作者 主题: 【Bestiary III】僵尸(Vampire, Jiang-Shi)  (阅读 8003 次)

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【Bestiary III】僵尸(Vampire, Jiang-Shi)
« 于: 2013-07-08, 周一 19:58:39 »
僵尸 Vampire, Jiang-Shi

  一死尸,其肤白如灰,额前着一黄纸符;跳跃如兔,猝然趋前。


僵尸,挑战等级6
XP2400
人类僵尸5级武僧
守序邪恶 中型不死生物(增强类人亚种)
先攻+10;感官:盲视60尺(仅对呼吸生物有效),黑暗视觉60尺;察觉+22

防御能力

防御等级25,接触22,措手不及18(+6敏捷,+1闪避,+3天生,+1武僧等级,+4感知)
生命值51(5d8+25);快速医疗5
坚韧+8,反射+11,意志+9;+2对抗附魔法术
特殊防御:引导抗力+4,直觉闪避,护尸符
DR10/魔法和挥砍;免疫:疾病,记录型法术和使用性法术效果,不死生物特性;抗力:寒冷20
弱点:僵尸弱点

攻击能力

速度30尺
近战:疾风连击+9/+9(1d8+3/19-20附加攫抓),啮咬+4(1d6+4)
特殊攻击:魃爪,吸纳阳气(豁免DC15),疾风连击,震慑拳(5次/天,豁免DC16)

数据

力量16,敏捷23,体质—,智力12,感知18,魅力16
基础攻击+3;CMB+8(擒抱时+12);CMD28(免疫摔绊)
专长:警觉,战斗反射,闪避,技能专攻(特技动作),跳跃攻击,震慑拳,健壮,武器娴熟
技能:特技动作+25(跳跃时+30)逃脱术+14,察觉+22,察言观色+14,潜行+22,游泳+11;种族调整值:+8特技动作,+8察觉,+8潜行
语言:通用语
特殊:快速移动,轻功,气运丹田(6点,魔法武器),百病不侵,战技训练,轻身落20尺,心如止水

生态

环境:任何
组织:单独或尸会(2-8)
财宝:NPC装备(天生护甲护符+1,抗力斗篷+1,隐形药水,炽火胶x6)


  僵尸(也被人们称作“活跳尸”)是一种以吸取生人阳气为食的不死生物。僵尸的状态与它起尸时的保存状况相关,虽然腐败的状况不尽相同,绝大多数僵尸都穿戴着过时至少一代人的衣物或护甲。除此之外,每个僵尸的额上都粘有一张特制的裱纸符,这张符纸的本意是用来压制尸体不息的魂魄,不过与此同时,绘制符纸所用的魔法也保护了僵尸,使它们不会受到卷轴和魔杖的攻击。

  只有人死而魄未散的尸体才能制作成僵尸,成为僵尸以后这具尸首的腐烂状况会被压制到其体内。待其尸气富集到一定程度,僵尸就会慢慢立起,开始寻找合适的生人吞噬其精气。

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Re: 【Bestiary III】僵尸(Vampire, Jiang-Shi)
« 回帖 #1 于: 2013-07-08, 周一 19:58:58 »
创造僵尸

  “僵尸” 是一个可以添加到任何拥有5个以上生命骰数(以基础生物论)的活物的生物模版。大多数僵尸生前是人类,不过只要通过合适的仪式任何人形生物都可以获得僵尸模版。除了以下这些改变,僵尸可以使用原生物的所有数据。

挑战等级:在基础生物上+2

阵营:任意邪恶

类型:生物的类型改变为不死生物(增强亚种),这些改变不影响其HD、基础攻击加值和豁免。

感官:僵尸获得60尺黑暗视觉以及探知生物气息的能力——其作用相当于60尺盲视。不需要呼吸的生物不受此感官的探知。

防御等级:僵尸获得+2天生护甲加值。

生命骰数:僵尸的生命骰数改为d8,由职业获得的生命骰数不受改变。作为不死生物,僵尸以魅力调整值而不是体质调整值确定其额外生命值。

特殊防御:僵尸获得+4引导抗力,DR10/挥砍和魔法以及20点寒冷抗力,加上由不死生物类型获得的额外防御能力。僵尸同样拥有5点快速医疗和以下特殊防御:
 
