作者 主题: 【6e】殖装 p. 282-291  (阅读 7541 次)

副标题: 拳头硬了! 校对:马非鱼marfish

离线

  • Adventurer
  • *
  • 帖子数: 64
  • 苹果币: 0
【6e】殖装 p. 282-291
« 于: 2020-06-24, 周三 23:47:40 »
殖装 AUGMENTATIONS


品级 GRADES
赛博改造与生化改造的植入体都有五个不同的品级:标准级、阿尔法级、贝塔级、德尔塔级,和二手货。在本章出现的塞博殖装与生体殖装的价格都是标准级殖装的。当购买其他级别的植入物时价格、可获得性和消耗精华会有调整,详情见表。所有装在植入物上的配件和附件必须有着与植入物相同的品级。
剧透 -   :
Cyberware and bioware implants are available in five distinct grades: standard, alphaware, betaware, deltaware, and used. The prices for cyberware and bioware presented in this chapter are for standard `wares. When purchasing implants of other grades, apply the Essence cost, cost, and Availability adjustments as noted on the Implant Grades table. All accessories and add-ons must be of the same grade as the implant to which they are added.
引用
植入体品级 IMPLANT GRADES
品级
精华消耗
售价
可获得性
二手货 (U)
×1.1
×0.5
-1
阿尔法 (α) 
×0.8
×1.2
+1
贝塔 (β) 
×0.7
×1.5
+2
德尔塔 (δ)
×0.5
×2.5
+3
手术/康复SURGERY/RECOVERY
安装赛博改造和生化改造需要动手术,也因此会带来伤害。当你动手术植入殖装时,你的物理CM和眩晕CM会受到安装所需{精华x3}的伤害(最少一格,但伤害绝不溢出)。大多数赛博诊所和美体店都会提供休息室让病人休息和愈合改造手术的伤害,但要注意一些声誉不佳的肉铺(chop shops)的灭菌和清洁度。这些服务的价格不包括在塞博殖装中,如果狂奔者要用到这些服务的话应该加进手术价格里。
剧透 -   :
Getting cyberware and bioware requires surgery and therefore damage. When you have an augmentation implanted, your Physical and Stun Condition Monitors each take a number of boxes of damage equal to the item`s Essence Cost x 3 (minimum 1 box, but never into Overflow). Most cyberclinics and body shops offer recovery rooms for patients to rest and heal up after cybersurgery, but beware the sterility and cleanliness of the less-reputable chop shops. The price of these services is not included with the cyberware and should be added on if the runner wishes to use them.
殖装超载AUGMENTATION OVERDRIVE
殖装可以暂时被强化,但这样做的话通常会产生一些潜在的小问题。你能通过一个次要动作让单个系统过载,在下一次行动时能将任何属性增幅提高两级。这种增强能够超过强化最大值。其中一个加骰必须是狂野骰。殖装超载骰出失误会让系统锁死并宕机{等级}个战斗轮。严重失误会让肌肉也发僵,并将受影响的属性减少到0,持续{等级}个战斗轮。(编注:好吧,用自己的话复述一遍…当你有殖装为你检定骰池的属性成分带来调整时,你可以花一个次要动作让对应检定+2dp,其中一个骰子必须是狂野骰;另外,没有说使用时机哦,所以应该是任意吧…)
剧透 -   :
The systems can be boosted, but there’s always a potential for problems when they do. Spend a Minor Action to set a single system to overdrive, increasing the rating of any attribute-boosting augmentation by two for a single roll. One of the bonus dice must be a wild die. Glitches in overdrive cause the affected system to cramp up and shut down for a number of combat rounds equal to the rating. Critical glitches seize the muscle and reduce the affected attribute to 0 for a number of combat rounds equal to the rating.
p. 282, Augmentation Overdrive
Adjust the paragraph to read as follows:
Cyberware can be boosted, but there’s always a
potential for problems when they do. Spend a Minor
Action to set a single system to overdrive, increasing
the bonus of any attribute-boosting cyberware by
two for a single action. This bonus may exceed the
augmented maximum. One of the bonus dice must
be a wild die. Glitches in overdrive cause the affected
system to cramp up and shut down for a number of
combat rounds equal to the rating. Critical glitches
seize the muscle and reduce the affected attribute to
0 for a number of combat rounds equal to the rating.

离线

  • Adventurer
  • *
  • 帖子数: 64
  • 苹果币: 0
Re: 【6e】殖装 p. 282-291
« 回帖 #1 于: 2020-06-25, 周四 01:12:19 »
头部改造 HEADWARE

