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译文资料区 => 暗影狂奔 => Shadowrun 5E => 主题作者是: NewAlbionDrone 于 2018-06-19, 周二 18:43:15

主题: 【SL】军用及未来武器 p50-74
作者: NewAlbionDrone2018-06-19, 周二 18:43:15
MILITARY AND FUTURE WEAPONS
POSTED BY: HARD EXIT
军用及未来武器
发帖人:HARD EXIT
So we’ve covered the new (and new-ish) weapons that are more broadly available, but that’s
not the true bleeding edge of combat technology. For that, you have to dive into the megacorporate labs and see the ideas and concepts
they’re testing. Some of these ideas will never
make it to mass production—they may not be
feasible to produce in large numbers, or they just
plain may not work. But this is what the corps
are working on, so you should know so you can
keep up with what might be coming at you in the
near future—and start building your wish list for
future birthdays.
那么,我们已经讲完了那些能轻易获取的新型(以及比较新的)武器,但这些并非真正作战科技最前沿。要看到这些,你得深入超企的实验室,目睹他们测试中的想法和概念。有些想法永远不会进入大规模生产——或许是不适合大量生产,或许只是不能用。但这些正是超企们研究的内容,所以你们最好弄清楚,以便将来跟上潮流——并开始写下以后的生日愿望单。
ARES ARMS DPC-002A
“SLAM DANCER”
阿瑞斯武器·DPC-002A
“撞舞者”

Always on the lookout for a new gun to sell, Ares
Arms has been experimenting with a concept
they call a “directional particle cannon” on behalf of Ares Space. The initial concept was not a
weapon at all, but a device to assist manned and
unmanned spacefaring vessels travel through
space. Based on a concept from an old flat-vid
science-fction franchise, the idea was to use a
low-powered energy beam to deflect small and
microscopic debris (that could still severely damage a vessel) safely away from the intended flight
path. Plans to develop the device for its initial purpose ended in 2065 when Ares Arms engineers
realized its potential use as an energy-based vehicle weapon.
> If they thought they could make nuyen from it, Ares would
try to develop a combat potato gun.
> Netcat
一直在寻找新的销售枪支的阿瑞斯武器正在代表阿瑞斯太空试验一种他们称为“指向性粒子加农炮”的概念武器。这个概念最初并不是武器,而是一种协助载人和无人太空船在太空航行的设备。它基于一项来自古早的平面科幻影像的专利,其概念是利用低能射线将小型和微型碎片(但依然可能严重损坏船体)从既定的航线上偏移。2065年,阿瑞斯武器的工程师意识到了它作为能量载具武器的前景,实现最初目的的研发计划就此中止。
引用
>要是觉得能挣钱,阿瑞斯会试图开发战斗土豆枪。
>Netcat
Ares Arms R&D started work on the initial concept in 2053, and according to secondhand accounts, signifcant progress had been made. The
project, known as Galaxy Navigator, went from
proof-of-concept to preliminary working prototype. Ares Arms changed gears and re-named
the project Slam Dancer, but most of the data and
specs on it and Galaxy Navigator were lost in the
Second Matrix Crash of 2064. Left with a prototype device and no data on how exactly it operates, Ares engineers did the smart thing (for once)
and spent the next few years reverse-engineering
and re-testing it.
> Another group of Ares engineers also re-started the
Galaxy Navigator project, running it parallel with Slam
Dancer. With the two devices operating on the same basic
concept, the idea was to kill two birds with one stone.
Ironically, Galaxy Navigator progressed much faster and
its developments kept Slam Dancer afloat despite a series
of mishaps and constant budget overruns. While Slam
Dancer is still struggling, Ares Space already has plans to
ship the first run of Navigator units to Ares Space and the
Space Rescue Service by end of fiscal year 2083.
> Orbital DK
阿瑞斯武器的研发部门在2053年开始研究最初方案,根据二手来源,他们有了不少进展。这个项目被称作银河领航员,它从概念验证阶段进行到了初步实用原型阶段。阿瑞斯武器更改了配件,将项目重命名为“撞舞者”,但该项目和银河领航员的大部分数据和规格都在2064年第二次矩阵崩溃中遗失。仅剩一个原型机,没有任何关于它如何工作的数据,阿瑞斯的工程师采取了聪明的办法(终于有一次),他们在随后几年里进行了逆向工程和重测试。
引用
>另一组阿瑞斯工程师也重启了银河领航员项目,与撞舞者同步。两个基于同一基础概念的设备,目的是一石二鸟。但讽刺的是,银河领航员的进展远快于撞舞者,它的研发让经历了几次事故并且永远经费不足的撞舞者保持了收支平衡。虽然撞舞者还在挣扎,但阿瑞斯太空已经计划在2083财年末在阿瑞斯太空和太空救援服务进行领航员组件的首次运行。
>Orbital DK
After nearly a decade of trial and error (mostly
error), Ares Arms was fnally able to complete six
(semi) reliable prototype devices in 2073. Classifed as the DPC-001, test units one through four
were shipped to Ares’ Antarctic Base for further
testing, while units fve and six were placed in a
secure Ares vault at corporate HQ in Detroit. These
frst units were large, weighing over 450 kilos and
were six meters long and consisted of an emitter
unit and power supply. These units could only be
transported by large vehicles.
Late last year, after years of testing and refnement, Ares Arms began feld testing a new refned
and scaled-down unit known as the DPC-002A.
The 002A is still large by weapon standards but
can be mounted on heavy vehicles such as battle
tanks—which may be what the current device is
designed for.
在经过了将近十年的试验与出错(大部分是出错)后,阿瑞斯终于能够在2073年完成六个(半)可靠的原型机。测试单元编号为DPC-001,第一至第四单元运往阿瑞斯的南极基地进行进一步测试,而第五和第六单元则被放置在底特律公司总部的阿瑞斯保险库内。首批单元十分巨大,重量超过459千克,有六米长,由发射单元和供能部件组成。它们只能被大型载具运输。
去年,经过历年的测试和改进,阿瑞斯开始实地测试一种改进后的小型化单元,编号为DPC-002A。以武器的标准,002A依然十分庞大,但能安装在重型载具上,例如作战坦克——或许这就是该设备的设计目的。
> I recently heard that Ares Arms is looking to develop a
new line of armored vehicles and air-defense systems
based around this weapon. What intrigues me is how fast
Ares Arms went from a large, clunky prototype to a much
more streamlined unit in a relatively short period of time
for a project like this. Cost cutting, cutting corners, or does
someone really want these in the field?
> Clockwork
> Yeah, but does the damn thing work?
> Balladeer
> According various sources, all tests have been listed as
mixed. But maybe the rapid development has something
to do with the Slam Dancers and their crews who have
been seen around the Kilimanjaro Mass Driver. Has
anyone heard from Sticks lately? I have some Ares-related
inquiries for him.
> Red Anya
> Negative, Anya. Nothing substantial recently.
> Glitch
> Contact of mine says initial feld tests are proving …
challenging. While the test units performed well under
low-power tests, they tended to burn out the focusing
emitters at higher power, causing the containment beam
to fail and the charged particles to act unpredictably. Not
something you want to be near when things go bad.
> Cosmo
> Yeah, but this is the new Ares, where fildfty percent reliability
is considered a success.
> Slamm-0!
引用
>我最近听说阿瑞斯武器正在谋划研发一条基于该武器的装甲载具和防空系统生产线。吸引我的是阿瑞斯如此迅速就从巨大笨重的原型研发出了一个更加高效的单元,对这类项目来说,时间相当短。是降低了成本,还是偷工减料,还是有人特别希望它实用?
>Clockwork
>对啊,但这该死的玩意能用吗?
>Balladeer
>根据多种来源,所有的测试结果都被归为好坏参半。但或许这样迅速的研发与有人目击撞舞者还有它的开发者最近出现在过乞力马扎罗质量加速器附近有关?最近有人收到过Sticks的消息吗?我有些关于阿瑞斯的有趣消息给他。
>Red Anya
>否,Anya。最近没什么重要的。
>Glitch
>我的联系人说最初的测试显示……相当有挑战性。虽然测试单元在低功率条件下运行良好,但在高功率下容易烧毁聚焦发射器,让约束失效、充能粒子运动难以预测。要是出问题了,你不会希望在它旁边的。
>Cosmo
>对啊,但这是新阿瑞斯,百分之五十的可靠性都算是成功了。
>Slamm-0!
Both the 001 and the 002A operate on the principle of supercharging ambient particles in a particular area and then projecting or focusing said
particles in the desired direction. The frst part of
this process involves activating a quantum-magnetic confinement beam. This beam is specifcally
designed to contain, focus, and aim the charged
particles into the desired direction. The second
part of this process is achieved by a Zero-Point
Energy Emitter that excites and supercharges the
targeted particles, sending them into a high kinetic energy state. This creates what engineers have
dubbed “kinetic lighting.” Once the particles are
charged, they travel away from the emitter and
along the confnement beam toward the target.
After the particles have impacted with the target, the confnement beam is disengaged, which
is usually accompanied by a loud and distinctive
auditory “crack-boom.” The time from weapon activation to impact on target is usually 1.3 seconds.
> Interesting. The effects seem similar to a NeoNET device
that was reportedly being used in Boston during the
quarantine. Wonder if Ares somehow got ahold of the
specs from NeoNET … or maybe the other way around.
> Rigger X
001和002A都基于同一工作原理:在特定区域将空气粒子过充能后发射或聚焦。流程的第一步包括激活一束量子磁约束射线。射线被专门设计用于将充能粒子约束、聚焦、瞄准于所选方向。第二步通过零点能发射器将目标粒子激发、过充能,将它们送往高动能能级状态。这会创造出工程师称为“动能点亮”的状态。粒子被充能后便离开发射器沿着约束射线涌向目标。
粒子与目标接触后,解除约束射线,通常会伴随巨大而独特的“爆轰”声。武器激活到接触目标的时间通常是1.3秒。
引用
>有趣。它的效果看起来和新网的一台设备很像,这台设备据称被用在了隔离期的波士顿。好奇阿瑞斯是否通过某种方式取得了新网的数据……或者是反过来。
>Rigger X
To increase the unit’s versatility in the feld, the
containment beam can be set to narrow dispersion for a concentrated attack against a single target, or wide dispersion to engage multiple targets.
However, the wider the dispersion, the weaker the
attack. With current ammunition capacitors, the
Slam Dancer can fre between fve to ten times before recharging, depending on the weapon’s focus
settings.
> So basically this is a ghost-damned energy shotgun for
tanks? Fraggin’ A! When can I get one that’s at least trollsized?
> Beaker
> Or an energy flak gun, take your pick.
> Hard Exit
> If the data I have regarding the Navigator units, which are
by all accounts scaled-down, low-powered versions of the
Slam Dancer, the energy output needed to make these things a viable weapon is enormous. Good luck carrying a
large enough capacitor with you to make it work, even for
someone of your large stature, Beak.
> Orbital DK
> For what this thing is capable of as a potential antiaircraft/weapon platform, I wouldn’t be surprised to see it
mounted on naval vessels in the near future. If it works.
> Sounder
If current field testing proves to be successful,
Ares Arms hopes to begin wide-scale deployment
to their military and para-military forces by 2088,
with sales to preferred customers in 2089.
为增加该单元的多用性,约束射线能够被设置为窄束——用于集中攻击单一目标,或宽束——用于攻击多个目标。
但射线散射越宽,攻击威力越弱。以当前弹药电容,撞舞者一次充能可发射五至十次,取决于武器的聚焦设置。
引用
>所以基本上这是个鬼TM坦克用的能量霰弹枪?TM的A。什么时候我能至少买到适合巨魔体格的?
>Beaker
>或者叫能量高射炮,随你喜欢。
>Hard Exit
>以我关于领航员模块——也就是各方面都缩小、低能版的撞舞者——的数据来看,要让它们成为实用武器,所需的能量输出是巨大的。即使是你那么巨大的身躯,也得祝你好运,Beak,你得扛足够的电容才能派上用场。
>Orbital DK
>这东西有用作防空/武器平台的潜力,要是在不远的将来它被安装在舰船上,我不会惊讶的。
>Sounder
如果通过正在进行的验证测试,阿瑞斯武器希望在2088年之前开始将它大规模应用于他们的军事和准军事力量,2089年向优先客户销售。

引用
ARES ARMS DPC-002A (HEAVY VEHICLE MOUNTED WEAPON)
ACC DV AP MODE RC AMMO COST AVAIL
4 20P* — SS — 10 (charges)** N/A N/A
Standard Equipment: Smartgun targeting system
*Damage: Narrow beam DV: adjust DV by –5 for medium beam,
–10 for wide beam. Uses Choke rules, page 180-181 SR5.
**Charges: After all charges used, weapon requires six standard hours to re-charge.
阿瑞斯武器·DPC-002A(重型载具武器)
精度DVAP模式RC装弹价格可获得性
420P-SS-10(充电)**N/AN/A
标准配备:智能枪瞄准系统
*伤害:窄束射线DV:DV调整为中束射线-5,宽束射线-10。使用喉缩规则,SR5 P180-181
**充电:所有电量耗尽后,武器需要六小时额定充电时间。
主题: Re: 【SL】军用及未来武器 p50-74(进行中……
作者: NewAlbionDrone2018-06-25, 周一 18:34:03
AZTECHNOLOGY-DASSAULT
HALCÓN DE SANGRE/
BLOOD HAWK MK I
阿兹科技-达索
血鹰MK I