  护尸符(Su):粘贴在僵尸额上的裱纸咒符使僵尸免疫一切法术触发型和法术完成型物品的效果,比如卷轴和魔杖。在对抗这些魔法物品的攻击时僵尸视为拥有无限大的法术抗力。僵尸的符纸可以通过一个成功的盗取战技(见进阶玩家手册322页)取下,使它失去这些免疫。如果符纸被撕毁(以一个标准动作),僵尸还会失去其快速医疗能力。用一张羊皮纸和书写工具可以为失去咒符的僵尸重画一张符纸,不过需要连续10分钟不可中断的工作才能完成。

弱点:僵尸会远离镜子或是手钟的声音并与它们保持10尺的距离。糯米可以用来提醒僵尸它们作为死物无法再进食,也会让它们退避。不过这些物品都不能伤害到僵尸——它们最多可以把僵尸逼退一段时间。僵尸会离这些忌讳最近5尺距离并且一定不会近战攻击和接触它们的持有者,将僵尸逼退是一个标准动作,在被逼退一轮以后,僵尸在自己的每轮开始时都可以进行一个DC22意志豁免来克服这些忌讳。

摧毁:僵尸在被降到0点生命值的时候会崩溃成一堆尸尘。如果放着不管的话它在一分钟后就会重新复生,只有1点生命值并处于其最近的未被占据的格子中。只有将这些尸尘扒散才能阻止僵尸复生,如果要永久性摧毁僵尸,需要将糯米和一剂圣水混入尸尘。除此之外,用桃木——结合了五行元素和生命力的材料——制成的武器对僵尸特别有效。桃木武器可以直接击穿僵尸的伤害减免,并且如果用桃木武器将僵尸的生命值降至0也可以直接摧毁它。虽然僵尸倾向于避光,但是和普通的吸血鬼不同,僵尸可以在阳光下完全不受影响的行动。

移动:僵尸只能通过跳跃移动,这种古怪的行动方式要比正常的移动要僵硬的多。僵尸的基础速度会比普通生物少10尺。不过与此同时,这种移动方式也使其无视困难地形并免疫摔绊。其他的移动能力(如飞行和游泳)不受此影响。

近战攻击:如果其基础生物不具有的话,僵尸会获得一次啮咬和两次爪抓攻击。啮咬攻击的伤害与僵尸的体型相符,而爪抓则视为僵尸的体型比正常生物大两级。对普通的僵尸来说,啮咬攻击可以造成1d6伤害,爪抓可以造成1d8点伤害。事实上,僵尸的爪抓具有更可怕的威力(见下特殊攻击)僵尸的天生武器在克服伤害减免时视为魔法武器。

特殊攻击:僵尸获得多种特殊攻击能力,这些能力的豁免DC=10+1/2僵尸的HD+僵尸的魅力调整值,除非另外提及。

  魃爪(Ex):僵尸的指爪异常有力且可以自由伸缩,它爪抓的重击威胁范围为自然骰19-20且具有攫抓能力。拥有武僧等级的僵尸也可以将此增强应用到它的徒手击打攻击上。在进行攻击时,僵尸可以选择自己的徒手击打或者是爪抓伤害,取其高者。

  吸纳阳气(Su):和吸血鬼直接吸取活人的鲜血不同,僵尸可以通过凡人的呼吸吸取他们的的“阳气”,或者说生命力。当僵尸成功的擒抱了一个生物(包括了通过擒抱而获得的其他效果,比如额外伤害),僵尸可以从目标的口鼻中吸取阳气。目标可以通过一个强韧检定抵抗此效果,如果检定失败,目标会受到一个负向等级。