引用
头部改造 HEADWARE
头部改造
精华消耗
容量
可获得性
售价
通讯链
0.2
[2]
2
2,000¥+通讯链
中控器
等级
4(L)
等级^2×39,000¥
皮质扭结炸弹
[1]
6(I)
10,000¥
皮质微型炸弹
[2]
6(I)
25,000¥
皮质区域炸弹
[3]
6(I)
40,000¥
碟板
0.4
[4]
4(L)
5,000¥+碟板
数据插口
0.1
2
1,000¥
数据锁
0.1
4
等级×1,000¥
嗅觉增幅器
0.2
3
等级×4,000¥
模录
0.2
4(L)
4,000¥
技能插口
等级×0.1
4
等级×20,000¥
味觉增幅器
0.2
3
等级×3,000¥
齿仓
4
800¥
超声传感器
0.3
[2]
4
36,000¥
声音调制器
0.2
4(L)
等级×5,000¥
引用
塞博插口CYBERJACKS
赛博插口
属性(D/F)
矩阵主动性加值
可获得性
精华消耗
售价
等级1
4/3
+1
3(L)
1
45,000¥
等级2
5/4
+1
3(L)
1.5
65,000¥
等级3
6/5
+1
3(L)
2
80,000¥
等级4
7/6
+2
4(L)
2.3
95,000¥
等级5
8/7
+3
5(L)
2.6
140,000¥
等级6
9/8
+3
6(L)
3
210,000¥
通讯链COMMLINK
这种植入版本的通讯链都带有拟感模块,且无需额外的花费。一整套的头部通讯链改造在企业职员,公司人和薪奴(sararimen)之间非常流行。出于安全考虑,装在你头骨里的通讯链设备等级一般来说不会低于5级。当一个[头部殖装-通讯链]被砖掉时会造成6P伤害(用体质抵抗)。
剧透 -   :
The implanted version of the commlink (p. 267)comes with a sim module at no additional cost. An integral headware commlink is popular with corporate operatives, company men, and sararimen on the go. Generally speaking, commlinks with a Device Rating of less than 5 are not installed inside your skull, for security reasons. A bricked headware commlink causes 6P damage resisted by Body.
中控器CONTROL RIG
这个植入物包含了原始的数据协调和同步能力让你可以直接用大脑操纵车辆和无人机(和其他机师可以驾驶的东西,比如炮塔)。它有一个内置的拟感模块,因此你可以用它来作为其他设备的直接神经界面(DNI)。它同时组合了一个全功能的数据插口,该数据插口有着通用数据插头以及约一米长伸缩线。(校注:原文和5e完全一样,而最后一句话,5e有errata,这里也套用了5e的errata)
当你跳入一辆车或者无人机时,所有载具技能检定获得等同于{该中控器等级}的骰池加值,以及一点奖励极限。
剧透 -   :
This implant harnesses the raw data-coordinating and synchronization power of the middle brain for the express purpose of directly manipulating rigged vehicles and drones (and other devices with rigger interface, like turrets). It has a built-in sim module, allowing DNI with other devices. It also comes with a universal data connector and about a meter of retractable cable that functions like a datajack.
When you’re jumped into a vehicle or drone, the control rig provides its rating as a dice pool bonus on all vehicle skill tests and a bonus point of Edge.
皮质炸弹CORTEX BOMB
一种非法的胁迫手段,颅内炸弹有三种风味:扭结(kink),微型(Micro)炸弹和区域(Area)炸弹。扭结炸弹用来破坏受害者头部的部分区域,使特定的头部植入物失效或损害大脑,导致失明、口吃、听力丧失或其他一些损伤。(5P,体质抵抗,状态效果视情况而定)当然了,当有东西在你头里爆炸的时候,事情不会完全按计划发展,结果会有一点……很多变化。微型炸弹的威力强大到足以杀死那个不幸的携弹者(18P,体质抵抗)。区域炸弹也会杀死受害人,并且产生和破片榴弹(263页)一样的范围爆炸,并且与之前的微型炸弹伤害分开抵抗。炸弹可以远程或定时引爆,甚至也可以设置声音识别来解除。如果安装在赛博义肢中,这些炸弹可以摧毁特定组件(扭结),摧毁整个义肢(微型),或引起范围爆炸并伤害受害者(区域)。(校注:根据5e对最后一句话进行了修改,反正除了数据变化,其他和5e也还是一样的…)
剧透 -   :
An illegal method of coercion, cranial bombs come in three flavors: kink, microbomb, and area bomb. Kink bombs are designed to damage only part of the victim’s head, either rendering specific headware useless or damaging the brain to cause blindness, stuttering, hearing loss, or some other trauma (5P, resisted with Body; status as appropriate). Of course, sometimes when something in your head explodes, things don’t go exactly as planned and the result is a bit … much. The microbomb version is just powerful enough to kill the unfortunate bearer (18P, resisted with Body). Area cranial bombs kill the victim (microbomb damage to victim), and they also affect a blast area exactly like a fragmentation grenade (p. 263) resisted separately from the initial microbomb damage. The bombs can be remote- or time-detonated, or even set to discharge by sound recognition. If installed in cyberlimbs, these bombs are designed to destroy specific components(kink), the entire limb (regular), or blast the area and damage the bearer (microbomb).
碟板 CYBERDECK
简单来说,就是把碟板装到你体内。对于活跃的黑客而言非常方便,通常可以在网管(G-men)或军事碟客身上看到。当一个[头部殖装-碟板]被砖掉时会造成8P伤害(用体质抵抗)。
剧透 -   :
Simply put, you’ve got a deck in your body. This is very convenient for the hacker on the go and is often sported by G-men and military deckers. Bricking a headware deck causes 8P damage resisted with Body.
塞博插口 CYBERJACKS
随着矩阵协议变得越来越强硬,骇客们的手段也在不断增强。工具的快速发展让塞博插口已经变得几乎是必备的了,这代表了一次狂奔者对公司的有利局面的成功扭转。基于公司对超链者的研究,塞博插口利用大脑巨大的处理能力来进行矩阵协议和加密方案。事态发展的很快,但现在的情况是,一个没有塞博插口的碟客就像一个没有碟板的碟客一样。赛博插口为碟客提供了抵御骇入的主要保护,提供赛博碟板已经不再拥有的数据处理等级和防火墙等级,此外,它们也能如同一个标准数据插口那样运作,另外还允许特殊矩阵极限动作(p. 175)。
剧透 -   :
As the Matrix protocols have become stiffer and stiffer, work has raced forward to keep hackers operating. The latest tool that has advanced quickly from neat to necessary is the cyberjack, which represents one of those times when shadowrunners turned the tables on the corps. Based on corporate research on technomancers, the cyberjack harnesses the immense processing power of the brain to take on Matrix protocols and encryption schemes. It happened rapidly, but it now seems that a decker without a cyberjack is about as effective as one without a cyberdeck. The cyberjack provides a decker’s primary defense against hacking, offering Data Processing and Firewall ratings that cyberdecks no longer possess, and they also function as a standard datajack. Cyberjacks also allow special Matrix Edge Actions (p. 175).
数据插口DATAJACK
数据插口给你一个直接神经界面,可以在很多情况下派上用场。它还带有伸缩式的微型线缆(1米长)让你可以通过通用线缆接口与任何电子设备直接交互。数据插孔有着它们自己的高速缓冲存储器,这允许他们下载和保存文件。两个有数据插口的用户可以在他们之间串起一条光纤缆以进行私密的心灵沟通,这使他们免疫于无线电拦截或窃听。
剧透 -   :
