作者 主题: 【Bestiary 3】蝕日星髏(Tzitzimitl)  (阅读 5746 次)

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【Bestiary 3】蝕日星髏(Tzitzimitl)
« 于: 2013-04-10, 周三 19:40:43 »
以石為體,這尊巨大的骷髏像迅速地飛過空中,詭異的氣體懸浮在它惡夢般的形體周圍。
------------蝕日星髏(TZITZIMITL)CR 19------------
XP 204,800
中立邪惡 巨型不死生物
先攻 +9;感官:祕法視覺、60尺黑暗視覺、真知術;察覺 +31
-----------------防禦能力------------------
AC 35,接觸 11,措手不及 30 (+5敏捷,+24天生,–4體型)
hp 319 (22d8+220); 快速治療 15
強韌 +17,反射 +14,意志 +19
防禦能力:引導抗力 +4、化明為闇(light to dark)
傷害減免 15/鈍擊和善良;免疫:寒冷、電擊、不死生物特性;抗性:火焰 15;法術抗性 30
-----------------攻擊能力------------------
速度:50尺,飛行 60尺(良好)
近戰:囓咬 +26(2d8+14 附加 3d6 電擊和能量吸取),2爪抓 +27(2d6+14/19–20附加3d6電擊)
遠程:目光射線(Eye Beam)+17接觸(10d6電擊和 10d6力場)
佔據:20尺;觸及:20尺
特殊攻擊: 侵蝕(eclipse)、能量吸取(energy drain)(2等級,DC 31)
類法術能力(CL 19th;專注+29)
常駐—祕法視覺、飛行術、真知術
任意—降咒(DC 24)、深幽黑暗術
每天三次—操縱死屍、疫病術(DC 23)、高等傳送術、加速術
每天一次—喚起死靈、永恆靜滯(DC 28) 、女妖之嚎(DC 29)
----------------基礎數據-------------------
力量 39,敏捷 21,體質 —,智力 20,感知 23,魅力 30
基礎攻擊加值 +16;CMB +29;CMD 44
專長:恐怖打擊(Awesome Blow)、戰鬥反射(Combat Reflexes)、精通衝撞(Improved Bull Rush)、精通重擊(爪抓)(Improved Critical(claw))、精通先攻(Improved Initiative)、閃電反射(Lightning Reflexes)、近程射擊(Point-Blank Shot)、猛力攻擊(Power Attack)、 精準射擊(Precise Shot)、暴擊(Vital Strike)、武器專攻(爪抓)(WeaponFocus(claw))
技能:飛行 +35、知識(神祕)+28、知識(自然)+27、知識(界域)+25、知識(宗教)+30、察覺 +31、察言觀色 +31、辨識法術 +23、生存 +21、使用魔法裝置 +30
語言:深淵語、邪靈語、天界語、通用語
----------------生態背景-------------------
環境:任意
組織:單獨
寶藏:標準
----------------特殊能力-------------------
侵蝕(Eclipse)(Su):只要蝕日星髏施展深幽黑暗術,任何在黑暗區域創造時身在其中的生物都會受到 8d6寒冷傷害(強韌豁免減半,DC 31)。任何受此效果傷害的生物都會變得恍惚 (staggered),此效果在黑暗區域內會一直持續,離開後仍會維持 1d4輪。此豁免DC是基於魅力。
目光射線(Eye Beam)(Su):以一個標準動作,蝕日星髏可以從眼睛發射一旦閃亮的力場射線,這是一個射程 100尺的接觸攻擊,造成 10d6點力場傷害和 10d6點電擊傷害。
化明為闇(Light to Dark)(Su):每天最多三次,以一個即時動作,蝕日星髏可以將一個影響它的正能量效果轉化為負能量效果。這麼做會改變目標的整體效果,包括對其他生物的影響。蝕日星髏可以用這個手段轉化受引導的正能量,即使這次引導並非用來傷害它。

