作者 主题: 队伍仓库  (阅读 13549 次)

副标题: 结算至mod 12结束未分脏

离线 逆神猪

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Re: 队伍仓库
« 回帖 #20 于: 2012-01-09, 周一 13:52:43 »
看起来我应该领走魔炮杖,配上灵肤就要变成魔法少女了
这个人已经懒得什么都不想留下了

离线 大红龙

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Re: 队伍仓库
« 回帖 #21 于: 2012-01-09, 周一 21:31:52 »
领走了抗力+4

其他的全都顶位置了……

离线 OckhamTheRazor

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Re: 队伍仓库
« 回帖 #22 于: 2012-01-09, 周一 21:43:25 »
哦对我想起大夫欠我钱,于是看来我不会负债了...

离线 大红龙

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Re: 队伍仓库
« 回帖 #23 于: 2012-01-09, 周一 22:51:59 »
我觉得你们的债务关系不是一丁点的乱……

离线 starstorm

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Re: 队伍仓库
« 回帖 #24 于: 2012-01-09, 周一 23:53:13 »
其实物质已经基本极大丰富了……债务什么的……还有人算过吗?!

离线 OckhamTheRazor

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Re: 队伍仓库
« 回帖 #25 于: 2012-01-13, 周五 12:26:46 »
算了一下我拿的东西差不多顶该分的钱了。于是我不分让大夫枫林和兔子分?不过话说回来很多东西是汉带回来的...

离线 うどん艾

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Re: 队伍仓库
« 回帖 #26 于: 2012-01-13, 周五 18:05:39 »
于是领走了漫画和次元袋III   我一直以为会炸啊喂!
« 上次编辑: 2012-01-13, 周五 20:26:53 由 节操の艾 »
River:“What if you forget or...get lost?”
John:“Then we can always regroup on the moon,silly!”

希望能一辈子开开心心跑团
-----------------------------------------------------


离线 大红龙

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Re: 队伍仓库
« 回帖 #27 于: 2012-01-13, 周五 23:44:17 »
突然发现好有钱……
于是先把剃刀的13000还了
突然发现没有远程攻击手段……
于是把那个尘封已久的弓拿走了~~
« 上次编辑: 2012-01-14, 周六 04:22:33 由 大红龙 »

离线 OckhamTheRazor

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Re: 队伍仓库
« 回帖 #28 于: 2012-04-16, 周一 11:11:03 »
据说其实mod10和11的loot就是一开始那50万支票?!
由于摩根膝盖中箭去当警卫了所以刚好一人10万?!
另外魔女居然是埃里加扮的这个伪娘+阶敌天诛不得好死但是我还是再也不相信爱情了?!

离线 OckhamTheRazor

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Re: 队伍仓库
« 回帖 #29 于: 2013-02-12, 周二 06:50:21 »
mod12 loot

FLEET WARRIOR’S ARRAY套装(MIC) 三件共26,000gp
+1白鸦流长枪*2(ToB) 8310gp*2
反射闪避戒指 25,000gp
次级超魔chaining权杖(MIC) 14,000gp
GOGGLES OF THE EBON HUNTER(MIC) 18,000gp
价值8,844gp的宝石

另外
普通飞空艇一艘 100,000gp
飞空艇设定及扩展选项稍后放出
命名请随意

再另外
一开始发了张10万的支票别忘了,忘了别怪我...


COLLECTION BENEFITS
Parts of the fl eet warrior’s array give their
wearer the ability to dance in and out of
melee with impunity, and wearing the
whole set allows the wearer to instantaneously
travel to a nearby location and
take others along. When someone wears
the entire set, the mithral parts of the
items turn into glowing emeralds that
briefl y leave a trail of green light in the
air as the wearer moves.
2 Pieces: You gain a +2 dodge bonus to
AC against attacks of opportunity.
3 Pieces: You can use dimension door
(CL 7th) as a standard (command) action
once per day.

BRACERS OF
BLINDING STRIKE
Price (Item Level): 5,000 gp (9th)
Body Slot: Arms
Caster Level: 12th
Aura: Strong; (DC 21) transmutation
Activation: — and swift (command)
Weight: 1 lb.
This pair of elegant bracers is crafted from
green leather with mithral tracery that looks
like vines. Tiny, leaf-shaped plates of silver
branch off the mithral to create a glimmering
pattern.
These bracers grant you a +2 competence
bonus on initiative checks. This
is a continuous effect and requires no
activation.
When you activate bracers of blinding
strike, you can make one additional attack
with any weapon you are holding, as long
as you have already used the full attack
action during the turn. This attack is
made at your full base attack bonus, plus
any modifi ers appropriate to the situation.
This effect is not cumulative with
any other effect that grants you an extra
attack when making a full attack, such as
the Rapid Shot feat, a speed weapon, or
the haste spell.
This ability can be used three times
per day.
Prerequisites: Craft Wondrous Item,
haste, possession of a piece of the set.
Cost to Create: 2,500 gp, 200 XP, 5 days.

SANDALS OF THE
LIGHT STEP
Price (Item Level): 9,000 gp (12th)
Body Slot: Feet
Caster Level: 5th
Aura: Faint; (DC 17) transmutation
Activation: — and swift (mental)
Weight: 1 lb.
These exquisite sandals are made of mithral
and green leather, and they bear intricate
overlapping pieces of leather crafted to look
like leaves.
Wearing a pair of sandals of the light step
provides you with a +10-foot enhancement
bonus to your base land speed, and you
can ignore any extra movement costs for
diffi cult terrain (PH 148). You also leave no
tracks, as if affected by pass without trace.
When you activate these sandals, you
gain the benefi t of a water walk spell for
60 minutes. You can share this effect with
up to fi ve allies adjacent to you when you
activate the sandals, though doing this
reduces the overall duration accordingly.
For example, if you share the effect with
one other person, the duration is 30 minutes
apiece; if you share it with 5 other
people, the duration is 10 minutes apiece.
This ability functions once per day.
Prerequisites: Craft Wondrous Item,
longstrider, pass without trace, water walk,
possession of a piece of the set.
Cost to Create: 4,500 gp, 360 XP, 9 days.

VEST OF
FREE MOVEMENT
Price (Item Level): 12,000 gp (13th)
Body Slot: Torso
Caster Level: 7th
Aura: Moderate; (DC 18) abjuration
Activation: Swift (command)
Weight: —
This forest green vest is set with fi ne mithral
studs. Whorls of silver thread create vinelike
designs that crawl over its surface.
When activated, a vest of freedom grants
you freedom of movement (as the spell) for
3 rounds. This ability functions three
times per day.
Prerequisites: Craft Wondrous Item,
freedom of movement, possession of a piece
of the set.
Cost to Create: 6,000 gp, 480 XP,
12 days.
« 上次编辑: 2013-02-12, 周二 08:07:33 由 OckhamTheRazor »