A datajack gives you a direct neural interface. It also comes with a retractable spool of micro-cable (a meter long) that lets you directly interface with any electronic device via a universal access cable. Datajacks are equipped with their own cache of storage memory for downloading or saving files. Two datajack users can string a fiberoptic cable between themselves to conduct a private mental communication immune to radio interception or eavesdropping.
数据锁 DATALOCK
这个特殊的数据锁是信使、间谍、外交副官和行政官的最爱。实际上,它将安装了数据锁的角色变为一个行走的数据保险箱。数据锁的设备等级等同于它自己的等级,并且它保护数据不受任何未授权的人(可能包括你)访问。数据锁不能通过无线启动;它们只能通过通用数据接口访问。事实上,植入物的持有人没办法通过精神访问那些数据——他们只是载体而已。
剧透 -   :
This special datajack is popular with couriers, spies, diplomatic aids, and executive liaisons. Effectively, it turns the character in whom it is installed into a walking data safe. The datalock has a Device Rating equal to its own rating, and it protects the data from anyone not authorized to access it (possibly including you). Datalocks are not wireless enabled; they can only be accessed via universal data connector. In fact, the bearer of the implant doesn’t have mental access to the implant doesn’t have mental access to the data—they’re only a carrier.
嗅觉增幅器 OLFACTORY BOOSTER
这个赛博鼻腔可以增强、标识并记录气味,并可以在以后播放。这个嗅探器大大增强了嗅觉功能并给你开放了一个新世界——你会感受到通常只有猎犬才会感受到的世界。你可以从人们的汗水上嗅到他们的情绪(如果情况合适,可以标识出他们身上的信息素),弹药火药、爆炸物,甚至生化武器混合物的痕迹——诸如此类。自带截断功能允许你完全忽略刺鼻的气味,可能是在日常生活中最方便的功能。嗅觉增幅器甚至可以在VR中使用创造更身临其境的体验。使用者在所有基于嗅觉的侦察检定中获得1点极限,但如果不在该检定中使用就会失去。
无线奖励:基于嗅觉的侦察检定获得等同于{增幅器等级}的骰池加值。
剧透 -   :
This cybersnout enhances, identifies, and records smells, and can play them back later. The massively enhanced olfactory capabilities of a sniffer open up a whole new world of sensory data to you—you’ll be able to sense things that ordinarily only a scenthound would. You can smell people’s emotions in their sweat (and if applicable, the maker’s mark of their tailored pheromones), traces of ammunition propellant, explosives, or biological and chemical warfare compounds—the list goes on and on. A cut-off function allows you to completely ignore intense odors, possibly the most convenient feature for use in your daily life. The olfactory booster can even be used in VR to create an even more immersive experience. The user gains a bonus Edge for all scent-based Perception tests, but it goes away if they do not use it on that test.
Wireless bonus: Add the booster’s rating as a dice pool modifier to your scent-based Perception tests.
模录 SIMRIG
第268页描述的模录器植入版,这个植入物允许你记录感官数据供以后回放(如果你的生活真的很有趣的话,也可以拿来卖)。
剧透 -   :
An implanted version of the simrig described on p. 268, this headware implant allows you to record sensory data for later replay (or sale if you live a really interesting life).
技能插口SKILLJACK
这个头部改造会协助你的大脑去理解配套的知识软件和语言软件,使你能像你已经学会了那样使用它们。它也可以运行[行动软件],但它们只能作为知识技能使用除非你有〖技能闭路〗(287页)。同时运行技能的总等级相加不能超过{技能插口等级×2},而技能的最大等级为{技能插口的等级}。从存储器里激活一个技能或停止一个技能不需要耗费动作。通过技能插口使用的技能不能用极限点。
无线奖励:来自矩阵的额外加速让插口能够同时运行技能的总等级提升到{技能插口等级x4},而且极限可以在相关检定中使用。
剧透 -   :
This headware interprets knowsofts and linguasofts for your brain so you can use them as though they were your own. It can also run activesofts, but they only act as Knowledge Skills unless you have skillwires (p. 287). The total of all skills running on a skilljack cannot exceed its rating x 2, and the maximum rating for a single skill is the skilljack’s rating. Starting skills from storage and stopping skills doesn’t require an action. You can’t use Edge with skills you have through a skilljack.
Wireless bonus: The extra boost from the Matrix increases the total Rating limit to the skilljack’s rating x 4, and Edge can be used in associated tests.
味觉振幅器TASTE BOOSTER
味觉增幅器有和<嗅觉增幅器>相同的功能,不过它增强的是味蕾。味觉增幅器也能让你用“味觉通道”来感受AR和VR中的味觉数据——购者留心,老兄。使用者在所有基于味觉的侦察检定中获得1点极限,但如果不在该检定中使用就会失去。
无线奖励:基于味觉的侦察检定获得等同于{增幅器等级}的骰池加值。
剧透 -   :
The taste booster performs the same function as the olfactory booster, except that it enhances your taste buds. The taste booster also lets you experience gustatory data in AR and VR environments with a “taste track”—caveat emptor on that one, chummer. The user gains a bonus Edge for all taste-based Perception tests, but it goes away if they do not use it on that test.
Wireless bonus: Add the booster’s rating as a dice pool modifier to your taste-based Perception tests.
齿仓 TOOTH COMPARTMENT
市场上最古老的赛博改造,这些中空的牙齿有储藏型和易碎型。储藏型是用于夹带非常非常小的违禁品,不超过5毫米大小。内藏物品可以通过无线信号或者一个隐藏开关移出。易碎型可以通过无线信号触发一个连锁效应(比如说,启动追踪信号或释放里面的致命毒药——确保你记得是哪一个!)或者也可以在你用力咬下牙齿的时候触发。
剧透 -   :
The oldest cyberware on the market, these hollow teeth come in storage and breakable models. The storage model is used to smuggle really, really tiny contraband, no larger than five millimeters on a side. Items can be removed with a wireless signal or hidden catch. The breakable model triggers a linked effect (such as starting a tracking signal or releasing deadly poison into your mouth—make sure you remember which is which!) with a wireless signal, or it may trigger when you bite down hard on the tooth.

