伊扎纳索(2级)
Basics Name: Ezanasso
Class: Wizard (Poleiheira Adherent) 2
Race: Human (Garundi)
Size: Medium
Gender: Male
Alignment: NG
Deity: Magdh
Age: 20
Height: 6'4''
Weight: 220lbs.
Eyes: Gray
Hair: Deep gray
Skin: Brown
Abilities | Final | Modifiers | Leveling | Other | Enhancement | Inherent |
Str: | 13 | +1 | 0 | 0 | 0 | 0 |
Dex: | 12 | +1 | 0 | 0 | 0 | 0 |
Con: | 14 | +2 | 0 | 0 | 0 | 0 |
Int: | 20 | +5 | 0 | 0 | 0 | 0 |
Wis: | 10 | 0 | 0 | 0 | 0 | 0 |
Cha: | 8 | -1 | 0 | 0 | 0 | 0 |
Level: | 2 | Mythic: | -- |
BAB: | +1 | HP: | 14 (2d6 + 4 (Con) + 1 (FC) ) |
CMB: | +2 | CMD: | 13 |
Init: | +3 | Spell DC: | 15 + Spell level |
ACP/ASF: | 0/NA | Max Dex: | -- |
Speed: | (Land)30ft. | Stat Increases: | |
Combat | Base | Armor | Shld | Dex | Size | Nat | Misc | Total |
AC: | 10 | +1 | 0 | +1 | 0 | 0 | 0 | 12 |
Touch: 11
Flatfooted: 11
Spell Resistance: None
Dmg Reduction: None
| Total | Base | Mod | Resistance | Misc |
Fort: | +2 | +0 | +1 | +2 | -- |
Ref: | +1 | +0 | +1 | +1 | -- |
Will: | +3 | +3 | +5 | +0 | -- |
Notes: Weapons | Attack | Damage | Critical | Range |
Quarterstaff | +2 | 1d6+1 | 20/x2 | -- |
Dagger | +2 | 1d4+1 | 19-20/x2 | 10ft. |
Sling | +2 | 1d4+1 | 20/x2 | 50ft. |
Notes: Feats & Abilities Traits: Riftwarden Orphan [Campaign]
Magical Lineage: Magic Missile [Magic]
Reactionary [Combat]
Drawback: Anxious (-2 Diplomacy)
Feats: Skill Focus: Linguistics [Human: Focused Study lvl. 1]
Orator [lvl. 1]
Scribe Scroll [Wiz. 1 bonus]
Racial abilities: Dimdweller [Skilled]: Darkvision 60ft
Focused Study [Bonus feat]: Skill Focus at lvl. 1, 8, and 16
Class abilities: Bonded Book (Sp)
Spells known: Cantrips: All
-----------------------------------------------Lvl 1-----------------------------------------------
Abj: Protection from Evil, Shield
Conj: Grease, Infernal Healing, Mage Armor
Div:
Ench: Sleep
Evoc: Burning Hands, Ear-piercing Scream, Magic Missile
Illus: Color Spray, Vanish
Necro:
Trans: Enlarge Person
-----------------------------------------------Lvl 2-----------------------------------------------
Abj:
Conj:
Div:
Ench:
Evoc:
Illus:
Necro:
Trans:
Favoured class Wizard
hp: 1
skill: 1
Wizard spells slots 4/4/-
Concentration +8; DC 15 + spell level
Spells prepared: Cantrips - Read Magic, Detect Magic, Acid Splash, Resistance
1st - Grease, Sleep, Colour Spray, [open slot];
[see Mythweavers for most up-to-date spells prepared]
Spell-Like Abilities: none
Skills Languages:Halit (Native), Taldane (Int.), Polyglot (Int.), Sylvan (Int.), Celestial (Int.), Infernal (Int.)
Abyssal (Ling.), Dwarven (Ling.)
