作者 主题: 【HHH】杀手变体-鬼屠(Spiritslayer)  (阅读 4153 次)

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【HHH】杀手变体-鬼屠(Spiritslayer)
« 于: 2017-03-06, 周一 23:16:37 »
引述:闹鬼英雄手册《Haunted Heroes Handbook》

杀手变体-鬼屠(Spiritslayer)

『不要参加比赛,上场的话,你,会死』
                                                                     ——田村俊夫,《死灵猎人》


起源于精纯卫队为了避免拉哈多姆受到神术施法者染指的需要,拉哈多姆的鬼屠其清剿恶灵,影魔,和其他虚体生物的能力有着无可估量的价值,因此其技艺也传到了内海各处乃至更遥远的土地上。讽刺的是。现在大部分鬼屠都是由法拉兹玛的教会所训练雇佣以派遣去剿灭那些邪恶灵体。

心灵感知(Spirit Sense,Ex):2级时,面对隐形生物时,鬼屠能显现出一种离奇的第六感。他获得盲斗(Blind-Fight)专长,并忽略常规条件下定位隐形生物察觉检定DC上的+20加值。如果鬼屠设法通过察觉检定知晓了隐形生物的位置,他能以一个迅捷动作研究这个生物。此外,任何时候,如果鬼屠对一个被附身的生物进行研究,他能在附身生物从宿主身上被驱逐出去时自动把研究对象从宿主切换到附身生物。鬼屠在尝试对抗来自其研究对象的附身效果时,可以把攻击上获得的杀戮目标加值加到所有的豁免检定上。这项能力替代2级时获得的杀手天赋。

鬼屠天赋(Spiritslayer Talents):鬼屠在正常的杀手天赋以外还能选择以下天赋:

打断附身(Disrupt Possession,Ex):只要拥有该天赋的鬼屠对一个被附身的宿主造成偷袭伤害,他同时也对附身实体本身造成等同于偷袭伤害的伤害。每轮一次,被受到了这种伤害的宿主能尝试一个新的意志检定以结束附身效果,并在检定上获得每偷袭骰+1的加值。这项天赋修改了鬼屠的偷袭攻击,因而无法和其他同样修改偷袭攻击的天赋其效果叠加。鬼屠必须至少要8级才能选择该能力。

高等心灵感知(Greater Spirit Sense):选择该天赋的鬼屠得到高等盲斗(Greater Blind-Fight,APG)作为奖励专长,并忽略其所有先决条件。此外,他在定位灵体生物上的察觉检定获得等同于其1/2职业等级的加值。同时,每轮一次,鬼屠无须动作就能尝试一次察觉检定以定位自己身边30尺内的所有隐形生物。鬼屠必须要达到10级而且拥有精通心灵感知的杀手天赋才能选择该天赋

精通心灵感知(Improved Spirit Sense):选择该天赋的鬼屠得到精通盲斗(Improved Blind-Fight,APG)作为奖励专长,并忽略其所有先决条件。此外,他在定位隐形生物上的察觉检定获得等同于其1/2职业等级的加值。同时,鬼屠能通过察觉检定来定位单一灵体生物,但无法在该察觉检定上获得上述加值。鬼屠必须要达到6级才能选择该天赋

鬼邪灭杀(Ghost Slayer,Ex):7级时,只要鬼屠的研究对象是拥有虚体亚种的异界生物或者不死生物。他针对该生物的攻击视作魔法武器,尽管鬼屠并不能因此在攻击上得到附魔加值。同时他能对该生物造成基于精准的伤害,然而该精准伤害依然要减少50%,除非该有形伤害的来源能无视该生物的伤害减少,比如幽冥武器等。在14级时,鬼屠在对抗拥有虚体亚种的异界生物和不死生物时能无视其面对有形魔法武器50%的伤害减少,而且能对虚体生物造成基于精准的伤害。这项能力替代追踪者。


劇透 -  原文:
Spiritslayer(Slayer Archetype)
Originally trained and employed by the enforcers of the Pure Legion seeking to defend Rahadoum from divine spellcasters, Rahadoumi spiritslayers have proven so invaluable in culling ghosts, shadow demons, and other incorporeal creatures that their techniques have spread across the Inner Sea region and beyond. Ironically, most now are trained and employed by the church of Pharasma to cull wicked spirits.

Spirit Sense (Ex): At 2nd level, a spiritslayer manifests an uncanny sixth sense regarding the presence of invisible creatures. He gains Blind-Fight as a bonus feat and ignores the usual +20 bonus to the DC of any Perception check to pinpoint the location of an invisible creature. If the spiritslayer manages to pinpoint an invisible creature’s location using a Perception check, he can study that creature with his studied target ability as a swift action. In addition, whenever the spiritslayer studies a possessed creature, he can automatically switch his studied target from the possessed creature to the possessing entity should that entity be expelled from his studied target. A spiritslayer adds his studied target bonus on attack rolls to all saving throws he attempts against possession effects used by his studied targets. This ability replaces the slayer talent gained at 2nd level.

Spiritslayer Talents: A spiritslayer can select the following slayer talents, in addition to general slayer talents.

Disrupt Possession (Ex): Whenever a spiritslayer with this talent deals sneak attack damage to a creature that is being possessed, he also deals his sneak attack damage to the possessing entity. Once per round, a possessed creature that is damaged by disrupt possession can attempt a new Will saving throw to end the possession, gaining a +1 bonus on its save for each sneak attack damage die the spiritslayer rolled. This talent alters the spiritslayer’s sneak attack, and doesn’t stack with other talents that alter sneak attack. A spiritslayer must be at least 8th level before selecting this talent.

Greater Spirit Sense: A spiritslayer who selects this talent gains Greater Blind-Fight APG as a bonus feat, ignoring its prerequisites. In addition, he adds 1/2 his slayer level to his Perception checks to pinpoint the location of ethereal creatures, and once per round he can attempt a Perception check to pinpoint the locations of all invisible creatures within 30 feet of him without needing to take an action. A spiritslayer must be at least 10th level and have the improved spirit sense spiritslayer talent before selecting this talent.

Improved Spirit Sense: A spiritslayer who selects this talent gains Improved Blind-Fight APG as a bonus feat, ignoring its prerequisites. In addition, he adds 1/2 his slayer level on Perception checks to pinpoint the location of an invisible creature. He can use Perception to pinpoint the location of an ethereal creature, but he doesn’t gain this bonus on Perception checks when doing so. A spiritslayer must be at least 6th level before selecting this talent.

Ghost Slayer (Ex): At 7th level, whenever a spiritslayer makes an outsider or undead creature with the incorporeal subtype his studied target, his attacks count as magic for the purpose of striking that creature (though this doesn’t give his attacks an enhancement bonus) and he can deal precision-based damage to such creatures (though his precision damage is reduced by 50% unless he has a means to bypass the creature’s reduction in damage from corporeal sources, such as a ghost touch weapon). At 14th level, the spiritslayer’s attacks against outsiders or undead creatures with the incorporeal subtype ignore the 50% reduction in damage from magical corporeal sources that such creatures have and can deal precision-based damage to incorporeal creatures. This ability replaces stalker.