超感传声器 ULTRASOUND SENSOR
这个赛博改造和〖超声传感器〗完全一样。当激活时,它会代替你的正常视力。通过一个简单动作,可以在主动声呐,被动声呐,和关闭状态间切换。
剧透 -   :
This cyberware is exactly like the ultrasound sensor. When active, it replaces your normal vision. It can be switched between active sonar, passive sonar, and off with a Minor Action.
声音调制器 VOICE MODULATOR
这个植入物给你完美高音和强大的发音可变性和变音能力。你可以在不影响声音品质的情况下提高音量(高达100分贝),将你的音调完美转换成鸟叫或动听的歌声,而最重要的是超常的声音模仿。调制器也可以重放(通过或多或少的完全模仿)记录或捕获的声音。使用者在基于声音的唬骗技能检定中获得一点奖励极限。
无线奖励:基于声音的唬骗检定获得等同于{调制器等级}的骰池加值。
剧透 -   :
This implant gives you perfect pitch and enormous vocal flexibility and distortion capabilities. You can speak with an increased volume (up to one hundred decibels) without strain, shift your pitch to make perfect bird calls or mellifluous singing, and most importantly, uncanny vocal impressions. The modulator can also play back (and more or less perfectly imitate) a recorded or captured voice. The user gains a bonus Edge for sound-based Con skill tests.
Wireless bonus: Add the rating of the modulator to your dice pool for sound based Con skill tests.

