作者 主题: 元祖龙 Dragon Sire  (阅读 5719 次)

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元祖龙 Dragon Sire
« 于: 2013-06-02, 周日 19:34:25 »
元祖龙 Dragon Sire
种类:元祖龙
区域:任何地下或异界
组织:总是单独*
挑战等级:雏龙4;幼龙7;少年11;青少年14;青年17;成年20;壮年23;老年26;极老29;古龙30;上古龙31;太古龙32
宝物:四倍标准
阵营:总是/通常中立
进化:雏龙8HD;幼龙13HD;少年17HD;青少年21HD;青年24HD;成年30HD;壮年37HD;老年40HD;极老43HD;古龙44HD;上古龙45HD;太古龙46HD
等级调整: -
元祖龙的各项数值依年龄列表
年龄   体型   生命骰(hp)   力量   敏捷   体质   智力   感知   魅力   基本攻击/擒抱   攻击加值   强韧豁免   反射豁免   意志豁免   喷吐武器
(DC)   气势凶猛
DC
雏龙   大型   8d12+20 (69)   17   9   17   8   8   10   +8/+10   +10   +9   +5   +5   4d4 (16)   -
幼龙   超大型   13d12+38 (116)   20   9   19   10   11   10   +13/+22   +15   +13   +7   +10   6d4 (20)   -
少年   超大型   17d12+70 (180)   22   10   21   12   13   12   +16/+30   +18   +16   +9   +15   8d4 (22)   -
青少年   巨型   21d12+110 (236)   25   10   23   14   15   14   +19/+42   +21   +19   +11   +20   10d4 (23)   20
青年   巨型   24d12+125 (269)   28   10   25   16   17   16   +22/+49   +24   +21   +12   +25   12d4 (24)   23
成年   巨型   30d12+185 (365)   30   10   27   18   19   18   +25/+56   +27   +23   +13   +30   14d4 (25)   25
壮年   超巨型   37d12+290 (512)   32   10   29   20   22   20   +28/+61   +30   +25   +13   +35   16d4 (26)   28
老年   超巨型   40d12+355 (595)   33   10   30   22   25   22   +31/+65   +33   +27   +12   +40   18d4 (27)   30
极老   超巨型   43d12+410 (668)   34   10   32   24   28   24   +34/+68   +36   +29   +12   +43   20d4 (28)   31
古龙   Enormous   44d12+450 (714)   35   9   33   26   31   26   +37/+72   +39   +31   +12   +46   22d4 (29)   33
上古龙   Enourmous   45d12+480 (750)   36   9   34   28   35   28   +40/+75   +42   +32   +11   +48   24d4 (30)   34
太古龙   Titanic   46d12+510 (786)   37   9   35   30   40   30   +43/+77   +45   +33   +10   +50   26d4 (31)   37
元祖龙的能力依年龄列表
年龄   速度   先攻权   AC   特殊能力   施法者等级   PR
雏龙   40呎   +0   16,接触11,措手不及16   不朽   -   -
幼龙   40呎   +0   18,接触10,措手不及18   毒素免疫   1级   -
少年   40呎   +0   20,接触10,措手不及20   强酸免疫   4级   -
青少年   40呎   +0   23,接触9,措手不及23   暗示术   7级   19
青年   40呎   +0   27,接触9,措手不及27   水中呼吸   12级   21
成年   45呎   +0   30,接触8,措手不及30   支配人类   16级   23
壮年   45呎   +0   33,接触8,措手不及33   支配动物   20级   25
老年   45呎   +0   36,接触6,措手不及36   命令元素   23级   27
极老   50呎   +0   39,接触6,措手不及39   永恒饥饿   24级   29
古龙   50呎   +0   40,接触6,措手不及40   支配怪物   25级   30
上古龙   50呎   +0   43,接触6,措手不及43   永恒睡眠   26级   32
太古龙   55呎   +0   45,接触4,措手不及45   恐怖气势   27级   33
