作者 主题: 【ARG】轮回者(Samsarans)  (阅读 21861 次)

副标题: 美丽的大姐姐........PS:星踪幻影姐姐管这种族叫‘卷宗族’.........

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【ARG】轮回者(Samsarans)
« 于: 2012-09-21, 周五 23:31:13 »
轮回者(Samsarans)
轮回者是谜一般的类人生物,他们有着蓝色的肉身,以及如同娟娟流动的小溪般的透明血液,就算是年轻的轮回者也是古老的生物。轮回者的生命并不是简单地从生到死直线前进,而是一个从生到死然后重生的轮回。只要轮回者死去,他就会重生为一个年轻的轮回者开始一段新的生命。她过去的记忆会变得含糊不清——并且每次重生以后轮回者会变成不同的存在,拥有不同的人格,如同父母和孩子。
轮回者看上去和人类相似,有着深色的头发和无瞳的白色眼睛。他们的肤色看上去像是阴暗的淡蓝色。

轮回者种族特性
+2智力,+2感知,-2体质:轮回者拥有坚强的意志和卓越的洞察力,但是她们的身体往往比较虚弱。
中型体型:轮回者是中等体型生物,不因体型获得任何加值或者减值。
基本速度:轮回者的基本速度为30尺。
感官(Ex):轮回者拥有昏暗视觉,在昏暗光照下能够看到的距离是人类的两倍远。
生命之缚(Lifebound)(Ex):轮回者在抵抗死亡效果(death effects)时的所有豁免检定、对抗负能量效果(negative energy effects)的豁免检定、移除负向等级(remove negative levels)时的强韧豁免检定以及生命降至负值时稳定伤势的体质检定获得+2种族加值。
轮回者魔法(Samsaran Magic)(Sp):魅力属性达到11或更高的轮回者获得下述类法术能力:1次/天—通晓语言(comprehend languages),观命术(deathwatch)以及稳定伤势(stabilize)。这些效果的施法者等级等同于轮回者的等级。
前世的残片(Shards of the Past)(Ex):轮回者前世的经历使她在2项特定的技能上获得加值。轮回者选择两个技能——她在这两个技能上均会获得+2种族加值,并且无论轮回者是什么职业,都视这些技能为本职技能。
起始语言:通用语以及轮回语(Samsaran)。拥有足够智力的轮回者可以选择下列语言作为额外语言:任何人类语言(any human language),深渊语,水族语,风族语,天界语,龙语,巨人语,火族语,炼狱语,娜迦语(Nagaji),天狗语以及土族语。

种族特性替换
以下种族特性可以用来替换轮回者的种族特性。在选择这些新选项之前请先咨询您的DM。

前世秘术(Mystic Past Life)(Su):你能够将其他施法职业的法术加入到你当前的施法职业的法术列表中。加入的法术数量等同于1+你的施法职业的关键属性调整值(牧师使用感知属性,等等)。这些法术必须与你将要加入的施法职业类型相同(神术或奥术)。比如,你能够将神能(divine power)加入到你的德鲁伊法术列表中,但是由于神能是神术,所以无法加入到你的法师法术列表中。这些法术并不限于你作为1级人物时能够施放的法术。该能力获得的法术的数量在等级1级时确定。改变你的属性数值并不会改变获得的法术数量。该特性取代前世的残片。

天赋职业奖励
下列选项适用于所有拥有列表中天赋职业的轮回者,除非另有说明,每当你获得天赋职业级别均会获得该奖励。

武僧:在抵抗夺命攻击(death attacks)时武僧的豁免检定获得+1/2加值。
先知:从先知法术列表中获得一个已知法术。此法术必须比先知可以施放的最高等级法术低一级。
盗贼:获得1/6个盗贼天赋。
法师:从法师法术列表中选择一个法术加入到法师的法术书中。此法术必须比法师可以施放的最高等级法术低一级。