离线

  • Adventurer
  • *
  • 帖子数: 64
  • 苹果币: 0
Re: 【6e】殖装 p. 282-291
« 回帖 #2 于: 2020-06-25, 周四 01:33:07 »
眼部改造EYEWARE

引用
眼部改造 EYEWARE
品级
精华消耗
容量
可获得性
售价
赛博眼
等级1
0.1
1
2
1,000¥
等级2
0.2
4
2
4,000¥
等级3
0.3
8
3
6,000¥
等级4
0.4
12
3
10,000¥
等级5
0.5
16
3
16,000¥
强光补偿
0.1
[1]
2
1,000¥
图像链
0.1
2
800¥
弱光视觉
0.1
[2]
2
1,500¥
眼球无人机
0.3
[6]
3
6000¥
视网膜复写
0.1
[1]
5(I)
等级×20,000¥
智能链
0.2
[3]
3(L)
4,000¥
热感视觉
0.1
[2]
2
2,000¥
视力增强
0.1
[2]
3
4,000¥
视觉放大
0.1
[2]
3
2,000¥

塞博眼 CYBEREYES
基础的塞博眼系统都自带双眼视力5.0,一个图像链,一个内置摄像头,以及留给视觉增强的容量。
剧透 -   :
The basic cybereyes system features 20/20 vision for both eyes, an image link, and a built-in camera, as well as Capacity for vision enhancements.
强光补偿 FLARE COMPENSATION
一个植入版本的强光补偿增强(275页)
剧透 -   :
An implanted version of the flare compensation enhancement (p. 275).
图像链 IMAGE LINK
一个植入版本的图像链增强(275页)。
剧透 -   :
An implanted version of the image link enhancement (p. 275).
弱光视觉 LOW-LIGHT VISION
一个植入版本的弱光视觉增强(275页) 。
剧透 -   :
An implanted version of the low-light vision enhancement (p. 275).
眼球无人机 OCULAR DRONE
这个增强每次购买只影响一个眼球。一架小型无人机(视同地平线·飞眼,299页)被安置在你的眼窝里。这个间谍球可以像正常的塞博眼一样工作(以及所有安装了的增强)直到你将它取下来并把它像一个无人机一样操控。当被取下来后,你就只有一只眼睛了,这要在接下来的行动里陷入目盲I的状态。如果你把两个眼睛都当无人机取下来,当那些无人机离开你后你会陷入目盲III的状态。眼球无人机很明显是假眼。
剧透 -   :
This enhancement only affects one eyeball per purchase. A small drone (treat it as a Horizon Flying Eye, p. 299) is placed in your ocular cavity. The spyball functions as a normal cybereye (with all the relevant enhancements) until you remove it and control it as though it were a drone. When it’s out, you have only one eye and suffer the Blindness I Status effect for all tasks. If you replace both eyes with drones, you gain the Blindness III Status Effect while those drones are operating apart from you. An ocular drone is obviously a fake eye.
视网膜复写 RETINAL DUPLICATION
这项高度违法的改装可以读取别人的视网膜记录,来制造一个几乎完美的副本。用视网膜复写的等级对抗视网膜扫描仪的等级传感器和扫描仪,p.241)。这个系统可以储存{系统等级}个视网膜信息。切换视网膜需要1分钟。
剧透 -   :
This highly illegal modification can be loaded with a recording of someone else’s retina to create an almost perfect reproduction. Make an Opposed test between the retinal duplication rating and the retinal scanner rating (Sensors and Scanners, p. 241). The system can actively store a number of retinas equal to its rating. Changing retinal patterns requires 1 minute.
智能链 SMARTLINK
一个植入版本的智能链增强(275页) 。
剧透 -   :
An implanted version of the smartlink vision enhancement (p. 275).
热感视觉 THERMOGRAPHIC VISION
一个植入版本的热感视觉增强(275页) 。
剧透 -   :
An implanted version of the thermographic vision enhancement (p. 275).
视觉锐化 VISION ENHANCEMENT
一个植入版本的视觉锐化增强(275页) 。
剧透 -   :
An implanted version of vision enhancement (p. 275).
视觉放大 VISION MAGNIFICATION
一个植入版本的视觉放大增强(275页)
剧透 -   :
An implanted version of the vision magnification enhancement (p. 275).

离线

  • Adventurer
  • *
  • 帖子数: 64
  • 苹果币: 0
Re: 【6e】殖装 p. 282-291
« 回帖 #3 于: 2020-06-25, 周四 01:35:59 »
耳部改造EARWARE

引用
耳部改造 EARWARE
品级
精华消耗
容量
可获得性
售价
赛博耳
等级1
0.1
1
2
1,000¥
等级2
0.2
4
2
3000¥
等级3
0.3
8
3
4500¥
等级4
0.4
12
3
7500¥
等级5
0.5
16
3
11000¥
听力增强
0.1
[1]
2
4,000¥
平衡增强
0.1
[4]
3
8000¥
减音器
0.1
[1]
2
2250¥
选择拾音
0.1
[等级]
4
等级×3,500¥
声链
0.1
*
2
1000¥
空间识别器
0.1
[2]
3
4000¥

塞博耳 CYBEREARS
通常情况下,赛博耳替换的只有内耳,如果你喜欢的话也可以替换整个耳朵。赛博耳提供正常范围的听力(如同全方位麦克风)、内置声音链,和用来修改与增强听力的容量。当对方的听觉受到干扰时(校注:比如周围很吵的时候),所有赛博耳都会带来一点奖励极限,但如果不在检定中使用就会马上失去。
剧透 -   :
Ordinarily, cyberears replace only the inner ear,although the whole thing can be replaced as well if you like. Cyberears offer hearing within normal ranges (like an omnidirectional microphone), a sound link, and Capacity for modifications and enhancements. All cyberears provide a bonus Edge vs. a target who has something interfering with their hearing, but the Edge point is lost if it is not used immediately.
听力增强 AUDIO ENHANCEMENT
一个植入版本的听力增强(276页)
剧透 -   :
An implanted version of audio enhancement (p.276).
平衡增强 BALANCE AUGMENTER
平衡增强提升了内耳的自然平衡机制,所有涉及平衡的检定获得+1骰池加值,如攀岩,走过狭窄的平台,跳跃后落地,等等。
剧透 -   :
The balance augmenter enhances the inner ear’s natural balance mechanism. You receive one bonus die on all tests involving balance, such as climbing, walking across a narrow platform, landing after a jump, and so on.
减音器 DAMPER
这种植入物能防止使用者受到突然增强的音量造成伤害,减音器能让耳聋状态减少一级,无论是什么条件造成的。
剧透 -   :
This implant protects the user from sudden increases in sound as well as damaging sound levels. The damper diminishes the Deafened status by 1 level for any instance in which it is inflicted.
选择拾音 SELECT SOUND FILTER
一个植入版本的选择拾音,和外置的不同点在于这个的最大等级是6而不是3。
剧透 -   :
An implanted version of the select sound filter audio enhancement, with the difference that the maximum available rating is 6 instead of 3.
声链 SOUNDLINK
相当于音频版的<图像链>,声链可以让用户直接使用它们的赛博耳播放音频(录音、电影配乐、音乐等)声音来源包括用户的PAN(或者头部改造的存储器,或者<数据插口>)。一个声链是能在AR环境中身临其境的常用组件,补充声音的部分。(校注:以防有人get不到…就是内置耳机)
剧透 -   :
The audio equivalent of image link, sound link can play audio (recordings, movie soundtracks, music, etc.) from linked sources within the user’s PAN (or headware memory, or datajack) directly into the user’s cyberears. A sound link is a common component of immersive AR environments, adding a sonic component.
空间识别器 SPATIAL RECOGNIZER
一个植入版本的空间识别增强(276页)。
剧透 -   :
An implanted version of the spatial recognizer enhancement (p. 276).

