作者 主题: 【Bestiary 1-4】泥怪(Ooze)  (阅读 51474 次)

副标题: PF世界的软泥们,Bestiary 1-4的泥怪完工

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Re: 【Bestiary 1-4】泥怪(Ooze)
« 回帖 #30 于: 2014-05-01, 周四 20:41:40 »
奈奈子一族出现啦,赶快来杀赚XP~!! :em012

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Re: 【Bestiary 1-4】泥怪(Ooze)
« 回帖 #31 于: 2014-05-01, 周四 21:01:08 »

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Re: 【Bestiary 1-4】泥怪(Ooze)
« 回帖 #32 于: 2014-05-01, 周四 21:05:40 »

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Re: 【Bestiary 1-4】泥怪(Ooze)
« 回帖 #33 于: 2014-05-01, 周四 21:38:46 »

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Re: 【Bestiary 1-4】泥怪(Ooze)
« 回帖 #34 于: 2016-03-20, 周日 08:43:47 »

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Re: 【Bestiary】泥怪(Ooze)
« 回帖 #35 于: 2018-04-17, 周二 00:41:28 »
浮尸泥怪    CR 5   XP 1600
绝对中立 大型泥怪(水栖亚种)
先攻 -5 感官 察觉 -5
灵光 恶臭灵光(stench,DC 18,10轮)
AC 16,接触 4,措手不及 16(-5敏捷,+12天防,-1体型)
HP 57(6d8 + 30)
强韧 +7,反射 -3,意志 -3
免疫 强酸(acid),钝击与穿刺伤害,泥怪特性(ooze traits)
抗力 寒冷 10,闪电 10
速度 20尺,游泳40尺
近战 挥击(slam) +9(2d6 + 9 加 擒抱 与 反胃Nausea)
占据 10尺;触及 5尺
特殊攻击 创造衍体(create spawn),紧勒(constrict,2d6 + 9)
力量 16,敏捷 1,体质 20,智力 -,感知 1,魅力 1
BAB +4;CMB +11(+15擒抱);CMD 16(无法被摔绊)
技能 游泳 +14
特殊技能 腐烂(decompose),水域依存(water dependency)
环境 任意海洋或沿海地带
组织 单独,成对或成群(3-8)

特殊能力(Special Abilities):
创造衍体(Create Spawn)(Ex):当浮尸泥怪吃下一名活物后,它只会消化掉部分残骸。而未被消化的部分会逐渐在浮尸泥怪体内积聚起来,并使得浮尸泥怪看起来越来越臃肿。通过不会引发借机攻击的整轮动作,浮尸泥怪能够将这些腐烂的遗骸随着自身的一部分一同吐出。如此行动会使浮尸泥怪受到1d6点伤害,不过会创造出一个全新且完整的浮尸泥怪,并且会立刻对最近的非同类目标发动攻击。浮尸泥怪每天至多可以使用一次创造衍体,并且在如此做之前必须至少吞食4个中体型生物(或者等量的其他体型的生物)。


劇透 -   :
This grotesque mass of blubber and rancid flesh piles up hideously upon itself, opening a vast maw filled with teeth.
XP 1,600
N Large ooze (aquatic)
Init –5; Senses Perception –5
Aura stench (DC 18, 10 rounds)

AC 16, touch 4, flat-footed 16 (–5 Dex, +12 natural, –1 size)
hp 57 (6d8+30)
Fort +7, Ref –3, Will –3
Immune acid, bludgeoning and piercing damage, ooze traits;
Resist cold 10, electricity 10

Speed 20 ft., swim 40 ft.
Melee slam +9 (2d6+9 plus grab and nausea)
Space 10 ft.; Reach 5 ft.
Special Attacks create spawn, constrict (2d6+9)

Str 16, Dex 1, Con 20, Int —, Wis 1, Cha 1
Base Atk +4; CMB +11 (+15 grapple); CMD 16 (can’t be tripped)
Skills Swim +14
SQ decompose, water dependency

Environment any oceans or coastlines
Organization solitary, pair, or beaching (3–8)
Treasure none

Create Spawn (Ex) When a globster eats a living creature, it only digests a small portion of the remains. As the undigested remains accumulate inside of it, the globster grows more and more bloated. As a full-round action that does not provoke attacks of opportunity, a globster can regurgitate these foul remains along with portions of its own mass. Doing so causes the globster 1d6 points of damage, but creates a new, fully grown globster that immediately attacks the nearest non-globster target. A globster can create spawn up to once per day, though only after it has fed upon at least four Medium-sized creatures (or the equivalent number of creatures of other sizes).
Decompose (Ex) A slain globster decays into a mass of goo in the span of 24 hours. However, the corpse retains the creature’s stench aura for 1d10 days after its death.
Nausea (Ex) Any creature struck by a globster must make a DC 18 Fortitude save to avoid being nauseated for 1 round. Once a creature makes this saving throw, it is immune to further nausea effects from that particular globster for 24 hours. This is a poison effect. The save DC is Constitution-based.

A globster is a living collection of half-digested parts from large sea creatures such as whales and squid. Passersby usually discover it by smell long before they see it. Many unfortunate folk who happen upon a globster mistake it for the carcass of a beached sea animal, getting too close before discovering the seemingly dead creature is very much alive. For a time, sages believed globsters were undead—that they were simply undulating wads of rotting f lesh animated with a drive to feed. However, globsters are actually living creatures.
Globsters usually wash up on a beach or f loat to the shore to feed on terrestrial stock for a few hours before returning to the safety of water. Some say the tides and phases of the moon are to blame for the times globsters come to land to feed. Globsters reproduce by mixing parts of their own foul bodies with the poorly digested remains of their meals.

这泥怪的力量是22才对, +9的伤害(单天武1.5倍), CMB +11(4BAB+6力量+1体型), 难怪在模组里看着那么怪
劇透 -   :
I am the talon of Apsu’s wrath. I strike where I am needed, but only when evil has been unmasked and there can be no doubt of my enemy’s malice.
When my purpose is unclear, I will walk the roads of the world to find a fresh focus. Every road leads to a new beginning.
Nothing is worth sacrificing my life for, except protecting the lives of others. I will retreat when needed, and come back to vex my foes once again.
Mercy is offered, but only once. Should I be betrayed in my moment of kindness, I will not stop until I have put my enemy down.
It is not enough to slay evil and carry on. I will spend the time necessary to help those I’ve protected to fend for themselves.