作者 主题: 【Lands of the Linnorm Kings】法夫尼尔(FAFNHEIR)  (阅读 2064 次)

副标题: 蛇龙老祖,屠龙者终成龙

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【Lands of the Linnorm Kings】法夫尼尔(FAFNHEIR)
« 于: 2020-11-30, 周一 16:05:04 »
法夫尼尔FAFNHEIR
这条畸形的蛇形龙鳞片被熏黑,复盖着疤痕。它的眼睛闪烁噩梦般的光芒,嘴巴张开。
法夫尼尔Fafnheir CR 24

XP 1,228,800
混乱邪恶 超巨型龙类
先攻 +14;感官:黑暗视觉60呎、昏暗视觉、灵敏嗅觉、真知术;察觉 +46

防御能力

AC 42,接触 12,措手不及 32(+10 敏捷,+30 天生,-8体型)
hp 526 (27d12+351);
强韧 +28,反射 +25,意志 +23
防御能力:自由行动;DR 20/寒铁与史诗;免疫:诅咒效果、龙类特性、电击、火焰、影响心灵效果、麻痺、毒素、睡眠;法术抗力 35

攻击能力

速度 50尺、掘地 30尺、飞行 100尺(普通)、游泳50尺
近战:啮咬 +36(6d6+17/19–20附加毒素)、2爪抓 +36(2d8+17/19-20)、抵撞+36(4d6+17/19-20)、尾击 +31(4d6+8 附加擒抱)
占据30呎;触及 30呎
特殊攻击:喷吐武器、紧勒(尾击,4d6+8)、死亡诅咒
类法术能力(CL20th;专注+29)
随意——高等解除魔法
3/天——瞬发高等解除魔法,有限祈愿术,异界传送(限在第一世界和主位面之间),法术反转,力墙术

基础数据

力量 45,敏捷 30、体质 36、智力 18、感知 27、魅力 29
基本攻击加值:+27;CMB +52(+56 擒抱);CMD 72 (无法被绊摔)
专长:可怖殴击、战斗反射、重击专攻、高等要害打击、精通冲撞、精通重击(啮咬)、精通重击(爪抓)、精通重击(抵撞)、精通先攻、精通要害打击、猛力攻击、瞬发类法术能力(高等解除魔法)、恍惚重击、要害打击
技能:飞行 +32、威吓+39、知识(奥秘)+34、知识(地理)+34、知识(历史)+34、知识(自然)+34、察觉+46、隐匿+24、游泳 +55、使用魔法装置+39;种族调整+8察觉
语言:邪灵语、通用语、龙语、木族语、歌者

生态背景

环境:任何(格朗基尔森林)
组织:单独
宝藏:三倍

特殊能力

喷吐武器(Su):每1d4轮一次,以一个标准动作,法夫尼尔可以喷出一团90呎锥形的燃风,对范围内的所有生物造成26d10点火焰伤害(反射DC 36减半)。此豁免DC基于体质。这个风带有选择的2个额外效果
致聋Deafening:任何在效果范围内无法通过DC36强韧豁免的生物都会被雷爆风致耳聋。
暴风爆发Storm-Laced: 在效果作用范围内最接近法夫尼尔的生物会被一道闪电重创,除了火焰伤害外,还受到20d6电击伤害。该生物可以进行DC36的反射豁免,以使此电击伤害减半。
龙卷力场Tornado Force: 狂风以每小时近300英里的速度吹袭,影响范围内所有的生物就好像它们被龙卷风所困。在法夫尼尔行动期间,风只持续片刻,因此对远程攻击没有实际影响,但是会吹飞任何没有通过DC15力量检定的大型及其以下体型的生物(或超大型及其以下体型的飞行生物)。

死亡诅咒Death Curse (Su) :法夫尼尔难以被杀死,尤其是因为他的生命会留在任何杀死他的生物体内。当一个生物杀死法夫尼尔时,它会受到法夫尼尔的诅咒。
法夫尼尔的诅咒Curse of Fafnheir:豁免:意志豁免DC32;效果:生物的性格逐渐被法夫尼尔所取代,自我意识受到侵蚀,表现为每24小时1d6点的魅力吸收。魅力降低至0的目标会陷入昏迷,必须立刻通过DC32的强韧豁免否则死亡;此后每隔24小时,受害者必须进行一次新的强韧豁免以避免死亡(除非其魅力提高到0以上,这时变为1d6魅力吸收)。如果一个生物死于这种诅咒的影响,它的身体会在60尺的爆发烈风中爆炸,其作用与法夫尼尔的喷吐武器相同。无论受害者是否死于诅咒都会引发该结果。一轮之后,法夫尼尔获得完全复生术的法术效果,出现在被诅咒的受害者死亡的同一地点(或最近的区域,足以容纳这个巨型生物),并充分记住了被诅咒受害者在被诅咒期间的行为和成就。永久杀死法夫尼尔的唯一办法是避免杀死他后被诅咒,或者在被害者死亡之前消除诅咒。如果法夫尼尔通过其他方式恢复了生命,这种诅咒的影响立刻终止。豁免DC基于魅力。