属性调整:+4力量,+6敏捷,智力+2,感知+4,魅力+2。作为不死生物,僵尸没有体质值。

专长:僵尸获得警觉,战斗反射,闪避,灵活移动,技能专攻(特技动作)和跳跃攻击作为奖励专长。

技能:僵尸在获得特技动作,察觉和潜行技能上获得+8种族加值。


劇透 -   :
Vampire, Jiang-Shi

Its flesh pallid and a parchment burial prayer hanging from its brow, this risen corpse lurches forward in a series of short hops.

Jiang-shi CR 6

XP 2,400

Human jiang-shi monk 5

LE Medium undead (augmented humanoid)

Init +10; Senses blindsight 60 ft. (breathing creatures only), darkvision 60 ft.; Perception +22

Defense

AC 25, touch 22, flat-footed 18 (+6 Dex, +1 dodge, +3 natural, +1 monk, +4 Wis)

hp 51 (5d8++25); fast healing 5

Fort +8, Ref +11, Will +9; +2 vs. enchantment

Defensive Abilities channel resistance +4, evasion, prayer scroll; DR 10/magic and slashing; Immune disease, spell completion and spell trigger effects, undead traits; Resist cold 20

Weaknesses jiang-shi weaknesses

Offense

Speed 30 ft.

Melee flurry of blows +9/+9 (1d8+3/19–20 plus grab), bite +4 (1d6+4)

Special Attacks brutal claws, drain chi (DC 15), flurry of blows, stunning fist (5/day, DC 16)

Statistics

Str 16, Dex 23, Con —, Int 12, Wis 18, Cha 16

Base Atk +3; CMB +8 (+12 grapple); CMD 28 (can't be tripped)

Feats AlertnessB, Combat Reflexes, DodgeB, Improved Initiative, Improved Unarmed Strike, MobilityB, Skill Focus (Acrobatics)B, Spring AttackB, Stunning Fist, Toughness, Weapon Finesse

Skills Acrobatics +25 (+30 when jumping), Escape Artist +14, Perception +22, Sense Motive +14, Stealth +22, Swim +11; Racial Modifiers +8 Acrobatics, +8 Perception, +8 Stealth

Languages Common

SQ fast movement, high jump, ki pool (6 points, magic), maneuver training, purity of body, slow fall 20 ft., still mind

Ecology

Environment any

Organization solitary or brotherhood (2–8)

Treasure NPC gear (amulet of natural armor +1, cloak of resistance +1, potion of invisibility, alchemist's fire [6])

Jiang-shis (often known as “hopping vampires”) are undead humanoid creatures that feed on the exhaled life energy of the living. A jiang-shi's appearance is based on the state of the creature's corpse at the time of its reanimation. Regardless of the state of decay, most jiang-shis wear clothing or armor that is at least one generation out of style. Additionally, each has a short parchment prayer scroll affixed to its brow by stitches; originally intended to protect the body from restless spirits, this scroll grants a jiang-shi immunity to magical effects unleashed by items like scrolls and wands.

A jiang-shi is created when a restless spirit does not leave its corpse at the time of death, and is instead allowed to fester and putrefy within. At some point during the body's decomposition, the thing rises in its grotesque form and seeks living creatures to feed upon.

Creating a Jiang-Shi

“Jiang-shi” is an acquired template that can be added to any living creature with 5 or more Hit Dice (referred to hereafter as the base creature). Most jiang-shis were once humans, but any creature that undergoes specific rites can acquire the template. A jiang-shi uses the base creature's stats and abilities except as noted here.

CR: Same as the base creature +2.

Alignment: Any evil.

Type: The creature's type changes to undead (augmented). Do not recalculate class Hit Dice, BAB, or saves.

