作者 主题: 官方更新2010/1内容  (阅读 2765 次)

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官方更新2010/1内容
« 于: 2010-01-24, 周日 18:05:06 »
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New Updates
Dominated 受控
Page 277:
用下面的文字取代
DOMINATED
!! You can’t take actions. Instead,!the dominating crea-
ture chooses a single action for you to take on your
turn: a standard, a move, or a minor action. The only
powers it can make you use are at-will powers.
你无法动作。作为替代,在你的回合,控制你的生物可以选择一个动作让你做:标准、移动或者次要动作。它只能控制你使用随意威能。
!! You grant combat advantage and can’t flank.
你给予战斗优势并且无法进行夹击。


Teleportation 传送
Page 286: 用下面的文字取代
TELEPORTATION
!  Destination: Your destination must be a space you can occupy without squeezing. If arriving in the destination space would cause the target to fall or if that space is hindering terrain, the target can make a saving throw. On a save, the teleportation is negated.
目的地:你的目的地必须是一个无需拥挤就可占据的空间。如果到达目的地空间会致使目标坠落或此空间为阻碍地形,目标可以进行一次豁免,若豁免成功,传送失败。
(应该是针对传送敌人之类,或恶意传送队友,看来老外也很坏- -|||)
!  Immobilized or Restrained: Being immobilized or estrained doesn’t prevent a target from teleporting. If a target teleports away from a physical restraint, a monster’s grasp, or some other immobilizing effect that is located in a specific space, the target is no longer immobilized or restrained. Otherwise, the target teleports but is still immobilized or restrained when it reaches the destination space.
定身或受缚:身处定身或受缚状态并不能防止目标被传送。如果目标通过传送离开物理束缚,一个怪物的擒抱,或是其他因身处特殊位置而产生的定身效果,目标将不再定身或受缚。否则,目标在传送后依然定身或受缚。

Resistance and Vulnerability 抗性和易伤
Page 276: 在抗性部分后添加两节
  Against Combined Damage Types: Your resistance is ineffective against combined damage types unless you have resistance to each of the damage types, and then only the weakest of the resistances applies. For example, if you have resist 10 lightning and resist 5 thunder and an attack deals 15 lightning and thunder damage to you, you take 10 damage, because the resistance to the combined damage types is limited by the lesser of the two resistances.
针对复合伤害类型:你的抗性对复合伤害无效,除非你对复合伤害中的每种伤害都有抗性,且其中最弱的抗性生效。例如:如果你有10点闪电抗性和5点雷鸣抗性,一次攻击对你造成了15点闪电和雷鸣伤害,你受到10点伤害,因为针对复合伤害类型的抗性受到了二者中较弱抗性的限制。

  Not Cumulative: Resistances against the same damage type are not cumulative. Only the highest resistance applies. For example, if you have resist 5 cold and then gain resist 10 cold, you have resist 10 cold, not resist 15 cold. Similarly, if you have resist 5 cold and then gain resist 2 to all damage, you still have resist 5 cold, not resist 7 cold.
不累加:针对同类伤害的抗性不累加,只有最高的抗性生效。例如:如果你原有5点寒冷抗性然后又获得10点寒冷抗性,你拥有10点寒冷抗性,而不是15点。同性的,如果你原有5点寒冷抗性然后又获得2点对所有伤害抗性,你依然只有5点寒冷抗性,而不是7点。

Page 276:在易伤部分后添加两节
  Against Combined Damage Types: Vulnerability to a
specific damage type applies even when that damage
type is combined with another. For example, if you
have vulnerable 5 fire, you take 5 extra damage when
you take ongoing fire and radiant damage.
针对复合伤害类型:对特定伤害类型的易伤也对复合伤害类型生效。例如:如果你有5点火焰易伤,当同时经受火焰和光耀伤害时受到5点额外伤害。
  Not Cumulative: Vulnerabilities to the same damage
type are not cumulative. Only the highest vulnerability
applies. For example, if you have vulnerable 5 psychic
and then gain vulnerable 10 psychic, you have vulner-
able 10 psychic, not vulnerable 15 psychic.
不累加:针对同类伤害的易伤不累加。只有最高的易伤生效。例如:如果你有5点心灵易伤然后又获得10点心灵易伤,你的心灵易伤为10,而不是15。
« 上次编辑: 2010-01-24, 周日 18:27:40 由 BCatYan »