純美蘋果園
跑團活動區 => 艾伯伦史诗 => 奥秘扉的另一边 => 私有分區 => 第一部·消失的龙纹 => 主题作者是: omnific9 于 2008-05-19, 周一 11:54:41
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恭喜各位再次升级
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Player KKMAN
Name Alice.Deepwater
Race Human,Aundair
Size Medium
Age 21
Height 4'90"
Weight 89 lbs
Skin Pale
Hair Golden
Eyes Green
Gender Female
AL NG
Base Speed 30'
Language Common, Elven, Draconic,
Faith The Sovereign Host
Action Point 8
Level Sorcerer 6
XP 15556/21000
Str:11/+0
Dex: 14/+2
Con: 12/+1
Int: 16/+3
Wis: 12/+1
Cha: 16/+3
HP 23
AC 13 (Touch 12, FF 11)
Fortitude +3
Reflex +4
Will +6
Init. +2
Bab/Grapple +3/+3
Melee(Dagger)
Attack Bonus +3
Damage 1d4
Melee(Shortspear)
Attack Bonus +3
Damage 1d6
Ranged(Crossbow, light)
Attack Bonus +5
Damage 1d8
Name Key Skill = Ability + Ranks + Misc.
CONCENTRATION# CON 7= 1+ 6+ 0
DIPLOMACY# CHA 5= 3+ 2+ 0
^KNOWLEDGE(Arcana) INT 12= 3+ 8+ 1
^KNOWLEDGE(History) INT 7= 3 + 4 + 0
^KNOWLEDGE(Local) INT 8 = 3 + 5 + 0
^KNOWLEDGE(Nobility and royalty)INT 9 = 3+ 5+ 1
^SPELLCRAFT INT 11= 3 + 8 + 0
Heal WIS 3 = 2 + 1 + 0
^KNOWLEDGE(Religion) INT 7= 3 + 4 + 0
Feats:
Education
Least Dragonmark
Draconic Heritage
Dragon Prophesier
Skill Trick:
Collector of Stories
Load: 38/76/115
Possessions:
Name Weight(lbs) GP
Shortspear 3 1
Dagger 1 2
Crossbow, light 4 35
Traveler’s outfit 5 1
Backpack 2 2
Bread (10) 5 1
Spell component pouch 2 5
Bedroll 5 0.1
Mirrior,Small Steel 0.5 10
Waterskin 4 1
Scroll case 2 1
Aecane signer ring - 150
Bolts(20) 2 2
Soap 2 1
Dress 6 80
Pouch,belt 0.5 1
Vestment of Many Styles - 500
Quicken Channeling Rod
Bracers of Armor+1
Handy Haversack
Wand of Mage Armor (10 charges)
Potion:
Mage Armor Potion *1
Scrolls:
Ray of Enfeeblement 25G
Ture Strike 25G
Hypnotism 25G
==============================================================
Total 898.1GP 44b
(38/76/115),Moderate Load, 30ft
Initial Gold: 900GP
Gold Left: 1779.075G
Familiar:
Alan(Raven)
Memorized:
Lv0(6) - Acid Splash、Detect Magic、Light、Disrupt Undead、Ray of Frost、Message、
Lv1(6+1)-Orb of Fire Lesser(Complete Arcane)、Shield、Magic Missile、Mage Armor
LV2(5+1)-Scorching Ray、Mirror Image
LV3(3+1)-Fireball
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虽然不知道为啥要占坑,还是占了吧。
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Name Shin
Race Human, Draconic (Subtype: Dragonblood)
Class Rogue(3)/Swashbuckler(2)/Monk(1)
(Monk's Fighting Styles: Cobra Strike)
Gender Male
Size Medium
Age 20
Speed 30’
Align Lawful Neutral
Language Common, Undercommon, Orc, Draconic, Giant
Ability:
Str 22(+6) = 18(base) + 2(Draconic) + 2(Item)
Dex 18(+4)
Con 17(+3) = 15(base) + 2(Draconic)
Int 18(+4)
Wis 18(+4) = 17(base) + 1(lv4)
Cha 16(+3) = 14(base) + 2(Draconic)
Save:
Fort: +10 = +1(Rog) + 3(Swa) + 2(Mon) + 3(Con) + 1(Item)
Ref: +11 = +3(Rog) + 0(Swa) + 2(Mon) + 4(Dex) + 1(Item) + 1(Grace)
Will: +8 = +1(Rog) + 0(Swa) + 2(Mon) + 4(Wis) + 1(Item)
(+4 against magic sleep and paralysis)
HP:
50 = 6 + 6 + 3 + 6 + 5 + 6 + 3(con) * 6
XP:
6000(init)
400(resume)
1200(2008.5.11)
1900(2008.5.18)
1100(2008.5.30) good+1
100(Punctual, 2008.5.30)
1650(2008.6.08)
100(Punctual, 2008.6.08)