自由行动Freedom of Movement(Ex):法夫尼尔拥有永久的自由行动,效果如同同名法术,此能力不能被以解除魔法的方式解除。

毒素(Ex):啮咬——伤口;强韧豁免 DC 34;频率 1次/轮,持续10轮;效果:造成10d6火焰伤害和1d4每项属性吸收;3次连续检定治癒;豁免DC基于体质。

真知术True Seeing(Ex):法夫尼尔拥有永久的真知术,效果如同同名法术,此能力不能被以解除魔法的方式解除。

法夫尼尔被誉为所有蛇龙之父,是同类中最古老和最强大的,居住在格拉尼昂——在第一世界还存在其他更加强大的蛇龙,但是在格拉里昂,法夫尼尔是国王。法夫尼尔狡猾而强大,不仅是愤怒或饥饿的野兽,有时他以会与恳请他智慧的人交谈而闻名。故事说,要听取法夫尼尔的建议,必须穿过格朗基尔森林(Grungir Forest)到达蛇龙巢穴的洞穴入口,然后请求者必须开口呼唤古龙蛇龙的几个秘密之名。离巢穴一步之遥就可以提出恳请,因此法夫尼尔的领地不会受到入侵。奉上束缚好的数只羊,牛给它吃。那些以健谈的心情找到法夫尼尔并活着讲述这个故事的人说,蛇龙在许多领域多非常精通,并且能够通过许愿制作各种各样的魔法效果,尽管它的吹牛真的值得商榷。
法夫尼尔声称是杀死三个古老者之后,从第一世界穿越到格拉里昂的第一条蛇龙,并且还记得龙神达哈克来到这个世界的时候,参与到古老人类与蛇人的战斗中作为人类的盟友。某些瑟西隆人的说法支持了他的说法,并不时向符文领主暹德哥呼(Xanderghul,傲慢领主)提供建议和援助的提议,他轻松的渡过了黑暗时代。在过去的几千年里,对于古龙的蛇龙而言眨眼睛间就过去了,他希望能够再生存数千年。
法夫尼尔知道预言,杀死它的英雄将会成为所有乌尔芬人的国王。蛇龙知道死亡会让他在杀死他的人的肉身中重生,并向那些与他提起这个话题的人建议,只有成为它才能向一个蛇龙国王一样统治。尽管法夫尼尔遇到了许多挑战者,但是很少有人真正能和它战斗。
法夫尼尔大部分的时间都在沉睡,但在周围的世界的一切形式出现丝毫偏差后很快会醒来,他梦中的意识触及森林以及它子嗣们的鲜血。那些以为能不知不觉来到他身边的人,除非他们从其他世界进入他的巢穴,否则不要指望成功,因为他与格朗基尔森林的调和是超常理的。蛇龙很少冒险远离它的巢穴,而是更喜欢引诱敌人进入到它熟悉的地区。它只爱自己的财宝,不爱贿赂,也不会受到贿赂或者威胁—潜在的财富诱惑并没有像他已经拥有的东西那样使他兴奋。他与他弱小的亲族不同,法夫尼尔拥有许多有效的(即使是有限的)类法术能力,而且他经常利用他的有限祈愿术取得有利效果。他在直接对抗方面拥有丰富的经验,数千年的行动是他学会了一些鲜为人知的技巧。他是内海地区最致命的生物之一,即使是最强大的龙也畏惧他的力量。