In 2075, Aztechnology and Dassault Aviation
stunned the attendees at the Paris Air Show and
the aviation community as a whole with the unveiling of their new Blood Hawk Mk I superiority
fghter and Mk II  . Witnesses at
the event reported seeing a “sleek aircraft that
seemed to morph and shift in mid-flight” and that
they “had never seen such maneuverability in a
manned aircraft before.” The surprise unveiling
at Paris was a PR bulls-eye for Aztechnology and
Dassault. Despite the Blood Hawk being years
away from its frst full production run, it’s been
reported that current back-orders may take the
next twenty years to fll.
> And it almost caused an international incident. Security and
secrecy was so tight about the Blood Hawks that the event
coordinators and local governments were completely in
the dark. So when a totally new aircraft comes screaming in at only 460 meters, completely evading all local radar and aerial sensors and then coming to a dead stop (yeah, that’s right) above the crowd with weapons bays open, a
lot of people needed to change their shorts.
> Sunshine
> Yes, but lately it’s hard to stay mad at Aztechnology. Didn’t
you know they’re fragging heroes? And those were just
dummy munitions after all, so no big deal. Besides, they
also know the exact palms to grease.
> Pyramid Watcher
2075年,阿兹科技和达索航空发布了全新的制空战机血鹰MK I和战斗轰炸机MK II,震惊了巴黎航展的参观者以及所有航空团体。参加者称他们见到了一架“线条优美的航空器,似乎能在飞行途中变形”,以及他们“从未在载人航空器上见到此等机动性。”巴黎的突然发布对阿兹科技和达索来说都是一次投公众所好的公关行为。虽然血鹰离首次全线生产还有好几年时间,但据报道,当前的延期交货订单需要二十年才能完成。
引用
>这还几乎成了国际事件。关于血鹰的安保和保密工作是如此严格,当地政府完全蒙在鼓里。当一架全新的飞行器在离地仅460m处呼啸而过,避开克所有本地雷达和星界探测器,然后在人群上空完全停住(对,没错)弹舱全开时,不少人吓得要更换内裤。
>Sunshine
>没错,但之后他们很难对阿兹科技发火。你不知道他们TM的是英雄吗?毕竟那些只是空包弹,所以没啥大问题。此外,他们也知道该给谁塞钱。
>Pyramid Watcher
For the past two decades, there were rumors
of Aztechnology experimenting with new, cutting-edge aerospace technologies. Numerous
sightings of unidentifed, high-performance aircraft along the Aztlan/CAS border continued to
bolster such rumors, and they gained additional
credence during the Az-Am War, when Aztechnology was rumored to be heavily investing in what
is generally referred to as “anti-dragon weapons.”
During a press conference after the unveiling in Paris, Dassault gave a history lesson about
their new product. According to their offcial
statements and releases, the Blood Hawk will be
the frst ninth-generation fghter aircraft. They’re
also the production models of the Ala de Sangre
(or Blood Wing) prototype test-bed aircraft frst
conceived in 2060 and built in the early 2065.
Once a series of tests and evaluations are completed, Dassault said that the frst Blood Hawks
are scheduled to enter service with their respective air forces by spring of 2084.
> Interesting. They’re trying to make it seem like this is a
normal developmental cycle. In actuality, the original
Blood Wing was initially part of Aztechnology’s antidragon program. It was supposed to have made its big
debut against Sirrurg in Operation: Marauder, being the
spearhead against the big wyrm. But delays and sabotage
kept the Blood Wing from participating. Without one of
their big guns, Aztlan and Aztechnology were forced to
go with Plan B, using scores of drones and mere eighthgeneration fghters.
> Rigger X
> Yeah, bet they won’t ever mention that the Blood Wing
was created from data stolen from the CAS’ Skyknight
program. The Confederates weren’t too happy about that.
And you might say a little birdie told me that as payback,
the CAS might have had something to do with the Blood
Wing’s delayed deployment. That, and I think they just
wanted to see Sirrurg take a few more chunks out of
Aztlan’s hide.
> Kane
> If this thing was such a big secret, why reveal it now? Isn’t
that tipping their hand?
> Stone
> Nuyen, my man, nuyen and PR. After the war, the cat
was, for the most part, out of the bag on the whole “antidragon weapons” thing. The public may not have known
specifcs, but they knew the Azzies had something. This is
just another way of riding their current popularity wave all
the way to the bank.
> Dr. Spin
过去二十年,一直有阿兹科技在实验新型尖端航空技术的传言。阿兹特兰/CAS边境上无数关于无法识别的高性能飞行器的目击报告进一步助长了这一传言,并且在阿兹-亚马逊战争中得到进一步确认,据传阿兹科技正在大力研究被通称为“对龙武器”的项目。
在巴黎发布后的记者招待会上,达索介绍了他们新产品的历史。根据官方发布的声明,血鹰将是首批第九代战机。它们还是Ala de Sangre(或称血翼)的原型测试机,最初构想于2060年,2065年上半年制造。
一旦系列测试和评估完成后,达索称最早一批血鹰将按计划在2084年春天加入既定的空军队伍。
引用
>有趣。他们想让这看起来是普通的开发周期。实际上,血鹰最初是阿兹科技对龙项目的一部分。它本应在针对西鲁格(Sirrug)的劫掠者行动中作为对抗巨龙的前锋登场。但延期和破坏让血翼迟迟未能加入。缺少了主力武器的阿兹特兰和阿兹科技被迫进行B计划,使用了无人机部队和八代战机。
>Rigger X
>没错。我打赌他们不会提到血翼是基于他们从CAS的夜空项目偷来的数据制造出来的。联邦可不太开心。你也可以说,有小小鸟告诉我,CAS或许和血翼的推迟使用有关,一点报复。这是原因之一,另外他们也想看到西鲁格从阿兹特兰的皮上多扯几块肉。
>Kane
>如果这东西真的是这么高机密,为什么现在披露?不会翻车吗?
>Stone
>新円,我的同伴们,新円和公关。战争之后,整件“对龙武器”的事情已经露出了狐狸尾巴。公众或许不清楚细节,但他们知道阿兹有点东西。这只不过是他们又一次将当前的受欢迎度转换成现金的做法。
>Dr. Spin
According to the releases, the Blood Hawk
Mk I is a multi-role fghter-bomber. It comes
with standard internal weapons bays that can
carry a variety of payloads such as conventional
munitions or direct-beam weaponry. The Blood
Hawk is capable of carrying air-to-air and air-to ground munitions. A two-seat version, dubbed
the Mk II, is already rumored to be in development. Whatever the version, the Blood Hawk has
three distinct features that make it stand out as
cutting-edge aircraft.
The frst is the new Micro-Shard radar-scattering paint. Previous iterations of aircraft relied on
radar-absorbent materials, also known as “iron
ball” paint to help absorb radar emissions/energy.
Micro-Shard paint enhances this ability with small
variable-shaping, ferro-ceramic shapes that can
absorb or re-direct radar or sensor emissions in
any direction designated by the pilot or automatically through the fly-by-wire controls. When used
in conjunction with the inherent stealth features
of the aircraft, the “detectability of the aircraft is
decreased by at least forty percent,” according to
corporate materials
> BUHAHAH!!!! So much PR bulldrek. They have no idea
now aircraft stealth systems work. But it sounds good to
potential customers.
> Kane
> Say what you will about the sales pitch, but that stuff
supposedly works as advertised. Need to get ahold of
some for my own testing.
> Clockwork
根据发布信息,血鹰MK I是一架多功能战斗轰炸机。它附带标准内部武器舱,能够携带各类载荷,例如传统弹药和直接射线武器。血鹰能够携带空对空或空对地弹药。传说被称为MK II的双座版本已经在开发中。无论是哪个版本,血鹰有三个凸显其尖端性的特征。
第一个是新型微陶瓷雷达散射涂层。前代的航空器依赖于雷达吸收材料,也被称为“铁球”涂料,来吸收雷达辐射/能量。微陶瓷涂层进一步加强了这一特性,利用细小的不规则含铁陶瓷微粒吸收或重定向雷达和传感器发射,重定向方向可由飞行员控制,或通过线控飞行控制自动操作。结合航空器自带的隐蔽性能,“该航空器被侦测到的可能性至少降低了百分之四十,”根据公司发布材料。
引用
>额呵呵!!!一堆公关用的狗屎。他们完全不懂航空器隐蔽系统是怎么工作的。但潜在顾客会觉得听着不错。
>Kane
>随你对销售展示怎么说,但这玩意应该能和广告上一样。得给我自己弄几架研究研究。
>Clockwork
The Blood Hawk’s second major feature is its
patented Omni-Thrust engine system. Consisting
of a pair of linked high-effciency pulse-turbine
main engines, the Omni-Thrust also has three
secondary thrust nozzles (two in the aircraft’s
underside and one just behind the cockpit) and
several “micro-thrust” engines located along the
aircraft’s main body. This allows for not only full
V/STOL capabilities, but it gives the aircraft an unprecedented maneuverability profle. Variable-geometry inlets in conjunction with a ram-jet intake
mini-turbines help keep the aircraft from stalling,
no matter the angle or direction of flight.
> Not too long ago, I did a data-snatch, but Mr. Johnson
tried to backstab me, so I shot him in the ba … well,
needless to say with that payday gone, I needed to see
what I could sell. Sure enough, there was some data
on the Blood Hawk in the datapacket. Mostly pilot and
engineer evaluations, but both said that the Blood Hawk
was too maneuverable, that the g-forces were clocked
out at 11.5g, way more than most pilots could handle
at full turn. They even tried to rig it with an automated
system, but the wireless signals couldn’t keep up either.
Targeting systems often failed to lock during high-g
maneuvers as well.
> /dev/grrl
> Is it me, or does this thing have the makings of a bad sci-f
movie?
> Bull
The Blood Hawk’s fnal feature is its most distinctive. Known as Super-Variable Geometric
Wings, the aircraft’s main wings are able to re-form
into different confgurations “at the molecular level, allowing for maximum control of airflow over
control surfaces and customization for the mission
at hand.” The exact methods and materials used to
accomplish this are considered proprietary information, but the mechanisms that accomplish this
are controlled as part of the aircraft’s next-generation fly-by-wire controls.
> Anything else about this, /dev/?
> Clockwork
> Depends, you paying? First one was free, everything else
is gonna cost ya.
> /dev/grrl
血鹰第二个重要特征是它获得专利的全向推进系统。全向推进系统有两个相连的高效脉冲涡轮引擎,还有三个次级推进喷管(两个在航空器的下部,一个在驾驶舱后)和若干“微形推进器”分布于整个机身。这不仅能提供全面的垂直起降功能,还给予了航空器无与伦比的机动性能。各种几何结构的进气口加上一个小型冲压喷射吸入式涡轮引擎让航空器在任何飞行角度、飞行方向上都免于失速。
引用
>不久之前,我抓了点数据,但约翰森先生想背刺我,所以我给他来了一……好吧,不必说,结算日过去了,我得看看我有啥能卖的。当然,数据包里有些关于血鹰的数据。大多是飞行员和工程师的评估报告,但两方面都说血鹰的机动有点太强了,记录G力有11.5g,比大部分飞行员全回转时能承受的要高。他们还试过将它接到自动系统里,但无线信号也跟不上。高G机动下瞄准系统也经常失效。
>/dev/grrl
>是只有我这么觉得,还是这玩意真有烂科幻电影的潜力?
>Bull
血鹰的最后一个特质最为突出。航空器的主机翼被称作“超变量几何机翼”,能够“在分子级别”变形为多种结构,“能够最大限度地控制流过控制面的气流,更好适应当前任务。”实现这一功能的确切手段和材料被当作了机密信息,但其机理则是作为航空器的下一代线控飞行控制系统、
>关于这个有别的信息吗,/dev/?
>Clockwork
>看情况,你给钱?第一条是免费的,剩下的都得付钱。
>/dev/grrl

引用
AZTECHNOLOGY-DASSAULT BLOOD HAWK MK I
HAND SPEED ACCEL BOD ARM PILOT SENS SEATS AVAIL COST
6 10 9 20 10 4 6 1 N/A N/A
Standard Equipment: Ammo bins, anti-missile system, ECM 6, ejection seat, life support 2, rigger cocoon, sat link, signature masking 6,
weapon mount x3 (heavy, concealed, fxed)
阿兹科技-达索·血鹰MK I
操纵速度加速机体护甲自驾传感器座位可获得性价格
61092010461N/AN/A
标准装备:弹舱、反导系统,ECM 6,弹射座椅,生命维持 2,机师茧,卫星链,信号屏蔽 6,武器架×3(重型、隐蔽、固定)
主题: Re: 【SL】军用及未来武器 p50-74(进行中……
作者: NewAlbionDrone2018-06-25, 周一 18:46:12
GEEK
THE
MCT
!!!!!

MCT DSP (DIGITAL
SIGNAL PULSE) WEAPONS
MCT DSP(数字信号脉冲)武器

Two months ago at the International Arms
Expo, MCT stunned the world when they announced they had found the key to the “new
generation of direct electronic and digital warfare to replace and emulate the EMPs of old in
a modern setting.” Since the advent of modern
electronics, the threat of EMPs had become a
thing of the past. But with MCT’s new “Digital Signal Pulse” or DSP line of weaponry, the
ability to disrupt or eliminate the electronic
systems of an enemy is closer to becoming a
reality again.
This announcement sent a shockwave through
the arms industry. The idea of a modern EMP-type
weapon or device had long been considered a
holy grail of modern weaponry.
> Yeah, it sent a shockwave through the runner community
as well. Something like this would be a game changer,
especially for riggers and deckers. Not sure how the
technomancers would fare.
> Bull
> I … honestly don’t know. But it’s MCT, so I’m instantly
worried and on my guard.
> Netcat
> I’m defnitely interested now.
> Clockwork
> Before anyone starts something, I’m stopping it now.
Only warning. Keep it professional.
> Glitch
两月前的国际武器展上,MCT宣布他们找到了“可代替和媲美旧式EMP、适应现代环境的的新一代直接电子和数字战争手段,”震惊了全世界。随着现代电子技术的发展,EMP的威胁成为了过去。但MCT的新型“数字信号脉冲”或简称为DSP系列武器能够影响或摧毁敌方电子系统,并且将很快成为现实。
发布在武器工业中激起了千层浪。现代EMP类型武器或设备的概念一直以来被视作现代武器的圣杯。
引用
>没错,在狂奔者社区也激起了不少回响。像这种东西将改变游戏规则,尤其是对机师和碟客。不确定超链者们会有什么影响。
>Bull
>我……真的不知道。但这是MCT,我会持续保持警惕和担心。
>Netcat
>我现在十分有兴趣了。
>Clockwork
>在谁开始挑事前,我要先制止。只是警告。保持专业。
>Glitch

Claiming that the system was in its fnal phases
of testing, MCT showcased a wide variety of delivery systems ranging from high-powered, vehicle-mounted emitters to small, grenade-sized
“quick burst” weaponry. MCT was short on details,
specifcally how the system worked, claiming it
was proprietary information. They said, though,
that the DSP system is a combination static-blast
that weakens the target and a subsequent data-spike that specifcally targets a device or system through its wireless connection.
> Damn, looks like I’m going to have to start stocking up on
lower-tech weaponry again.
> Red Anya
> These are recently acquired specs for the DSP system. I’m
not doing this for some altruistic principle, but because it
suits my purposes against another. <link>
> Rigger X
> Oh frag, Netcat is gonna …
> Pistons
> MOTHERFRAGGERS!!!! I’M GONNA <connection
terminated, user: Netcat blocked>
> Netcat
> Just until you calm down. I don’t need you accidentally
damaging JackPoint in a blind rage. See me after.
> Glitch
> Dude, I’m shaking. They’re using some kind of corrupted
sprite to power this. This is not good. How are they making
this work?
> Slamm-0!
> Heh. Time to buy stock in MCT. *grin*
> Clockwork
MCT称该系统处于最后测试阶段,并展示了多种类型的发送系统,从高能的载具发射器到榴弹大小的小型“快爆”武器。MCT没有透露太多细节,尤其是系统运行原理方面,称这属于机密。但他们称DSP系统是能削弱目标的静电冲击与通过无线连接专门针对某一设备或系统的持续数据荆棘的结合。
引用
>该死,看来我又得开始储备低科技武器了。
>Red Anya
>这些是最近获得的关于DSP系统的数据。我不是出于什么无私精神,只是符合于我针对另一方的计划。<链接>
>Rigger X
>哦靠,Netcat要……
>Pistons
>操他娘的!!!!我要<连接中断,用户:Netcat被屏蔽>
>Netcat
>等你冷静下来。我不需要你在狂怒中不小心毁了接入点。之后来见我。
>Glitch
>伙计们,我浑身颤抖。他们在用某种腐化的网精给这玩意供能。这不妙。他们怎么实现的?
>Slamm-0!
>嘿。是时候买MCT股份了。*微笑*
>Clockwork
DSP GRENADE
引用
DV AP BLAST COST AVAIL
10(special)* — 5m N/A N/A
*Damage: To damage object/target, weapon’s net hits must bypass target’s threshold (p. 295, SR5). Number of net hits is equal to
the net hits over the initial DV.
DSP榴弹
DVAP爆破作用圈价格可获得性
10(特殊*)-5mN/AN/A
*伤害:要损伤物品/目标,武器的净成功必须超过目标的阈值(SR5 P295)[1]。净成功数等于超过初始DV的净成功数。
[1]译注:SR5 P295为物品抗性(resistance)而不是什么鬼阈值(threshold)。
引用
DSP “STATIC GUN” (VEHICLE MOUNTED WEAPON)
ACC DV AP MODE RC AMMO COST AVAIL
3 15 (special*) — SS — 10** N/A N/A
Standard Equipment: Smartgun targeting system
*Damage: To damage object/target, weapon’s net hits must bypass target’s threshold (p. 295, SR5). Number of net hits is equal to
the net hits over the initial DV.
**Charges: After all charges used, requires new custom ammunition to be created per sprite compiling rules.
DSP“静电枪”(载具武器)
精度DVAP模式RC弹量价格可获得性
315(特殊*)-SS-10**N/AN/A
*伤害:要损伤物品/目标,武器的净成功必须超过目标的阈值(SR5 P295)。净成功数等于超过初始DV的净成功数。
**弹量:所有弹量被使用后,需要新的特制弹药,每颗按照网精编制规则制造。
主题: Re: 【SL】军用及未来武器 p50-74(进行中……
作者: NewAlbionDrone2018-07-02, 周一 19:01:43
VULCAN SYSTEMS “HOTDROP” RAPID-EGRESS
JETPACK SYSTEM
伏尔甘系统“热坠”快速撤离
喷气背包系统

(注:Hotdrop为伞兵用词,指高危环境下快速降落 by BI)
“When you need to get into the heat of battle, accept
no substitutes!” —Vulcan Systems Matrix ad, 2078.
To say the market for mil-spec weaponry and
equipment is cutthroat is one of the great understatements of the Sixth World. In such a saturated market, sometimes one has to take extreme
chances with an extreme concept in order to stand
out against the competition. And Vulcan Systems
is poised to do just that with their new Hot-Drop
personal jetpack system.
> Let me see … basically make myself nothing more than a
flying target. Nope, pass.
> Clockwork
For years, this subsidiary of Saeder-Krupp was
another solid but unremarkable performer in the
megacorporation’s portfolio. Their drones were
basic stuff. They were solid yet unremarkable and
sold well enough that the S-K higher-ups pretty
much forgot about them. That was until Lofwyr
himself needed material for his little war against
his brother Alamais. Suddenly every S-K subsidiary was, for the lack of a better term, drafted into the war effort.

But when the time came for Vulcan to contribute, their portfolio was somewhat lacking, and
it made S-K higher-ups take a long look at the
company, something Vulcan execs didn’t want. It
wasn’t that they were hiding anything; they were
simply skating along. And for a company like S-K,
that’s unacceptable. So Vulcan was given a choice:
come up with something useful, and fast, or have
their company sold off to other S-K subsidiaries
piece by piece.
> Yeah, wheelchair drones for grandma and grandpa ain’t
gonna do much good against panzers.
> Stone
“当你需要进入战场中心时,只用最好的!”——伏尔甘系统矩阵广告,2078

将军事专用武器和装备的市场称为竞争残酷,是第六纪最保守的说法之一。在这样一个白热化的市场里,凭借极端概念抓住难得的机会,方能在竞争中脱颖而出。伏尔甘系统正准备用他们最新的热坠个人喷气背包系统实现这个目的。
引用
>让我看看……基本上就是让我成为飞行靶子。别,下一个。
>Clockwork
过去许多年里,这家赛德-克虏伯的子公司是超企档案袋里一位稳定但不出彩的执行者。他们的无人机是基本货。他们很稳定,但没特点,东西卖得不错,让S-K几乎要将他们遗忘。直到洛菲尔本人需要为他与他的兄弟阿拉密斯的小小冲突弄些材料为止。突然间每家S-K的子公司都被卷进了战争状态——没别的好词了。
但当轮到伏尔甘做出贡献时,他们的材料有所欠缺,这让S-K高层仔细审视了这家公司——伏尔甘的执行官们并不希望这种关注。不是说他们有隐瞒什么,只是他们在划水。对S-K这样的公司来说,这是不可接受的。高层给了伏尔甘一个机会:研究出点有用的东西,要快,否则他们的公司会拆成碎片卖给S-K其它的子公司。
引用
>对啊,给爷爷奶奶的轮椅无人机对坦克可没啥用。
>Stone

