作者 主题: [H1]肯都·丹吉尔  (阅读 5021 次)

副标题: Dwarven Cleric

离线 Ellesime

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[H1]肯都·丹吉尔
« 于: 2009-07-15, 周三 14:42:24 »
肯都·丹吉尔
Female Dwarven Leader
Alignment: Lawful Good 
Size: Medium
Language: Common, Dwarven
Religion: Moradin
Cleric 2
Exp: 1000/3000
-------------------------------------------------------------------
AC: 17(+6 Armor)
Fort: 13(+0 Class, +2 Con)
Ref:  12(+0 Class, +1 Dex)
Will: 17(+2 Class, +4 Wis)
HP: 36, Bloodied: 18
Healing Surge: 9/day
HS Value:9
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Init: +1
Sense: Low-light Vision, Perc+5, Insight+10
Speed: 5 Square(Base 5)
Basic Melee: Warhammer+3 (1d10 Hammer Vesatile)
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Ability Scores:
Str: 11
Con: 14 (+2Racial)
Dex: 13
Int: 10
Wis: 18 (+2Racial)
Cha: 14
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Feat:
- Astral Fire: +1 feat bonus to damage when use power have radiant or fire keyword.
- Toughness
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Ritual:
- Gentle Repose
- Comprehend Language
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Racial Traits:
- Cast-Iron Stomach: +5 racial bonus to sv against poison
- Dwarven Resilience: Use second wind as a minor action.
- Encumbered Speed: Move as normal speed when wear heavy armor or at heavy load.
- Stand Your Ground: When affect forces she to move, move 1 square less than normal. Also can make a saving throw to avoid falling prone.
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Class Features:
- Channel Divinity:Divine Fortune, Turn Undead
- Healing Word: 2/Encounter
- Healer's Lore: Add 4 to hp when use cleric powers with the healing keyword.
- Ritual Casting
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Skill            Total   Att.   Level   Trained    Misc.
Athletics(str)*   -2      +0      +1      --      -3(Armor)
Acrobatics(dex)*  -1      +1      +1      --      -3(Armor)
Stealth(dex)*     -1      +1      +1      --      -3(Armor)
Thievery(dex)*    -1      +1      +1      --      -3(Armor)
Endurance(con)*   +2      +2      +1      --      -3(Armor)+2(Racial)
Arcane(int)       +1      +0      +1      --      --
Religion(int)     +6      +0      +1      +5      --
History(int)      +1      +0      +1      --      --
Dungeoneering(wis)+7      +4      +1      --      +2(Racial)
Nature(wis)       +5      +4      +1      --      --
Heal(wis)         +10     +4      +1      +5      --
Preception(wis)   +5      +4      +1      --      --
Insight(wis)      +10     +4      +1      +5      --
Bluff(cha)        +3      +2      +1      --      --
Diplomacy(cha)    +8      +2      +1      +5      --
Intimidate(cha)   +3      +2      +1      --      --
Streetwise(cha)   +3      +2      +1      --      --
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Gear(gp/lb):
Warhammer(15/5), Chainmail(40/40), Holy Symbol(10/1)
Standard adventure's kit(15/33), Ritual book(-/3), Climber's Kit(2/11)
Symbol of Life+1(CH dam+1d6, Daily,minor+1d6 HP when using encounter or daily power to heal)

Gold: 18 gp
Load: 93 lb (110/220/550)
———————————————————————————————————————————
简介:虽然从小就在矮子矿坑里成长,并且因为相当不错的天资成为莫拉丁的初级牧师,但肯都贪财如命的性格总让老牧师们觉得她难成大器。于是某一天肯都被打发出去冒险,老牧师们希望她能从中学到点经验和教训。
———————————————————————————————————————————
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Lance of Faith +6 VS Ref (Standard, Ranged 5)
  At-will◆ Divine, Implement, Radiant
  Target: One creature
  Hit: 1d8+6 radiant damage, one ally you can see gains +2 power bonus to his/her next attack roll againt the target.
-------------------------------------------------------------------
Sacared Flame +6 VS Ref (Standard, Ranged 5)
  At-will◆Divine, Implement, Radiant
  Target: One creature
  Hit: 1d6+6 radiant damage, one ally you can see gain 3 temp hp, or make a save throw.
-------------------------------------------------------------------
Divine Glow +6 VS Ref (Standard, Close blast 3)
  Encounter◆Divine, Implement, Radiant
  Target: Each enemy in blast
  Hit: 1d8+6 radiant damage
  Effect: Allies in the blast gain +2 power bonus until the end of your next turn.
-------------------------------------------------------------------
Sanctuary (Standard, Ranged 10)
  Enconter◆Divine
  Effect: Target +5 bonus to all defenses, lasts until the target attacks or the end of your next turn.
-------------------------------------------------------------------
Beacon of Light +6 VS Will(Standard, Close burst 3)
  Daily◆Divine, Healing, Implement
  Target: Each enemy in burst
  Hit: The target is weakened until the end of its next turn.
  Effect: You and your allies in the burst regain 9 hit points, your healing powers restore +5 hp until the end of encounter.
=================================
Channel Divinity: Divine Fortune (Free Action, Personal)
  Enconter◆Divine
  Effect: +1 bonus to your next attack roll or saving throw before the end of your next turn.
-------------------------------------------------------------------
Channel Divinity: Turn Undead +6 VS Will (Standard, Close burst 2)
  Encounter◆Divine, Implement, Radiant
  Target: Each undead in burst
  Effect: 1d10+6 radiant damage, push target 5 squares. Target is immobilized until the end of your next turn.
-------------------------------------------------------------------
Healing Word (Minor, Close burst 5)
  Encounter(Special:2/Encounter)◆Divine, Healing
  Target: You or one ally.
  Effect: Target can spend a healing surge and regain an additional 4+1d6 hp.
« 上次编辑: 2009-08-21, 周五 22:02:28 由 Ellesime »

离线 大尾巴胖胖鱼

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[H1]肯都·丹吉尔
« 回帖 #1 于: 2009-07-15, 周三 16:19:38 »
永远贪财的姐姐最厉害!

离线 brainfish

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[H1]肯都·丹吉尔
« 回帖 #2 于: 2009-08-03, 周一 19:25:04 »
好吧,牧师不擅长盾牌。
Chase Dream

离线 Ellesime

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[H1]肯都·丹吉尔
« 回帖 #3 于: 2009-08-03, 周一 20:11:29 »
哦,好像是哦……

那么现在不擅专就不能装备了嘛?

离线 brainfish

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[H1]肯都·丹吉尔
« 回帖 #4 于: 2009-08-03, 周一 20:17:58 »
可以装备
























但是不加防御
Chase Dream

离线 AlbertNi

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[H1]肯都·丹吉尔
« 回帖 #5 于: 2009-08-04, 周二 15:32:18 »
而且罚值不能省
« 上次编辑: 2009-08-04, 周二 15:32:36 由 AlbertNi »
突然之间不知道放神马签名好了……
哦对了,我也是新人了!

离线 Ellesime

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[H1]肯都·丹吉尔
« 回帖 #6 于: 2009-08-08, 周六 10:50:19 »
Updated