离线

  • Adventurer
  • *
  • 帖子数: 64
  • 苹果币: 0
Re: 【6e】殖装 p. 282-291
« 回帖 #4 于: 2020-06-25, 周四 01:48:41 »
身体改造 BODYWARE

引用
身体改造
身体改造
精华消耗
容量
可获得性
售价
骨骼网织层(塑料)
0.5
3(L)
8000
骨骼网织层(铝合金)
1
4(L)
18000
骨骼网织层(钛合金)
1.5
6(L)
30000
真皮镀层
等级×0.3
4(L)
等级×4,000
指尖仓
0.1
[1]
2
3000
抓钩枪
0.5
[4]
3
5000
内置气罐(等级1-4)
0.25
[等级]
2
等级×4,500
肌肉替换(等级1-4)
等级×0.7
3(L)
等级×30,000
反应增强器(等级1-4)
等级×0.3
4(L)
等级×15,000
技能闭路(等级1-6)
等级×0.1
4
等级×20,000
走私仓
0.2
[2]
3
7500
跳线反射,等级1
1
3(L)
40000
跳线反射,等级2
2
3(L)
150000
跳线反射,等级3
3
4(I)
250000
跳线反射,等级4
4
6(I)
400000

骨骼网织层 BONE LACING
你的骨骼被强化塑料或金属制成的编织网格所复盖,以增强骨骼的整体性和抗拉强度。骨骼增强层有三种型号:塑料、铝合金、钛合金——你只能同时安装其一。它能让你在受到物理伤害时提供额外的体质来抵抗,还有一些额外的好处,详细见骨骼网织层表。骨骼网织层与其他骨骼改造和增强都不兼容(比如骨密度增强)。(校注:已套用errata)
剧透 -   :
Your bones are laced with lattice chains of reinforcing plastics or metals, improving their integrity and tensile strength. Bone lacing comes in three types: plastic, aluminum, and titanium—you can only have one installed at a time. It gives you extra Body for resisting physical damage, a little Defense Rating bump, and changes your unarmed combat damage and Attack Rating, all listed in the Bone Lacing table. Bone lacing is incompatible with other augmentations that add to or alter your bones (such as bone density augmentation).
引用
Errata:Bone Lacing, sentence 3
Change the sentence to read as follows:It gives you extra Body when resisting physical damage, changes your unarmed combat damage to Physical, and adds a few useful bonuses, all listed in the Bone Lacing table.
p. 286, Bone Lacing,
Damage Values
Change the Unarmed DVs of bone lacing from 3P, 4P, and 4P to +1, +1, and +2.
引用
骨骼网织层
网织层
体质
防御等级
徒手伤害
徒手攻击等级
塑料
+1
+1
3p
+1
铝合金
+2
+1
4p
+2
钛合金
+2
+2
4p
+3
真皮镀层 DERMAL PLATING
紧密结合在用户皮肤上的高强度塑料与陶瓷纤维制衬板组。这些衬板清楚可见,触摸时甚至更加明显,但是它们的表面可以定制为各种颜色和纹理。你能获得等同于{真皮镀层等级}的防御等级。真皮镀层不能和其它提供护甲的皮肤殖装结合使用,包括<邻位皮肤>生体改造。
剧透 -   :
Hard plastic and ceramic fiber plates are bonded to the user’s skin. The plates are clearly visible,and are even more obvious to the touch, but they can be cosmetically stylized for color and surface texture. Dermal plating gives you a Defense Rating bonus equal to its rating. Dermal plating cannot be combined with other augmentations to the skin that provide a Defense Rating bonus, including orthoskin.
指尖仓 FINGERTIP COMPARTMENT
这个小空间隐藏在某一中空的手指末指节内部,附带一个用于像打开面板一样掀起指甲或拿下整个指尖的搭扣。指尖仓可以用来储存微型物件,譬如微型无人机、RFID标签、或数据芯片。装入或取出一个物件需要一个主要动作。藏在里面的东西都是完全隐藏,而指尖仓本身的隐蔽性阈值为8。一种流行的伎俩是用指尖仓收纳一条单分子线鞭(249页),并且使用指尖本身作鞭末配重。从指尖仓展开单分子线鞭需要一个次要动作,而回收它需要一个主要动作。
无线奖励:在指尖仓放入或移除一件物品消耗一个次要动作,包括卷起单丝鞭。
剧透 -   :
This compartment is hidden in the hollowed-out last joint of one finger, with a catch that allows the fingernail to be lifted up as an access panel, or the entire fingertip removed. A fingertip compartment allows the storage of micro-sized items, like a micro-drone,RFID tag, or datachip. Inserting or removing an object takes a Major Action. Items held within are completely concealed, and the compartment itself has a Concealability threshold of 8. One popular trick is to use a fingertip compartment to hold a monofilament whip (p. 249), with the fingertip acting as control weight. Extending a monofilament whip from a fingertip compartment takes a Minor Action, while spooling it back up requires a Major Action.
Wireless bonus: Inserting or removing an item in a fingertip compartment takes a Minor Action, including spooling up a monofilament whip.
抓钩枪 GRAPPLE GUN
这就是植入版本的钩爪枪,描述见280页。他内部储存了60米的微细绳索。
剧透 -   :
This is an implanted version of the grapple gun described on p. 280. Its internal storage holds sixty meters of microwire.
内置气罐 INTERNAL AIR TANK
内置气罐用某种加压的内置空气存贮设施代替了你的部分肺脏,使你能憋气长达{等级}小时。这使你能进行额外的水下活动,且完全保护你免受呼吸媒介的毒素伤害,只要你一直憋着气就行。开启或关闭内置气罐是一个次要动作。用加压空气从(位于胸廓下方)进气阀重装气罐需要五分钟,你也可以通过六小时的正常呼吸充满它。
无线奖励:每回合你都能得到一个额外的次要动作来开启或关闭气罐,你总能准确的知道气罐中的空气气压和纯度。
剧透 -   :
The internal air tank replaces part of one lung with a pressurized internal air reserve that allows you to hold your breath for up to (rating) hours. This allows extended underwater operations and complete protection from Inhalation-vector toxin attacks as long as you’re holding your breath. Activating or deactivating the tank is a Minor Action.Refilling the air tank with pressurized air through an intake valve (located under your ribcage) takes five minutes, or you can refill it through six hours of normal breathing.
Wireless bonus: You gain an extra Minor Action during any turn when you activate or deactivate the tank. You’re always aware of the tank’s exact air level and purity.
肌肉替换 MUSCLE REPLACEMENT
大桶培养的合成肌肉替换或强化你原本的肌肉,同时钙疗法和骨骼强化增强你的整体体格。肌肉替换使你的力量和敏捷获得等同于其等级的加值。肌肉替换不能与其它肌肉殖装同时使用,包括<肌肉增强>和<肌肉紧致>之类的生体殖装。
剧透 -   :
Vat-grown synthetic muscles replace or augment your own, and calcium treatments and skeletal reinforcement contribute to your overall strength. It increases both your Strength and Agility attributes by its rating. It cannot be combined with other augmentations to the muscles, including muscle augmentation or muscle toner bioware.
反应增强器 REACTION ENHANCERS
通过用超导材料结节替换特定的、独立的脊柱节,你的反应速度增强了。反应增强器使你的反应获得等同于其等级的加值(别忘了相应地调整你的主动性)。反应增强器与其他增强反应的强化不兼容,包括<跳线反射>。
无线奖励:反应增强器与无线模式的<跳线反射>可兼容。
剧透 -   :
By replacing specific, isolated vertebrae of your spinal column with segments of superconducting material, your reactions to events become quicker. Add the rating of reaction enhancers to your Reaction attribute (and remember to adjust your Initiative Score accordingly). Reaction enhancers are incompatible with all other enhancements to Reaction, including wired reflexes.
Wireless bonus: Reaction enhancers are compatible with a wireless wired reflexes system.
技能闭路 SKILLWIRES
技能闭路是一套神经-肌肉控制系统,附着在机体自身的神经系统上;它能帮助或直接越过神经系统,通过<技能插口>(284页)复现的“肌肉记忆”控制肌肉动作。这套系统允许你使用等级高于你技能闭路等级的动作软件(Activesoft),但只有当那个动作软件是在你植入的技能插口上运行时才可以。
无线奖励:由于技能闭路的记忆缓存得到了扩展,所有在闭路上使用的技能检定获得+1骰池加值。
剧透 -   :
Skillwires are a system of neuromuscular controllers that overlay the body’s natural nervous system; they are capable of aiding or completely overriding muscular movement, controlled by the muscle memory played through a skilljack (p. 284). This system allows you to use activesofts with a rating up to your skillwire’s rating, but only if that activesoft is running on your implanted skilljack.
Wireless bonus: With the skillwire’s memory cache expanded, all the skills you use with it receive a +1 dice pool modifier.
走私仓 SMUGGLING COMPARTMENT
为了存放那些装不进指节但又绝不能被人发现的物件,走私仓可以装在那些可以轻易掏空/被替换的身体部分。这些地方包括肋骨和其间的空间、髋骨、肩胛骨和其它类似的地方。这些储物格可以装入小型或迷你尺寸的物件(一般来讲不大于一把轻型手枪的大小,你的GM会决定哪些东西是放不进去的)。这种空间的隐蔽阈值为8。装入或取出一个物件需要一个主要动作。
无线奖励:装入或取出一个物件需要一个次要动作。
剧透 -   :
For items that won’t fit in a fingertip but you still can’t afford to have found, smuggling compartments can be placed in parts of the body that can be easily hollowed out/replaced. This includes ribs and the space between them, hip bones, shoulder blades, and so forth. These compartments allow the storage of small and miniature items (nothing bigger than a light pistol typically; your gamemaster will let you know if something’s too big). The compartment has a Concealability threshold of 8. Inserting or retrieving an object requires a Major Action.
Wireless Bonus: Inserting or retrieving an object takes a Minor Action.
跳线反射 WIRED REFLEXES
这是种高危害性的、痛苦的、改变人一生的手术,它会在你全身上下的关键处植入大量的神经加速器、肾上腺素刺激器,以将你推入一个全新的、在你眼中一切动作都像慢动作的世界。这套系统同时包括手动和无线控制的开关;手动开启或关闭跳线反射需要一个主要动作,而无线控制开和关需要一个次要动作。当激活时,每等级的跳线反射可以使你获得+1的反应属性(以及相应的主动值加成),一个额外主动性骰(和相应的次要动作)。跳线反射与其它影响反应属性或主动性的殖装不兼容。
无线奖励:该系统可以与无线模式的<反应增强器>兼容,系统的激活与关闭需要一个次要动作。
剧透 -   :
This highly invasive, painful, life-changing operation adds a multitude of neural boosters and adrenaline stimulators in strategic locations throughout your body to catapult you into a whole new world where everything around you seems to move in slow motion. The system includes both manual and wireless triggers to turn the wired reflexes on and off; activating or deactivating the trigger manually requires a Major Action, while doing so wirelessly is a Minor Action. When activated, each rating point of wired reflexes gives you +1 Reaction (and accompanying bonus to your Initiative Score), 1 additional Initiative Die, and 1 additional Minor Action. Wired reflexes are incompatible with augmentations that affect Reaction or Initiative.
Wireless Bonus: The system is compatible with wireless reaction enhancers, and activation or deactivation of the system requires a Minor Action.
p. 287, Wired Reflexes,
sentence 3
Adjust the sentence to read as follows:
When activated, each rating point of wired re
flexes gives you +1 Reaction (with accompanying
bonus to your Initiative Score) and 1 additional
Initiative Die (with accompanying Minor Action).
Wired reflexes are incompatible with augmentations that affect Reaction or Initiative.