In response, Vulcan decided to try their hand at
cracking into the military drone market. Their frst
attempt was a tracked drone based on one of their
farming drones, but there were already dozens of
drones just like it. They then tried a vector-thrust
combat drone. But the whole thing was too unstable. With the deadline closing, a Vulcan engineering
intern made the offhand comment that “the thruster assembly looks like one of those old jet packs.”
With that comment, Vulcan engineers were off
and running.
Stripping away the drone components, except
for the guidance and thrust systems, Vulcan began
working on making it feasible for the battlefeld.
To keep size and costs down, they couldn’t attach
much fuel, which limited range. Also, the thrusters
were insuffcient for sustained flight. Additionally,
to keep weight down, armor had to be sacrifced.
This made it unsuitable for the battlefeld.
> Jetpacks are one of those gimmicks that keep popping up
from time to time. The idea of rocketing through the air like
some damn superhero has its appeal, and it looks great
on the trid. But unfortunately, the potential drawbacks and
vulnerabilities tend to severely outweigh any potential
benefts.
> Hard Exit
> The frst thing that came to me when I saw this entry was
old-style skeet shooting.
> Danger Sensei
作为回应,伏尔甘决定试水军事无人机市场。他们的第一次尝试是一种追踪无人机,基于他们的农用无人机,但市场已经有成打这类产品了。之后他们尝试了一种矢量推进的战斗无人机。但成品太过不稳定。最后期限不断逼近,一名伏尔甘实习工程师随口提了句“推进组件看起来像某种老式喷气背包。”听到这句话,伏尔甘的工程师飞奔去工作。
伏尔甘拆除了无人机部件,只留下了引导和推进系统,他们开始研究如何让它适应战场。为了控制体积和价格,不能附带太多燃料,而这又限制了距离。同时推进器也不适合维持飞行。此外为减轻重量牺牲了护甲。全都不适合战场。
引用
>喷气背包这个噱头老是时不时出现。像超级蠢货一样飞过空气这主意有独特的吸引力,在三维视频里看起来棒极了。但不幸的是,潜在的缺点和弱点极大地抵消了任何可能的优势。
>Hard Exit
>我看到这帖子的第一个念头就是老式飞碟射击。
>Danger Sensei
Unfortunately for Vulcan, time ran out. S-K demanded results and asked to see what Vulcan had
produced. The prototype jetpack was demonstrated, with completely lackluster results. When asked
why they’d wasted time with a jetpack, Vulcan’s
head engineer in a ft of panic said, “it’s not a jet-pack.” Amid hard stares from the S-K big-wigs, the
engineer started prattling on about how it’s not
meant to be a jetpack, but a “rapid egress” system.
And in what was either a flash of inspiration or
panic, the engineer went into a long diatribe about
armored troops bounding over the battlefeld, bypassing obstacles, or making hot jumps without
the need for clumsy (and vulnerable) parachutes
or wingsuits.
A lot of bulldrek was slung, but it must have
been high-quality bulldrek because the bigwigs
bought it. And in that moment of panic/inspiration, the engineers at Vulcan realized that the best
way to get past the system’s potential shortcomings was to embrace them.
With a new focus, Vulcan made some minor
modifcations to their new product and dubbed
it the “Hot Drop.” Rather than a full-out jetpack,
the Hot Drop consists of an armored harness,
back, and leg-thruster units. A special Kevlar and
neo-asbestos back plate protects the user from
damage from the thruster. It focuses on giving the
user quicker mobility by enabling them to jump
great distances or freefall from shorter distances,
via computer-assisted controlled bursts of thrust.
The Hot Drop can be controlled via AR by linking it
with the user’s commlink or PAN, or manual controls for those who prefer more classic styling. For
emergencies, the Hot Drop is also equipped with
a quick-release feature that detaches the unit from
the user.
对伏尔甘来说,很不幸,时间到了。S-K要求结果和展示。他们展示了喷气背包的原型,结果全然无趣。被质问为什么浪费时间开发喷气背包时,伏尔甘的首席工程师在慌乱中说,“这不是喷气背包。”在S-K巨头的严厉注视下,这位工程师开始胡扯它的本意不是作为喷气背包,而是一个“快速撤离”系统。凭着灵光一闪或是惊慌失措,他继续进行了长篇说明,介绍装甲部队如何越过战场,绕过障碍物,毋须笨拙(且易损)的降落伞或翼装便可速降。
他抛出了一堆蠢话,但一定是高质量的蠢话,大人物们信了。就在这一惊慌/灵感的时刻,伏尔甘的工程师们意识到了克服系统潜在缺陷的最好方式便是接受它们。
有了新重点后,伏尔甘稍稍调整了他们的新产品,给它取名为“热坠”。热坠不是严格意义的喷气背包,它包括了装有护甲的背带、背部和腿部推进单元。特制的凯夫拉和新型石棉背板保护使用者免于被推进器烧伤。它的目的是赋予使用者更高的机动性,通过电脑辅助推进,让他们的跳跃距离更远、落体高度更高。热坠可以连接到使用者的通讯链或PAN上,通过AR控制,那些偏爱古典风格的人也可以手动控制。为应对紧急情况,热坠还装有快速释放系统,能让单元脱离使用者。
Unfortunately (or fortunately depending on
your point of view), the battle at GeMiTo happened before Vulcan could produce a working
prototype. Despite this, Vulcan has remained intact as the company and was instructed to continue development.
Initial testing began in 2074. Early specs called for the Hot Drop to upwardly propel a subject of average metahuman weight and size approximately fifty meters vertically or seventy-five in a low forward arc. They also allow a subject to safely descend approximately one hundred meters. This
was under controlled testing conditions. During
simulated combat scenarios, the effciency rating
dropped to just over sixty percent. There were also
problems with the computer-assisted control software. If jammed or if the signal is severed from the
user’s PAN, the Hot Drop tended to continue with
its last given instructions. Additionally, problems
such as weight restrictions and fuel consumption
continue to be issues.
> Still, this hasn’t killed interest in the project. I know of a
number of mercenary units who would love to test this
out for their airborne troops, and one in particular who
would love to use this on their armored infantry.
> Picador
> Hmmm, you reminded me of something. Check back later.
> Red Anya
不幸的是(或者说幸运,看随你怎么看),GeMiTo之战在伏尔甘生产出可用原型前就开始了。但尽管如此,伏尔甘还保持原样,并被指示继续开发工作。初次测试是在2074年。初期测试要求热坠将一个与泛人类的平均体重、大小相同的物体向上推起约50米,沿低弧度向前推进75米。它们还能让实验体从约100m高度安全降落。这是受控环境的测试。在模拟战斗场景中,效率降低,勉强超过60%。计算机辅助控制软件也有问题。如果被干扰或信号从使用者的PAN脱离,热坠往往会继续执行前一个指令。此外重量限制和燃料消耗都还是问题。
引用
>但这没有抹消人们对这一项目的兴趣。我认识不少佣兵组织很乐意在他们的空降部队里试验这玩意,其中还有一家想给他们的装甲步兵使用。
>Picador
>唔,你提醒了我。之后查查。
>Red Anya

引用
HOT DROP RAPID-EGRESS JETPACK SYSTEM
HAND SPEED ACCEL BOD ARM PILOT SENS SEATS
2 1 1 10 5 2 1 1
Standard Equipment: Quick-Release System
Notes: Uses Freefall skill to operate. Fuel system allows
for up to twenty standard uses.
热坠快速撤离喷气背包系统
操纵速度加速机体护甲自驾传感器座位
211105211
标准装备:快速释放系统
注:使用自由落体技能操作。燃料系统最多能供20次标准操作使用。
主题: Re: 【SL】军用及未来武器 p50-74(进行中……
作者: NewAlbionDrone2018-07-04, 周三 19:53:01
YAMATETSU NAVAL TECHNOLOGIES
MAGNETIC WAVE GENERATOR/REPULSOR
山彻海军科技
磁力波发生/反冲器

There’s been recent talk among industry insiders
(and a few corporate data raiders) about a new
project in the works by Evo’s subsidiary, Yamatetsu Naval Technologies. A leaked but heavily
redacted internal memo referred to something
called “Magwager” that was in development at
Yamatetsu’s newest test center in Vladivostok.
These rumors were somewhat confrmed when
various images began making their way onto the
Matrix showing three Yamatetsu ships sporting
what looked like a high-tech tower or some kind
of array on either their bow or stern.
When inquiries were made, Yamatetsu and
Evo released statements saying the fxtures were
nothing more than advanced weather-monitoring
antenna.
> Why, when faced with questions or accusations about
making new high-tech stuff, do people always seem to
default back to something weather related? In the past
anything unexplained was either a weather balloon, or
some kind of atmospheric anomaly. Can’t people at least
make their lies more entertaining?
> Slamm-0!
最近工业界内部人员(以及若干公司数据掠夺者)间谈及天演的子公司,山彻海军科技,正在研究的一个新项目。一份被严重删除的内部泄漏备忘录提到山彻在符拉迪沃斯托克最新的测试中心正在研发某种叫做“磁发器”的东西。各类照片流入矩阵,显示三艘在船艏或船艉搭载有高科技塔楼或某种阵列的山彻船只。被质询时,山彻和天演公布的声明称这些设施只不过是尖端天气检测天线。
引用
>为啥呢,新型高科技玩意研发被询问或指认时,怎么都默认用天气相关的东西?过去任何无法解释的东西,要么是天气气球,要么是某种大气异常。不能至少让谎言有趣点吗?
>Slamm-0!
This non-explanation held out for a few months
until one of the test ships, the Arashi, was lost with
all hands on February 23, 2078. Arashi and a small
task force sailed from Vladivostok on February 16
into the Pacifc Ocean on a routine training exercise. On the same day, a random satellite image
showed what appeared to be a naval engagement
with her escorts, and the Arashi exploding in a
massive freball. Speculation as to what exactly
happened remains rampant. Offcial Yamatetsu
statement calls the incident an “unfortunate terrorist attack.”
> Saw the footage, heard the rumors. My money is on some
runners tried to make a boneheaded play for Arashi, or
whatever was in her computer banks. Rather than let the
data get out on whatever they were doing, the other ships
considered her compromised and sunk her.
> Kane
> Possible, and I agree that it would be a dumb idea to hit
the ship in open waters. I have other theories. I think that
whatever they were testing went wrong, as experiments
often do.
> Clockwork
未解之谜继续了几个月,直到三艘船中的一艘,“岚”号在2078年2月23号失去了踪迹。“岚”和一小队特派部队在2月16日从符拉迪沃斯托克航向太平洋进行例行训练。同一天,一张随机拍摄到的卫星照片显示她和护航船只间发生了海战,“岚”爆炸成了巨大的火球。对实际发生事件的推测很多。山彻官方声明称这次事件是一次“不幸的恐怖袭击。”
引用
>见过了注脚,听过了谣言。我打赌是一些狂奔者无脑地试图占领“岚”,或者得到她计算机存储里的内容。为了不让他们研究的数据泄漏,其它船只将她视作已被损毁并炸沉了她。
>Kane
>有可能,我同意在开阔水域袭击这艘船是个蠢主意。我还有别的理论。我猜是他们测试的内容出错了,实验经常这样。
>Clockwork
Following the sinking, interest in the Arashi incident and her sister ships the Kami and Meiyo increased. Eventually, some information regarding
the project they were attached to was leaked to
various sources on the Matrix.
The term “Magwager” is actually the acronym
MagWaG/R, or Magnetic Wave Generator/Repulser. The leaked information indicates the Magwager’s primary function is to act as a defensive
system for naval vessels by using focused magnetic “waves” (slow energy pulses, to be exact) to disrupt or alter the course of incoming weapons fire
and attackers. The power requirements to accomplish this are enormous, hence the mounting on
a naval vessel. Of course, Evo and Yamatetsu still
deny any claims that the system exists. The Kami
and Meiyo have been docked in Vladivostok since
the incident.
> Again, interesting. A lot of the specs seem to borrow
heavily from that same NeoNET project that Ares’ Slam
Dancer also co-opted. While NeoNET implodes, I guess
they’re also hemorrhaging data regarding their secret
projects.
> Rigger X
> Or someone’s selling them to make some ’yen while they
still can.
> Pistons
沉没后,对“岚”事件和她的姐妹船“加美”和“明洋”的兴趣不断高涨。终于,一些与她们相关项目的信息泄露到了多个矩阵消息来源。
“磁发器”这个词实际是磁力波G/R,即磁力波发生/反冲器的缩写。泄漏的信息暗示磁维器的主要功能是作为海军舰艇的防御系统,使用聚焦的磁力“波”(准确来说,慢能量脉冲)绕落或更改来袭武器和攻击者。实现这一目的所需的能量十分庞大,因而装载在了一艘海军舰艇上。当然,天演和山彻依然在否认该系统的存在。这次事件后“加美”和“明洋”停泊在了符拉迪沃斯托克。
引用
>再说一次,有趣。许多设计似乎对新网的项目借鉴严重,就是阿瑞斯撞舞者也协同运作的那个项目。新网自毁时,我猜他们机密项目的相关数据也被炸出来了。
>Rigger X
>也可能时有人趁还能动手时卖了这些数据。
>Pistons

引用
EVO-YAMATETSU MAGNETIC WAVE GENERATOR/REPULSOR
ACC DV AP MODE RC AMMO COST AVAIL
4 Special* – SS – Special** N/A N/A
Notes: Heavy Weapons (MagWaG/R) skill is needed to
operate.
*Damage: All objects weighing less than ninety-one kilograms within one kilometer are automatically repelled back
by the wave for a distance of twenty meters per net hit on
the operator. Objects and persons may make a one-half Body
check against the wave or be pushed back or have their
course altered as previously mentioned.
**Charges: Device can remain active for no more than
fve minutes before risking catastrophic failure, causing DV
30P(e) to anything in the blast radius (–1/10m).
天演-山彻磁力波发生/反冲器
   精度      伤害      AP      模式      RC      弹量      价格      可获得性   
   4      特殊*      –      SS      –      特殊**      N/A      N/A   
注:使用重武器(磁力波发生/反冲器)技能操作。
*伤害:所有重量低于91千克、位于半径1千米内的物体自动被磁力波反弹,操作者每个净成功反弹20米。物体和人可以进行半体质检定对抗磁力波,否则被推回或改变方向,如先述。
**充电:该设备使用时间不能超过5分钟,否则可能出现灾难性故障,对爆炸半径(-1/10m)内的任何人或物造成30P(e)伤害。

主题: Re: 【SL】军用及未来武器 p50-74(进行中……
作者: NewAlbionDrone2018-07-12, 周四 21:03:24
ADVANCEMENTS IN AFRICA
POSTED BY: CARCH
非洲进展
发帖人:CARCH
Though satellites have given us a view of every
square centimeter of the planet, metahuman feet
have not walked all of it, and there are many places
where the view only gives us the treetops. Evo managed to fnd one of those places and has rapidly built
themselves an R&D city. I, and some equally skilled
associates, got in and did some nosing around so
that we could bring the shadows a view of their future opposition or opportunities with Evo. I’ve taken the various tech we discovered, given each an
abridged write-up from the data we gathered, offered a paid link to the real technical stuff, and then
locked off a little comment section so we don’t cross
wires between the various pieces. Have fun!
> Paid link? Really? We’re advertising for this dreksack con
artist’s phony info? Can I do this? I’ve got tons of info on
a facility on the dark side of the moon that’s making leaps
and bounds in teleportation research.
> Clockwork
> We wouldn’t allow the link if the data didn’t pass muster.
We’ve got access, and the tech specs are solid. Maybe
look at the info before you shoot off your mouth.
> Bull
> Though be warned. A lot of this stuff sounds like it
belongs in a Horizon sci-f trid, not on the streets of your
local sprawl. A lot of the tech coming out of this place
deals with affecting gravity, defnitely a concept not well
developed to date.
> Glitch
尽管卫星能为我们提供地球上每一平方厘米的图像,但泛人类并未全数踏足,还有许多地方卫星图形能提供的只是树顶。天演成功找到了这么一处地方,在那里迅速为自己建立了一座研发之城。我以及几位同样有能力的同行把自己弄进去探查了一番,好让我们能为暗影活动者未来与天演的对抗或合作带来一些图景。我包括了我们发现的各类技术,每项技术包括一份根据所收集数据删减后的简介,给各位提供了真货的付费链接,之后是一点锁定的回复空间,以免各项内容错乱。看得开心!
引用
>付费链接?真的?我们在给这个骗徒的伪造信息打广告?我也能这么做吗?我有成吨的信息,关于月球暗面上有个设施的心灵传送研究取得了重大进展。
>Clockwork
>要是数据不合格,我们不会允许付费链接的。我们看过了,技术细节是可靠的。或许在你张开你的臭嘴之前先看看这些信息。
>Bull
>但先警告。这些玩意很多听起来像是来自地平线的科幻三维电影,而不是你本地蔓城的街头。这里有不少技术是影响重力的,绝对不是什么当前有深入研究的概念。
>Glitch
GRAVITY DRIVE
重力推进

This system is designed for use on a variety of
classes of vehicles. Reports indicate it was initially designed for large ships, like, say, a starship,
but this tech, and tons of their other tech, has gotten smaller and smaller. Evo apparently has operational models all across that size spectrum, each
with their own individual collection of problems
that need solving. The models don’t have cool
names by themselves, but Evo’s project names
will work to make this more interesting to read.
该系统被设计用于多种类型的载具。报告显示它最初被设计用于大型舰艇,例如,星舰,但这项技术,以及许多它们的同类技术,都得到了小型化。显然天演在所有尺寸上都有操作模型,每种模型都有不同的问题有待解决。这些模型本身没有炫酷的名字,但天演的项目名称还是能让以下内容更加有趣。

STAR FERRY
星间渡轮

This is where it all started. These are the specs for
the actual ship the Monads are prepping/have
prepped (looks like the latter from the reports, but
it’s possible they’re conning all of us) for their trip
out of our hair. This thing is huge, but it’s defnitely
not designed for huge numbers of conscious passengers. The drive system is solely space-based,
with insuffcient power supplies to work while
inside a gravity feld greater than 0.5 Earth Standard. Internal specs weren’t entirely in this file we
got. Those focused primarily on the grav drive,
along with lists of consumption requirements for
the major systems on the ship, including stasis
support, life support, deflection systems, weapons array, and long-range scanning. I’m sure there
are more systems on the ship, but they only listed
power requirements for these. If I read the basic
design plan correctly, the ship is a series of somewhat modular cubes and spheres.
这是一切开始之处。这种型号是单子为他们正在准备/准备好(根据其它报告是后者,但或许他们把我们都骗了)驶离我们烦恼海的飞船设计的。这玩意十分巨大,但绝对不是设计给大量清醒乘客的。推进系统完全基于太空用途,在重力场高于0.5地球水平的条件下能量供应会不足。它的内部规格不全都在我们得到的文件中。这些主要关注于重力推进,以及船上主系统的消耗需求清单,包括了静态维持、生命维持、转向系统、武器阵列和长距扫描。我确信船上还有更多系统,但他们只列出了其它系统的基本动力需求。如果我没理解错它的基本设计,这艘船会是一系列的单元式立方体和球体。
> Nice. I’ve always wanted the specs to build my own
spaceship. All joking aside, seeing the progress that has
actually been made on this project makes me wonder
why the Monads are still around. Anyone got an update
on their master plan?
> /dev/grrl
> Somewhat bothered by the efforts of the megas, though
claims at initial launch are circulating. They’ve decided all
these AIs uploaded into biological supercomputers are
nice to have around. And by that, I mean use and abuse
until they’re no longer needed or look like their getting
long in the tooth.
> Plan 9
> The infection rates have dropped signifcantly in the past
year. I’m not sure if it’s an intentional effect, but according
to sources I’m investigating it’s a mixed bag. Sounds like it
takes extra effort to produce the nanite quantities needed
for passing it on, and most of the current Monads are busy
using all the little bugs they have left to stay out of trouble.
> Butch
> This isn’t just big for the Monads. This kind of tech could
open up our solar system as a vast wealth of resources.
These ships could easily be re-outftted to act as cargo
haulers and mining ships. They’d be far more effcient
than anything anyone else has up there right now. If Evo
can get this tech rolling, expect them to hit a nice growth
period. They’ll also be targeted at just as high of a rate, but
with this kind of tech edge, they can probably hold off all
comers for a while.
> Turbo Bunny
> Until the Corp Court issues the Omega order on them for
getting too far ahead of the crowd. Then it’s the other nine
coming after them and they will fall, losing sole access to
all the proprietary tech along the way.
> Orbital DK
引用
>棒。我一直想要这些参数来建造我自己的太空船。不开玩笑了,既然这个计划确实有了进展,我不由得好奇为何单子还待在这里。有人得到他们的伟大计划的更新了吗?
>/dev/grrl
>某些地方受到了超企行动的困扰,但首次发射声名正在流传。他们决定所有这些被上载至生物超级计算机的AI待着挺好的。我的意思是,利用和虐待他们直到他们不再被需要或尖牙长得太长为止。
>Plan 9
>过去一年的感染率有了明显下降。我不知道这是否是有意的举措,但根据我调查的来源,二者皆有。听起来似乎需要额外的努力才能生成出足够传播的纳米数量,而当前大部分单子都在忙着用他们剩余的精力让自己免于麻烦。
>Butch
>不仅对单子是个重要新闻。这种技术能为我们打开通往太阳系丰富资源的大门。这些飞船能轻易被重新配置为货运和采矿船。它们会比现今任何人想到的设计都要有效率。如果天演能够应用这项技术,可以想见他们会进入一段上升期。他们被当作目标的可能性也一样高,但凭借这样的前沿科技,他们应该能抵挡一阵子。
>Turbo Bunny
>直到公司法庭以他们走得太远为由对他们发布欧米伽禁令。然后其余九家扑上来,然后他们倒了,顺便失去所有尖端科技的所有权。
>Orbital DK
BORDER JOCKEY
边境骑师