    元祖龙对巨龙来说只有演化上的意义。元祖龙相对于巨龙来说古老的多,而在某些世界里还被认为是巨龙的祖先。同样只有在达到太古龙期时其后代已经繁衍了三代以上时才会被视为真正的元祖龙。牠们是遥远的祖先或者是尚未进化出许多现代龙特点的龙。牠们是巨大的野兽,往往会比普通成年龙要大好几个数量级。牠们拥有短而粗壮的脖子、宽阔的头颅和相比普通巨龙并不突出的犄角,并且没有翅膀或者至少突起的翅膀没有飞行能力。除了有更多的原始特征和更大的块头外,元祖龙显得与源自牠们血统的巨龙相当类似,到牠们太古龙期在站立时可以高达175呎,重量超过350吨而从鼻尖到尾端长度超过250呎,另外有些生物认为元祖龙是真正的不朽者。元祖龙除非被杀否则便可无限期的生存,只要相关的历史足够久远。大多数这种泰坦级生物在牠们年轻时相当活跃(年龄在1000岁以下)但每次休眠便需要一个世纪的时间,但只要食物充足甚至会有个体会持续活跃上千年之久。当苏醒时元祖龙会将任何牠们可以找到的活者的东西作为食物,包括巨人、海怪krakens、鲸鱼和其它大量在牠们返回沉睡之前可以找到的大型生物。在牠们开始进入沉睡期之前的年轻岁月中元祖龙可能会联盟或崇拜一些神祗,但随着牠们年龄的增长以及对神祗和文明兴衰的旁观便会失去这样的心情。在这段时期牠们通常不会是真正的邪恶,但却往往会与闯入者进行交易,在他们能够抓获一顿更大的午餐后便会释放他们。元祖龙会在没有闲杂人等出现的地方进入休眠状态,例如火山洞穴或者是早已被遗忘的地下废墟。
战斗
    元祖龙很少战斗,但当牠们在捕猎时或许会直面那些令人烦恼的像泰坦、泰拉斯奎巨兽、和牠们后代生物的那些生物,牠们几乎会立刻用牠们那巨大的力量在制服牠们的对手,并且通常会尽快的吃光牠们。没有任何生物已知拥有像元祖龙一样强大的物理力量,而正因如此牠们通常会设法尝试擒抱牠们的敌人,而牠们也几乎总是会赢得到这一专长。对付较小的敌人牠们会用牠们那硕大的双拳简单的踩住他们,碾碎他们的骨头甚至压扁他们。
      尽管牠们倾向于肉搏战,但蛋元祖龙通常也是相当有效的施法者,并可以在片刻注意后释放出一股毁灭性的法术。不过牠们通常会用法术来保存牠们那可以被用来吃掉的对手,以及用识破隐形来寻找猎物和用反魔法力场来防止那些特别麻烦的法术的释放。
    喷吐武器:元祖龙拥有一种与巨龙相比在形式上稍弱的喷吐武器。牠们的喷吐武器拥有牠们后裔的所有特性除了伤害为D4和牠们可以无限期的持续使用它。然而,元祖龙只喜欢煮牠们的肉食而不是烧烤它,因此,牠们会有节制的使用牠们的喷吐武器。
元祖龙的攻击
体型 / 1啮咬 / 2爪击/ 1尾击 / 1碾压/ 1尾扫
大型 / 2d6 / 1d8 / 1d8
超大型/ 2d8 / 2d6 / 2d6 / 2d8
巨型 / 4d6 / 2d8 / 2d8 / 4d6 / 2d6
超巨型/ 4d8 / 4d6 / 4d6 / 4d8 / 2d8
Enormous / 6d6 / 4d8 / 4d8 / 6d6 / 4d6
Titanic / 6d8 / 6d6 / 6d6 / 6d8 / 4d8
面宽和触及
巨型和超巨型与龙相同
Enormous: 80呎×160呎/ 20呎
Titanic: 120呎×240呎/ 25呎
特殊能力
    免疫:元祖龙在出生后便是真正不朽的生命并可以无限的生存除非被某些东西杀死。
    庞然巨物Massive Creature: 元祖龙拥有Titanic 和 Enormous 两个体型等级而牠们是如此的巨大以至于无法被巨创所杀死,之前50点的伤害对于较小的生物都是毁灭性的但对于元祖龙来说可能只是一根手指受到了点微不足道的损失。另外牠们是如此之大而牠们的皮肤又是如此之厚,以至于某些可能会对牠们造成伤害的攻击实际上根本就不会对牠们造成伤害,例如人类的匕首可以刺进牠们的身体但却无法穿透牠们的皮肤。这有效的给予了牠们5点伤害减免,然而却无法避免魔法效果或特殊武器。
    永恒睡眠Timeless Sleep: 当元祖龙在长到老年期时便会进入一直或多或少的永恒冬眠状态,只有在每过1d4世纪才会苏醒进行觅食。当牠们的年龄进入到古龙期时这一时间会增加到2d4世纪而到太古龙时会增加到3d4世纪。如果元祖龙在牠们的休眠时间结束前被唤醒时牠们便会陷入相当于牠们挑战等级的野蛮人的狂暴状态直到牠们吃饱或和平而又安静的入睡一次为止。元祖龙通常苏醒用来足够觅食的时间平均为一个月。
    永恒饥饿Timeless Hunger: 当元祖龙达到一定的年龄时用来维持牠们自己那漫长冬眠的觅食便会成为牠们生活中的主要焦点。超巨型的元祖龙在苏醒时必须要吃掉10000磅的食物或者在愤怒是需要直到吃饱。Enormous级的体型必须要吃掉25,000磅而Titanic级的体型必须要吃掉50,000磅。如果在醒来后在3天内牠们没有进食或者是在两周内没有吃掉所需的数量则元祖龙就会陷入狂暴状态。
    恐怖气势Terror: 太古元祖龙的是如此庞大、壮观和那更不必说的恐怖气势了,任何受到牠那气势凶猛效果影响的生物都会陷入呆滞和恐慌的状态而无法逃跑、采取任何行动或保护自己。有75%的几率受影响的生物会服从于元祖龙的命令而没有任何疑问而有30%的几率出于恐惧甚至即使在很远的距离上他们也会服从于元祖龙的吩咐。出于元祖龙效果范围内的任何准备好法术的施法者都有25%的几率忘记掉他们已经准备好了的法术。此外,野蛮人除非能对气势凶猛豁免成功否则便无法进入狂暴状态。任何尝试演奏乐器的玩家都要在表演检定上承受-10 的罚值并且基于声波的法术有30%的几率失败,比如诗人法术,这是因为受到气势凶猛效果的影响,手指会因紧张而颤抖。任何试图隐藏和潜行的玩家都会在效果上承受-10的罚值,因为牠们会因恐惧而大声抽泣或变得笨拙。
元祖龙的年龄
    不同于那些后代龙,元祖龙的年龄度过的非常慢,会有一段较长的发育期并会无限的生活下去。元祖龙要达到新阶段所需的大致年龄如下:
雏龙 0-25 年
幼龙 26-50 年
少年龙 51-150 年
青少年龙 151-300 年
青年龙 301-600 年
成年龙 601-1000 年
壮年龙 1001-2000 年
老年龙 2001-3500 年
极老龙 3501-10,000 年
古龙 10,001-25,000 年
上古龙 25,001-100,000 年
太古龙 100,001-1,000,000
Epochal Wyrm 1,000,001-5,000,000 年
Eternal Wyrm 5,000,001 + 年
    在元祖龙达到Epochal 和Eternal Wyrm的阶段时没有属性或加值的变化。这些标记可以被视为个体的标记,1)可以视为是地质学或进化学上的“纪”,而2)则是地质学上的“代”。