剧透 -   :
FAFNHEIR
The scales of this craggy serpentine dragon are scarred and blackened. Its eyes flare with nightmarish power, and its mouth drips with liquid f lame.
Fafnheir CR 24
XP 1,228,800
CE Colossal dragon
Init +14; Senses darkvision 60 ft., low-light vision, scent, true seeing; Perception +46
DEFENSE
AC 42, touch 12, flat-footed 32 (+10 Dex, +30 natural, –8 size)
hp 526 (27d12+351)
Fort +28, Ref +25, Will +23
Defensive Abilities freedom of movement; DR 20/cold iron and epic; Immune curse effects, dragon traits, electricity, fire, mind-affecting effects, paralysis, poison, sleep; SR 35
OFFENSE
Speed 50 ft., burrow 30 ft., fly 100 ft. (average), swim 50 ft.
Melee bite +36 (6d6+17/19–20 plus poison), 2 claws +36 (2d8+17/19–20), gore +36 (4d6+17/19–20), tail slap +31 (4d6+8 plus grab)
Space 30 ft.; Reach 30 ft.
Special Attacks breath weapon, constrict (tail, 4d6+8), death curse
Spell-Like Abilities (CL 20th; concentration +29)
At will—greater dispel magic
3/day—quickened greater dispel magic, limited wish, plane shift (between First World and Material Plane only), spell turning, wall of force
STATISTICS
Str 45, Dex 30, Con 36, Int 18, Wis 27, Cha 29
Base Atk +27; CMB +52 (+56 grapple); CMD 72 (can’t be tripped)
Feats Awesome Blow, Combat Reflexes, Critical Focus, Greater Vital Strike, Improved Bull Rush, Improved Critical (bite), Improved Critical (claws), Improved Critical (gore), Improved Initiative, Improved Vital Strike, Power Attack, Quicken Spell-Like Ability (greater dispel magic), Staggering Critical, Vital Strike
Skills Fly +32, Intimidate +39, Knowledge (arcana) +34, Knowledge (geography) +34, Knowledge (history) +34, Knowledge (nature) +34, Perception +46, Stealth +24, Swim +55, Use Magic Device +39; Racial Modifiers +8 Perception
Languages Aklo, Common, Draconic, Skald, Sylvan
ECOLOGY
Environment any (Grungir Forest)
Organization solitary
Treasure triple
SPECIAL ABILITIES
Breath Weapon (Su) Once every 1d4 rounds as a standard action, Fafnheir can breathe a 90-foot cone of burning wind, dealing 26d10 points of fire damage to all creatures in the area of effect. A DC 36 Reflex save halves the fire damage dealt. The save DC is Constitution-based. This wind has two additional effects as well.
Deafening: Any creature in the area of effect that does not succeed at a DC 36 Fortitude save is deafened by the thunderous wind.
Storm-Laced: The closest creature to Fafnheir in the area of effect is also blasted by a bolt of lightning and takes 20d6 points of electricity damage in addition to the fire damage dealt. This creature can make a second DC 36 Reflex save to halve this electricity damage.
Tornado Force: The winds themselves gust at nearly 300 miles per hour, affecting all creatures in the area of effect as if they were caught in tornado-force winds. The wind lasts only a few moments during Fafnheir’s action, so it has no real effect on ranged attacks, but it blows away any Large or smaller creature (or Huge or smaller flying creature) that fails a DC 15 Strength check.
Death Curse (Su) Fafnheir is a difficult creature to slay, especially since he lives on in the body of any creature that slays him. When a creature slays Fafnheir, it becomes afflicted by the Curse of Fafnheir.
Curse of Fafnheir: save Will DC 32; effect creature’s sense of self erodes as its personality is slowly replaced by Fafnheir’s—this manifests as 1d6 points of Charisma drain every 24 hours. A target whose Charisma drops to 0 becomes comatose and must immediately make a DC 32 Fortitude save or die; every 24 hours that passes thereafter, the victim must make a new Fortitude save to avoid death (unless its Charisma score rises above 0, at which point it takes 1d6 points of Charisma drain). If a creature dies from the effects of this curse, its body explodes in a 60-foot burst of burning wind, with effects identical to Fafnheir’s breath weapon. This effect occurs if the cursed victim dies from any effect, not just from the curse. One round later, Fafnheir gains the effect of a true resurrection spell, appearing at the same spot where the cursed victim died (or the closest area large enough to contain the Colossal creature), with full memories of the cursed victim’s doings and accomplishments while cursed. The only way to permanently slay Fafnheir is to avoid becoming cursed after killing him, or to remove the curse before the victim dies. The effects of this curse end prematurely and immediately if Fafnheir is restored to life by other means. The save DC is Charisma-based.
Freedom of Movement (Ex) Fafnheir is under the constant effect of freedom of movement, as the spell of the same name. This effect cannot be dispelled.
Poison (Su) Bite—injury; save Fort DC 34; frequency 1/round for 10 rounds; effect 10d6 fire damage and 1d4 drain from each ability score; cure 3 consecutive saves. The save DC is Constitution-based.
True Seeing (Ex) Fafnheir has true seeing, as the spell of the same name. This effect cannot be dispelled.