This is designed to move resources from the Star
Ferry to the surface. This model is the size of a
luxury yacht. It doesn’t have the comfortable accommodations of its comparison craft, but that’s
not its purpose. It uses a thick triangle design,
similar to some modern zeppelins. The design
is three-quarters cargo hold, with the remaining
quarter containing the drive systems, communications, navigation, control room, and a twenty-person passenger cabin. More passengers can
be loaded into special storage crates that load
into the cargo area for migrations, according to
the schematics. Testing for the craft has been
mainly performed on Mars due to the vulnerability of the craft to attack on Earth and the risk of
losing a prototype to another corp to be reverse
engineered, not to mention the reduced gravity
for test runs. Some of the additional documents
mentioned plans to build one for testing here, but
no date was proposed for that phase of the project.
BORDER JOCKEY
HAND SPEED ACCEL BOD ARM PILOT SENS SEATS
5 8 3 16 12 4 4 20/100
> Seems a decent replacement for a space elevator if they
get them running. Looks like SK has some competition in
the space-supply-transport business.
> Beaker
> Not to mention the space-supply-import business. Those
cars don’t come back down empty all the time. SK’s
mining operations are pretty extensive. They’ve pulled
several additional asteroids into orbit to plunder, but with
a handful of these vehicles, the limits of space-mining
would be vastly expanded.
> Icarus
> It’s also got potential to make orbital habitats and moon
bases much more feasible because they can move on and
off the planet without massive fuel/energy consumption.
Even with the power requirements listed in the specs for
these things, they don’t even come close to the ineffcient
burn of the most modern systems currently in use for
getting off planet. This would be a major advancement.
> Orbital DK
它被设计用于在星际渡轮和地表间搬运资源。这个型号的大小如同一艘豪华游艇。不像它的姐妹船一样有舒适的居住区,但这也不是它的目的。它使用了厚三角设计,类似某些现代齐柏林飞艇。这种设计包括三隔间货舱,其它隔间则容纳了推进系统、通信、导航、控制室,还有一个容纳二十人的乘员舱。根据示意图,额外的乘员可以装载进用于移民的货物区内的特殊存储箱内。由于飞船在地球上易受攻击,以及担心原型落入其它公司手中被逆向工程,外加低重力更适宜测试,飞船的测试主要在火星上进行。若干附加文件提及在此建设一艘原型的计划,但这一项目阶段的日期还未被提出。
引用
边境骑师
操纵速度加速机体护甲自驾传感器座位
58316124420/100
引用
>要是能用起来,似乎是个不错的太空电梯替代。看起来SK在太空物资运输上有了竞争者。
>Beaker
>不只太空物资运输。这些船不是每次都空载而归。SK的采矿行动进行得相当广泛。他们将几个小行星拖到了轨道上进行开采,但有了大量的这类载具,太空开采的界限将被大大拓展。
>Icarus
>它还有增加造轨道定居点和月球基地的可行性,毕竟它们无需大量的燃料/能源消耗就能在行星周围移动。规格列表中的能源需求远低于当前用于离开地球的低效燃烧系统,哪怕是最先进的。这将是一大进步。
>Orbital DK
主题: Re: 【SL】军用及未来武器 p50-74(进行中……
作者: NewAlbionDrone2018-07-23, 周一 21:42:16
SKY WHALE
天鲸

This one would be my bet for one of the frst to
see operation. The Sky Whale design is intended
as a long-range cargo hauler. Testing is supposedly already underway with models disguised
as zeppelins and operating between Evo sites all
over the world. Valuable cargo isn’t being added
to the manifests in order to minimize exposure,
but security on the vessels is heavy for a craft
that’s usually hauling random doodads or fake
poo. Easiest way to tell the difference is the hum.
The gravity systems create a constant hum, a side
effect of their interaction with local gravity felds.
It’s not a subtle noise, so current transport routes
tend to travel over a lot of uninhabited terrain.
SKY WHALE
HAND SPEED ACCEL BOD ARM PILOT SENS SEATS
4 4 3 14 14 6 6 4
> I’ve seen these things moving across Africa from Tanga
toward the interior of the Congo Tribals Lands. It had the
hum and everything. I’m looking for a sponsor to put a
job together tracking it down. Anybody got a line on a
Johnson who might be able to handle this kind of highend job?
> Heat
> Tanga? Too close to Kilimanjaro. They wouldn’t be
running them that close to the mass driver. Too big a risk
of someone spotting it. There’s a lot of other zep traffc in
that area, probably one of those with a crap prop system
making a hum.
> Kane
> Remember the days when these arguments led to
accusations of being a corp spy or someone trying to
upload disinformation? Man, those were the days.
> Slamm-0!
> You never know with Evo. And Africa is a big place. It’s
two hundred klicks to Kilimanjaro from Tanga. How about
I add a little intel to the pot and point out at least four
major Evo purchases that can be traced back to Evo in
Tanga, including a former mine to the southwest and a big
chunk of warehouse and docks along the coast? The docks
are decrepit—they bought some of the old parts from the period before Maersk did a remodel to supply the driver while Mombasa was having its issues.
> Cosmo
我打赌这会是最先使用的。天鲸被设计作为长距离货运船。据称测试已经正在进行,测试模型被伪装成飞艇,在天演全球各地的站点间运行。贵重货物未被加入清单中,以将曝光度最小化,但船上的安保对一艘通常运输些随机小玩意和假大便的货船来说相当严格。最简单的分辨方式是嗡嗡声。重力系统会产生持续的嗡嗡声,这是与本地重力场相互影响的结果。这种噪声并不小,因此当前的运输线路倾向于经过大量的无人居住区。
引用
天鲸
操纵速度加速机体护甲自驾传感器座位
4331414666
引用
>我见过这些东西穿过非洲从坦噶驶向刚果部落领的内部。它有那种嗡嗡声和别的特征。有人收到某位约翰逊的消息能够接手这种高级活?
>Heat
>坦噶?离乞力玛扎罗太近了。他们不会在离质量加速器那么近的地方开这东西。有人目击的风险太大了。那个地区有很多别的飞艇,可能是其中一艘的推进系统有毛病,发出了嗡嗡声。
>Kane
>记得有次这种争论导致了谁是公司间谍的指控、或者是某个人试图上传虚假信息吗?伙计,那些日子。
>Slamm-0!
>你们从来不了解天演。非洲是个大地方。从坦噶到乞力玛扎罗有两百公里。不如我往锅里加点料,告诉你们至少有四件重要的天演收购能被回溯到坦噶的天演,包括西南边的前矿坑和海岸线上的大量仓库和码头?这些码头破旧不堪——他们在快桅没来得及改变模式以便补给加速器而蒙巴萨深陷泥潭时买下了一些老旧的部分。
>Cosmo

JETBLACK
深黑

This one is getting a lot of love and support from
YNT because it has the most military potential.
The designs range from jumbo-jet size down
to jet-fghter size. Several of the prototypes included fake wings on the fuselage to mask their
appearance. The wings were scrapped for later,
more rigorous testing because they kept getting
ripped off during heavy maneuvering. The larger designs are intended to replace jet liners and
suborbitals over the next several decades, while
the smaller models could usher in the next evolution of air-to-air combat. Biggest problem they’ve
had with these models is testing. Standard metahuman pilots can’t take full advantage of the abilities this craft has, meaning Evo has had to do
mods on current test pilots, requiring recovery
time, or bring already-modded pilots back from
Mars, requiring travel time. They’ve been developing drone operating systems, but everyone
knows they don’t have the abstract planning and
reactions that make a metahuman pilot the true
master of air-to-air combat.
> Guess they need to get up to speed on the brain-in-ajar tech.
> The Smiling Bandit
> Between Evo’s transhumanist bent and development
of this project, they really could pull ahead of the other
corps in terms of military power. No one is going to match
Ares’ numbers and quantity, but a fghter like this is way
beyond anything in anyone’s arsenal. This thing, with the
right pilot, and … whew, better watch out.
> Turbo Bunny
> That’s another target for espionage. We already know
they’ll go after the craft tech, but the biotech behind their
pilots will be a close second. These things don’t get their
real edge until you get a pilot that ignores the Gs this
thing can pull.
> Rigger X
JETBLACK FIGHTER
HAND SPEED ACCEL BOD ARM PILOT SENS SEATS
10 14 12 16 16 6 8 2
JETBLACK LINER
HAND SPEED ACCEL BOD ARM PILOT SENS SEATS
5 8 8 30 14 6 6 4/520
它从YNT得到了许多爱与支持,原因是最有军事前景。它的设计尺寸从喷气客机到喷气战斗机。有几个原型机在机身上装了假机翼以伪装它们的外表。之后更严格的测试时机翼被拆除——它们在高机动下不断被扯下。大型设计用于在今后几十年内取代喷气客机和亚轨道运输,而小型设计模型则将空中格斗导向下一个阶段。这些模型最大的问题是测试。普通泛人飞行员无法完全发挥这架机型的优势,意味着天演要么先改造现有的试飞员,需要恢复时间,或者将已经改造过的飞行员从火星带回来,需要运输时间。他们还在开发无人机操作系统,但所有人都知道它们缺乏泛人类飞行员的抽象规划能力和反应,而正是这些塑造了顶尖空中格斗大师。
引用
>猜他们得加快缸中之脑技术了。
>The Smiling Bandit
>凭着天演的超泛人类趋势和这个计划的研发,他们的确能在军事实力上比别的公司先行一步。每人能比得上阿瑞斯的数量,但这样一架战斗机远远超过了任何一家公司的军火库。这东西,加上合适的飞行员,还有……哎呀,最好当心。
>Turbo Bunny
>还有另一个渗透的目标。我们都知道他们会冲着飞行器的技术,但飞行员背后的生物科技会紧随其后。这些玩意在找到能够无视它带来的G力的飞行员之前不能发挥全力。
>Rigger X
引用
深黑战斗机
操纵速度加速机体护甲自驾传感器座位
1014121616682
引用
深黑客机
操纵速度加速机体护甲自驾传感器座位
5883014664/520
主题: Re: 【SL】军用及未来武器 p50-74(进行中……
作者: NewAlbionDrone2018-08-06, 周一 18:38:41
SPRAWL WANDERER
蔓城游荡者

Though the Sky Whale program may get public
use frst, the Sprawl Wanderer will eventually be
the most abundant, except for maybe the Crotch
Rocker (ghost, I hate that name). This one is a gravdrive flying transport. Specs range from small
two-seater up to eight passenger designs, with a focus on personal transport over cargo hauling.
Based on notes in the fles, these are intended as
the next generation of personal transportation in
a three-dimensional world, leaving the ground
to transport cargo while people glide between
locations in style. It sounds flowery, but it’s the
obviously the furthest along in development,
based on what we saw at their African research
facility. A variety of test models glide between
buildings along predetermined lanes in the complex. They’re like an elevator but horizontal—a
horizontalor. That name’s never going to catch
on, but just in case, I said it frst. The corp’s plan
is for everyone to have one and glide between
places like they do in their current automobiles,
though we all know the reality of vehicle ownership. Infrastructure is the biggest current concern.
They have something in the works that I’ll toss a
little on later, but it has to be proposed, accepted
by all the other corps (which means they need to
steal these designs and make their own), and put
in place before these flying cars are going to be
doing anything other than buzzing around Africa.
虽然天鲸计划或许会最早与公众见面,但蔓城游荡者最终会是使用最多的,可能不包括摇胯者(鬼魂,我恨这个名字)。它是一种重力推进飞行交通工具。规格从小型双座版到可容纳八名乘客的设计,将着重点放在个人交通而不是货物运输上。
根据文件里的附注,它们的目的是作为下一代私人交通工具,实现三维世界交通,将地面留给货运,而人们可以时髦地在两点见滑翔。听起来有点花哨,但从我们在非洲研究设施看到来说,它们显然是研究得最深入的一个项目。不同类型的测试型号沿着设定的航道在复合建筑群内的建筑间滑行。它们就像电梯,但是是水平的——某种平梯,这名字不可能流行,但以防万一,是我最先说的。公司的计划是让每个人都有一架游荡者,像现在使用汽车一样用它们在不同地点见滑行,但我们都知道载具所有权的事实。基建是当前最主要的问题。
他们还在研究别的东西,我之后会提及,但这个计划首先得被提出,并被所有其它公司接受(也就是说他们得偷到这些设计再变成自己的),最后被正式落实,否则它们只能是在非洲乱飞的飞行汽车。
> That’s exactly what will happen. Evo will expand the
tech around Africa, probably with a few little agreements
with smaller corps with African interests, like Erika and
Universal Omnitech, and then the rest of the world will
suddenly see Africa as the continent with the flying cars,
and suddenly they’ll need to catch up.
> Cosmo
> I don’t see the difference between this tech and small
rotorcraft. That didn’t pick up, either.
> /dev/grrl
> The safety tech they need to develop for this isn’t up to
speed yet. The mass of the grav systems, plus the fact that
reversing them increases the pull of gravity and therefore
the speed at which things plummet and therefore the force
they hit the ground with, means they need more personal
safety systems as well as safeguards from hacking and
intentional misuse.
> Glitch
> De la Mar can make that her next crusade. Speaking of,
anyone got a line on a good fake SIN provider? Mine are
drying up with her new protocols.
> Hard Exit
引用
>这正是将发生的事。天演会在非洲拓展这项技术,很可能和有非洲投资的小公司达成若干协议,比如艾瑞卡和Universal Omnitech。之后世界其它地方会突然看到非成了有飞行汽车的大陆,突然他们都得赶上这项技术。
>Cosmo
>我没看出这项技术和小型旋翼飞行器有什么不同。它们速度也不快。
>/dev/grrl
>这玩意需要的安全技术还在研发,还没到速度。重力系统的质量,再加上逆转重力系统会导致重力增加,进而坠落速度增加,再进而撞击地面的受力增加,这意味着他们需要更多个人安全系统以及防止被骇入和恶意滥用的安全措施。
>Glitch
>德·拉马尔可以把这当成她下一项运动。说到这个,有谁认识好的假SIN供应商吗?我的在她的新协议后都没用了。
>Hard Exit
引用
SPRAWL WANDERER
HAND SPEED ACCEL BOD ARM PILOT SENS SEATS
6 4 3 14 8 4 4 2-8
蔓城游荡者
操纵速度加速机体护甲自驾传感器座位
643148442-8

CROTCH ROCKER
摇胯者

Said it once, I’ll say it again: I hate this name,
especially out of Evo, since they make all sorts
of other weird products. I’m no prude, but this
just makes me a little uncomfortable. The name
is a play on crotch rocket, a reference to racing
bikes, and so you can tell what they’ve got going
on under this moniker. Personal transports—single seaters with the potential for a clingy passenger—of a wide variety of shapes and designs
emulating many of the current models in look,
though not in function. They’re all grav-drive flyers. Success here seems to be a bit mercurial. The
craft are having a hard time integrating the bulk
for their power source along with a person (or
two). To make matters worse, the grav-drive systems don’t blend well with modern gyro-balance
systems making the craft (I so want to call them
bikes, but they aren’t “bi” anything) unstable while
stationary, and with no dirt to put your feet down
on and balance, there’s a problem. They have a
model that folds out two grav-pads to increase
stability when stopped, but that’s just more grav
systems to power on a model that’s already having trouble with its current load capacity.
说过一次,我要再说一次:我恨这个名字,尤其还是天演起的,毕竟他们制造了其它古怪的产品。我不是什么清教徒,但这个名字让我有点不适。它戏仿了跨骑机车的名字,指竞速机车,因此你可以想见这个绰号代表了什么。私人单座交通工具,挤一挤或许可以再坐一个乘客——有多种外形和设计,模仿了当前型号的外形而不是功能。全都是重力驱动飞行器。但在这里,成功似乎有些捉摸不定。机体很难整合容纳动力源的外壳与一个人(或两个)的座位。更糟糕的是,重力驱动系统与现代的陀螺仪稳定系统配合不好,让机体(我多么希望把它们叫做单车,但它们不是“单”的)在静止状态下难以稳定,而当脚下没有泥土供你落脚支撑时,这会是个问题。他们有一个型号有两块展开的的重力板,用以提供停止时的稳定性,但这给本身就已经有装载能力问题的机型加上了更多需要动力的重力系统。
CROTCH ROCKER
HAND SPEED ACCEL BOD ARM PILOT SENS SEATS
6* 4* 2* 6 12 2 4 1/2
*The Speed and Accel are typically controlled by a governor system. When disengaged, these Attributes are 8 and
6 respectively.
> I want one. This is the kind of tech advancement the
shadows need to get their hands on. Three-dimensional
escape routes, individual upper-floor access, cross
country with no need for roads and not blasting along in a
t-bird. All I see is potential.
> Turbo Bunny
> Which is why we’ll be the last to have it. This stuff will hit
militaries, then corpsec, then the private sector. We might
gain some access at the corpsec level, but I can’t imagine
the size of the bullseye we’d get tagged with.
> Stone
> Don’t be so sure. Other than inmates, who aren’t likely
to be trusted to test this stuff out, runners are the next
level of deniable test dummies for the stuff the corps don’t
want to risk their own personnel on. Not saying they value
their personnel, just that training takes time, and if you
think it’s going to take a few dozen crashes before you can work all the basic bugs out, might as well crash some
shadowrunner who picked up his training ghost knows
where and will ride this thing for kicks. I wouldn’t be
surprised if some have already had the pleasure of taking
a trip to Africa and getting to play with some fun new toys
in the jungles of the Congo.
> Turbo Bunny
引用
摇胯者
操纵速度加速机体护甲自驾传感器座位
6*4*2*612241/2
*速度和加速通常由调度系统控制。断开后,属性分别是8和6。
译注:操纵的*大概是又催了。

