斯德利格伊(Strigoi):這是一種更為古老的吸血鬼,傳說中她們總是在世間以女巫的形象示人,黑夜中會化身巨大的貓頭鷹吸食兒童甜美的血液。她們被認為是夜境吸血鬼的祖先,夜境位面的開創很可能與某位特別強大的斯德利格伊有關。
(https://images2.imgbox.com/2b/f7/zqFUfLwv_o.png) | 夜祖 血欲真我,一境萬體 阵营 中立邪惡 神職 命運,神秘,吸血鬼,夜幕 领域 黑暗,死亡,知識,高貴,邪惡 子域 暗夜,月,亡靈,記憶,思想,領導,恐懼(Fear),食尸(Cannibalism),腐敗(Corruption),瘟疫(Plague) 偏好武器 細劍 象征 迷霧中的夜行生物 神聖顏色 紅色和紫色 信仰中心 夜境,群星湖 |
夜之子(Children of the Night)
成为吸血鬼后,韦斯尼克失去了他原来的动物伙伴。在那之后,他学会了使用自己的能力来召唤一只狼为自己服务,将其转化成更强大的吸血鬼动物伙伴。
虽然吸血鬼狼”伊瓦鲁“(Ivaru)并没有比普通的狼更加聪明,但这位亡灵伙伴共享着情感链接(emotional link),就和所有吸血鬼与其衍体之间所共享的情感链接一样。她的外表是一只煤黑色的狼,有着红色的眼睛和特别大的獠牙,即使嘴巴闭合时,獠牙也会突出到下颌上。这只吸血鬼狼的嚎叫特别悲凄——虽然本身并不具备超自然的特质,但它带有一种非常邪恶的气息,让人不可能把它误认为是普通狼的嚎叫。引用伊瓦鲁(Ivaru)
女性 吸血鬼狼 动物伙伴
绝对中立 中型 不死生物(增强动物)
先攻 +4;感官 黑暗视觉 60尺,灵敏嗅觉;察觉 +7
防御
AC 18,接触 14,措手不及 14(+4 敏捷,+4 天生)
hp 33(6d8+6);快速痊愈 2
强韧 +2,反射 +8,意志 +6;+4 对抗 惑控
防御能力 引导抗力 +2,忠诚,反射闪避;DR 5/银;免疫 不死生物特性;抗力 寒冷 10,电击 10
弱点 吸血鬼弱点
攻击
速度 50尺
近战 啮咬 +9(1d6+6 附加 能量流失、绊摔)
特殊攻击 能量流失(1个等级,DC 13)
属性
力量 18,敏捷 19,体质 —,智力 2,感知 12,魅力 10
基本攻击加值 +4;CMB +8;CMD 22(26 对抗 绊摔)
专长 闪电反射,健壮,武器专攻(啮咬)
技能 特技 +5(跳跃时 +13),察觉 +7,隐匿 +8,生存 +2(通过嗅觉追踪时为 +6)
SQ 气化形体,链接,无影,法术共享Children of the Night
Upon becoming a vampire, Vesnic lost his original animal companion. Since then, he learned to use his abilities to call a wolf to serve him instead, transforming it into a more powerful vampiric animal companion.
Although the vampire wolf Ivaru is no more intelligent than a typical wolf, the undead companion shares the same emotional link that all vampires share with their spawn. She appears as a coal-black wolf with red eyes and particularly large fangs that jut down over her lower jaw, even when her mouth is shut. The vampire wolf’s howl is particularly mournful—although it possesses no supernatural qualities of its own, it carries in it a deeply sinister quality that makes it impossible to mistake for the howl of a normal wolf.
伊瓦鲁(Ivaru)
Female vampiric wolf animal companion
N Medium undead (augmented animal)
Init +4; Senses darkvision 60 ft., scent; Perception +7
防御
AC 18, touch 14, flat-footed 14 (+4 Dex, +4 natural)
hp 33 (6d8+6); fast healing 2
Fort +2, Ref +8, Will +6; +4 vs. enchantment
Defensive Abilities channel resistance +2, devotion, evasion; DR 5/silver; Immune undead traits; Resist cold 10, electricity 10
Weaknesses vampire weaknesses
攻击
Speed 50 ft.
