拉努(Yuelral)
你天生对魔法的亲和力让你能影响那些甚至能抵抗它的人。你在克服法术抗力的CL检定时+1背景加值。


PFS Legal Magic’s Might
Source Inner Sea Gods pg. 221 (Amazon)
Category Religion
Requirement(s) Yuelral
Your natural affinity for magic allows you to affect even those who resist it. You gain a +1 trait bonus on caster level checks to overcome spell resistance.
« 上次编辑: 2017-08-15, 周二 23:31:14 由 犬良人 »

While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due

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Re: 自用自翻资源帖
« 回帖 #267 于: 2017-08-11, 周五 02:04:55 »
人类种族替换能力 出自《第一世界的遗产》(Legacy of the First World)

精怪之心:与精类生物有所关联的人类拥有比其同类更强的感官和反应速度。这种人类拥有昏暗视觉,在反射和意志豁免上获得+1种族加值,并将知识(自然)和察觉视为本职技能。此种族特性替代奖励技能


剧透 -  原文:
Heart of the Fey: Fey-touched humans enjoy senses and reactions superior to those of their kin. These humans receive low-light vision, gain a +1 racial bonus on Reflex and Will saves, and treat Knowledge (nature) and Perception as class skills. This racial trait replaces skilled.

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Re: 自用自翻资源帖
« 回帖 #268 于: 2017-08-11, 周五 02:45:55 »
三生护符(CHARM OF THE THRICEBORN)
出处《第一世界的遗产》(Legacy of the First World)第25页
价格:2400gp
位置:无 CL:9th 重量:-
灵光:中等预言系
描述:携带这个线团状护符超过整三天的生物会成为它的主人,直到失去对它的所有权。一个生物只能成为单个三生护符的主人。在每天开始,护符的主人可以骰三个d20并且持有这些结果作为护符骰。在这天中,护符的主人可以有一次机会,代替骰一个d20,将三个护符骰中的随机一个作为结果(骰1d3来选择)。
制造需求:制造奇物、三相之视
制造花费:1200gp


剧透 -  原文:
CHARM OF THE THRICEBORN
PRICE
2,400 GP
SLOT  none CL 9th WEIGHT —
AURA  moderate divination
A creature carrying this knot-shaped charm for 3 full days becomes
its owner until she loses possession of it. A creature can only be
the  owner  of  a  single  charm  of  the  thriceborn .  At  the  start  of
each day, the charm’s owner rolls 3d20 and keeps their results as
her charmed dice. Once during that day, instead of rolling a d20,
the charm’s owner can instead use the result of one of the three
charmed dice, randomly selected (roll 1d3 to choose).
CONSTRUCTION REQUIREMENTS COST 1,200 GP
Craft Wondrous Item, threefold sight

三生权杖(ROD OF THE THRICEBORN)
出处《第一世界的遗产》(Legacy of the First World)第25页
价格:次级2500gp,普通6500gp,高等19500gp
位置:无 CL:5th 重量:5 lbs
灵光:中等预言系
描述:每天最多三次,持握这个细长三角棱柱的生物,能释放一个法术,使目标在对抗法术时的豁免中骰三次并且取中间结果,如同三相之视(Threefold Sight)法术。次级三生权杖能影响最高三级的法术,普通三生权杖能影响最高六级的法术,高等三生权杖最高能影响九级的法术。三生权杖不能与超魔权杖或者顽强法术专长一起使用。
制造需求:制造权杖、三相之视
制造花费:依品质而定,次级1250gp,普通3250gp,高等9750gp


剧透 -  原文:
ROD OF THE THRICEBORN
PRICE
varies
Lesser rod of the thriceborn 2,500 GP
Rod of the thriceborn 6,500 GP
Greater rod of the thriceborn   19,500 GP
SLOT  none CL 5th WEIGHT 5 lbs.
AURA moderate divination
The wielder of this elongated triangular prism can cast up to three
spells per day for which the spell’s targets must roll three times
for their saving throws and take the middle of the three results, as
per  threefold sight. A lesser rod of the thriceborn  can affect spells
up to 3rd level, a rod of the thriceborn  can affect spells up to 6th
level, and a greater  rod of the thriceborn  can affect spells up to
9th level. A  rod of the thriceborn  can’t be used in conjunction with
metamagic rods or the Persistent Spell feat.
CONSTRUCTION REQUIREMENTS COST varies
Lesser rod of the thriceborn 1,250 GP
Rod of the thriceborn 3,250 GP
Greater rod of the thriceborn   9,750 GP
Craft Rod, threefold sight

三端飘带(RIBBON OF THE THREE)
出处《第一世界的遗产》(Legacy of the First World)第25页
价格:60000gp
位置:头部 CL:9th 重量:-
灵光:中等变化系
描述:这条绿色的飘带形如Magdh的三端之结。穿戴者得到三张脸,分别代表他的不同人格,如同持续处于三相之貌(Threefold Face)法术影响下。
制造需求:制造奇物、三相之貌
制造花费:30000gp


剧透 -  原文:
RIBBON OF THE THREE
PRICE
60,000 GP
SLOT  head CL 9th WEIGHT —
AURA  moderate transmutation
This  green  ribbon  is  fashioned  in  the  shape  of  Magdh’s  three-pointed knot. The wearer gains three faces that each represent a
different aspect of her personality, as if constantly under the effect
of threefold face .
CONSTRUCTION REQUIREMENTS COST 30,000 GP
Craft Wondrous Item, threefold face
« 上次编辑: 2017-08-11, 周五 05:17:45 由 希尔 »
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Re: 先知诅咒
« 回帖 #269 于: 2017-08-11, 周五 14:54:41 »
夺舍(Possessed) 出自惊骇国度《Horror Realms pg. 15》
另一个思想正与你共用身体,阻碍你的控制,结果这使你难以集中精神。你在所有的专注检定中承受-2减值,而且专注以维持法术时会引发借机攻击。每当敌人试图使用某个效果(effect)去占据(possess)或支配(dominate)你,且该效果允许进行一次豁免检定来避免生效时,你可以进行两次豁免检定并选择较好的那个结果。

5级时,如果你被晕眩或震慑,可以选择用双倍持续时间的困惑状态来取代晕眩或震慑效果。
10级时,将占据术OA加入你的先知5环已知法术列表。
15级时,将高等物体占据术OA加入你的先知7环已知法术列表。


剧透 -   :
Possessed:
Another mind shares your body, interfering with your control, and it’s more difficult for you to concentrate as a result. You take a –2 penalty on all concentration checks, and concentrating to maintain a spell duration provokes attacks of opportunity. Whenever a foe attempts to use an effect to possess or dominate you and the effect allows a saving throw to negate, you may roll twice and take the better of the two results.
At 5th level, if you become dazed or stunned, you can choose instead to become confused for twice the duration the daze or stun effect would have normally lasted.
At 10th level, add possessionOA to your list of 5th-level oracle spells known.
At 15th level, add greater object possessionOA to your list of 7th-level oracle spells known.
« 上次编辑: 2017-08-11, 周五 16:16:11 由 剧毒术士 米诺 »
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