引用
>我想要一台。这正是暗影需要弄到的那种高端技术。三维逃脱路径,独立高层接入,毋须道路和雷鸟开道就能穿越国境。我看到了大把可能性。
>Turbo Bunny
>正是为什么我们会是最后拿到的。这玩意会先到军队,然后是公司安保,之后到私人领域。我们或许能在公司安保层级弄到一些,但我无法想象我们身上的靶眼有多大。
>Stone
>别那么确定。除了犯人,而他们不可能被拿来测试这玩笑,狂奔者是最优先的可否认测试假人,公司不会愿意拿自己人冒险。不是说他们重视自己的人力,只是训练需要时间,而假如你认为需要几十次坠机才能消除基本错误,那不如挑那些鬼知道在哪训练的狂奔者开球。要是有人已经有幸去了非洲旅游,在刚果的森林里玩了些有趣的新玩具,我也不会惊讶。
>Turbo Bunny
主题: Re: 【SL】军用及未来武器 p50-74(进行中……
作者: NewAlbionDrone2018-08-14, 周二 18:54:13
HUMMINGBIRD
蜂鸟

I’ll still bet on the Sky Whale, but these models
might be a close second to market. There are several models, varying from small- to large-drone
size, that have the same power limitations as the
Crotch Rocker but don’t need to haul any extra
mass. At least not until they need to be outftted
with arms or sensors to serve an actual purpose
other than just floating around. To work out these
kinks and test ways to possibly make improvements for the other small craft, these things are
all over their African facility, along with numerous
reports from testing on Mars.
HUMMINGBIRD (SMALL)
HAND SPEED ACCEL BOD ARM PILOT SENS SEATS
5 3 2 4 2 3 3 —
HUMMINGBIRD (MEDIUM)
HAND SPEED ACCEL BOD ARM PILOT SENS SEATS
4 4 4 7 6 3 3 —
HUMMINGBIRD (LARGE)
HAND SPEED ACCEL BOD ARM PILOT SENS SEATS
4 5 3 10 8 3 3 —
我的赌注还押在天鲸上,但这些原型可能会紧接着投入市场。有好几种型号,从小型到大型无人机大小,都有和摇胯者一样的动力限制,但不需要安装额外质量。至少在它们不再是单纯四处漂浮而是需要装上武器或传感器以便完成实际目的之前。为了解决这些难题、测试用于其它小型飞行器的提升手段,这些玩意在非洲设施里到处都是,此外还有从火星来的大量测试报告。
引用
蜂鸟(小型)
操纵速度加速机体护甲自驾传感器座位
5324233-
引用
蜂鸟(中型)
操纵速度加速机体护甲自驾传感器座位
4447633-
引用
蜂鸟(大型)
操纵速度加速机体护甲自驾传感器座位
45310833-
引用
> Now this is where I don’t see the difference in current tech
versus what these things can do. We have plenty of flyers
of all sizes, and the systems they use work just fne. What
beneft do these grav-drones offer?
> Sounder
> Operation in space, for one. The specs point out that the
system functions as a drive not just within a planetary
gravitational feld, but also outside that feld. Other than
some small rocket models that SK, Evo, and Ares use for
their space operations, there aren’t a lot of drones capable
of space flight. If I’ve read the specs correctly, every one of
these things would be just as maneuverable in zero-G as
they are on Earth; in fact, they might be more so without
the additional gravity of Earth to contend with.
> Orbital DK
> That also means they can move between the two. The
same drone that is operating dirtside can move on up
or get moved on up without any issue. Versatility goes
a long way.
> Icarus
> Payload. They’re currently limited, but that won’t last long.
Once they settle the power consumption issues, these
things generate a feld that makes a one hundred-kilo
cannon move around like a one-kilo pistol.
> Beaker
> Ceiling. The vertical ceiling on most drones is limited by
their drive system, mass, and the density of the air around
them. Lift has to be generated in some way. This system
removes the concept of lift and therefore expands the
ceiling of flight for the drones, and all these other craft,
right out into space. Systems in the drone will have to be
designed for the other rigors of space, but it’s more of a
theoretical talk right here, not looking at some specifc
model. And as for other craft, well, they’d need some
way to protect the squishy beings inside them from
vacuum, cold, radiation, and a long list of other space
unpleasantries.
> Turbo Bunny
> Anyone wondering if all of this is really Evo and their
Monad minions developing tech, or have they found
something on Mars? Maybe this is all just reverse
engineering some alien tech. I still have pics from the Big
D’s will of some crazy stuff on Mars.
> Grinder
> And that wasn’t Plan 9. Or 10. What is this VPN coming to?
> Slamm-0!
>这里我就看不懂当前的技术和这些玩意有什么不同。我们有很多大小不一的飞行器了,它们用的系统运行良好。这些重力无人机能提供什么呢?
>Sounder
>一个是太空中的作业。说明指出用作动力的系统不仅仅能在行星重力场内运作,在重力场外也能。除了一些SK、天演还有阿瑞斯用于他们太空作业的小型火箭之外,没有多少无人机能进行太空飞行。如果我的理解是正确的,这些玩意中的每一个在零G下都能具备在地球上的机动性。事实上,机动性可能会更好,毕竟不需要抵消额外的地球重力。
>Orbital DK
>这也意味着它们能够在两者间移动。在灰面(dirtside)作业的同一种无人机能够毫无障碍地向上移动或被向上移开。多样性用处多多。
>Icarus
>载荷。现在还有限,但不会太久。只要他们解决了能源消耗问题,这些东西生成的力场就能让一百公斤的加农炮移动起来像只有一公斤的手枪。
>Beaker
>上升高度。大部分无人机的垂直高度受限于它们的推进系统、质量还有周围的空气密度。必须以某种方式产生升力。这个系统取消了升力的概念,从而提高了无人机,以及其它飞行器的最大飞行高度,能够直接升上太空。无人机的系统必须专门设计适应太空严苛的环境,但在这里只谈理论。对于其它飞行器来说,好吧,它们还需要一些方式保护它们内部那些湿乎乎的生物免遭真空、寒冷、辐射以及一长串其它太空烦恼的困扰。
>Turbo Bunny
>有人好奇所有这些技术真的是天演和他们的单子小弟发明的吗?还是他们在火星上找到了什么?也许这全都只是某些外星科技的逆向工程。我还有大D遗嘱里关于火星上疯狂事物的照片。
>Grinder
>不是Plan 9。也不是Plan 10。这VPN要变成啥样啦?
>Slamm-0!

SKYGUIDE
天导


With plans for a global launch of the Sprawl Wanderer in the ’80s, Evo had to develop a system
to manage all this new air traffc. For that, they’re
developing SkyGuide. Like GridGuide, and compatible to a certain degree (can you say espionage?), this system controls the guidance system
of these low-flying craft through what they call
SkyLanes. The system is currently being developed at their African facility, and boardroom
gossip has a plan for developing for a system in
several sprawls across Africa. The system apparently uses stacked rather than lateral lanes, approximately fve meters apart, and it has no component for large cargo craft. That could change,
but even a small grav-drive vehicle can haul a lot
of mass, though volume is a limitation.
为了在80到90年间启动全球蔓城游荡者的计划,天演必须开发一个管理这些全新空中交通形式的系统。为此天演开发了天导。和网域导航类似,并且在某些层面兼容(你能说是商业刺探吗?),这个系统通过他们称之为天空航道的东西控制低空飞行器。系统正在非洲设施内研发,董事会传出的流言提及在非洲的几个蔓城里研发该种系统。看起来这个系统使用堆叠式航道,而不是侧向平行航道,航道间隔约五米,大型货运飞行器不在其中。可能会改,但即使是小型重力推进载具也能运输不少重量,只是体积有限。
引用
> Another system to frag with! Yay!
> Slamm-0!
> While all that grav-drive stuff is all the rage for you guys
thinking about paydata targets, this is a much better
idea. Not every corp has the resources to develop these
grav systems, but they all have enough codemonkeys to
handle a system like this, and competing for contracts in
this arena will be far more lucrative around the world than
who can build and sell the most flying cars. GridGuide
started as a single corp, and now just about every corp
has a GridGuide-compatible system they put in place
under the GridGuide moniker.
> Icarus
> I was wondering why anyone had included this in
this data drop until you put that up there Icarus.
This isn’t something we can drive or shoot, but it’s
defnitely something we can steal and sell to make
some serious cash.
> Stone
>又多了个系统可以搞破坏了!耶!
>Slamm-0!
>虽然那些重力推进玩意会是你们这些一心想着有价数据的首选目标,但这才是更好的主意。不是每家公司都有足够资源开发重力系统,但他们都有很多代码猴子处理这类系统,而在这个竞技场上争夺各地的合同会比争先研发、销售飞行汽车赚得多。网域导航起初是一家公司,而现在几乎每家公司都在网域导航的名字下有自己的网域导航兼容系统。
>Icarus
>我在好奇,你说之前这份数据交流里怎么没别人提到。我们不能开也不能打,但确实能偷了再卖,赚几笔大钱。
>Stone
主题: Re: 【SL】军用及未来武器 p50-74(进行中……
作者: NewAlbionDrone2018-08-21, 周二 19:04:38
ANTI-GRAVITY/GRAVJACK GRENADE
反重力/高重力榴弹


Tough to fght when you can’t keep your footing
or when you suddenly feel like you weigh 500
kilos, and you’re not a troll linebacker. This unassuming little piece of weapon-tech creates a
feld of altered gravity. Those caught in the effect
fnd themselves suddenly weightless or fghting
against their abuptly crippling mass. The basics
of the tech involve a dispersion of microparticles
into the air followed by an energy discharge from
the core device. Each device works in both directions. The user selects which energy pulse will be
released when activated. The two biggest problems with these are materials and device timing.
The material used in the microparticles isn’t easy
to produce as it’s a combination of rare-earth
metals that are fnicky when interacting together.
As for functional issues, the microparticles need
time for dispersion but can’t get too far or the
pulse won’t jump properly. Too little dispersion
and the effects are too extreme for Evo’s design
purposes.
A-G/GRAVJACK GRENADE
DAM AP BLAST
— — 4m–10m
当你不能脚踏实地或者感觉自己有500公斤重并且不是巨魔后卫时,战斗会很艰难。这件不起眼的小型武器技术应用能创造出一个差异重力场。受影响者会突然变得轻飘飘,或者不得不和猛然间压倒自身的重量对抗。这项技术的基本原理包括将微粒子弥散至空气中,随后通过核心装置发射能量。每件装置可以双向运作。使用者选择激活时将施放那种能量脉冲。两个最主要的问题是材料和装置计时。微粒子的材料是地球上稀有物质的混合物,并且发生反应的条件十分严苛。而使用问题上,微粒子需要时间弥散但不能太过远离,否则脉冲不能恰当激发。弥散不足则产生对于天演设计目的来说过于极端的效果。
引用
反重力/高重力榴弹
伤害 AP 伤害半径
- - 4m-10m
引用
> I’ve seen one of these things in action. I had no idea what
I was seeing, though. I thought it was some kind of mass
levitate spell. Our slinger said there was no magic around,
but I thought maybe it was hidden. I don’t know mojo.
We were hitting a convoy running between Seattle and
Denver. We hadn’t backtracked the owners thoroughly
beforehand, because we didn’t have time. The defense
team started coming at us and all of a sudden we were
wheels up, in a black Universe that was defnitely not
designed for flight. The truck tumbled, and we were done
with our pursuit. I should have known something was
up when a few minutes later—while we were licking our
wounds and working on a ride, a cleanup team showed
up to secure the area. We got KO’d so they could lock
down the site.
> Grinder
> Field-testing is a frequent opportunity for runners to get
a glimpse at the future, but it’s also a chance for them to
get screwed by Mr. Johnson—or more accurately, the
mega behind them. The things we feld-test usually carry
failsafes and anti-tampers in order to prevent them from
being sold off, and they also help corps clean up a mess
in case their property winds up in the wrong hands. These
devices are especially dangerous, because a slight tweak
to the settings could leave a bunch of evidence smashed
into oblivion.
> Beaker
> I’m interested in the broad area effects of these devices.
When they detonate, what happens to random objects or
objects in motion? I want to see the feld-research data on
this stuff.
> Plan 9
> If I snag some data, I’ll pop it up here. This looks like a fun
toy to play with if we can get our hands on one. I’ll drop
everyone a PM if I manage to get something.
> Mika
>我见过一个这种东西使用。可我完全不知道看到了什么。我以为是某种群体漂浮术。我们的法师说周围没有魔法,但我以为可能是藏起来了。我不懂魔法。我们在西雅图和丹佛之间袭击了一支护送队伍。之前没有详细调查所有者是谁,因为没时间。防御力量开始攻击我们,然后我们突然飘了起来,飘在一个黑色的宇宙中,绝不是用来战斗的地方。卡车翻倒了,我们的追踪也被中止。几分钟之后,我该知道有什么不寻常的事发生了——当我们在舔伤口、想办法离开时,一队清理队伍出现,封锁了这片区域。我们被KO了因此他们能够封锁现场。
>Ginder
>实地测试经常是狂奔者能够一窥未来的机会,但也是他们被约翰森先生反咬一口的机会——或者更准确地说,被他们背后的超企。我们实地测试的东西通常附带失效安全和反篡改装置,以免他们被卖掉,同时还有利于公司在他们的财产落到了错误的人手里时清理后续。这些设备尤其危险,因为轻微地修改设定就可能会让证据炸得灰飞烟灭。
>Beaker
>我对这些设备的大范围效果感兴趣。它们引爆后,对随机的物品或者运动的物品有什么影响?我希望读到这玩意的实地研究数据。
>Plan 9
>如果能弄到些数据,我会发到这里。看起来是个好玩的东西——要是能弄到一个。成功搞到后我会给每个人PM。
>Mika

GRAVITY SHIELDING/ARMOR
重力盾牌/护甲


If you can manipulate gravity, you can manipulate a
pretty serious force for good or ill. This system was
originally designed as a deflection system for their
Star Ferry program. Its initial purpose was to keep
objects from hitting the ship while it flew through
space at ridiculous speeds. Evo couldn’t just let it
stop there, though. They’ve worked to miniaturize
everything they’ve designed in an effort to apply
it to personal tech, both for use with those on their
exodus ship and as a product for consumer consumption. This tech is a prime example of what allying with the Monads has done for Evo.
The system is designed to supplement standard armor with a narrow feld of repellent energy
that slows down any incoming object. It’s ineffective against any form of energy weapon, but standard ballistic ammo and all sorts of melee weapons face a decrease in their overall effciency. Like
many of the other systems discussed here, power
is an issue. On a starship, it’s easy to provide the
power, even on the massive scale it’s needed for
there. But even at the small scale that’s needed for
a coat, there’s a lot of energy. The current solution is a manual activation system that allows the
wearer to turn the effect on and off. An automated
system, connected to a sensor that detects incoming threats, is in the works but has proven fallible
in testing.
GRAVITY SHIELDING/ARMOR
ARMOR ARMOR RATING
GravArmor + Variable
Features: Power Cell (20)
Wireless: The Armor Rating can be changed with a Free
Action via DNI.
The Armor Rating of the device is determined by the
amount of power in use. For every Combat Turn the system
is active, it uses 1 point of power per each additional point of
Armor Rating. The system can recharge at a rate of 1 point of
power every ten minutes.
能操纵重力意味着你能操纵一种相当强的力,无论好坏。这个原本被设计用作星间渡轮的偏转系统。最初目的是让飞船在太空中以快得离谱的速度航行时不撞上其它物品。但天演没有止步于此。他们研究如何将所有设计的东西最小化以便用于个人,既用于出谷计划的飞船,也用于消费品。这项技术正是天演与单子联合的一个重要例子。
系统被设计为给普通护甲提供狭窄的反弹力场,能够减慢任何靠近的物品。它不能影响任何形式的能量武器,但普通的弹道子弹和所有近战武器的有效性都会被削弱。和在此讨论的许多其它系统一样,能源是问题。在飞船上,供能十分简单,哪怕飞船上的尺寸十分巨大。但对外套所需的小尺寸,则需要大量的能量。当前的解决方案是一个人工启动系统,允许穿戴者能够打开或关闭反弹效果。与传感器相连、能够探测危险的自动系统正在研究中,但测试显示它容易出错。
引用
重力盾牌/护甲
护甲护甲等级
重力护甲+变量
附带:电池(20)
无线:护甲等级能够通过DNI使用一个自由动作改变。
护甲等级由当前使用的能量决定。系统活动的每个战斗论,每一点额外护甲等级消耗一格电池。系统能够以每十分钟1格的速度充电。

引用
> I’m going to work for Evo. That’s it.
> Slamm-0!
> These are in feld-testing. I’m positive! There’s a crew
in Lagos decked out in long black coats that have been
rumored to be bulletproof. They’re building a bit of legend
around them that pulled my attention their way. I dug into
what kinds of things they’re doing, other than just being
bulletproof, and found they’re connected to a lot of ops
that would be benefcial to Evo’s bottom line.
> Hard Exit
> I’ve heard of the guys you’re talking about. I was in Lagos
a few days ago and the streets were buzzing with story
of one of them going down. Local footage showed the gunfght that took him down. It wasn’t a bullet, but an
incident with the coat. It collapsed inward and crushed the
guy wearing it.
> Kane
> These systems could, and should, and probably are,
being tested on vehicles of all sorts as a safety feature.
Not that corps are going to bother with that. Gotta fgure
out a military use frst.
> Orbital DK
>我要去天演上班。决定了。
>Slamm-0!
>这些在实地测试。我很确定!在拉各斯有一队人穿着黑色长外套,传说他们刀枪不入。他们收获了一点传奇名声,引起了我的注意。我发掘了一下他们在干什么,除了刀枪不入之外,我还发现他们和许多对天演基本盘有利的行动有关。
>Hard Exit
>我听说了你讲的这些家伙。几天前我在拉各斯,街上到处都在谈论他们中有一个倒下的故事。当地监视片段记录了将他干掉的枪战。不是子弹,而是外套出故障了。外套朝里塌陷把穿着它的家伙压碎了。
>Kane
>这些系统可以、应该,或许也正在被测试用作各类载具的安全措施。公司不会担心这些。得首先研究出军事用途。
>Orbital DK