Melee bite +9 (1d6+6 plus energy drain, trip)
Special Attacks energy drain (1 level, DC 13)
属性
Str 18, Dex 19, Con —, Int 2, Wis 12, Cha 10
Base Atk +4; CMB +8; CMD 22 (26 vs. trip)
Feats Lightning Reflexes, Toughness, Weapon Focus (bite)
Skills Acrobatics +5 (+13 jump), Perception +7, Stealth +8, Survival +2 (+6 when tracking by scent)
SQ gaseous form, link, shadowless, share spells
【吸血鬼模板见”沙包“的帖子 (https://www.goddessfantasy.net/bbs/index.php?topic=56360.0)】引用吸血鬼动物伙伴(Vampiric Animal Companion)
作为吸血鬼,你可以使用”创造衍体“(create spawn)能力将凶暴蝙蝠、凶暴鼠、或狼转化成更强大的吸血鬼伙伴。
先决条件:吸血鬼,魅力 18,动物伙伴职业能力,足够高的等级(见下文)。
效果:拥有此专长的吸血鬼可以选择对一只他通过”夜之子“能力召唤出来的动物(例如凶暴蝙蝠、凶暴鼠、或狼)使用”创造衍体“能力,以创造吸血鬼动物伙伴。吸血鬼必须在使用其”吸血“或”能量流失“能力杀死该动物时以自由动作做出此决定。该动物在 1d4 天内从死亡中复苏,成为与该吸血鬼联结的吸血鬼动物。此后,随着吸血鬼在赋予该动物伙伴的职业上获取更多的职业等级,吸血鬼动物的能力将像普通动物伙伴一样进展。
若要获得凶暴鼠作为吸血鬼伙伴,吸血鬼的有效德鲁伊等级必须达到 4 级。若要获得狼作为吸血鬼伙伴,吸血鬼的有效德鲁伊等级必须达到 6 级。若要获得凶暴蝙蝠作为吸血鬼伙伴,吸血鬼的有效德鲁伊等级必须达到 9 级。你可以选择将其他动物添加到此列表中——以这些示例为指南来设置最低等级。
吸血鬼动物伙伴计入吸血鬼可以奴役的生命骰总数,以及角色可以同时拥有的动物伙伴的上限。吸血鬼创造的任何吸血鬼动物伙伴如果会超过此类限制,则将变成具有自由意志的不死生物。吸血鬼也可以释放吸血鬼伙伴以奴役新的伙伴,但一旦释放,该吸血鬼动物就不能再次被奴役。
吸血鬼动物的数据与原本的动物相同,除了以下变化。
• 它的类型变为不死生物,并具有”增强动物“亚种。
• 它获得 +4 天生护甲加值。
• 它获得”吸血“(blood drain)吸血鬼特殊攻击。
• 它获得一次“能量流失”攻击(1个等级,DC 等于「10 + 1/2 动物伙伴的种族 HD + 动物伙伴的魅力调整值」)。
• 它获得针对自身种类的动物的”支配“吸血鬼特殊攻击。
• 它获得引导抗力 +2、DR 5/银、寒冷和电击的抗力 10、快速痊愈 2,以及”气化形体“和”无影“的吸血鬼特质。
• 它获得所有标准吸血鬼弱点。
• 它获得力量 +2、敏捷 +2 、和魅力 +4。
• 它不会获得吸血鬼的”夜之子“或“创造衍体”能力。Vampiric Animal Companion
As a vampire, you may use your create spawn ability to transform a dire bat, dire rat, or wolf into a more powerful vampiric companion.
Prerequisites: Vampire, Charisma 18, animal companion class ability, sufficiently high level (see below).
Benefit: A vampire with this feat can elect to use its create spawn ability on an animal summoned using the child of the night ability (such as a dire bat, dire rat, or wolf ) to create a vampiric animal companion. This decision must be made as a free action as the vampire slays the animal with its blood drain or energy drain ability. The animal rises from death in 1d4 days as a vampiric animal bonded with the vampire who spawned it. Thereafter, the vampiric animal advances in abilities like a normal animal companion as the vampire gains further class levels in the class that granted the animal companion.
In order to gain a dire rat as a vampiric companion, a vampire’s effective druid level must be 4th. To gain a wolf as an vampiric companion, the vampire’s effective druid level must be 6th. To gain a dire bat vampiric companion, the vampire’s effective druid level must be 9th. At your option, additional animals could be added to this list—use these examples as guides to set minimum levels.
Vampiric animal companions count toward the total number of Hit Dice a vampire may enslave, as well as toward the limit of animal companions the character may have at any one time. Any vampiric animal companion the vampire creates that would exceed such limits becomes a free-willed undead. A vampire may also free a vampiric companion in order to enslave a new one, but once freed, the vampiric animal cannot be enslaved again.
A vampiric animal’s statistics are identical to those of the original animal, save for the following changes.
• Its type changes to undead with the augmented animal subtype.
• It gains a +4 natural armor bonus.
• It gains the blood drain vampire special attack.
• It gains an energy drain attack (1 level, DC equal to 10 + 1/2 the animal companion’s racial HD + the animal companion’s Charisma modifier).
• It gains the dominate vampire special attack with respect to animals of its type.
• It gains channel resistance +2, DR 5/silver, resist cold and electricity 10, fast healing 2, and the vampire qualities of gaseous form and shadowless.
• It gains all of the standard vampire weaknesses.
• It gains Str +2, Dex +2, and Cha +4.
• It does not gain the vampire’s children of the night or create spawn abilities.