种族变体职业
以下种族变体职业适用于轮回者。

引用
转生先知(先知变体)
转生先知从她前世的经历中抽取知识以及力量。她的记忆作为自身的精神升华之路的信标,指引其到达最终的形体。转生先知拥有以下职业能力。

推荐领域(Recommended Mysteries):先祖(ancestor),知识(lore),时间(time)。

先知诅咒(Oracle’s Curse):转生先知必须在1级时选择鬼上身或饶舌诅咒。

奖励法术(Bonus Spells):检视阵营(See Alignment,出自UC,2级),侦测思想(Detect Thoughts,4级),异界探知(Contact Other Plane,10级),片刻预知(Moment of Prescience,16级),神威如狱(overwhelming presence,出自UM,18级)。这些法术取代了在对应等级的先知领域奖励法术。

启示(Revelations):转生先知必须在后述列出的等级选择下列启示。

定位记忆(Location Memories)(Su):以一个迅捷动作,你能够搜寻前世的回忆或者洞察你当前位置。这使你在1分钟内获得灵敏嗅觉能力(scent ability),昏暗视觉(low-light vision),并且使你的察觉以及生存检定获得+2洞察加值。你每天能够使用该能力的次数等同于3 + 你的魅力调整值。你必须在1级或3级选择该启示。

灵魂记忆(Spirit Memories)(Su):每天一次*(Once per day),你能够唤起未达成心愿或者目标的前世之记忆,并通过你的双眼将他们的沮丧以及绝望传达给目标。这是影响一个生物的凝视攻击(gaze attack)。目标必须成功通过意志豁免(DC 10 + 1/2 你的先知等级 + 你的魅力调整值)否则将会恶心并恍惚1轮。这是一个影响心灵的胁迫效果。你每天能够使用该能力的次数等同于3 + 你的魅力调整值。你必须在1级、3级或7级选择该启示。
*译者注:原文如此,与后面的每日使用次数矛盾。

新种族规则
以下规则适用于轮回者。若经过DM的允许,可以开放部分内容给其他合适的种族。

轮回者道具
轮回者可以使用以下道具。

轮回命轮(Samsaran Life Wheel):这个可以手持的木制卷盘随意放在类似盒子的外罩中。卷盘外侧雕刻着数十个轮回者祈祷文以及姓名,或者联系着轮回者前世的符号。轮回者相信在冥想时旋转命轮会强化与她们前世的精神联系。如果轮回者使用她的命轮进行冥想持续至少10分钟,并询问与自身或者前世们的历史有关的问题的话,她在知识(历史)检定上获得+1洞察加值。
价格(Cost):25gp;重量(Weight):1/2磅

轮回者专长
轮回者可以使用以下专长。

生命之血
永恒的生命充盈在你的血液中,你的血液所包含的治疗之力能够用来医治他人。
先决条件:轮回者
好处:按照自身的意愿,你能够以一个整轮动作进行特殊的放血仪式,牺牲自身的活力去治疗其他生物。使用该专长时,你受到1d4点伤害,并将你的血涂在活物的创口上,并治愈其等同于你在仪式中失去的生命值。这是一个超自然能力。只有你能够如此放血。同一名生物每天不能被该能力治疗超过一次。

轮回者奇物
轮回者可以使用以下奇物。

众命焚香(INCENSE OF MANY FATES)
灵光:中等预言系;施法者等级:11级
位置:无;价格:3300gp;重量:1磅
    如果在冥想时使用焚香,那么它允许轮回者的意识穿过过去或未来的生活,以更多地了解重要人物、地点或者事物。该效果如同通晓传奇(Legend Lore)一般作用,但是只对附近的目标有效。这种超然的状态持续1小时,在这段时间之内她不能做其他行动。如果她中断冥想,那么焚香就会失去效果。轮回者以外的生物也可以使用众命焚香,但是他们与其他生命的联系比较脆弱,并且需要长达24小时的更深入的冥想。每块焚香只能使用1次。
制造条件:制造奇物,通晓传奇
制造成本:1650gp

轮回者法术
轮回者可以使用以下法术。

因果祝福(KARMIC BLESSING)
学派:预言系[善良]
等级:牧师 1,女巫 1
施法时间:标准动作
成分:语言,姿势
范围:接触
目标:接触到的生物
持续时间:1轮/等级
豁免:意志,通过则无效(无害)
法术抗力:可(无害)
    目标视一种你选择的技能为本职技能。

原文
劇透 -   :
Samsarans
Mysterious humanoids with pale blue flesh and transparent blood like the waters of a trickling brook,samsarans are ancient creatures even in their youth. A samsaran’s life is not a linear progression from birth to death, but rather a circle of birth to death to rebirth.Whenever a samsaran dies, it reincarnates anew as a young samsaran to live a new life. Her past memories remain vague and indistinct—and each new incarnation is as different a creature and personality as a child is to a parent.
Samsarans appear similar to humans, with dark hair and solid white eyes with no pupils or irises. Skin tones are generally shades of light blue.