引用
A-G/GRAVJACK GRENADE RULES
The A-G/GravJack is thrown like any other grenade but
requires one additional Simple Action (Free if the wireless is
activated) to prep the settings. There are four settings to adjust:
Detonation (Impact, Timed, or Wireless), Duration (1 to 4 Combat
Turns), Gravity Effect (Anti or Increased), and Blast Radius
(Between 4 meters and 10 meters; dome shaped). Once set, the
grenade is thrown using a standard Throwing Weapons attack
and detonates based on its settings.
Anti-Gravity: Immediate Agility (8) Test; Physical Test Dice
Pool Modifer of 8 – hits; Disorientation (Duration + 2 Combat
Rounds); leaving the feld requires an Agility (8 + Meters to edge)
Extended Test.
Heavy Gravity: Immediate Strength (8) test; Physical Test Dice
Pool Modifer of 8 – hits; Knocked prone (Duration; Lift/Carry (6) Test
to stand); leaving the feld requires a Strength (8 + meters to edge)
Extended Test.
Vehicles: A vehicle targeted by either must resist the damage
of a Crash immediately. The driver must also make an appropriate
Piloting (6) test or lose control of the vehicle.
Glitch and Critical Glitch Effects: A glitch means the particle
dispersion occurred before throwing it, and the user is affected by
the desired effect. A critical glitch results in an overly dense feld
hitting the area of effect with crushing levels of gravity. Using half
the blast radius setting, everyone in the adjusted blast radius must
resist 18P damage at –8AP.
反重力/高重力榴弹规则
反重力/高重力榴弹和其它榴弹一样投掷,但需要一个额外的简单动作(开启无线则为自由)准备设定。需要调整四个设定:爆炸方式(接触、定时或无线),持续时间(1至4个战斗轮),重力效果(反重力或高重力),以及爆炸范围(4米至10米之间,锥形。)设定完成后,同普通投掷武器攻击,并基于设定引爆。
反重力:立刻敏捷(8)检定,肉体检定骰池调整值8-成功;迷惑(持续时间+2战斗轮);离开力场区域需要敏捷(8+距离边缘的距离)延续检定。
高重力:立刻力量(8)检定,肉体检定骰池调整值8-成功;被击倒(持续时间;站立要提拉/负重(6)检定);离开力场区域需要力量(8+距离边缘的距离)延续检定。
载具:被任何一种方式命中的载具必须立刻抵抗撞车伤害。驾驶者还必须进行合适的驾驶(6)检定否则载具失控。
失误和严重失误效果:失误意味着粒子在投掷前弥散,使用者受到设定效果的影响。严重失误的结果是受影响区域的粒子浓度过高,带来了粉碎性的重力。使用设定爆炸半径的一半,所有在减半后爆炸半径内的人必须抵抗18P伤害,AP-8.
主题: Re: 【SL】军用及未来武器 p50-74(进行中……
作者: NewAlbionDrone2018-09-03, 周一 23:46:58
PERSONAL GRAVITY DEVICES
个人重力设备


These are similar in function to the grenades they
designed but are intended to function on a slightly smaller and more personal scale. The design
has two primary functional setting: Lighten and
Lockdown. The device emits a narrow feld that
alters local gravitational effects. Its primary design purpose was to help exploration of distant
worlds, adjusting the local gravity to match that
needed for metahuman comfort. Within the base
gravity of Earth, it has some other alternate areas
of potential effect. On the Lighten setting, it reduces the local effects of gravity, allowing faster
climbing, faster movement, and further jumping.
Switched to Lockdown, it increases local gravity, anchoring its user in place, or as currently
planned by Evo, locking them in a single spot, because again, like the A-G/GravJack grenade, the
device has multiple settings to vary the strength
of the feld.
这些和他们设计的榴弹相似,但目的是用于更小、更个人的场合。该设计有两种主要功能配置:减重和增重。该设备会发射一个狭窄的场,能够影响局部重力作用。它的主要设计目的是用于探索远方世界,调整当地重力以适应泛人类的舒适需求。在地球的重力基础上,它还有别的可能应用领域。在减重模式下,它会降低局部重力作用,能够爬得更快、动得更快、跳得更远。
切换至增重模式,它会增加局部重力,将使用者锚定在原地,或按照天演当前的计划,将使用者锁在特定一个点,因为就像反重力/高重力榴弹,该设备有多种设置提供不同的场强度。
> Oh yeah! These are going to create the next amazing
sport. Imagine running up walls! Leaping over other
players! Sprinting at cheetah speeds! Someone want to
join me in hacking Evo and planting a proposal for a new
sports league with these?
> Slamm-0!
> I know plenty of people who can already run up walls.
> Mika
> Don’t we need some rules for the game frst?
> Turbo Bunny
> Nah. Corps will fgure that out later. We need support and
some idea men pushing it. Maybe drop it on Horizon, get
them to go after the data from Evo.
> Slamm-0!
> I wonder how large the feld is. Is it possible to carry
another person? Does that cause issues? Man, all this
prototype tech leaves me with a ton of questions.
> Beaker
引用
>哦耶!这些东西将产生下一个超棒的运动。想象一下墙面飞奔!跃过其他选手!跑得快过猎豹!有人想和我一下黑进天演放一份用这些玩意的体育联赛企划吗?
>Slamm-0!
>我知道很多人已经能在墙上跑了。
>Mika
>不该先来点规则吗?
>Turbo Bunny
>不。公司之后会解决的。我们需要支持和有点子的人来推动它。或者放到地平线,让那个他们去找天演的数据。
>Slamm-0!
>我好奇的是场有多大。可能抬起另一个人吗?会有问题吗?哎,这些原型技术全都给了我成吨的问题。
>Beaker

引用
PGD POWER USE
The PGD uses one point of power per level of use per
Combat Turn on the Lighten settings, and one point per level
per minute on the Lockdown setting. The basic power cell for
the device has 10 points of power and takes 10 minutes per
point to recharge.
Lighten: Each level in use provides a virtual increase
to the user’s Strength and Agility for determining their rate
of movement, as well as their dice pool for Running tests,
Climbing tests, and Jumping tests.
Lockdown: Each level in use provides a virtual decrease
to the user’s Strength and Agility for determining their rate
of movement. An Agility or Strength of 0 means they are
immobilized and incapable of moving.
PGD能量使用
减重设定的PGD每战斗轮,每等级消耗一点能量,增重设定下每分钟每等级消耗一点能量。该设备的基础能量包有十点能量,每点需要十分钟充电。
减重:使用中的每等级给使用者的力量和敏捷提供一点虚拟加值,用于确定移动速度,以及奔跑检定、攀爬检定和跳跃检定的骰池。
增重:使用中的每等级给使用者的力量和敏捷提供一点虚拟减值,用于确定移动速度。敏捷或力量为0意味着他们被固定且无法移动。

MAG ROUNDS
磁力弹

I found the specs on these, but unless they do some
serious construction design changes or build locations specifcally for use with these rounds, I don’t
see a big reason to use them. In general, these bullets are made with a specialized magnetic alloy that
reacts with the construction material used on the
craft the Monads are building. Their magnetic properties interact with the properties of the hull material to stop the bullet with minimal damage. They
even leave the slug intact, making them reusable.
The goal is to avoid hull breaches while still being
able to defend the ship with deadly ranged weapons. Basic ballistic analysis indicates the rounds
have similar flight properties to their standard ball
ammunition counterparts, but the additional mass
of the material they’re constructed from gives
them a slightly harder impact, so their ability to be
stopped by a specifc construction material is not
the only thing that makes them special, though the
cost based on material availability will likely be prohibitive once they hit the market.
MAG ROUNDS
DV AP
+2 +2
Note: These rounds ignore all bonuses provided by Grav
Armor and cancel Personal Grav Devices and grav felds for
grav drive vehicles.

我找到了这些东西的参数,但除非他们彻底改变了结构设计,又或者建造了专门使用这些弹药的地点,否则我想不出非要用它们的理由。总的来说,这些子弹使用一种特殊的磁性合金制造,能与单子用于建造飞船的结构材料相互作用。它们的磁性与外壳材料作用,能够以最小的伤害停下子弹。它们甚至能让弹头完好无损,也即是可以回收利用。
它的目的是避免船体破裂的同时保证了防御飞船的致命远程武器。基础弹道分析指出这些子弹和同种的普通球形弹药有相似的飞行特性,但制造这些子弹的额外材料质量赋予了稍微增大的冲击性,因此它们的特殊之处不仅是能够被特定的结构材料停止,但由于材料可获得性带来的价格很可能在它们初入市场就变得过于高昂。
引用
磁力弹
DV AP
+2 +2
注:这些子弹无视所有重力护甲的加值,并且能消除个人重力设备和重力推进载具的重力场。
> Reading through the data makes me think our illustrious
author may be wrong. It looks like these things have a
second beneft. The magnetic properties of the material
they’re made of completely negates the effects of a gravfeld. All that flight tech and armor they’re talking about
above is useless against these things. A couple wellplaced shots on a grav vehicle, and down it goes as its
grav-feld fails.
> Orbital DK
> Seems about right. Develop the two techs in conjunction.
What I found most interesting were the counter tactics.
The data showed the rounds began to slow signifcantly
when still thirty centimeters from the walls. Fighting
with your back against the wall might help reduce the
round’s effectiveness.
> Icarus
> Cuts mobility, though. You’re forced to move along the
walls. And with only thirty centimeters, you’ve got to
stay flat.
> Stone
> That, and there are plenty of areas on a ship like this
that are built out from the hull to make them look less
utilitarian. A hole in some molded plastic isn’t their
concern, and the hull may be ten or twenty centimeters,
or even more, behind that. If for some reason you fnd
yourself in a place with these bullets flying at you and
you’re on a spaceship near the outer hull, go ahead and
give that move a try, then report back to the rest of us.
> Hard Exit
> Having some level of unique magnetic properties might
allow for some other differing effects once more research
is done. A magnetic feld and some level of rotational
control might even allow for the mythical curving bullet.
> The Smiling Bandit
引用
>读完数据后让我认为我们伟大的作者可能错了。似乎这些东西还有第二层优点。制造材料的磁力特性能完全无视重力场的影响。面对这些东西,他们谈到的所有飞行技术和护甲都毫无抵抗之力。几发子弹打在精心选取的重力载具位置上,载具就随着重力场失效一落千尺。
>Orbital DK
>似乎是对的。两种技术同时研发的后果。我觉得最有趣的是应对策略。数据显示这些子弹在离墙还有30厘米时就会有显著减速。靠墙战斗或许能有助减小子弹的效果。
>Icarus
>但削减了机动性。你被迫沿墙移动。而且只有三十厘米,你得贴平了。
>Stone
>这一点,以及这种船上有许多区域建得远离船体这点,让它们看起来不那么实用。某些塑料上打一个洞不是他们关心的,背后的船体可能距离有十或者二十厘米,甚至更多。如果你因为某种原因发现自己在太空船靠近外船体的位置、这种子弹朝你飞来,尽管尝试这种动作吧,然后回来报告给我们其他人。
>Hard Exit
>更多研究完成后,具有一定特殊的磁力特性或许有别的不同效果。磁力场再加上一定的自旋控制甚至或许能产生神秘的拐弯子弹。
>The Smiling Bandit

主题: Re: 【SL】军用及未来武器 p50-74(进行中……
作者: NewAlbionDrone2018-09-18, 周二 23:23:25
PUNCHER GUNS
穿孔枪


Imagine the unholy offspring of the amazing
Thunderstruck after a wild night of cavorting with
a Vindicator that loves hot loads. That’s a Puncher Mini, named not for its size but for the fact
that it’s a minigun, the classic multi-barreled ultra-high fring rate beast that can blow off more
rounds in a second than most modern ARs have
in a drum mag. It’s not the only style of Puncher,
but it’s defnitely the wildest. The weapons were
designed by YNT and Roskosmos, along with
some assistance (read: Monads), and they were
intended as a space weapon capable of creating
a breach in the hull of an opposing vessel. As with
all things they’ve worked on lately, they worked
to miniaturize and personalize in order to add to
their potential proft.
想象一下美妙的“震撼”和一把爱好热火药的“辩护者”在一夜狂野放荡之后产下的私生子。这就是轻穿孔枪,轻不是因为它的重量而是因为它是把轻机枪,经典的多枪管超高射速猛兽,能在一秒内射出比大多数现代AR整个弹鼓还要多的子弹。这不是穿孔枪的唯一特点,但无疑是最疯狂的。这种武器由YNY和俄罗斯宇航(Roskomsmos)设计,得到了一些协助(读作:单子),它们的目的是作为一种能够在敌方船身上开口的武器。和他们最近正在研发的所有东西一样,他们致力于小型化、个人化,以便增加未来的收益。
The basic principle behind these next-gen frearms is a multiple-energy-source projectile. The
Punchers use a chemical load for initial acceleration but are then passed through a magnetic chamber that creates the speed for these ultra-high-velocity projectiles. They feature remarkable penetration, but due to the extreme velocities
have a tendency to over-penetrate targets, risking
unwanted collateral damage. Weapons of this nature have been around for quite a while, but handheld versions have been an arms fantasy.
But that fantasy is soon to be a reality. Functional versions are being tested by YNT. They aren’t pretty to look at right now, but they get the
job done. Each one currently requires three specialized elements to fre. The rounds are made
from a proprietary alloy (element number one),
and each weapon has its own specialized energy
and propellant cells (elements two and three). The
energy cells provide power for the electromagnetic accelerator system, which is currently quite
the power hog, while the propellant cell is flled
with another proprietary mixture. The biggest limitation on getting these smaller is the energy cell.
The biggest limitation in making these affordable
and mass-producing them is the ammunition. The
material it’s made of isn’t easy to produce.
With the exception of when they are being
tested, the four primary components of these
arms—gun, energy cell, propellant cell, and ammunition—are rarely in the same place. In order
to minimize the threat of a single act of corporate
espionage acquiring data and samples of all four
parts, their research and production facilities are
kept distant and top secret. From what I understand of the feld-test models, every one is ftted
with a self-destruct mechanism linked to a series
of data points. If any of those points fails, a small
charge inside the propellant cell detonates, creating quite the explosion.
这些新一代枪械的基本原理是一个多能源投射方式。穿孔枪使用化学弹药提供初始加速,之后穿过一个磁力腔,产生超高速的子弹。它们具有极强的穿透性,但极端的速度容易过度击穿物体,有造成不必要附带伤害的风险。这种性质的武器已近出现了一段时间,但手持版本则一直是个武器幻想。这个幻想很快就要成为现实。实用原型现正在YNT接受测试。现在看起来还不太美观,但能够完成工作。当前的每把枪都需要三种特殊的要素才能开火。子弹由专利合金制成(要素一),每把武器都有自己独特的能量和推进电池(要素二和要素三)。能量电池为电磁加速系统供能,当前它需要相当巨大的能量,而推进电池则充满了另一种专利材料混合物。将武器小型化的最大限制是能量电池。
让它们变得可负担、可大规模生产的最大限制是这些弹药。用于制造的材料不易生产。以它们正在被测试的预期目标来看,这种武器的四个主要组成部分——枪体、能量电池、推进电池以及弹药——很少出现在同一地点。为了降低所有四个部分的数据和样本被单次公司间谍活动获取的危险,他们的研究和生产设施互相距离很远,并且是最高机密。就我对这些实地测试模型的理解,每件都配置了数据点。一旦其中任意一个点失效,推进电池内的小型炸药就会引爆,将引发不小的爆炸。
引用
PUNCHER PISTOL
ACC DV AP MODE RC AMMO
5 5P –15 SS — 4
Note: Range (0-5, 5-10, 10-25, 25-500), Concealability 0
PUNCHER RIFLE
ACC DV AP MODE RC AMMO
7 7P –18 SS 1 8
Note: Range (0-5, 5-25, 25-50, 50-1000*)
PUNCHER LONG RIFLE
ACC DV AP MODE RC AMMO
8 9P –18 SS 1 6
Note: Range (0-5, 5-25, 25-50, 50-5000*)
PUNCHER MINI
ACC DV AP MODE RC AMMO
4 8P –15 BF/FA 2 100
Note: Range (0-5, 5-10, 10-25, 25-500)
Any range beyond 500 meters requires Vision Magnifcation.
Note: Overpenetration rules are simple. If the gamemaster wants to make life messier or more problematic by the
bullets traveling through their target and into something,
someone, someplace, etc. behind them, go for it. It’s your
story, make it interesting.
引用
穿孔手枪
精度 DV AP 模式 RC 弹量
55P-15SS-4
注:射程(0-5,5-10,10-25,25-500),隐匿性0
引用
穿孔步枪
精度DVAP模式RC弹量
77P-18SS18
注:射程(0-5,5-25,25-50,50-1000*)
引用
长管穿孔步枪
精度DVAP模式RC弹量
89P-18SS16
注:射程(0-5,5-25,25-50,50-5000*)
引用
穿孔机枪
精度DVAP模式RC弹量
48P-15BF/FA2100
注:射程(0-5,5-10,10-25,25-500)
*任何超过500米的射程需要视觉放大。
注:过度穿透规则很简单。如果GM想让子弹穿透他们的目标打到背后的某物、某人、某地之类,让生活变得更混乱、更艰难,做就是了。这是你的故事,有趣就好。
引用
> With the right set of skills behind this kind of weapon, the
concept of one shot, one kill might get outdone.
> Stone
> Anyone really wish that Evo would stop playing with their
new friends and just let them get the hell out of Dodge?
I’m sure this isn’t the only drek they’ve helped them
develop, and the longer they’re here developing this kind
of tech, the more likely they are to just up and decide they
want to use it and stick around.
> Bull
> With specialized alloys and chemical propellants, these
things aren’t practical for any kind of extended warfare.
Supplies of this nature would be too easy to target, and
all it takes is cutting off one of the components and their
forces are left with strange-looking clubs.
> Picador
> That’s if they need extended warfare. The Monads easily
hid among us for years. The only reason the public got
wind was because they announced themselves. They
could still be infltrated into every major corp, government,
and military in the world, just waiting for that moment.
> Grinder
> Again, who brought in the new Plan 9?
> Slamm-0!
> Not all of them. Monads don’t do well with Infected.
Asamando should be safe.
> Red
> Using the phrase “Asamando should be safe” pretty much
guarantees we’re all completely fragged if this occurs.
> Bull
>凭着使用这种武器的正确技能需求,“一击必杀”的概念或许会被超越。
>Stone
>有人真的希望天演会停止和新伙伴玩耍、让他们滚出去吗?我相信这不是唯一他们帮忙开发的垃圾,他们花越长时间开发这类技术,就越有可能决定留下来用这玩意。
>Bull
>特殊合金和化学推进,这些东西不能应用在任何长期战争中。这类物质的供给处太容易成为目标,只要切掉一种组分的供给,他们的军队就只剩下样子奇怪的棍子。
>Picador
>这是他们需要长期战争的情况。单子轻易地在我们中间隐藏了好几年。公众知晓的唯一原因是他们自己公开承认。他们可能还潜伏在世界上所有大公司、政府、军队里,等待时机。
>Grinder
>再问一次,谁把新Plan 9带进来的?
>Slamm-0!
>不是所有。单子对被感染者效果不好。阿萨满多应该是安全的。
>Red
>使用“阿萨满多应该是安全的”这个说法几乎就确定了如果这种事情发生,我们全完了。
>Bull   
      

