作者 主题: 【HT】扩展异能 P190~191  (阅读 664 次)

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【HT】扩展异能 P190~191
« 于: 2017-12-14, 周四 15:53:29 »
修士法术ADEPT SPELL
花费:1.0PP
修士学会了如何施展一个法术,就像施法者那样。获得该异能时,你可以自由学习一个巫术。该巫术最大强度为修士的魔法等级,耗竭总是物理伤害,进行体质+意志检定抵抗。除了之前可能说过的特殊部分外,这个能力遵循正常施法规则。修士可以拥有施法技能,并且至少需要拥有等级1才能使用该异能。该异能只能选择一次。
劇透 -   :
The adept has learned to cast a single spell like a mage. You learn one spell for free when acquiring this power. The maximum Force of the spell is your Magic Rating, and the Drain is always physical, resisted with Body + Willpower. This ability otherwise follows the standard rules for spellcasting. The adept can take ranks in the Spellcasting skill and is required to take at least one rank to use this power. This power can only be taken once.


修士降咒ADEPT ACCIDENT
花费:0.5PP
该异能允许修士扰乱在他触及的目标之内的法力流。激活异能需要一个简单行动,并且从目标被触碰的时间起(意味着修士必须在接触攻击检定中成功),在(魔法)分钟内可以自由启动。修士进行魔法+意志【星界】vs. 反应+直觉【物理】的检定。如果修士获得成功,则目标会遭受失误或者在意外事故上受苦,由GM确定。如果修士获得超过4的净成功,目标则遭受大失误,可能会有着灾难性的后果。修士必须进行耗竭抵抗体质+意志,耗竭伤害等于修士骰出的成功数。
劇透 -   :
This power allows an adept to disrupt the mana flows within a target they have touched. Activating this power is a Simple Action and can be activated any time within (Magic) minutes from the time the target is touched (meaning the adept must have succeeded in a touch attack. The adept rolls Magic + Willpower [Astral] vs. Reaction + Intuition [Physical]. If the adept wins, the target suffers a glitch or accident as determined by the gamemaster. If the adept scores 4 or more net hits, it is considered a critical glitch with potentially catastrophic results. The adept must resist Drain (Body + Willpower) equal to the number of hits (not net hits).


超力开弓FOCUSED ARCHERY
花费:0.25PP/每级(最大三级)
使用该异能的修士聚集他们的“气”用来拉那些因为他们通常不够强壮而无法使用的弓。修士在判定可以无罚值使用的弓等级时,其力量每有一级异能便升高1点。如果修士使用该异能在一个战斗轮中射弓超过一次,则在下一轮战斗轮开始时,修士必须抵抗等于异能等级的耗竭伤害。
劇透 -   :
This ability allows an adept to focus their qi and draw a bow that they normally would not be strong enough to use. Solely for the purposes of determining the maximum Rating of bow they are able to fire without penalty, an adept can treat their Strength as 1 higher for each level they have in this power. If an adept using this power fires a bow more than once in a Combat Turn, they must resist Drain equal to twice the number of levels they have in this power at the beginning of the next Combat Turn.


气合KIAI
花费:0.25PP/每级(最大六级)
修士引导“气”发出可怕的吼声以驱赶敌人。该异能影响所有在(魔法)米的半径范围内听到声音的人,不管是盟友还是敌人。修士进行相应的对抗检定,使用魔法+气合异能等级对抗目标的逻辑+意志。任何对抗恐惧的骰池奖励,比如“胆量”特质,都被添加到目标的对抗检定中。如果目标获得成功,他们不会有任何不良影响。如果修士获得成功,目标将在所有动作中受到-2骰池罚值,持续净成功战斗轮。如果修士净成功超过目标的意志,则目标会慌不择路直到他们自认为安全离开或者离开修士的视线范围。即使恐惧效果消失,目标也必须在意志+逻辑(修士的净成功)检定中获得成功,以再次鼓起勇气面对修士。在战斗轮结束时,修士需要抵抗异能等级的耗竭伤害。抵抗检定为体质+意志。
劇透 -   :
The adept summons up their qi to let out a terrifying battle cry that can send their foes fleeing. This power affects everyone who hears it, whether friend or foe, within a radius of (Magic) meters. The adept makes an Opposed Test using its Magic + Kiai Rating against the target’s Logic + Willpower. Any bonuses against fear, such as the Guts quality, are added to the target’s Opposed Test. If the target wins, they suffer no ill effects. If the adept wins, the victim takes a –2 penalty to all actions for a number of Combat Turns equal to the net hits. If the adept’s net hits exceed the target’s Willpower, the victim flees in terror until they are safely away and out of sight of the adept. Even once the fear fades, the target must succeed in a Willpower + Logic (adept’s net hits) Test to gather the nerve to face the adept again. At the end of the Combat Turn, the adept takes Drain equal to the level of this power. They may attempt to soak the drain with Body + Willpower.


弓术大师MASTER ARCHER
花费:1.0PP
拥有此异能的修士在开弓技术上无人可比。修士在任意行动阶段进行简单动作的“射箭”或复杂动作的“上箭开弓”时,他们可以忽略因为自身运动而受到的-2骰池调整。此外,修士在使用弓箭进行任意远程攻击时获得+1骰池奖励。
劇透 -   :
An adept with this ability has no equal when wielding a bow. Any Action Phase in which the adept uses the Fire Bow Simple Action or the Load and Fire Bow complex action, they can ignore 2 points of negative dice pool modifiers due to their own movement. In addition, any ranged attacks the adept makes with a bow gains +1 die.


精准投掷PRECISION THROWING
花费:0.25PP/每级(最大三级)
拥有该异能的修士在涉及到投掷武器攻击目标时,会远远超出自身形态的极限。修士每级异能获得2点额外力量,该力量只能用于确定投掷武器的射程。
劇透 -   :
Adepts with this power go far beyond the limit of their physical form when it comes to getting their thrown weapons to strike their targets. For the purposes of determining Range only, treat the adept as having 2 additional Strength per level of this power.
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