Samsaran Racial Traits
All samsarans are humanoids with the samsaran subtype. They have the following racial traits.

+2 Intelligence, +2 Wisdom, –2 Constitution: Samsarans are insightful and strong-minded, but their bodies tend to be frail.
Medium: Samsarans are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Samsarans have a base speed of 30 feet.
Low-Light Vision (Ex): Samsarans can see twice as far as humans in conditions of dim light.
Lifebound (Ex): Samsarans gain a +2 racial bonus on all saving throws made to resist death effects, saving throws against negative energy effects, Fortitude saves made to remove negative levels, and Constitution checks made to stabilize if reduced to negative hit points.
Samsaran Magic (Sp): Samsarans with a Charisma score of 11 or higher gain the following spell-like abilities: 1/day—comprehend languages, deathwatch, and stabilize.The caster level for these effects is equal to the samsaran’s level.
Shards of the Past (Ex): A samsaran’s past lives grant her bonuses on two particular skills. A samsaran chooses two skills—she gains a +2 racial bonus on both of these skills, and they are treated as class skills regardless of what class she actually takes.
Languages: Samsarans begin play speaking Common and Samsaran.Samsarans with high Intelligence scores can choose from the following:any human language, Abyssal, Aquan, Auran, Celestial, Draconic, Giant,Ignan, Infernal, Nagaji, Tengu, and Terran.

ALTERNATE RACIAL TRAITS
The following racial trait may be selected instead of existing samsaran racial traits.Consult your GM before selecting this new options.

Mystic Past Life (Su):You can add spells from another spellcasting class to the spell list of your current spellcasting class. You add a number of spells equal to 1 + your spellcasting class’s key ability score bonus (Wisdom for clerics, and so on). The spells must be the same type (arcane or divine) as the spellcasting class you’re adding them to. For example, you could add divine power to your druid class spell list, but not to your wizard class spell list because divine power is a divine spell. These spells do not have to be spells you can cast as a 1st-level character. The number of spells granted by this ability is set at 1st level.Changes to your ability score do not change the number of spells gained. This racial trait replaces shards of the past.

FAVORED CLASS OPTIONS
The following options are available to all samsarans who have the listed favored class, and unless otherwise stated, the bonus applies each time you select the favored class reward.

Monk: Add a +1/2 bonus on the monk’s saving throws to resist death attacks.
Oracle: Add one spell known from the oracle spell list.This spell must be at least one level below the highest spell level the oracle can cast.
Rogue: The rogue gains 1/6 of a new rogue talent.
Wizard: Add one spell from the wizard spell list to the wizard’s spellbook. This spell must be at least one level below the highest spell level the wizard can cast.

RACIAL ARCHETYPES
The following racial archetype is available to samsarans.

Reincarnated Oracle (Oracle)
A reincarnated oracle draws her knowledge and power from the experiences of her previous lives. Her memories guide her through a spiritual ascension leading the way to her ultimate incarnation. A reincarnated oracle has the following class features.

Recommended Mysteries: ancestor, lore, time.

Oracle’s Curse: A reincarnated oracle must choose the haunted or tongues curse at 1st level.

Bonus Spells: see alignment (Ultimate Combat, 2nd), detect thoughts (4th), contact other plane (10th), moment of prescience (16th), overwhelming presence (Ultimate Magic, 18th). These spells replace the oracle’s mystery bonus spells at these levels.

Revelations: A reincarnated oracle must take the following revelations at one of the listed levels.