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Re: 元祖龙 Dragon Sire
« 回帖 #1 于: 2020-01-04, 周六 01:14:01 »
抓虫
元祖龙的能力依年龄列表
年龄   速度   先攻权   AC   特殊能力   施法者等级   PR异能抗力
原文是SR法术抗力
原文dandwiki
剧透 -   :
Dragon Sire (3.5e Creature)
Type:   Dragon Sire
Environment:   Any Underground or extraplanar
Organization:   Always solitary*
Challenge Rating:   Wyrmling 4; very young 7; young 11; juvenile 14; young adult 17; adult 20; mature adult 23; old 26; very old 29; ancient 30; wyrm 31; great wyrm 32
Treasure:   Quadruple standard
Alignment:   Any/ usually neutral
Advancement:   Wyrmling HD; very young HD; young HD; juvenile HD; young adult HD; adult HD; mature adult HD; old HD; very old HD; ancient HD; wyrm HD; great wyrm HD
Level Adjustment:   
Dragons by Age
Age   Size   Hit Dice (hp)   Str   Dex   Con   Int   Wis   Cha   Base Attack/
Grapple   Attack   Fort Save   Ref Save   Will Save   Breath Weapon (DC)   Frightful Presence DC
Wyrmling   Large   8d12+20 (69)   17   9   17   8   8   10   +8/+10   +10   +9   +5   +5   4d4 (16)   -
Very young   Huge   13d12+38 (116)   20   9   19   10   11   10   +13/+22   +15   +13   +7   +10   6d4 (20)   -
Young   Huge   17d12+70 (180)   22   10   21   12   13   12   +16/+30   +18   +16   +9   +15   8d4 (22)   -
Juvenile   Gargantuan   21d12+110 (236)   25   10   23   14   15   14   +19/+42   +21   +19   +11   +20   10d4 (23)   20
Young adult   Gargantuan   24d12+125 (269)   28   10   25   16   17   16   +22/+49   +24   +21   +12   +25   12d4 (24)   23
Adult   Gargantuan   30d12+185 (365)   30   10   27   18   19   18   +25/+56   +27   +23   +13   +30   14d4 (25)   25
Mature adult   Colossal   37d12+290 (512)   32   10   29   20   22   20   +28/+61   +30   +25   +13   +35   16d4 (26)   28
Old   Colossal   40d12+355 (595)   33   10   30   22   25   22   +31/+65   +33   +27   +12   +40   18d4 (27)   30
Very old   Colossal   43d12+410 (668)   34   10   32   24   28   24   +34/+68   +36   +29   +12   +43   20d4 (28)   31
Ancient   Enormous   44d12+450 (714)   35   9   33   26   31   26   +37/+72   +39   +31   +12   +46   22d4 (29)   33
Wyrm   Enourmous   45d12+480 (750)   36   9   34   28   35   28   +40/+75   +42   +32   +11   +48   24d4 (30)   34
Great wyrm   Titanic   46d12+510 (786)   37   9   35   30   40   30   +43/+77   +45   +33   +10   +50   26d4 (31)   37