2350(2008.6.15) good+2, lawful+5
200(Punctual, 2008.6.15)
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15000/21000
Initiative:
+4
Armor Class:
Normal:
21 = 10 + 4(Dex) + 4(Wis) + 1(Natural) + 1(Dodge, Feat) + 1(Dodge, Swash)
Touch:
20 = 10 + 4(Dex) + 4(Wis) + 1(Dodge, Feat) + 1(Dodge, Swash)
Flat-footed:
17 = 10 + 4(Wis) + 1(Natural) + 1(Dodge, Feat) + 1(Dodge, Swash)
BAB:
+4
Grapple:
+10 = 4(BAB) + 6(Str)
Attack:
Standard:
+12 Gauntlet, Masterwork (1d6+6/x2, Bludgeoning)
+10 Claw (1d3+6/x2, Slashing)
+10 Siangham, Cold Iron (1d6+6/x2, Piercing)
+10 Kama, Silver (1d6+5/x2, Slashing)
Full Round
+10/+10 Claw (1d3+6/x2, Slashing)
Claw (1d3+6/x2, Slashing)
Full Round, Flurry of Blows Unarmed
+10/+10 Gauntlet, Masterwork (1d6+6/x2, Bludgeoning)
Gauntlet, Masterwork (1d6+6/x2, Bludgeoning)
Full Round, Flurry of Blows Unarmed, Two weapon Fight
+8/+8/+8 Gauntlet, Masterwork (1d6+6/x2, Bludgeoning)
Gauntlet, Masterwork (1d6+6/x2, Bludgeoning)
Gauntlet, Masterwork (1d6+3/x2, Bludgeoning)
Sneak Damage:
3d6 (vs flat-footed or flanked target)
1d6 (vs flanked target which is immune to sneak attack)
Skills:
Balance 11 = 5 + 4(Dex) + 2(Tumble)
Bluff 8 = 5 + 3(Cha)
Climb 8 = 6(Str) + 2(Tools)
Decipher Script 5 = 1 + 4(Int)
Diplomacy 9 = 4 + 3(Cha) + 2(Bluff)
Disable Device 15 = 9 + 4(Int) + 2(Tools)
Disguise 7 = + 3(Cha) + 2(Bluff) + 2(Tools)
Forgery 8 = 4 + 4(Int)
Hide 13 = 9 + 4(Dex)
Hide in dark 14 = 13(Hide) + 1(Cloth)
Intimidate 7 = 3(Cha) + 2(Bluff) + 2(Racial)
Jump 13 = 5 + 6(Str) + 2(Tumble)
Knowledge(Local) 5 = 1 + 4(Int)
Knowledge(Arcana) 5 = 1 + 4(Int)
Knowledge(Religion)5 = 1 + 4(Int)
Listen 13 = 9 + 4(Wis)
Listen(through a door or wall)
15 = 13(Listen) + 2(Tools)
Move Silently 13 = 9 + 4(Dex)
Open Lock 10 = 4 + 4(Dex) + 2(Tools)
Search 13 = 9 + 4(Int)
Sense Motive 13 = 9 + 4(Wis)
Sleight of Hand 7 = 1 + 4(Dex) + 2(Bluff)
Spot 15 = 9 + 4(Wis) + 2(Racial)
Tumble 15 = 9 + 4(Dex) + 2(Jump)
Use Magic Device 4 = 1 + 3(Cha)
==========================================================
105 = 8(Rogue) * 6
+ 4(Swashbuckler) * 2
+ 4(Monk)
+ [4(Int) + 1(Human)] * (6 + 3)
Feats:
Human: Two-Weapon Fighting
Lv1: Humanic Versatility(Swashbuckler)
Lv3: Weapon Focus(Unarmed Strike)
Lv6: Daring Outlaw
Class Feats:
Rogue1: Trapfinding
Rogue3: Penetrating Strike
Rogue&Swash5: Sneak attack +3d6
Swash1: Weapon Finesse
Swash&Rogue2: Grace + 1
Swash&Rogue5: Dodge Bonus +1
Monk1: AC Bonus
Monk1: Flurry of Blows
Monk1: Unarmed Strike
Monk1: Bonus Feat (Dodge)
Draconic Feat:
Natural armor + 1
Gain two claw attacks, 1d3
Darkvision 60ft
Low-light vision
Save against magic sleep and paralysis + 4
Str + 2
Con + 2
Cha + 2
Intimidate + 2
Spot + 2
Items:
Incoming:
Init 6000 GP
2008.5.11 420 GP
2008.6.15 4200 GP
Weapons:
Gauntlet(Right), Masterwork -302 GP 1 lb
Gauntlet(Left), Masterwork -302 GP 1 lb
Siangham, Cold Iron -6 GP 1 lb
Kama, Silver -29 GP 2 lb
Potions & Scrolls
Mage armor (potion) -50 GP 0 lb
Wondrous Items:
Gauntlets of Ogre Power -4000 GP 0 lb
Cloak of Resistance + 1 -1000 GP 0 lb
Tools:
Crowbar -2 GP 5 lb
Grappling hook -1 GP 4 lb
Rope, Silk -10 GP 5 lb
Listening Cone -20 GP 1 lb
