作者 主题: 【Bestiary 3】獅妖(Div, Shira)  (阅读 10491 次)

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离线 月伶

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【Bestiary 3】獅妖(Div, Shira)
« 于: 2015-01-28, 周三 16:34:20 »
行動致命而優雅,這具兇殘的被毛人形頂著一顆雌獅的頭顱,眼裡閃耀著死亡的黑色。
----------------獅妖(SHIRA)CR 12-------------
XP 19,200
中立邪惡,中型異界生物(妖靈,邪惡,跨界)
先攻:+11;感官:60尺黑暗視覺、看透黑暗;真知術;察覺 +21
------------------防禦能力------------------
AC 27,接觸 16,措手不及 20 (+7 敏捷,+11天生,-1 體型)
hp 150(12d10+84)
強韌 +11,反射 +15,意志 +14
傷害減免:10/寒鐵或善良;免疫:火焰、毒素;抗力:強酸 10、電擊 10;法術抗力 23
------------------攻擊能力------------------
速度:50呎
近戰:嚙咬 +21(1d8+9/19-20),2爪抓 +21(1d8+9 附加攫抓 )
佔據:10呎;觸及:10呎
特殊攻擊:奪取精氣、塵雲毛皮、耙抓(2爪抓 +21, 1d8+9 )
類法術能力(CL 13專注 +18)
常駐-真知術
任意—高等傳送術(限自己和50磅的額外物品)
每天三次-反善良法陣、疲乏波
每天一次—招喚(5級,1d2個惡欲妖或1個獅妖 35%)
------------------基礎數據------------------
力量 28、敏捷 25、體質 25、智力 13、感知 22、魅力 20
基礎攻擊加值 +12;CMB +22(擒抱+26);CMD 39
專長:精通重擊(嚙咬)、精通先攻、猛力攻擊、飛跑、專攻武器(爪抓)、專攻武器(嚙咬)
技能:特技 +22(跳躍+30)、唬騙 +20、攀爬 +24、威嚇 +20、察覺 +21、潛行 +18、生存 +21
語言:深淵語、天界語、煉獄語;100尺心靈感應
------------------生態背景------------------
環境:任意(末日荒原)
組織:單獨
財寶:標準
------------------特殊能力------------------
奪取精氣(Consume Essence)(Su):獅妖致命的攻擊能夠吸取受害者部份的生命力。當獅妖以嚙咬進行致命一擊,或是以爪抓或嚙咬確認重擊時,目標必須通DC23的強韌檢定,否則會受到1d4的體質吸取。此豁免基於體質。
塵雲毛皮(Dusty Pelt )(Ex):獅妖粗糙的毛髮能生產並收藏大量的灰塵沙土。以一個移動動作,它可以抖動身體,創造出填滿佔據空間的塵雲以提供隱蔽。任何對獅妖造成超過10點以上的鈍擊、穿刺或揮砍傷害(不計DR)也會自動觸發此能力。塵雲會持續1輪。一陣微風(light wind)可以立即吹散這團雲霧。

  獅妖是恐怖的追蹤者,他們生來就是為了獵食。這些妖靈長得就像人形的雌獅,靠著他們強壯的身材、敏銳的感官和致命的直覺跟蹤那些最傲慢的凡人、撕裂強大的敵手。他們是荒野兇殘本質的化身,體現了大地和野獸在對付凡人時的無情,以提醒文明在面對蠻野世界時的渺小無助為樂。
  獅妖喜歡獨自狩獵,即使是同類也不會為了狩獵以外的目標群聚。他們對聰慧的獵物尤為飢渴,以凡人的靈魂為饈,不但殘害受害者的軀體,也掠取其生命的精華。儘管在各種妖靈之中最為野蠻,獅妖也為妖靈軍團充當斥侯和刺客。然而這種職務通常是暫時的,獅妖的野性或狩獵慾很快就會再次支配他們。
  獅妖不會盯上弱者,他們總是會選擇挑戰目標中最強的敵人。被這股衝動主導時,獅妖為了活著品嚐勝利的光榮,他們會小心規劃戰術而非橫衝直撞。雖然野蠻,獅妖也是狡詐的獵人,他們能花好幾個星期等待撲向目標的完美時機。獅妖一般身高10呎,重約1,200磅 。