Senses: A jiang-shi vampire gains darkvision 60 feet. It also gains the ability to sense the breathing of living creatures—a jiang-shi has blindsight to a range of 60 feet against creatures that breathe. A creature may hold its breath to prevent a jiang-shi from noticing it in this manner.

Armor Class: Natural armor improves by +2.

Hit Dice: Change all racial Hit Dice to d8s. Class Hit Dice are unaffected. As undead, jiang-shis use their Charisma modifier to determine bonus hit points (instead of Constitution).

Defensive Abilities: A jiang-shi gains channel resistance +4, DR 10/magic and slashing, and resistance to cold 20, in addition to all of the defensive abilities granted by the undead type. A jiang-shi also gains fast healing 5. In addition, all jiang-shis gain the following defensive ability.

Prayer Scroll (Su): The scroll attached to the brow of a jiang-shi grants immunity to any effects generated from spell-completion or spell-trigger magic items, such as scrolls and wands. Such magical effects treat the jiang-shi as if it had unbeatable spell resistance. A jiang-shi‘s prayer scroll can be removed with a successful steal combat maneuver (Advanced Player's Guide 322), which immediately ends the jiang-shi's immunity to these effects. If a jiang-shi's prayer scroll is destroyed (a standard action), the vampire also loses its fast healing ability. A jiang-shi may create a replacement prayer scroll by using any strip of parchment and a writing instrument, but doing so requires 10 minutes of uninterrupted work.

Weaknesses: Jiang-shis recoil from mirrors or the sound of handbells rung within 10 feet of them. Cooked rice, which to jiang-shis mocks the fundamental fact that they no longer eat food, shames them into recoiling as well. These things don't harm a jiang-shi vampire—they merely keep it at bay for a period of time. A recoiling jiang-shi vampire must stay at least 5 feet away from the object of its revulsion, and cannot touch or make melee attacks against a creature brandishing the object during that round. Holding a jiang-shi vampire at bay takes a standard action. After being held at bay for 1 round, a jiang-shi vampire can attempt to overcome its revulsion of the object and function normally each round it makes a DC 20 Will save at the start of its turn.

Destroying a Jiang-Shi: If reduced to 0 hit points, a jiang-shi vampire crumbles to dust but is not destroyed. It reforms in 1 minute with 1 hit point in the same space, or the nearest unoccupied space. Scattering the dust before the jiang-shi reforms destroys it permanently, as does mixing rice into the dust with a dose of holy water. Jiang-shi vampires are also susceptible to wooden weapons carved from peach trees, as such weapons represent the unity of all elements and life to these creatures. A wooden weapon carved from a peach tree automatically bypasses a jiang-shi vampire's damage reduction. Additionally, any successful hit from such a weapon that reduces a jiang-shi to 0 hit points immediately destroys the creature. Although they normally retreat from daylight, jiang-shi vampires are not destroyed by sunlight like regular vampires and can move around during the day without harm.

Speed: A jiang-shi moves only by hopping. This mode of movement is somewhat less swift than regular movement, and thus a jiang-shi's base speed is reduced by 10 feet from the base creature's speed, to a minimum of 10 feet. This unusual mode of movement allows the jiang-shi to ignore the effects of difficult terrain on movement, and makes it impossible to trip. Other speeds (like fly or swim speeds) are not affected by this reduction.

Melee: A jiang-shi gains a bite attack and 2 claw attacks if the base creature didn't have them. Damage for the bite attack depends on the jiang-shi's size, but its claw attacks do damage as a creature two size categories larger. For a Medium jiang-shi, a bite attack deals 1d6 points of damage and a claw attack deals 1d8 points of damage. A jiang-shi's claws are even more dangerous than this, though—see the “brutal claws” special attack below. A jiang-shi's natural weapons are treated as magic weapons for the purpose of overcoming damage reduction.