Disguise kit, 10 charges -50 GP 8 lb
Climber's kit -80 GP 5 lb
Thieves' tools, Longspoon, Masterwork -150 GP 3 lb
Clothing:
Explorer's outfit, Darkweave - GP - lb
Cold weather outfit -8 GP 7 lb
Peasant's outfit -0.1 GP 2 lb
Others:
Waterskin -1 GP 4 lb
Flint and steel -1 GP 0 lb
Ink -8 GP 0 lb
Inkpen -0.1 GP 0 lb
Paper -0.4 GP 0 lb
Parchment -0.2 GP 0 lb
Signet Ring -5 GP 0 lb
Mirror, Small Steel -10 GP .5lb
Backpack -2 GP 2 lb
Pouch, Belt -1 GP .5lb
Bedroll -0.1 GP 5 lb
Blanket, Winter -0.5 GP 3 lb
Sack*2 -0.1 GP 1 lb
Rations, Trail * 6 -3 GP 6 lb
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4577.5 GP 66 lb
(173/346/520), Light Load, 30ft
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Name Feena fam Earthlight
Race Human
Class Beguiler(6)
Gender Female
Size Medium
Weight 100 lbs
Height 5'5
Hair Silver
Eyes Green
Age 21
Hand Right
Speed 30'
Align Neutral Good
Language Common, Elven, Halfling, Sylvan, Draconic
Ability:
Str 16(+3), Dex 16(+3), Con 18(+4), Int 21(+5), Wis 14(+2), Cha 20(+5)
Save:
Fort: +6, Ref: +5, Will: +7
XP: 15493/21000
HP: 53
Armor Class: 19, touch 13, flat-footed 16
Initiative: +3
BAB/Grapple: +3/+6
Attack:
Melee:
+6 short sword (1d6+3, 19-20/x2)
Ranged:
+6 shortbow (1d6, x3)
Skills:
Balance +5
Bluff +16
Concentration +13
Diplomacy +9
Disguise +16
Hide +12
Intimidate +11
Jump +5
Knowledge(arcana) +10
Knowledge(local) +6
Listen +9
Move Silently +10
Sleight of Hand +14
Spellcraft +14
Spot +10
Tumble +12
Use Magic Device +19
Skill Tricks:
Conceal Spellcasting: You can cast spells without others noticing
Assume Quirk: Familiar viewers get no bonus to see through your disguise
Group Fake-Out: Feint against multiple foes simultaneously
Feats:
Human: Nymph's Kiss (BE)
Lv1: Spell Focus (enchantment)
Lv3: Skill Focus (Use Magic Device)
Lv6: Unsettling Enchantment
Class Features:
Armored Mage (Ex)
Trapfinding
Cloaked Casting (Ex): +1 DC
Surprise casting (move action)
Advanced Learning (Net of shadows)
Begulier Spell:
CL 6
Base DC 15
Base DC 16 for enchantment
Beguiler Spells per day:
6/8/6/4
Armors:
Mithral Shirt
Mithral Buckler
Load: 40.5lb, (76/153/260), Light Load, 30ft
Item Description:
Runestaff of Healing(2nd level):
* Cure Moderate Wounds
* Cure Light Wounds
Spells Known:
0 Level: dancing lights, daze, detect magic, ghost sound, message, open/close, read magic.
1st Level: charm person, color spray, comprehend languages, detect secret doors, disguise self, expeditious retreat, hypnotism, mage armor, obscuring mist, rouse*, silent image, sleep, undetectable alignment, whelm*.
2nd Level: blinding color surge*, blur, daze monster, detect thoughts, fog cloud, glitterdust, hypnotic pattern, invisibility, knock, minor image, mirror image, misdirection, see invisibility, silence, spider climb, stay the hand*, touch of idiocy, vertigo*, whelming burst*.
3rd Level: arcane sight, clairaudience/clairvoyance, crown of veils*, deep slumber, dispel magic, displacement, glibness, halt*, haste, hesitate*, hold person, inevitable defeat*, invisibility sphere, legion of sentinels*, major image, nondetection, slow, suggestion, vertigo fi eld*, zone of silence.