Location Memories (Su): As a swift action, you may search your past lives for memories of or insight about your current location. This grants you the scent ability, low-light vision, and a +2 insight bonus on Perception and Survival checks for 1 minute. You can use this ability a number of times per day equal to 3 + your Charisma modifier. You must take this revelation at 1st level or 3rd level.

Spirit Memories (Su): Once per day, you call upon the unfulfilled desires and goals of your past lives and project their frustration and despair through your eyes at a target. This is a gaze attack affecting one creature. The target must make a Will save (DC 10 + 1/2 your oracle level + your Charisma modifier) or be sickened and staggered for 1 round. This is a mind-affecting compulsion effect. You can use this ability a number of times per day equal to 3 + your Charisma modifier. You must take this revelation at 1st, 3rd, or 7th level.

NEW RACIAL RULES
The following options are available to samsarans. At the GM’s discretion, other appropriate races may also make use of some of these.

Samsaran Equipment
Samsarans have access to the following equipment.

Samsaran Life Wheel: This handheld wooden spool spins freely within a boxlike housing. Inscribed upon the exterior of the spool are dozens of samsaran prayers along with names or symbols associated with a samsaran’s past lives. Samsarans believe that spinning the wheel during meditation strengthens the spiritual connections between their former lives. If a samsaran meditates with her wheel for at least 10 minutes about a Knowledge (history) question relating to her own history or the histories of her past lives, she gains a +1 insight bonus on the check.

Samsaran Equipment
Item Cost Weight
Samsaran life wheel 25 gp 1/2 lb.

Samsaran Feats
Samsaran have access to the following feat.

Life’s Blood
Your blood flows with eternal life, and its healing powers allow you use your blood to heal others.
Prerequisite: Samsaran.
Benefit: At will as a full-round action, you may perform a special bloodletting ritual through which you sacrifice some of your own vitality to heal another creature. When using this feat, you take 1d4 points of damage and apply your blood to the wounds of a living creature, healing it for a number of hit points equal to the amount of damage you took from the ritual. This is a supernatural ability. Only you can perform this bloodletting. A creature cannot be healed by this ability more than once per day.

Samsaran Magic Items
Samsarans have access to the following magic item.

INCENSE OF MANY FATES
Aura moderate divination; CL 11th
Slot none; Price 3,300 gp; Weight 1 lb.
DESCRIPTION
When used during meditation, this incense allows a samsaran’s consciousness to pass through past or future lives to learn more about an important person, place, or thing. This functions like legend lore, but only works if the subject is at hand. The transcendental state lasts 1 hour, during which she can take no other actions. If she is disrupted during the meditation, the incense’s effect is lost. Creatures other than samsarans can use this incense, but the connections to other lives are weaker and require a deeper meditation that takes 24 hours. Each block of incense lasts for 1 use.
CONSTRUCTION
Requirements Craft Wondrous Item, legend lore; Cost 1,650 gp

Samsaran Spells
Samsarans have access to the following spell.

KARMIC BLESSING
School divination [good]; Level cleric 1, witch 1
Casting Time 1 standard action
Components V, S
Range touch
Target creature touched
Duration 1 round/level
Save Will negates (harmless); Spell Resistance yes (harmless)
    The target treats one skill of your choice as a class skill.
« 上次编辑: 2012-09-22, 周六 00:16:53 由 四月奈奈子 »
无用检定次次满,关键投骰回回一,若问吾辈能干啥,唯有卖萌遭雷劈

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Re: 【ARG】轮回者(Samsarans)
« 回帖 #1 于: 2012-09-21, 周五 23:36:16 »
 :em006 这货好滥的感觉……

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Re: 【ARG】轮回者(Samsarans)
« 回帖 #2 于: 2012-09-21, 周五 23:40:35 »
ARG三大神种族之一...
DND3R战力最强  1/1
DND4E战力最强  1/1
-----PF战力最强  1/1
DND5E战力最强  1/1


Unclean!Undead!Unholy!