蝕日星髏是謎一般的黑暗生物,有些文明宣稱它們會攻擊並消耗太陽以「熄滅世界」,來為世界末日做準備。先賢說這些生物來自繁星之間寒冷黑暗之地,而在在萬物消蝕的黑暗中,人們得見的只有它們巨大,將世界沈入黑暗之中的陰影。s
有些人說遠古被遺忘的死亡與破壞之神創造了第一個蝕日星髏作為默示之日的道具,而另一些人猜測它們來自從充滿能讓這種體型生物存在的巨大行星的世界,而這些黑暗星球上永恆的死亡被派往其他世界散播毀滅。
蝕日星髏們既不接受也不否定這些說法,事實上它們對這些傳說似乎感到很滿意。可以肯定的是,蝕日星髏的到來意味著一個大麻煩即將降臨,雖然它們到底只是揭示了黑暗的時代或著就是它們造成了災難仍在爭論之中。在一些星球上,蝕日星髏已經來到了,但他們卻沈睡在古老的陵墓之中,被現今已經遭人遺忘的英雄們所禁錮。
蝕日星髏有50尺高。

[月伶的神話時間]
日蝕女神齊齊密特爾
在阿茲特克神話中,齊齊密特爾是指那些在日蝕的時候,圍繞在太陽周圍的星辰的女神,她們是穿著人骨圖案衣服的骷髏女神。西班牙征服者把他們視為魔鬼或惡魔,不過在阿茲特克人的觀念中,齊齊密特爾女神們有著更複雜的意涵(就像其他阿茲特克神明一樣同時是至善也是至惡)。祂們也和產婦亡靈希瓦泰提奧、母神寇阿特里姑、大地之妖特拉卡泰庫特里有關,這些都是助產士和孕婦的保護神。

劇透 -   :
Tzitzimitl
Crusted with rock, this immense skeletal figure f lies swiftly
through the air, strange gasses clinging to its nightmarish form.

TZITZIMITL CR 19
XP 204,800
NE Gargantuan undead
Init +9; Senses arcane sight, darkvision 60 ft., true seeing;
Perception +31

DEFENSE
AC 35, touch 11, flat-footed 30 (+5 Dex, +24 natural, –4 size)
hp 319 (22d8+220); fast healing 15
Fort +17, Ref +14, Will +19
Defensive Abilities:channel resistance +4, light to dark
DR 15/ bludgeoning and good; Immune cold, electricity, undead traits; Resist fire 15; SR 30

OFFENSE
Speed 50 ft., fly 60 ft. (good)
Melee bite +26 (2d8+14 plus 3d6 electricity and energy drain), 2 claws +27 (2d6+14/19–20 plus 3d6 electricity)
Ranged eye beam +17 touch (10d6 electricity and 10d6 force)
Space 20 ft.; Reach 20 ft.
Special Attacks eclipse, energy drain (2 levels, DC 31)
Spell-Like Abilities (CL 19th; concentration +29)
Constant—arcane sight, fly, true seeing
At will—bestow curse (DC 24), deeper darkness
3/day—animate dead, contagion (DC 23), greater teleport, haste
1/day—create undead, temporal stasis (DC 28), wail of the banshee (DC 29)

STATISTICS
Str 39, Dex 21, Con —, Int 20, Wis 23, Cha 30
Base Atk +16; CMB +29; CMD 44
Feats: Awesome Blow, Combat Reflexes, Improved Bull Rush, Improved Critical (claw), Improved Initiative, Lightning Reflexes, Point-Blank
Shot, Power Attack, Precise Shot, Vital Strike, Weapon Focus (claw)

Skills Fly +35, Knowledge (arcana) +28, Knowledge (nature) +27, Knowledge (planes) +25, Knowledge (religion) +30, Perception +31, Sense Motive +31, Spellcraft +23, Survival +21, Use Magic Device +30
Languages Abyssal, Aklo, Celestial, Common

ECOLOGY
Environment any
Organization solitary
Treasure standard

SPECIAL ABILITIES
Eclipse (Su) Anytime a tzitzimitl casts deeper darkness, any creatures in the area of darkness when it is created take 8d6 points of cold damage (DC 31 Fortitude for half). Any creature that takes damage from this effect becomes staggered as long as it remains in the area of darkness and for 1d4 rounds after it leaves that area. The save DC is Charisma-based.

Eye Beam (Su) As a standard action, a tzitzimitl can fire a glowing beam of force from its eyes at a range of 100 feet as a ranged touch attack dealing 10d6 points of force damage and 10d6 points of electricity damage.
Light to Dark (Su) As an immediate action up to three times per day, a tzitzimitl can convert a positive energy effect that affects it into negative energy. Doing so transforms the entire effect, such that it affects other creatures as well. A
tzitzimitl can transform channeled positive energy in this way even if the positive energy would not otherwise harm it.