离线

  • Adventurer
  • *
  • 帖子数: 64
  • 苹果币: 0
Re: 【6e】殖装 p. 282-291
« 回帖 #5 于: 2020-06-25, 周四 01:57:32 »
赛博义肢 CYBERLIMBS

泛人形态是软弱的,但被钢铁所替代后就会变得更加强劲。泛人形态整体都可以被塞博技术的替代物取代。四肢可以通过手术切除,新颅骨只是一个壳但是能提供颈部和面部活动,而新躯干除了作为肋骨外的框架还取代了所有核心肌群(你能拥有如同字面意思一样的钢铁腹肌)。
每个替代品都可能有两种版本:合成或机械。合成义肢牺牲了一些内部空间来让其外表看上去像人类的。机械的外表则是冰冷的钢铁,压感垫,和可见的活塞与仿生肌肉。
四肢的属性可能参差不齐,但骰池总是从其中最低的那个属性来构建,除非有检定只涉及某个单一部位(GM决定)。各种增强可以与肢体一起捆绑购买,一些能增强属性的技能也能生效。
最基础的肢体已装载2敏捷和2力量。每有一个塞博肢体就能为角色的物理CM加一格。
剧透 -   :
The metahuman form is soft, but it becomes much stronger when replaced with steel. The entirety of the metahuman form can be replaced with cybernetic alternatives. Limbs are operable appendages, skulls are a shell but also offer neck and face movement, and a torso is casing for the ribs but also replaces all the muscles of the core (having abs of steel becomes a literal thing).
Every replacement has two possible versions: synthetic or obvious. Synthetic limbs sacrifice some space for options in order to keep the person looking like a human. Obvious replacements are cold metal, induction pads, and visible pistons and myomer muscles.
Attributes for limbs may vary, but dice pools are always built from the lowest attribute of all the limbs unless the test solely involves that singular location (gamemaster’s discretion). Various enhancements, which can be purchased along with the limb, allow certain skills to be used with a heightened attribute.
Basic limbs are installed with all Physical attributes at 2. Each cyberlimb adds one box to the character’s Physical Condition Monitor.
p. 288, Cyberlimb, paragraph 4
Adjust the paragraph to read as follows:
Basic limbs are installed with Agility and
Strength at 2. Each cyberlimb adds one box to the
character’s Physical Condition Monitor.
引用
赛博义肢 CYBERLIMBS
义肢
精华消耗
可获得性
合成的售价¥(容量)
机械的售价¥(容量)
颅骨
0.75
5
15000(2)
10000(4)
躯干
1.5
4
25000(5)
20000(10)
整臂
1
4
20000(8)
15000(15)
前臂
0.45
3
12000(5)
10000(10)
0.25
3
6000(2)
5000(4)
整腿
1
4
20000(10)
15000(20)
小腿
0.45
4
12000(6)
10000(12)
0.25
4
6000(2)
5000(4)

颅骨 SKULL
颅骨取代了头部、面部、颈部的骨头和肌肉。有一个塞博颅骨意味着你还有着一个塞博下颚,拥有强而有力的咬力。(校注:实际上,塞博下颚需要额外买…)
剧透 -   :
The skull replaces the bones and muscles of the head, face, and neck. Having a cyberskull means you also have a cyberjaw that can deliver a powerful bite.
躯干 TORSO
躯干取代了从脖子根部到生殖器区域的骨骼与核心肌群。机械的躯干会移除你的生殖器和生殖功能,只保留排泄功能。内脏没有被替换,但它们都处于独立仓位的保护中。合成躯干被设计的在各方面都更加自然。一些接收改造的人会选择如雕塑般的外观以及苗条的身材,还有表面的肤色。其他的人则选择“普通”款来更好的融入大众。
剧透 -   :
The torso replaces the bones and muscles of the body’s core below the neck to the genital region. Obvious torsos remove genitalia and genital function with the exception of excretion. Internal organs are not replaced, but they are all protected in individual compartments. Synthetic torso design does its best to appear natural in every way. Some recipients choose to avoid the sculpted look and go for a slim, toned appearance; others go for an “average”body type to help them blend in with the masses.
手臂 ARMS
基础的手臂替换是替换肩关节以下的部分,但是对前臂或手臂的部分替换也是可行的。部分肢体替换的属性必须大于或等于其余肢体部分的属性。
剧透 -   :
Basic arm replacement takes everything from the shoulder joint down, but partial replacement of the forearm or just the hand is available. Partial limb replacements must have attributes equal to the rest of the limb or greater.
腿 LEGS
基础的腿部替换是从髋关节以下的替换,但只替换膝盖以下的小腿或仅替换足部也是可以的。部分肢体替换的属性必须大于或等于其余肢体部分的属性。
剧透 -   :
Basic leg replacement takes everything from the hip joint down, but partial replacement of the lower leg below the knee or just the foot is available. Partial limb replacements must have attributes equal to the rest of the limb or greater.

离线

  • Adventurer
  • *
  • 帖子数: 64
  • 苹果币: 0
Re: 【6e】殖装 p. 282-291
« 回帖 #6 于: 2020-06-25, 周四 02:05:56 »
赛博义肢配件 CYBERLIMB ACCESSORIES

一个基础款的赛博义肢的确很好且能用,但是真正让它变得强大而高效的原因是这些各种各样的增强与装备,来让你完成那些很酷的事。这里就是你能给义肢添上的一些东西。
剧透 -   :
A basic cyberlimb is nice and functional and all, but where it really starts to become powerful and useful is when you pack it with all sorts of modifications and gear to do cool things. Here are some of the things you can do with these limbs.
p. 289, Cyberlimb
Accessories table
Add a line for Armor with Capcity [Rating],
Availability Rating(L), and Cost Rating x 5,000¥
引用
赛博义肢配件 CYBERLIMB ACCESSORIES
配件
容量
可获得性
售价¥
属性增加
[等级]
等级
等级×5000
平衡挂载装置
[8]
5(I)
6,000
义臂导槽
[3]
5(L)
3,000
赛博武器匣
[5]
4
2,000
液压千斤顶
[等级]
4
等级×2,500
大型走私仓
[5]
2
6,000
护甲
[等级]
等级(L)
等级x5,000

属性增加 ATTRIBUTE INCREASE
赛博义肢能用于提升它使用者的敏捷,护甲,或力量。它依然受限于你的最大属性增幅+4,因此不要买能将某个属性提升到高于对应天然属性4级的[属性增加],这只是一个浪费。(校注:比如说,你的天然敏捷为4,那么你的义肢敏捷最高就可以去到8;且,护甲增加不受这个限制。)
[护甲增加]能时刻提高你的防御等级——它是你整体防护的一部分,也是你的防御等级所代表的。而[敏捷增加]与[力量增加]只有在肢体用于完成某样事时才生效。例如,有一个赛博手臂能够增强使用者的力量,那就能在他使用那只手徒手攻击时增加伤害,但踢腿不会。如果一种活动可以合理的解释为要动用整个身体(比如短跑、爬山、游泳)那么赛博义肢的属性增加就不再适用了。
注意,赛博颅骨的[敏捷增加]与[力量增加]将不会生效。
剧透 -   :
Cyberlimbs can be used to add to either Agility, Armor, or Strength of the user. The maximum augmented increase of 4 is in place here, so don’t buy an attribute increase that would increase one of your attributes higher than 4, as it would be a waste.
Increases to Armor increase your Defense Ratings at all times—it is part of your overall protection, which is what Defense Rating represents. Increases to Agility and Strength only apply when the limb is used in some way in the process. For example, if a cyberarm has an increase to the user’s Strength, that would increase their damage when doing an unarmed attack with that arm, but not when kicking. If an activity could reasonably be interpreted to use the whole body in some way (e.g., sprinting, climbing, swimming), then the cyberlimb increase would not apply.
Note that Strength and Agility increases have no effect when they are included in a cyberskull.
平衡挂载装置 GYRO MOUNT
此配件和武器配件259页里的平衡挂载装置功能相同。
剧透 -   :
This functions the same as the gyro mount weapon accessory, p. 259.
导槽 SLIDE
此配件和260页隐藏手臂导槽功能相同。
剧透 -   :
This functions the same as a hidden arm slide, p. 260.
武器匣 HOLSTER
用来存放一把武器——为了便利,而非隐蔽。枪套的大小应该视四肢的大小合理安装。
剧透 -   :
It holds a weapon—for convenience, not concealment. The holster should be reasonably appropriate to the size of the limb.
液压千斤顶 HYDRAULIC JACKS
这个植入物需要你有两只同时装有同级液压千斤顶的赛博腿。当使用者进行跳跃检定(田径+力量)时可以将千斤顶{等级}个骰子加入骰池。而每一个成功都能增加0.1米的垂直跳跃高度和0.2米的水平跳跃长度。
剧透 -   :
For these to function properly, you need two of them, one in each leg, and they need to have identical ratings. The user can make Jumping tests (Athletics + Strength) and add the rating of the jacks to the dice pool of the test. Each hit adds 0.1 meter to a vertical leap and 0.2 meters to a horizontal leap.
走私仓 SMUGGLING COMPARTMENT
此配件与287页的走私仓功能相同。
剧透 -   :
This functions like the smuggling compartment listed on p. 287.