Called the Father of All Linnorms, Fafnheir is the oldest and mightiest of his kind to dwell upon Golarion—other, even more powerful linnorms exist on the First World, but on Golarion, Fafnheir is king. Crafty and powerful, Fafnheir is more than just a creature of rage or hunger, and is sometimes known to speak with those who come to him as supplicants for his wisdom. Tales say that to gain Fafnheir’s advice, one must travel through Grungir Forest to the cavern entrance of the linnorm’s lair, whereupon the supplicant must call into the opening several secret names for the ancient linnorm. A single step into the lair renders the supplication moot, for Fafnheir does not suffer intrusions. It is customary to bring a herd of sheep, oxen, or several thralls for him to feast upon.
Those who find Fafnheir in a talkative mood and live to tell the tale report that the linnorm is well versed in numerous fields, and capable of working a wide range of magic through wishcrafting, though how much of his bragging is true is debatable.
Fafnheir claims to have been the first linnorm to cross to Golarion from the First World after slaying three of that realm’s Eldest, as well as to remember a time when the dragon god Dahak came to this world, and to have taken part in ancient battles against humanity as an ally of the serpentfolk. Certain Thassilonian accounts give support to his claim of providing advice and aid at times to Runelord Xanderghul, and he endured the Age of Darkness with ease. The past few thousand years have passed in the blink of an eye for the ancient linnorm, and he expects to survive for thousands more.
Fafnheir is aware of the prophecy that the hero who kills him will become king of all Ulfen. The linnorm also knows that in death he will be reborn from the burnt f lesh of his slayer, and suggests to those who raise this topic with him that only by becoming him can such a Linnorm King rule. While Fafnheir has seen many challengers, few have offered him a true battle.
Fafnheir spends much of his time slumbering, but wakes quickly at the slightest deviation in the patterns of the world around him, and his dreaming mind touches the woods above and the blood of his children. Those who would come upon him unawares should not expect success unless they travel into his lair from other worlds, for his attunement to Grungir Forest is uncanny. The linnorm rarely ventures far from his lair, preferring to lure his enemies close and dispatch them on familiar ground. He loves nothing but his treasure, and cannot be bribed or threatened—the lure of potential treasure does not excite him nearly as much as what he already possesses. He is a subtle combatant, preferring to use trickery before launching into melee.
Unlike his lesser kin, Fafnheir has a number of potent, if limited, spell-like abilities, and he often uses his limited wishes to great effect. He has long experience with direct confrontation, and his millennia of action have taught him tricks that few remember. He is one of the most deadly creatures in the Inner Sea region, and even the mightiest dragons fear his power.
看到有人提到未冕王就想起我手里有这个存稿了,因为法夫纳这个屠龙者终成龙的诅咒所以试图成为林诺姆诸王国统一者的人都会·····
« 上次编辑: 2020-12-16, 周三 09:00:42 由 所罗门之仗 »

离线 晴澈之空

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Re: 【Lands of the Linnorm Kings】法夫尼尔(FAFNHEIR)
« 回帖 #1 于: 2020-11-30, 周一 17:12:26 »
虽然这个诅咒非常坑,但能杀掉它的话DC32的诅咒好像也不是很难解……

另外,“如果被诅咒的受害者死于任何效果不仅是诅咒,都会发生这个结果”读起来有点怪怪的……建议改为“无论受害者是否死于诅咒都会引发该结果”?

离线 t6yuy

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Re: 【Lands of the Linnorm Kings】法夫尼尔(FAFNHEIR)
« 回帖 #2 于: 2020-11-30, 周一 22:56:17 »
奉上束缚好的数只羊,牛给它

这个风带有2个额外效果
不是3个吗? :em001

离线 840065658

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Re: 【Lands of the Linnorm Kings】法夫尼尔(FAFNHEIR)
« 回帖 #3 于: 2020-11-30, 周一 23:37:27 »
用喷吐武器的时候三选二

离线 莱维大宝贝

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Re: 【Lands of the Linnorm Kings】法夫尼尔(FAFNHEIR)
« 回帖 #4 于: 2020-11-30, 周一 23:41:11 »
“阁下是......”“屠龙者,钟成龙。”

离线 犬良人

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  • 爆裂吧,现实!粉碎吧,精神!放逐这个世界!
Re: 【Lands of the Linnorm Kings】法夫尼尔(FAFNHEIR)
« 回帖 #5 于: 2020-12-03, 周四 19:09:09 »
论队里有个牧师的重要性
« 上次编辑: 2020-12-03, 周四 19:11:36 由 犬良人 »
强烈谴责向施法怪物套幼年模版的流氓行为!
从不放弃神术四环施法者!
好想在跑团中买恶意变形术施法者服务!
永远纪念消失在PF2e的盖丁一族!

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Re: 【Lands of the Linnorm Kings】法夫尼尔(FAFNHEIR)
« 回帖 #6 于: 2020-12-15, 周二 14:58:47 »
龙卷力场Tornado Force: 狂风以每小时近300英里的速度吹袭,影响范围内所有的生物就好像它们被龙卷风所困。在法夫尼尔行动期间,风只持续片刻,因此对远程攻击没有实际影响,但是会吹飞任何没有通过DC15力量检定的大型或更小的生物(或超大型或更小的飞行生物)。

大型及其以下体型的生物(或超大型及其以下体型的飞行生物

离线 x2296506

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Re: 【Lands of the Linnorm Kings】法夫尼尔(FAFNHEIR)
« 回帖 #7 于: 2020-12-22, 周二 14:09:29 »
现在的高级怪没有神话等级不多见啊