Enigmatic creatures of darkness, some cultures claim tzitzimitls attack and consume entire suns to “shut down worlds” in preparation for the end of days. Sages say that these creatures come from the cold, dark places between the stars, and that in the darkness of any eclipse, one can see their immense, worlddarkening shadows.
Some claim ancient and forgotten deities of death and destruction created the first tzitzimitls as instruments of apocalypse, while others speculate they come from faraway worlds where immense planets teem with creatures of this scale, and that the immortal dead of these dark globes are banished to other worlds to spread devastation.
Tzitzimitls as a whole offer neither affirmation nor denial for these claims, and in fact seem to glory in such legends. Certainly, the
arrival of a tzitzimitl upon a world heralds the advent of a time of great trouble, although whether or not the tzitzimitl actually presages such dark times or is the cause of them is  a matter of debate. On some planets, tzitzimitls have already arrived, yet they lie dormant in ancient tombs, imprisoned ages ago by heroes who are long forgotten today.
A tzitzimitl is 50 feet tall.
« 上次编辑: 2013-04-11, 周四 12:32:52 由 月伶 »
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Re: 【Bestiary 3】蝕日星髏(Tzitzimitl)
« 回帖 #2 于: 2013-04-10, 周三 20:16:46 »
第二张图的蛇……o(╯□╰)o
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Re: 【Bestiary 3】蝕日星髏(Tzitzimitl)
« 回帖 #3 于: 2013-04-10, 周三 20:39:03 »
这家伙不是那个阿兹特克黑暗神吗?我记得有名字的

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Re: 【Bestiary 3】蝕日星髏(Tzitzimitl)
« 回帖 #4 于: 2013-04-10, 周三 20:47:00 »
侵蝕(Eclipse)(Su)这能力就算豁免成功也恍惚?
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Re: 【Bestiary 3】蝕日星髏(Tzitzimitl)
« 回帖 #5 于: 2013-04-10, 周三 20:55:40 »
侵蝕(Eclipse)(Su)这能力就算豁免成功也恍惚?
对,因为这是CR19的B3怪物.
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Re: 【Bestiary 3】蝕日星髏(Tzitzimitl)
« 回帖 #6 于: 2013-04-10, 周三 20:58:13 »
月伶你還我鍵盤,看到第二張圖我一口水噴上面了  :em015

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Re: 【Bestiary 3】蝕日星髏(Tzitzimitl)
« 回帖 #7 于: 2013-04-10, 周三 21:23:37 »
这家伙不是那个阿兹特克黑暗神吗?我记得有名字的

寫在下面了,其實就神格來說並不高,大概是謬思的等級吧,因為是複數神所以不直接音譯;蝕日星髏是希望從名字表現背景和長相,要直接翻成日蝕女神也......嗯,還是不要好了

月伶你還我鍵盤,看到第二張圖我一口水噴上面了  :em015

阿茲特克的畫風就是這樣嘛 :em004
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Re: 【Bestiary 3】蝕日星髏(Tzitzimitl)
« 回帖 #8 于: 2013-04-11, 周四 05:59:08 »
我看到第一张图的时候差点以为是中古战锤的古墓王……
“是谁把正装裤带提到咯吱窝,我告诉你我身经百战见得多。西方哪一个国家我没有去过?荒烟蔓草的年头,辣妹子唱着小背篓。”

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Re: 【Bestiary 3】蝕日星髏(Tzitzimitl)
« 回帖 #9 于: 2013-04-11, 周四 06:28:13 »
引用
Light to Dark (Su) As an immediate action up to three times per day, a tzitzimitl can convert a positive energy effect that affects it into negative energy. Doing so transforms the entire effect, such that it affects other creatures as well. A tzitzimitl can transform channeled positive energy in this way even if the positive energy would not otherwise harm it.

that affects it 漏了
entire effect不是永久效果……

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Re: 【Bestiary 3】蝕日星髏(Tzitzimitl)
« 回帖 #10 于: 2013-04-11, 周四 12:33:09 »
引用
Light to Dark (Su) As an immediate action up to three times per day, a tzitzimitl can convert a positive energy effect that affects it into negative energy. Doing so transforms the entire effect, such that it affects other creatures as well. A tzitzimitl can transform channeled positive energy in this way even if the positive energy would not otherwise harm it.

that affects it 漏了
entire effect不是永久效果……
已改
龍國輿圖以及各種東方設定翻譯中