Special Attacks: A jiang-shi gains several special attacks. Save DCs are equal to 10 + 1/2 the jiang-shi's Hit Dice + the jiang-shi's Charisma modifier unless otherwise noted.

Brutal Claws (Ex): A jiang-shi's nails are brutally sharp and can extend and retract at will. They threaten a critical hit on a roll of 19–20 and grant the grab ability. A jiang-shi with monk levels gains this enhanced critical threat range and grab ability with its unarmed attacks, and uses its unarmed monk damage or its claw damage, whichever is higher, when making such attacks.

Drain Chi (Su): Instead of draining blood, a jiang-shi vampire drains “chi,” or life energy, from a victim's breath. When a jiang-shi makes a successful grapple check (in addition to any other effects caused by a successful check, including additional damage), the jiang-shi can attempt to drain chi by drinking the victim's breath. The victim can resist this attack by making a successful Fortitude save. On a failed save, the victim gains 1 negative level and is staggered for 1d4 rounds.

Ability Scores: Str +4, Dex +6, Int +2, Wis +4, Cha +2. As an undead creature, a jiang-shi has no Constitution score.

Feats: Jiang-shis gain Alertness, Dodge, Mobility, Skill Focus (Acrobatics), and Spring Attack as bonus feats.

Skills: Jiang-shis gain a +8 racial bonus on Acrobatics, Perception, and Stealth checks.
« 上次编辑: 2018-01-18, 周四 14:06:06 由 月夜白雨 »

离线 Canina

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Re: 【Bestiary III】僵尸(Vampire, Jiang-Shi)
« 回帖 #2 于: 2013-07-08, 周一 20:15:26 »
我擦!中国僵尸会武术! :em032

线上 Focuslight

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Re: 【Bestiary III】僵尸(Vampire, Jiang-Shi)
« 回帖 #3 于: 2013-07-08, 周一 20:51:38 »
这生前一定是大内侍卫之类的吧
战略之所以成功是因为其正确,战术之所以正确是因为其成功。

离线 蒼月溟

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Re: 【Bestiary III】僵尸(Vampire, Jiang-Shi)
« 回帖 #4 于: 2013-07-09, 周二 00:21:17 »
有吸血殭屍存在啊...

話說 沒有符咒鎮壓的殭屍不是都會抓狂 XD
天上白玉京,十二樓五城。仙人撫我頂,結髮受長生。

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离线 沙包

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Re: 【Bestiary III】僵尸(Vampire, Jiang-Shi)
« 回帖 #5 于: 2013-07-09, 周二 01:09:59 »
这生前一定是大内侍卫之类的吧
怎么看都是厂公才对吧

线上 LYF

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Re: 【Bestiary III】僵尸(Vampire, Jiang-Shi)
« 回帖 #6 于: 2013-07-09, 周二 01:36:08 »
 :em003
劇透 -   :
« 上次编辑: 2013-07-09, 周二 09:33:30 由 LYF »

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Re: 【Bestiary III】僵尸(Vampire, Jiang-Shi)
« 回帖 #7 于: 2013-07-09, 周二 02:15:14 »
暗器大师泪泪(和苦命的姐姐)!

从今天起我就不是BON太君了……而是BON太DOG·QB。

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Re: 【Bestiary III】僵尸(Vampire, Jiang-Shi)
« 回帖 #8 于: 2013-07-09, 周二 07:03:43 »
 :em008 :em008吸血鬼僵尸。。

离线 Namárië

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Re: 【Bestiary III】僵尸(Vampire, Jiang-Shi)
« 回帖 #9 于: 2013-07-09, 周二 10:01:15 »
这生前一定是大内侍卫之类的吧
怎么看都是厂公才对吧

厂公哪来的金钱鼠尾 :em006

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Re: 【Bestiary III】僵尸(Vampire, Jiang-Shi)
« 回帖 #10 于: 2013-12-17, 周二 18:37:57 »
对了下书,挑战等级应是在基础生物上+2