Dragon Sire Dragon Abilities by Age
Age   Speed   Initiative   AC   Special Abilities   Caster Level   SR
Wyrmling   40 ft   +0   16, touch 11,
flat-footed 16   Immortality   -   -
Very young   40 ft   +0   18, touch 10,
flat-footed 18   Poison Immunity   1st   -
Young   40 ft   +0   20, touch 10,
flat-footed 20   Acid Immunity   4th   -
Juvenile   40 ft   +0   23, touch 9,
flat-footed 23   Suggestion   7th   19
Young adult   40 ft   +0   27, touch 9,
flat-footed 27   Water Breathing   12th   21
Adult   45 ft   +0   30, touch 8,
flat-footed 30   Dominate Person   16th   23
Mature adult   45 ft   +0   33, touch 8,
flat-footed 33   Dominate Animal   20th   25
Old   45 ft   +0   36, touch 6,
flat-footed 36   Command Elements   23rd   27
Very old   50 ft   +0   39, touch 6,
flat-footed 39   Timeless Hunger   24th   29
Ancient   50 ft   +0   40, touch 6,
flat-footed 40   Dominate Monster   25th   30
Wyrm   50 ft   +0   43, touch 6,
flat-footed 43   Timeless Sleep   26th   32
Great wyrm   55 ft   +0   45, touch 4,
flat-footed 45   Terror   27th   33

Dragon Sires are dragons only in an evolutionary sense. Dragon Sires are considerably older than dragons and are believed in some worlds to be the progenitors of dragons. As such this species can only be considered a true Dragon Sire if it is at least 3 generations older than an offspring of Great Wyrm age. They are distant ancestors or dragons that have not yet evolved the many prominent features of modern dragons. They are massive beasts, often several orders of magnitude larger than an adult dragon. They have shorter, broader necks, wider heads and less prominent horns than dragons and have no wings or at least nubs not suitable for flight. Dragon Sires appear quite similar to the dragons that arose from their lineage except have more primal characteristics and are often much more massive, reaching standing heights of up to 175 feet, weighing over 350 tons and spanning over 250 feet from nose to tail tip in their Great Wyrm stage. An additional requirement of being considered a Dragon Sire is true immortality. Dragon Sires can live indefinitely unless slain, so far as any history is concerned. Most of these titans are active in their younger years (under age 1000 years) but lay dormant for centuries at a time, or even millennia in the oldest individuals rousing only to feed. When awoken a dragon sire will feed on every living thing it can find, including giants, krakens, whales and other members of the largest animals they can find before returning to their slumber. In their young years before their slumbering periods begin Dragon Sires may have some alignment and worship some gods, but lose such passions as they age and watch the rise and fall of gods and civilizations. At this age they are usually not truly evil, but will often barter with intruders, offering to spare them should they fetch a bigger meal. Dragon Sires are found lying dormant in places where no trespassers are likely to come, such as in volcanic caves or long forgotten subterranean ruins.


Contents
1   Combat
2   Dragon SIre Attacks
3   Face and Reach
4   Special Abilities
5   Dragon Sire Ages
Combat[edit]
Dragon SIres rarely fight, but when they hunt or are faced with such annoyances as creatures like titans, the tarasque and their progeny they will almost immediately use their massive strength to subdue their opponents and usually consume them promptly. No creature is known to have physical power like Dragon Sires and as such they usually attempt to grapple their foes, a feat they almost always win. Against smaller foes they will simply slam them with their massive fists, crushing their bones or even flattening them.