NERVE GUNS
神经枪


These puppies are like a question hidden in a
mystery, wrapped in an enigma, and covered in
delicious deviousness. I couldn’t make heads or
tails of the tech they’re using to make these work.
Seems someone with an understanding of both
advanced engineering and biology will have to
come forward and explain what causes the “disruption of bioresonant connectivity resulting in
localized nerve signal degradation or cessation”
from the reports. I get that it limits nerve signals,
but how, I got no clue. The weapon is designed
to induce localized paralysis in a target. Despite
what most people would think, localized paralysis isn’t exactly a death sentence, and in a lot of
cases it’s not even going to slow someone down.
The reports that came with this fle indicated virtually zero effect when these weapons were used
with basic shooting principles. Hits on center mass
cause some minor muscle failure, and grazing
hits to every other appendage showed much the
same. Where these weapons are best utilized is
the hands of a precision shooter, targeting specifc
locations. Opponents are rendered unable to handle their frearms or weapons properly when hit
in the hand. A precise shot at two different areas
of the spine result in lower-extremity paralysis and
full-body paralysis, respectively. A targeted heart
shot can cause the target’s heart to temporarily
stop beating, but the depth of the target makes the
shot exceptionally diffcult. Hits to the eyes and ears cause blindness and deafness. Targeted areas
of the brain can interrupt motor function, speech,
rational thought, self-control, and a myriad of other conditions, most non-lethal. These weapons
have a remarkable level of non-lethal effectiveness but require advanced training to utilize.
这些可爱的小狗就像一个藏在神秘里、裹在谜团中,再用美味的虚幻复盖的问题。我无法理解他们用来让这东西工作的技术。看来得有一位同时了解高等工程学和生物学的人出来解释一下什么导致了报告里说的“生物共鸣连接性紊乱诱发局部神经信号衰退或中断”。我理解是它限制了神经信号,但如何做到的,我毫无头绪。这件武器被设计为引发目标局部麻痹。虽然许多人不这么想,但局部麻痹并不意味着死刑,许多情况下甚至不能让人减速。
文件附带的报告显示以普通射击标准使用这些武器时效果几乎为零。命中躯干会导致轻微肌肉失效,擦中肢体显示几乎相同的效果。这种武器在瞄准特定部位的精准射手手上才能得到最大利用。被击中手,对手将无法正常操作枪械或武器。精确命中脊柱两个不同位置会分别导致下肢麻痹和全全身麻痹,命中心脏会导致目标心脏暂时停止,但目标的厚度让这种射击尤其困难。命中眼睛和耳朵导致目盲和耳聋。命中大脑的不同区域会中断运动供能、语言、理性思维、自我控制以及诸多其它情况,大多是非致命的。这些武器有显著的非致命有效性,但要求进阶训练才能使用。
引用
NERVE PISTOL
ACC DV AP MODE RC AMMO
6** ** SA — 5(c) 4
Note: Range (0-5, 5-10, 10-20, 20-50)
NERVE RIFLE
ACC DV AP MODE RC AMMO
6 8** ** SA — 10(c)
Note: Range (0-10, 10-20, 20-50, 50-150)
NERVE LONG RIFLE
ACC DV AP MODE RC AMMO
6 10** ** SA — 5(c)
Note: Range (0-10, 10-25, 25-75, 75-250)
**The weapon has no damage or AP. Using this weapon
requires the use of the Specifc Target Called Shot rules from
p. 112, Run & Gun. All hits automatically cause all non-damaging secondary effects. When DV is called for, use the
fgures provided. All Stunned and Nauseous effects have a
threshold equal to the DV of the nerve weapon. All hits also
paralyze a location. To determine the extent of paralysis, roll
Body or Agility versus a threshold equal to the DV. Location is
paralyzed for a period of (DV – hits) Combat Turns.
These weapons have no effect on cyberlimbs.
引用
神经手枪
精度DVAP模式RC弹量
6****SA-5(c)4
46****SA-5(c)
注:射程(0-5,5-10,10-20,20-50)
译注:第二行为明显有问题的原文,第三行为译者修正
引用
神经步枪
精度DVAP模式RC弹量
68****SA-10(c)
注:射程(0-10,10-20,20-50,50-150)

引用
长管神经步枪
精度DVAP模式RC弹量
610****SA-5(c)
注: 射程(0-10, 10-25, 25-75, 75-250)
**该武器没有伤害和AP。使用这种武器要求使用R&G p112的特殊目标要害攻击规则。所有命中自动导致非伤害次级效果。需要DV时,使用表格提提供的数字。所有晕眩和恶心效果的阈值等于该神经武器的DV。所有命中同时麻痹一个部位。确定麻痹效果时,投体质或敏捷,阈值等于DV。该部位被麻痹(DV-成功数)战斗论。
该武器对赛博义肢无效。

引用
> Would this qualify for the payout in Dunkelzahn’s will that
talked about a non-lethal weapon?
> Grinder
> First off, around here we call him Big D. Secondly, I looked
over the report and the various designs offer differing
ranges but without a skilled shooter, none of them match
the one-hundred-meter requirements for the non-lethal
arms in Big D’s will. They certainly do the trick with a
skilled shooter, but in the hands of an average riot cop,
they’re not going to be much use.
> Hard Exit
> Evo is already soliciting these things to Ares and Lone Star
for their penal operations. According to my source, they’ve
already done live demonstrations and are just looking for
initial order sizes before they start their production run.
Expect to see them on the streets before too long.
> Stone
> I wonder if this is the same tech I heard about from a pal
who had a scuffle with CrashCart. It wasn’t a gun, though.
They tossed a grenade, and after it popped, three of their
guys dropped. After they recovered they described the
sensation as being paralyzed, but not completely. There
were still parts of their body they could feel, but enough
intervening points had been hit that they just dropped.
Maybe there’s already a grenade version of this tech.
And let me remind everyone that CrashCart is an Evo
subsidiary.
> Sounder
> Seems feasible but risky. The system doesn’t have a good
range-inhibiting method. I guess they could make the
pulses small enough and give them a wide spread, but
that seems like it decreases the likelihood it would hit an
important spot.
> Beaker
> Hypothesizing about hypothetical weapons. That’s why I
love this place.
> Slamm-0!
>这个会满足黑牙遗嘱里非致命武器的要求吗?
>Grinder
>首先,这里我们把他叫做大D。其次,我看过整个报告,不同设计提供了不同的射程,但缺乏熟练射手的情况下,它们都不符合大D遗嘱里非致命武器的一百米要求。熟练射手的确能拿它们玩花样,但在普通防爆警察手中,它们没多大用处。
>Hard Exit
>天演已经向阿瑞斯和孤星的刑事行动推销这些玩意了。根据我的消息来源,他们已经完成了现场展示,正等着首次订单数量好开始生产。准备好不久后在街上看见他们吧。
>Stone
>我好奇这是否是我从一个和CrashCart有次冲突的朋友那里听到的同一个技术。但那不是枪。他们扔了个榴弹,爆炸后,他们有三个家伙倒地了。恢复后,他们描述那种感觉像是被麻痹了,但不是完全麻痹。他们还能感觉到身体的一些部分,但有足够连接部分被命中让他们直接倒地。或许这个技术已经有了榴弹版本。我要提醒各位CrashCart是天演的子公司。
>Sounder
>看起来可行但有点冒险。这个系统没有良好的有限射程使用方法。我猜他们能让冲击足够小、散布更广,但这似乎会降低命中重要部位的可能性。
>Beaker
>对假想武器提出假想。这就是我为什么热爱这地方。
>Slamm-0!
主题: Re: 【SL】军用及未来武器 p50-74(进行中……
作者: NewAlbionDrone2018-09-30, 周日 21:14:57
NAUSEA GUN
恶心枪

While the Monads have little issue with stealing
a person’s body, and thus their life, they seem to
be developing a lot of non-lethal tech within Evo.
This weapon’s primary function is to induce vomiting and disorientation in its target. Similar to the
nerve guns, it has limited use in the hands of an
unskilled shooter. The rounds only have an effect when they impact the abdomen or the head,
though they can hit anywhere in either region
and are not impeded by most armors.
The nausea weapons utilize some of the grav
technology to create a basketball-sized feld of
gravity cancellation around the round after impact. When it hits the head, the round causes the
balance centers of the ear to fail, causing disorientation and dizziness, with the potential for nausea
if the target is prone to motion-induced regurgitation. When a round hits the abdomen, the feld
affects the contents of the stomach. The false
sensory input gathered by the stomach usually
induces vomiting, but other effects such as stomach cramping and bowel ruptures have occurred
in rare cases.
As you can see from the initial specs, the design for this was a single weapon about the size
of a shotgun, but later reports indicate the rounds
being modifed and used in every category of
fIrearms, as well as some design suggestions by
one of their more anachronistic researchers for
an arrowhead. Differing rounds seem to allow for
differing strengths to the feld, though the feld
size listed only varies within normal standard radius ranges of 12.0 to 13.2 centimeters. The initial
weapon design has the advantage of the strongest feld strength, but it lacks the versatility and
potential range of some of the rounds built from
standard munitions.
虽然单子毫不在乎偷窃他人的身体,以及生命,他们似乎在天演内研发了许多非致命武器。该武器的主要功能是引发目标呕吐和迷惑。与神经枪类似,它在不专业射手手中用处不大。子弹只能在击中腹部或头部时起效,但它们能够击中两种中任一区域,并且不会被大部分护甲阻挡。
恶心武器应用了某些重力技术,在命中在子弹周围产生一个篮球体积的消除重力场。击中头部时,子弹引起耳部的平衡中枢失效,引发迷惑和头晕,若目标易发生运动导致的血液回流,还可能导致恶心。当子弹击中腹部后,场会影响腹部器官。腹部接收的错误感官输入通常会导致呕吐,但罕见情况下也会发生腹部痉挛和肠道破裂。
正如你们在初始参数里看到的,该设计是一把霰弹枪大小的武器,但后续报告显示子弹得到了改良,并被应用在所有枪械类别上,其中包括一位较过时的研究员提出的将弹头换成箭头形。不同子弹似乎能提供不同强度的场,但列出的场尺寸标准半径范围是12.0至13.2厘米。最初的武器设计具有最强的场强度,但欠缺多样性以及某些由标准弹药制作的子弹的射程。
引用
NAUSEA GUN
ACC DV AP MODE RC AMMO
5 * * SA — 10(m)
Note: Range (0-5, 5-10, 10-20, 20-50)
*Resistance threshold is 10
恶心枪
精度DVAP模式RC弹量
5**SA-10(m)
注:射程(0-5,5-10,10-20,20-50)
*抵抗阈值是10

引用
> I just want to state that not all Monads are happy that they
took someone else’s body.
> Plan 10
> I just want to point out that non-lethal tech leaves a living
host to be overwritten by an AI’s code. And Plan 10, feel
free to send any of those not happy about being written
over someone to me. I’ll gladly help them get the frag out.
> Butch
> Can you do that, Butch?
> /dev/grrl
> PM me.
> Butch
> Another decent tech for non-lethal weaponry, limited
by access to resources and requiring a highly skilled
shooter. The same shooter could just kneecap someone
to put them out of the fght. Sure, the risk for permanent
damage is higher, but it’s still non-lethal and doesn’t
require swapping mags.
> Hard Exit
> Anyone notice the serious ballistics issues in standard
ammo? The accuracy takes a major nosedive at distances.
I’d say shooter error, but it seems to be something more.
> Grinder
> The MetaErgonomics offces in St. Louis have supposedly
been testing these. Their security force has been rumored
to use them extensively. Plenty of other sites may be
testing them as well, but this is the only one I’ve got
confrmed reports from.
> Plan 9
>我只是想说不是所有单子都乐意占据某人的身体。
>Plan 10
>我只是想指出非致命技术能留下活体宿主以待AI代码重写。还有Plan 10,请不要客气把任何不愿意被重写进某人身体的家伙送到我这里。我会很乐意让他们滚出去。
>BUtch
>你能做到吗,Butch?
>dev/grrl
>PM我。
>Butch
>又一合格的非致命武器技术,受限于资源,要求技艺高超的射手。同样的枪手完全可以打对手膝盖让其脱离战斗。当然,永久性伤害的风险更高,但也是非致命,并且无需换弹夹。
>Hard Exit
>有人注意到标准弹药严重的弹道问题吗?远距的准度降低明显。我会说是射手的失误,但看起来是别的原因。
>圣路易斯的泛人体工学办公室据说正在测试这些东西。传言他们安保部队广泛使用这种武器。或许还有许多别的地点也在测试,但这是唯一一个我收到确认报告的。
>Plan 9

NAUSEA AMMO
This comes in varieties that ft Heavy Pistols, SMGs, Sport
and Assault Rifles, and Shotguns. Each round type offers a
different threshold for resisting the Nausea and Disorientation
effects with Body + Willpower: Pistols and SMG (4), Rifles (6),
Shotguns (8). The difference between the threshold and the
hits acts as a negative dice pool modifer for the Disorientation
effect. The threshold is the Power for determining Nausea.
Using this weapon or ammo requires the use of the Specifc
Target Called Shot rules to target the Head (–6) or Gut (–6); see
p. 112, Run & Gun.
The rounds aren’t very stable in flight. Apply a –1 dice pool
modifer for every 10 meters between the frer and the target.
These rounds are useless against anyone using other grav
tech, including armor, personal devices, or being inside or next
to an operating grav vehicle.
恶心弹
它们总类繁多,可以适合重型手枪、SMG、运动步枪和突击步枪,以及霰弹枪。使用体质+意志抵抗恶心和迷惑效果,每种子弹提供不同的阈值:手枪和SMG(4)、步枪(6)、霰弹(8)。阈值和成功数之差作为迷惑效果的负DP调整值。阈值为恶心的强度。该武器或弹药要求使用瞄准头部(-6)或腹部(-6)的特殊要害攻击规则,见R&G P112。
这些子弹飞行不稳定。枪手和目标之间每距离10米承受-1DP调整值。它们对使用了任何其它重力技术的目标无效,包括护甲、个人设备,或位于/靠近一台使用中的重力载具。

PLASMA WEAPONS
等离子武器

This is some truly science-fction, wave-of-thefuture-type stuff. The concept of plasma weapons has been part of space stories for generations, and while I found abundant technical data,
I didn’t manage to see any signs that this tech is
currently being tested here. From reports and the
basic data, it looks like work is mainly occurring
on Mars and in space. Seems plasma is easier to
achieve in a vacuum, and Mars has a lot less risk
of corporate espionage right now.
I’m not going to bother diving into the science—plenty of Matrix sites can explain that to
you. I’m better off pointing out that the specs fle
is partially corrupted, and thus I can’t be sure this
project is real. I know there are tons of reports on
testing, but all that could easily be faked in order
to throw off spies. Evo has a signifcant advantage
that they’ve been using extensively, but it doesn’t
really seem possible that the Monads could have
jumped them this far ahead in this short of a timespan. It’s defnitely an area with major potential for
several other megas, with Ares at the top of the
list. Every one of them could beneft if they’re the
frst to offer this next-generation weaponry.

这个可是真正的科幻、未来武器。等离子武器的概念常见于好几代人的太空故事,并且尽管找到了大量技术数据,我没能发现这种技术在这测试和痕迹。根据报告和基本数据,似乎大部分在火星和太空。似乎等离子更容易在真空中实现,而火星现在的公司窃密风险小了不少。
我不会费神讲解科学——大把矩阵站点能为你解释。我最好还是指出这些参数文件有部分损毁,因此无法确定这个计划是真的。我知道有成吨的测试报告,但那些很容易伪造,只是用来引开间谍。天演有着明显优势,该优势一直得到广泛应用,但单子能在如此短的时间内有如此跨越还是不大可能。其它几家超企绝对在该领域更有可能,阿瑞斯名列前茅。他们中的每一个都从首先推出这一次世代武器中获益。
引用
PLASMA PISTOL
ACC DV AP MODE RC AMMO
6 10P –15 SS — 10(c)
Note: Range (0-5, 5-25, 10-20, 20-50)
PLASMA RIFLE
ACC DV AP MODE RC AMMO
8 14P –15 SS — 6(c)
Note: Range (0-10, 10-40, 40-100, 100-500)
等离子手枪
精度DVAP模式RC弹量
610P-15SS-10(c)
注:射程(0-5,5-25,10-20,20-50)
等离子步枪
精度DVAP模式RC弹量
814P-15SS-6(c)
注:射程(0-10, 10-40, 40-100, 100-500)
引用
> Worst part is that conventional armors offer no protection
against a weapon like this. Any decrease in the energy
of the weapon they may provide is made up for in the
addition of boiling metals and burning composites adding
to the injury.
> Butch
> With Ares on Charon and looking down on Mars, you
know damn well they’re foaming at the mouth to get
hands on this. This is the kind of tech leap that puts a mega
at the top, and Ares could go hard and just attack Evo’s
Mars base for this.
> Hard Exit
> Tactically it’s not a bad move. They’re far enough out
that they can make an attack, and if they can start with a
comms blackout, they can spin whatever tale they want to
after the action’s over.
> Picador
> Action like that, even on Mars, is going to get back to the
CC, and Ares will get more than a slap on the wrist for it.
> Cosmo
> I don’t promote the idea, but Ares can just crater Evo’s
base and leave nothing behind. Eventually evidence might
show up pointing to them, but that means someone has
to get out there to investigate. By the time anything points
their way, they’ll be back in the upper stratosphere of arms
manufacturers and in control of the best arms tech around.
> DangerSensei
> They’d need to crater more than just the base. Evo had
stations spread all over Mars, and they have even developed
some metahumans capable of living on the surface with
only minimal protection. Lots of potential witnesses and
quite a few auxiliary comm channels to utilize.
> Plan 9
>最糟糕的是普通护甲根本无法抵挡这样的武器。任何被它们降低的武器能量都会由附加的金属沸腾、材料着火导致的进一步伤害弥补。
>Butch
>卡戎上的阿瑞斯在盯着火星,你保证清楚他们正在垂涎不已。这是那种能将超企推向顶峰的技术,阿瑞斯甚至能为了它用武力攻击天演的火星基地。
>Hard Exit
>战术上来说不坏。他们距离够远能够进行突袭,若能先屏蔽通讯,行动结束后他们能编织任何想要的故事。
>Picador
>这样的行动,哪怕是在火星,都会被带回CC,阿瑞斯得到的可不只是手心挨打。
>Cosmo
>我不是推崇这个想法,但阿瑞斯可以直接轰掉天演基地,什么都不留。最终或许会出现指向他们的证据,但这意味着得有人过去调查。当有任何东西指向他们时,他们已经回到了武器厂商上平流层,控制着世界上最好的武器技术。
>DangerSensei
>他们需要轰掉的不只这个基地。天演在火星到处都有站点,他们甚至还研发了一些仅凭最少防护就能在地表生活的泛人类。可能的目击者很多,而可用辅助通讯频段太少。
>Plan 9
主题: Re: 【SL】军用及未来武器 p50-74(进行中……
作者: NewAlbionDrone2018-10-13, 周六 14:07:37
HEALING GOOP
治疗凝胶