离线 longman123

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Re: 【ARG】轮回者(Samsarans)
« 回帖 #3 于: 2012-09-22, 周六 00:05:08 »
前世秘术(Mystic Past Life)的翻译最后少了一句话,这个能力替换 前世的残片(Shards of the Past)(Ex)

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Re: 【ARG】轮回者(Samsarans)
« 回帖 #4 于: 2012-09-22, 周六 00:07:07 »
前世秘术(Mystic Past Life)的翻译最后少了一句话,这个能力替换 前世的残片(Shards of the Past)(Ex)

已修正
无用检定次次满,关键投骰回回一,若问吾辈能干啥,唯有卖萌遭雷劈

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Re: 【ARG】轮回者(Samsarans)
« 回帖 #5 于: 2012-09-22, 周六 00:08:09 »
卷宗族素偶取的……
你是光,我是影。光照耀着影,影守护着光。我们是最疏离的双生子,我们是最亲密的陌生人...

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Re: 【ARG】轮回者(Samsarans)
« 回帖 #6 于: 2012-09-22, 周六 00:16:37 »
卷宗族素偶取的……

 :em002 :em007 :em004
* 四月奈奈子 偷偷去改了副标题
无用检定次次满,关键投骰回回一,若问吾辈能干啥,唯有卖萌遭雷劈

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Re: 【ARG】轮回者(Samsarans)
« 回帖 #7 于: 2012-09-22, 周六 09:44:36 »
看着描述,好像4E里面的天族。不过这插画比4E的好太多了。 :em012

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Re: 【ARG】轮回者(Samsarans)
« 回帖 #8 于: 2012-09-22, 周六 12:00:32 »
輪迴者居然沒有輪迴德的親和性,這不科學wwww
[種族替換職業裡面沒有德魯伊的意味]
我是叉烧龙猫啦,
我犯了一个致命的错误:
在家里没办法用繁体中文登入果园...

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Re: 【ARG】轮回者(Samsarans)
« 回帖 #9 于: 2012-09-22, 周六 12:34:37 »
感觉这个种族很适合“灵能”。
毕竟:轮回吖,心智吖,灵魂吖很有灵能的FEEL

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Re: 【ARG】轮回者(Samsarans)
« 回帖 #10 于: 2012-09-22, 周六 14:13:55 »
ARG三大神种族之一...
求问另两大…… :em003
单个小孩的CR再X3,这遭遇怎么都是团灭的节奏啊…… T_T

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Re: 【ARG】轮回者(Samsarans)
« 回帖 #11 于: 2012-09-23, 周日 03:55:45 »
4E管这玩意儿叫“转世幽魂”,而且明显一样滥……
“是谁把正装裤带提到咯吱窝,我告诉你我身经百战见得多。西方哪一个国家我没有去过?荒烟蔓草的年头,辣妹子唱着小背篓。”

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Re: 【ARG】轮回者(Samsarans)
« 回帖 #12 于: 2012-09-23, 周日 11:41:29 »
4E叫天族吧……虽然单词也不一样

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Re: 【ARG】轮回者(Samsarans)
« 回帖 #13 于: 2012-12-06, 周四 21:57:41 »
ARG三大神种族之一...
同求另两大
23:32:14 <艾格隆|牧师> (要不……
23:32:22 <艾格隆|牧师> (你也大笑三声,说一句原来如此
23:32:34 <艾格隆|牧师> (看看有没有什么灵感……
23:32:45 <都市游侠丨法夫尼尔> .r d20+2 哈,哈,哈,原来如此
23:32:46 <Oicebot>  都市游侠丨法夫尼尔进行哈,哈,哈,原来如此检定: 1d20+2=3+2=5
23:32:50 <都市游侠丨法夫尼尔> (2333333
23:33:00 <都市游侠丨法夫尼尔> (做不到的事情就是做不到23333
23:33:01 <艾格隆|牧师> (错了,应该这样
23:33:15 <艾格隆|牧师> .r 1d20+2 哈!哈!哈!原来如此!!!
23:33:17 <Oicebot>  艾格隆|牧师进行哈!哈!哈!原来如此!!!检定: 1d20+2=19+2=21
23:33:34 <都市游侠丨法夫尼尔> (原来是气势的问题吗!

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Re: 【ARG】轮回者(Samsarans)
« 回帖 #14 于: 2012-12-08, 周六 00:03:29 »
>>>伊恩的《卷轴之路》TRPG 抢先看<<<
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