Despite their tendencies toward melee combat Dragon Sires are usually quite potent spell casters and can unleash a flurry of devastating spells at a moment's notice. However they usually use spells that preserve their opponents to be eaten such as See Invisibility to find prey and Anti-Magic Field to prevent the casting of particularly troublesome spells.

Breath Weapon Dragon Sires have a somewhat weaker form of the dragon's breath weapon. Their breath weapon has all the properties of that of its lineage except d4 damage and they can use it continuously and indefinitely. However, Dragon Sires prefer only to cook their meat rather than burn it and so use their breath weapon sparingly.

Dragon SIre Attacks[edit]
Size / 1 bite / 2 claws / 1 tail slap / 1 crush / 1 tail sweep

Large / 2d6 / 1d8 / 1d8

Huge / 2d8 / 2d6 / 2d6 / 2d8

Gargantuan / 4d6 / 2d8 / 2d8 / 4d6 / 2d6

Colossal / 4d8 / 4d6 / 4d6 / 4d8 / 2d8

Enormous / 6d6 / 4d8 / 4d8 / 6d6 / 4d6

Titanic / 6d8 / 6d6 / 6d6 / 6d8 / 4d8

Face and Reach[edit]
As dragons for Large through colossal

Enormous: 80 ft. by 160 ft. / 20 ft.

Titanic: 120 ft. by 240 ft. / 25 ft.

Special Abilities[edit]
Immortality: Dragon Sires are born as truly immortal beings and will live infinitely unless killed by something.

Massive Creature: Dagon Sires of the Titanic and Enormous size categories are so large that they cannot be killed by massive damage, since 50 damage would be devastating to smaller creatures but could represent something as small as the loss of a finger to a dragon sire. Additionally they are so large and their skin is so thick that some attacks may "damage" them but won't actually harm them, such as a dagger being stabbed into them but not penetrating the skin. This effectively gives them damage reduction 5 which cannot be avoided by enchanted or special weapons.

Timeless Sleep: When a dragon sire gets old enough it enters a more or less permanent hibernation from which it only awakens every 1d4 hundred years to feed. This time increases to 2d4 hundred years when they reach the ancient age and to 3d4 hundred years at the wyrm age. If a dragon sire is awakened before their resting time is complete they count as in a Rage as a barbarian of level equal to their challenge rating until they are fed or have peace and quiet to fall asleep once more. Dragon Sires are usually awake just long enough to feed which is about a month on average.

Timeless Hunger: When a dragon sire gets to be a certain age their main focus in life becomes feeding to sustain themselves during their lengthy hibernations. A dragon sire of colossal size must eat 10,000 lbs of food while awake or will enter a rage until fed. One of titanic size must eat 25,000 lbs and one of enormous size must eat 50,000 lbs. Dragon Sires will enter a rage if they do not feed within 3 days of waking or if they do not consume the needed amount within 2 weeks.

Terror: A great wyrm dragon sire is so massive, imposing and not to mention utterly terrifying that any creature that would be affected by it's frightful presence is instead completely frozen with panic and cannot flee, take any action or defend itself. There is a 75% chance that any affected creature will obey the dragon sire's commands without question and a 30% chance that they will do the dragon sire's bidding out of fear even when at great distances from it. Any prepared spell caster that is affected has a 25% chance of forgetting each spell they have prepared when in the range o the dragon sire. Additionally barbarians affected cannot enter a rage until they successfully save against frightful presence. Any player who attempts to play an instrument takes a -10 penalty to perform checks and has 30% spell failure for music based spells, such as bard spells, because of nervously shaking fingers when affected by frightful presence. Any player who attempts to hide or move silently takes a -10 penalty while affected because they will hyperventilate loudly and become clumsy with fear.

Dragon Sire Ages[edit]
Unlike descendant dragons Dragon Sires age much more slowly, have a longer period of development and live indefinitely. The approximate ages at which a Dragon Sire reaches reach new developmental stages are as follows:

Wyrmling 0-25 years Very Young 26-50 years Young 51-150 years Juvenile 151-300 years Young Adult 301-600 years Adult 601-1000 years Mature Adult 1001-2000 years Old 2001-3500 years Very Old 3501-10,000 years Ancient 10,001-25,000 years Wyrm 25,001-100,000 years Great Wyrm 100,001-1,000,000 Epochal Wyrm 1,000,001-5,000,000 years Eternal Wyrm 5,000,001 + years

There are no changes in Dragon Sire stats or bonuses when they reach the Epochal and Eternal Wyrm stages. These simple mark the distinctions by which an individual has seen 1) a geological or evolutionary epoch and 2) a geological "period."

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