Since Monads don’t really care about nanites
doing crazy things to them, they have no problem developing tech that uses them in massive
quantities. The world lives in fear of the horrible
“grey goo” superweapons that use nanites to
turn everything in their path into a grey goo, but
this tech is like the exact opposite. This thing is
like a giant nanoprinter but for a person, fxing all
that broken stuff inside and out. Works fast too,
according to the reports. Full body burns healed
in two days, broken limbs in hours, cancer gone
in minutes—it’s all ridiculously fast. Magic might
be faster, but this doesn’t require special genes or
years of training. Just toss ’em in the tank.
鉴于单子并不担心纳米体会对他们产生糟糕的效果,他们毫不介意开发大规模使用纳米体的技术。世界处于担心恐怖的“灰色凝胶”超级武器会用纳米体将所有拦路之物变为灰色凝胶的恐惧之中,但这种技术则完全相反。它像个巨大的供人使用的纳米打印机,能从内到外修复所有损伤。全身烧伤会在两天内康复,断肢几个小时,癌症只需几分钟——全都快得离奇。魔法或许更快,但这不需要特殊基因也不需要常年训练。只要把伤员扔进缸里。
引用
> I’m sure it’s not quite that easy, but I’m also sure it’s
exactly what it’s cracked up to be.
> Butch
> And probably overwriting them in the process. No one
would notice the change. They go in as Sammy the
Samurai and come out as Mannie the Monad without the
odd behavior and blackouts in between.
> Clockwork
> Conspiracy theories aside, this is some awesome tech.
If this hits the markets, hospitals will go out of business.
Especially if that cancer line is true. Curing everything that
ails you in a single dip. There’s got to be a catch.
> Slamm-0!
> I wonder if this is just an evolution of the rejuvenation
treatments we’ve already had for years, just applied
whole body. And as for hospitals, this kind of tech will
be ridiculously expensive. All the poor people will still
need to go in and see their doctors while the rich just get
dropped into a tank of goo and come out as good as new.
> Beaker
>我相信没那么容易,但我也相信那正是它宣称的。
>Butch
>还可能在治疗过程重把人重写了。没人会注意到变化。进去前是武士小伍,出来是单子丹尼,之间没有古怪举动和意识丧失。
>Clockwork
>阴谋论先放一边,这可是超棒的技术。如果进入市场,医院会没了生意。尤其假如关于癌症的那句话是真的。打个盹治好所有困扰你的病痛。这将是个热门。
>Slamm-0!
>我好奇这是否只是我们有了很多年的回春疗法的拓展,只不过它作用于全身。至于说医院,这个技术会贵得离谱。穷人还是得去医院看医生,而富人只要放进一缸凝胶出来就宛如新生。
>Beaker
引用
HEALING GOOP RULES
Healing goop offers a Stun Healing Test every minute
and a Physical Healing Test every thirty minutes. The system
provides a +10 dice pool modifer to these tests. In order to
get the benefts of the system, the target must be completely
submerged in the goop, requiring a Logic + Medicine [Mental]
(8, 1 minute) Extended Test to set up.
治疗凝胶
治疗凝胶每分钟提供一次晕眩治疗检定,每三十分钟提供一次物理治疗检定。该系统为这些检定提供+10骰池加值。为了获得该系统的功能,目标必须完全浸没在凝胶内,安置需要逻辑+医学[精神](8,1分钟)延续检定。
主题: No mojo, no techno. This sounds like a great idea.
作者: NewAlbionDrone2018-10-22, 周一 19:35:04
A LOOK INSIDE THE MADNESS AT ARES
POSTED BY: TAYLOR
一窥阿瑞斯疯狂事
发帖人:Taylor

引用
> Next little tidbit got dropped on us by a friend of Sticks.
While he’s MIA, Taylor here is doing a decent job of fnding
some interesting things to keep us all amused and, if
we’re smart, a little bit frightened.
> Glitch
>下面些许信息由Sticks的一个朋友投给我们。他MIA了,但我们的Taylor干得不错,找到了一些有趣的信息供我们一乐,假如我们够聪明,还会有些害怕。
>Glitch

ARTIFICIALLY INDUCED MEMORY ALTERATION DEVICE (AIMAD)
人工诱导记忆更改装置(AIMAD)

If you thought getting slipped a dose of laés was
bad, just wait until they get this tech up to speed.
This little beauty was snagged from an Ares system. It’s like a technological version of laés, designed to not only erase memories but also allow their alteration. The tech supposedly does
some weird thing with lights that basically induces a mini-seizure that puts the brain in a “reset”
state where short stints of memory coding can
be rewritten. If no input is given, the spots turn
up blank. According to the briefng intended for
the Ares board of directors, the device has several settings designed to alter a range of one minute to one week, though the narrative for filling a
week is often too much and the subject becomes
aware of gaps and flaws in the memory implantation process very quickly.
如果你以为被灌下一剂莱斯很糟,等着他们加快这项技术的研发吧。这位小美人来自阿瑞斯的一个系统。它像是莱斯的技术版,被设计为不仅仅消除记忆,还能更改记忆。理论上它用光玩了些把戏,能产生微型癫痫,让大脑进入“重置”状态,期间有限的记忆代码能够被改写。根据给阿瑞斯董事会的简报,该装置由几种设置,用于修改从一分钟到一周的记忆,但填补一周记忆的所需叙述通常会过多,受试者很快察觉记忆植入中的空白和错误。
引用
> So now we can rewrite memories with flashing lights.
Fantastic. Any word about this actually being out on the
street?
> Netcat
> Would we know if it was?
> Slamm-0!
> This is serious. If Ares can get this in the hands of their
Johnsons, they could avoid ever paying a runner team
again. Delete the job memory, or implant a failure.
They could have all kinds of tricks to avoid paying their
operators.
> Hard Exit
> Joking aside, I think we need to get the word out to
anyone doing work around Ares to record the job or make
sure you keep some assets out of the payoff meet.
> Bull
> I’m not saying don’t be alarmed, but remember one of
the lessons of CFD: Human brains are variable and not
easy to overwrite in any standardized fashion. There’s a
reason this has not hit mass production and likely won’t
for a really long time—it does not work as consistently as
the designers want it to.
> Butch
>所以我们能够用闪光的重写记忆了。棒。有这玩意真的出现在街头的消息吗?
>Netcat
>出现了我们会知道吗?
>Slamm-0!
>这很严重。如果阿瑞斯把它交到他们约翰森的手上,他们可以不用再给狂奔者付钱了。删掉工作的记忆,或者植入任务失败的记忆。他们有大把手段不付钱。
>Hard Exit
>玩笑放一边,我认为我们应该把消息传给围绕阿瑞斯工作的所有人,让他们记录工作,或者确保自己保有一些结算会面得到的东西。
>Bull
>我不是说不该警惕,但记住CFD的一个教训:人类大脑多种多样,难以被任何标准手段重写。这东西没进入大规模生产有自己的原因,看起来很长一段时间都不会——它不能像设计者希望的那样保持效果。
>Butch
引用
AIMAD RULES
Using the AIMAD system to erase memories is easy: point and
click. The target must be within one meter, and the light emitter on
the device must be aimed at them and able to hit their eyes, which
can be open or shut. The initial burst sets the target into a trance,
while the rest of the light flashes do the job of resetting memories.
The device is preset before activation for how much it will do.
Basic settings are external and consist of one minute, one hour, one
day, or one week. Advanced settings can be found by accessing
the device wirelessly, and times can be set for any one-minute
increment between the minimum and maximum times.
In order to implant a memory, the user has one of two options:
verbal or programmed. Verbal requires an Intuition + Performance
[Mental] (Varies, 1 Combat Turn) Extended Test. The trance only
lasts for thirty seconds, so there is a maximum of ten tests before
the subject regains consciousness. Programmed requires an
Intuition + Performance [Mental] (Varies, 1 Combat Turn) Extended
Test done beforehand so they have time to prepare it, but activating
the program requires a Logic + Computer [Mental] (2) Test.
To determine whether a target suspects their memories have
been manipulated through their own mental evaluation, make an
Intuition + Logic [Mental] (Varies) Test. Modifers should be applied
for evidence provided in support or against the implanted memories
based on the strength of the evidence (gamemaster discretion).
The included table offers the threshold for both the implantation
of memories and for the target becoming aware that something is
amiss with their memories.
TIME LOSS THRESHOLD AWARENESS
THRESHOLD
1 to 30 minutes 4 8
30 min to 1 hour 8 7
1 hour to 12 hours 12 6
12 hours to 24 hours 16 5
24 hours to 3 days 24 4
3 days to 7 days 40 3
AIMAD规则
使用AIMAD系统消除记忆很简单:一指一按。目标必须在一米之内,设备的发光源必须瞄准目标,能够射中目标的眼睛,眼睛可以睁开或闭上。初次闪光让目标进入恍惚状态,接下来的闪光负责重置记忆。该装置须在激活前设置其工作效果。基础设置通过外部,包括一分钟、一小时、一天或一周。可通过无线接入进行高级设置,时间可设置为最小和最大时间之间任何数,增量为一分钟。
若需植入记忆,使用者有两种选择:口头或编程。口头需要直觉+表演[精神](变量,1战斗轮)延续检定。恍惚只持续30秒,因此目标恢复知觉前最多有十次检定。编程需要事先进行直觉+表演[精神](变量,1战斗轮)延续检定,使用者有时间准备,但激活程序需要逻辑+计算机[精神](2)检定。判断目标是否怀疑自己的记忆被操纵,进行直觉+逻辑[精神](变量)检定。若存在支持或否定植入记忆的证据,需根据证据的强度(GM决定)给与调整值。
下表提供了植入记忆以及目标意识到记忆出错的阈值。
   时间      阈值      察觉阈值   
   1至30分钟      4      8   
   30分钟至1小时      8      7   
   1小时至12小时      12      6   
   12小时至24小时      16      5   
   24小时至3天      24      4   
   3天至7天      40      3   


FAB-ULOUS ARMOR
FAB护甲

You can thank Ares for this one as well, once they
work out the kinks. In an effort to protect mundanes from magic users, Ares has done extensive
testing with variations on the FAB strains—Awakened bacteria—and designed one that inhibits mana in a localized area, effectively eating
spells—or more accurately, the mana that was
used to construct the spell. The system doesn’t
discriminate, so not only are harmful effects halted, but benefcial ones as well. The system is
not intended to drain magic, like the strain used
in Chicago, but evolutionary events have been
known to occur within the system that lead to results like this. It happens when you have a creature that can create several new generations each
hour. Evolution happens fast, and since these
strains were all generated from the same ancestor, a little evolutionary reversion or variation isn’t
uncommon.
The prototype form for this armor was built from
an Ares-model longcoat with a large hood added.
The inside has a layer of thin, gel-flled patches, similar to their gel-pack system but smaller and not in
any way worth a damn at stopping anything. Each
pack is a nutrient solution that sustains the bacteria,
and the outer layer of the coat is a low-functionality ruthenium that goes clear for short periods each
day in order to let in sunlight for the mini-system inside the packs. As one could guess, there are tons of
issues with maintaining a self-contained ecosystem
within the packs even beyond controlling genetic
mutation. Overpopulation kills off some areas, and
too little light leads to insuffcient food production.
On top of that, temperature and weather can play
havoc with the system.
FAB-ULOUS ARMOR
ARMOR RATING AVAIL COST
8 14P
Note: The rating refers to the Rating of the FAB system,
not the Armor Rating of the lined coat.
一旦阿瑞斯解决好这东西的问题,你们也可以感谢阿瑞斯。为了从魔法使用者手中保护凡俗者,阿瑞斯对多种FAB菌株变种——即觉醒细菌做了大量测试,设计出了一种能限制局部法力、有效吞噬法术——更准确地说,用于构建法术的法力——的变种。系统不作区分,因此不仅有害法术将被阻止,有益法术也会。不同于芝加哥使用的菌株,该系统目的不是耗尽法力,但已知有进化事件发生在该系统中产生了这类结果。当你是一种每小时能产生几代的生物时这种事情就会发生。进化很快,并且由于这些这些菌株来自同一先代,一点点进化返祖或者变异不是稀奇事。
该护甲的原型基于一种阿瑞斯长风衣,加上了大兜帽。内部有一填充凝胶的薄层,类似他们的凝胶袋系统,但更小,任何方面都不值得哪个家伙驻足观看。每个凝胶包都是维持细菌活性的营养液,风衣外层是低等级钌涂层,每天会短暂变透明,以便让阳光射入,维持凝胶包内的微型系统。任何人都可以猜到,维持凝胶包内的自持生态系统有成吨问题,甚至超过了如何控制基因编译。增殖过快会杀死一些区域,光照不足会导致食物制造匮乏。此外,温度和天气会对系统造成灾难。
引用
FAB护甲
护甲等级可获得性价格
814P
注:该等级指FAB系统等级,非内衬风衣等级。
译注:请自行猜测表格含义。

引用
> The feld reports on this tech show tons of problems when
the gel sacs are breached. The FAB strain inside the coat
can escape into the environment and eventually create an
arcane dead zone. While this sounds like a great idea to
some, once in place it’s hard to remove and damages the
local manasphere.
> Jimmy No
> No one who uses magic should or will ever wear one of
these things willingly. Even without the zap tech add-on, it
frags with magic so bad it’s not worth it. As for other folks,
this could be the stuff of dreams. Especially those with the
irrational fear of magic out to get them everywhere they go.
> Ethernaut

> Anti-magic tech is huge in some places. There’s a growing
portion of the population that’s fearful of being taken over
by a magocracy. Even though it’s not at all realistic, it
doesn’t change the fact they will spend ridiculous sums of
money to be protected from magic.
> Lyran
> Figure out a way to add a little Faraday shielding to this
baby and you can stop all those pesky freaks. No mojo,
no techno. This sounds like a great idea. I need to send a
message over to Ares.
> Clockwork
>这项技术的实测报告显示凝胶包破裂时有多种问题。风衣内的FAB菌株会逃离进入环境,最终产生一个魔法死亡区。虽然这对某些人来说似乎是个很棒的想法,但细菌一旦进入环境就很难移除,并会损伤当地法力空间。
>Jimmy No
>没有哪个使用魔法的人应当或愿意主动穿上一件这玩意。哪怕没有附加的电击技术,它也会把魔法弄得如此糟糕,完全不值当。至于其他人,这可能时梦幻装备。尤其是那些对魔法抱有不合理恐惧的家伙,会到哪里都穿着。
>Ethernaut
>某些地方反魔法技术是块大蛋糕。惧怕被魔法暴民推翻的人数在不断增加。尽管不全是现实的,但也改变不了他们会花高的离谱的钱去保护自己免遭魔法伤害这一事实。
>Lyran
>想办法给这件宝贝加点法拉第屏蔽,你就能阻止所有的怪胎。没有魔法。没有超链。听起来是个妙主意。我要给阿瑞斯发条信息。
>Clockwork
引用
FAB-ULOUS ARMOR RULES
FAB-ulous armor, when operating correctly, acts similar to
a localized area of Counterspelling. The wearer gets a number
of dice equal to the Rating of the armor to use to defend
against all spells being cast at her or at her immediate vicinity.
The dice pool is fnite, as the FAB have only a limited capacity
for absorbing the mana before they are overloaded. The dice
pool refreshes at a rate of 1 point every ten minutes until back
up to its maximum, which is the Rating of the armor.
FAB-ulous armor is a standalone system, as the ruthenium,
specialized gel sacs, temperature-regulating threading, and
other components cannot be integrated into any other existing
armor. The ruthenium system is rudimentary and cannot be
modifed without damaging the gel sacs and thus negating the
function of the armor.
When used as an anti-magic device and put on a target,
the feld functions against all uses of magic, including adept
abilities, spirit powers and summoning, and alchemical
concoctions. It can also be integrated with a system to zap
the wearer if any use of magic is detected. This electrical
discharge interferes with the FAB and causes an immediate
reduction in the permanent effective Rating of the coat by 2.
The Shock variant costs another 500 nuyen. Damage is
12S(e), –5 AP.
As a secondary effect, reading the aura of a person
wearing this armor is almost impossible. Impose a negative
dice pool modifer equal to 2 x Rating to all Assensing tests
against the wearer.
FAB护甲规则
正确操作时,FAB护甲类似局部区域的法术反制。穿戴者获得等同于护甲的等级的骰池,用于抵抗所有针对穿戴者或穿戴者附近的法术。骰池有限,原因是FAB吸收法力的能力有限,之后便会超载。骰池以每分钟1点的速度回复,直到到达最大值,即护甲的等级。
FAB护甲是一个独立的系统,原因是钌、特殊凝胶包、温度调节纤维和其它部件不能被安装在任何其它现有护甲内。钌系统为初始版本,无法在不损伤凝胶包进而消除护甲功用的前提下调整。
当用作反魔法设备安装在一个目标上时,该反魔法场作用于所有类型的魔法使用,包括修士异能、精魂能力和召唤,以及炼金制剂。它还可于其它系统组合,在侦测到任何魔法时电击穿戴者。它的电子放电会影响FAB,立刻永久降低风衣的效果2点。带脉冲版需要额外500新円。伤害为12S(e),-5AP。
它的副作用是,几乎不可能读取穿着这种护甲的人的灵光。所有针对穿戴者的灵视检定承受等于2×等级的负骰池调整。