劇透 -   :
Div, Shira
Moving with deadly grace, this brutal, thickly furred humanoid
figure’s head is that of a lioness with dead black eyes.
SHIRA CR 12
XP 19,200
NE Large outsider (div, evil, extraplanar)
Init +11; Senses darkvision 60 ft., see in darkness, true seeing;
Perception +21
DEFENSE
AC 27, touch 16, flat-footed 20 (+7 Dex, +11 natural, –1 size)
hp 150 (12d10+84)
Fort +11, Ref +15, Will +14
DR 10/cold iron and good; Immune fire, poison; Resist acid 10,
electricity 10; SR 23
OFFENSE
Speed 50 ft.
Melee bite +21 (1d8+9/19–20), 2 claws +21 (1d8+9 plus grab)
Space 10 ft.; Reach 10 ft.
Special Attacks consume essence, dusty pelt, rake (2 claws +21,
1d8+9)
Spell-Like Abilities (CL 13th; concentration +18)
Constant—true seeing
At will—greater teleport (self plus 50 lbs. of objects only)
3/day—magic circle against good, waves of fatigue
1/day—summon (level 5, 1d2 pairakas or 1 shira
35%)
STATISTICS
Str 28, Dex 25, Con 25, Int 13,
Wis 22, Cha 20
Base Atk +12; CMB +22
(+26 grapple); CMD 39
Feats Improved Critical
(bite), Improved Initiative,
Power Attack, Run,
Weapon Focus (claw),
Weapon Focus (bite)
Skills Acrobatics +22 (+30
when jumping),
Bluff +20, Climb
+24, Intimidate
+20, Perception
+21, Stealth +18,
Survival +21
Languages Abyssal, Celestial, Infernal;
telepathy 100 ft.
ECOLOGY
Environment any (Abaddon)
Organization solitary
Treasure standard
SPECIAL ABILITIES
Consume Essence (Su) A shira’s
deadliest attacks drain away a portion of its victim’s
essence. Whenever a shira hits with a coup de grace attack
using its bite, or confirms a critical hit with its claws or
bite, the target must succeed at a DC 23 Fortitude save
or take 1d4 points of Constitution drain. The save is
Constitution-based.
Dusty Pelt (Ex) A shira collects and produces copious amounts
of dust and ash within the coarse hairs of its furry hide. As
a move action, it can shake itself, creating a cloud of dust
that fills its space, providing it concealment. Any attack that
deals at least 10 points of bludgeoning, piercing, or slashing
damage to the shira (before DR) automatically activates
this ability. The dust cloud lasts for 1 round. A light wind
disperses this cloud immediately.
Bestial stalkers, shiras live to hunt and feed. Resembling
anthropomorphic lionesses, these divs use their powerful
builds, keen senses, and deadly instincts to track the
proudest mortals and slay the most formidable foes. They
embody the deadly nature of the wilds and the dispassion
with which beast and land might turn against mortals,
delighting in proving to civilized beings how small and
helpless they are in the face of a savage world.
Shiras prefer hunting alone, keeping company with
even others of their own kind only long enough to form
temporary hunting bands. With a hunger for intelligent
prey, they savor the taste of mortal souls, savaging
not just victims’ bodies but also their vital
essences. Despite being the most feral of
all divs, shiras sometimes serve as
scouts and assassins for div hordes.
Such arrangements usually prove
to be temporary, however, lasting
only until the shiras’ savage
instincts or lust for the hunt
again takes hold.
Shiras never go after
an easy kill, and instead
target the most obviously
powerful of the possible
targets. When acting on
this compulsion, a shira
weighs its chances for
survival and the glory of
its intended kill, planning
its tactics carefully and not
necessarily charging savagely
forth. Though savage, a shira is also
a cunning hunter and might wait
weeks for the perfect opportunity
to bring down its chosen prey.
Most shiras stand 10 feet tall and weigh approximately
1,200 pounds.
« 上次编辑: 2015-01-30, 周五 12:59:32 由 月伶 »

离线 030304071

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Re: 【Bestiary 3】獅妖(Div, Shira)
« 回帖 #1 于: 2015-01-30, 周五 09:56:28 »
辛苦翻译的大大了~顺手抓到BUG一只

奪取精氣(Consume Essence)(Su):獅妖致命的攻擊能夠吸取受害者部份的生命力。當獅妖以嚙咬進行致命一級,或是以爪抓或嚙咬確認重擊時,目標必須通DC23的強韌檢定,否則會受到1d4的體質吸取。此豁免基於體質。

应该是“致命一击”?

离线 k19931525

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Re: 【Bestiary 3】獅妖(Div, Shira)
« 回帖 #2 于: 2015-06-06, 周六 17:26:48 »
關鍵字:雌獅、飢渴、生♂命♂精♂華、奪取精氣
我似乎理解了什麼