离线

  • Adventurer
  • *
  • 帖子数: 64
  • 苹果币: 0
Re: 【6e】殖装 p. 282-291
« 回帖 #7 于: 2020-06-25, 周四 02:10:14 »
赛博植入武装 CYBER IMPLANT WEAPONS

武器可以植入进赛博肢体中,消耗容量,或者植入进肉体,消耗精华。人们的枪支各式各样。在这种情况下,必须要有留给植入物的空间,以及另行购买枪支。所有种类的手枪在植入后,它们的隐蔽阈值+2;更长的枪则没有变化,因为它们还是很显眼,即使被植入后也是如此。步枪与狙击枪无法植入。所有的植入武器都能通过一个快拔次要动作准备。
能够在植入枪械上添加的改装和配件只有激光瞄准器和消音器/声音抑制器。
剧透 -   :
Weapons can be implanted into cyberlimbs, costing capacity, or directly into flesh, costing Essence. Many of them are there for different classes of firearms. In those cases, the implant only makes the space, and the firearm has to be purchased separately. All forms of pistols increase their Concealability by 2 when they are implanted; larger guns receive no change, as they are still pretty noticeable, even when they’re implanted. Rifles and Sniper Rifles cannot be implanted. All implanted weapons can be readied with the Quick Draw Minor Action.
The only modifications or accessories implanted firearms can accept are laser sights and silencers/sound suppressors.
引用
赛博植入武装 CYBER IMPLANT WEAPONS
武装
精华消耗
容量
可获得性
售价(¥)
特种武装
赛博下颚
0.1
[1]
2
1500
硬化
0.1
[1]
2
2500
雷电臂
0.25
[1]
3
5,000
手刃
0.15
[1]
4(I)
2,000
手刃,可伸缩
0.25
[2]
4(I)
2,500
剃刀手
0.15
[1]
3(I)
1,000
剃刀手,可伸缩
0.25
[2]
3(I)
1,250
钢刺爪
0.15
[1]
4(I)
3,000
钢刺爪,可伸缩
0.25
[3]
4(I)
5,000
赛博枪械
袖珍手枪
0.1
[2]
3(L)
2,000
轻型手枪
0.25
[4]
3(L)
3,000
冲锋手枪
0.5
[6]
4(L)
3,500
重型手枪
0.5
[6]
4(L)
4,300
冲锋枪
1
[8]
5(L)
4,800
霰弹枪
1.25
[10]
5(L)
8,500
微型榴弹发射器
1.5
[15]
6(I)
24,000
赛博枪械配件
隐蔽输弹口
0.1
[1]
1
1,000
激光瞄准器
0.1
[1]
1
1,000
消音器/抑制器
0.1
[2]
4(I)
1,000
引用
植入武装数据
赛博兵器
类别
伤害
攻击等级
硬化
徒手
3P
6/-/-/-/-
雷电臂
徒手
4S(e)
5/-/-/-/-
手刃
利刃
3P
6/-/-/-/-
剃刀手
利刃
2P
6/-/-/-/-
钢刺爪
利刃
3P
7/-/-/-/-
赛博下颚
徒手
5P
2/-/-/-/-

特种武装 SPECIALIZED WEAPONS


赛博下颚 CYBERJAW
给某些人群额外的咬合力。能对敌人施展特殊而亲密的暴力形式。
剧透 -   :
For a cyberskull only, this adds extra biting power for those who like a special, close-in form of violence.
硬化 HARDENING
通过这种方法,可以让皮肤/肢体硬化成钝器一样来增加它们的破坏性。在徒手攻击时,使用者的的DV为3P(如果力量大于等于7则为4P),而近身攻击的等级为6。
剧透 -   :
Through this process, the skin/limb is hardened to make it more club-like and damaging. When attacking unarmed, the user has a DV of 3P (increase to 4P if Strength is 7 or greater) and a Close Attack Rating of 6.
雷电臂 SHOCK LIMB
这个增强在义肢的末端增加了电极,可以给予目标像泰瑟枪一样的电击。一般都是安装在手上,但是有些打手开始觉得电击踢很酷,而且这种打手的传闻已经在街头巷尾中十分流行。
剧透 -   :
This limb has electrodes built in at strategic points that can deliver a taser-like jolt to targets. Hands are customarily used, but some fighters have grown fond of the shock kick, and stories proliferate of fighters engaging in street head butts.
手刃 HANDBLADE
拥有正常款与伸缩款,手刃是一个隐藏在手掌里的简单刀片,安装在远离大拇指的一侧以便于切割。缩回后,它的隐蔽阈值为8。
剧透 -   :
Available in regular and retractable models, the handblade is a simple blade built into the hand, placed opposite the thumb so it can be used with a swinging cut. When retracted, it has a Concealability threshold of 8.
剃刀手 HAND RAZORS
剃刀手可以安装在指甲下面或取代指甲,都能让你更好的抓挠敌人。与手刃一样,可伸缩款的隐蔽阈值为8。
剧透 -   :
Hand razors go under the fingernails or just replace them, all the better for clawing. As with handblades, the retractable model has a Concealability threshold of 8.
钢刺爪 SPURS
这是根安装在手腕或指关节上的刺,设计成能用拳或掌来刺穿敌人。可伸缩版的隐蔽阈值为8。
剧透 -   :
These are spikes placed on the wrist or the back of knuckles, designed to give a stabbing puncture to a punch or slap. The retractable model has a Concealability threshold of 8.

离线

  • Adventurer
  • *
  • 帖子数: 64
  • 苹果币: 0
Re: 【6e】殖装 p. 282-291
« 回帖 #8 于: 2020-06-25, 周四 02:21:57 »
2020二月的errata改动已更新完毕
马丁几乎把每句话都改的更合理可读了,非常感谢能耐心修正全文,(十分羞愧 :em003
希望不会自己玩时发现自己的翻译错误,那就太可怕了……