Skill Points: 15
Max Ranks: 2
Class Skill | Skills | Key | Total | Ranks | Ability | Class | Misc. |
| Acrobatics | Dex | +1= | | +1 | | |
X | Appraise | Int | +9= | +1 | +5 | +3 | |
| Bluff | Cha | -1= | | -1 | | |
| Climb | Str | +1= | | +1 | | |
X | Craft: | Int | +5= | | +5 | | |
X | Craft: | Int | | | | | |
X | Craft: | Int | | | | | |
| Diplomacy | Cha | -3= | | -1 | | -3 |
| Disable Device* | Dex | +1= | | +1 | | |
| Disguise | Cha | -1= | | -1 | | |
| Escape Artist | Dex | +1= | | +1 | | |
X | Fly | Dex | +1= | | +1 | | |
| Handle Animal* | Cha | -1= | | -1 | | |
| Heal | Wis | | | | | |
| Intimidate | Cha | -1= | | -1 | | |
X | Kn. Arcana* | Int | +9= | +1 | +5 | +3 | |
X | Kn. Dungeoneering* | Int | +9= | +1 | +5 | +3 | |
X | Kn. Engineering* | Int | +9= | +1 | +5 | +3 | |
X | Kn. Geography* | Int | +9= | +1 | +5 | +3 | |
X | Kn. History* | Int | +9= | +1 | +5 | +3 | |
X | Kn. Local* | Int | +9= | +1 | +5 | +3 | |
X | Kn. Nature* | Int | +5= | +0 | +5 | +0 | |
X | Kn. Nobility* | Int | +9= | +1 | +5 | +3 | |
X | Kn. Planes* | Int | +9= | +1 | +5 | +3 | |
X | Kn. Religion* | Int | +9= | +1 | +5 | +3 | |
X | Linguistics* | Int | +13= | +2 | +5 | +3 | +3 |
| Perception | Wis | +0= | | +0 | | |
| Perform: | Cha | -1= | | -1 | | |
| Perform: | Cha | | | | | |
| Perform: | Cha | | | | | |
X | Prof: | Wis | | | | | |
X | Prof: | Wis | | | | | |
X | Prof: | Wis | | | | | |
| Ride | Dex | +1= | | +1 | | |
| Sense Motive | Wis | +0= | | +0 | | |
| Sleight of Hand* | Dex | +1= | | +1 | | |
X | Spellcraft* | Int | +9= | +1 | +5 | +3 | |
| Stealth | Dex | +1= | | +1 | | |
| Survival | Wis | +0= | | +0 | | |
| Swim | Str | +1= | | +1 | | |
| Use Magic Device* | Cha | +1= | +2 | -1 | | |
*trained only skills
Brown text=trained-only skills w/ no ranks (usually cannot attempt at all)
Notes:+3 Linguistics (Skill Focus)
Orator: Linguistics in place of Bluff (to tell a falsehood or conceal information), Diplomacy (to change the attitude), or Intimidate check (to force a creature to cooperate).
Equipment & Gears See Mythweavers for up-to-date item listItem Creation log:
团前造物:抄写Infernal Healing [1], Enlarge Person [1]卷轴。花费25gp
第一章:暂无
Total Weight:37 Lbs
Money: 51gp 2sp 0cp
Load | Lgt | Med | Hvy | Overhead | Off-Ground | Push |
Max Weight | 50 | 100 | 150 | 150 | 300 | 750 |
伊扎纳索(4级)
Basics Name: Ezanasso
Class: Wizard (Poleiheira Adherent) 4
Race: Human (Garundi)
Size: Medium
Gender: Male
Alignment: NG
Deity: Magdh
Age: 20
Height: 6'4''
Weight: 220lbs.
Eyes: Gray
Hair: Deep gray
Skin: Brown
Abilities | Final | Modifiers | Leveling | Other | Enhancement | Inherent |
Str: | 13 | +1 | 0 | 0 | 0 | 0 |
Dex: | 12 | +1 | 0 | 0 | 0 | 0 |
Con: | 14 | +2 | 0 | 0 | 0 | 0 |
Int: | 21 | +5 | 0 | 0 | 0 | 0 |
Wis: | 10 | 0 | 0 | 0 | 0 | 0 |
Cha: | 8 | -1 | 0 | 0 | 0 | 0 |
Level: | 4 | Mythic: | -- |
BAB: | +2 | HP: | 14 (2d6 + 4 (Con) + 1 (FC) ) |
CMB: | +3 | CMD: | 14 |
Init: | +3 | Spell DC: | 15 + Spell level |
ACP/ASF: | 0/NA | Max Dex: | -- |
Speed: | (Land)30ft. | Stat Increases: | |
Combat | Base | Armor | Shld | Dex | Size | Nat | Misc | Total |
AC: | 10 | +1 | 0 | +1 | 0 | 0 | 0 | 12 |
Touch: 11
Flatfooted: 11
Spell Resistance: None
Dmg Reduction: None
| Total | Base | Mod | Resistance | Misc |
Fort: | +3 | +0 | +1 | +2 | -- |
Ref: | +2 | +0 | +1 | +1 | -- |
Will: | +4 | +3 | +5 | +0 | -- |
Notes: Weapons | Attack | Damage | Critical | Range |
Quarterstaff | +3 | 1d6+1 | 20/x2 | -- |
Cold iron dagger | +3 | 1d4+1 | 19-20/x2 | 10ft. |
Sling | +3 | 1d4+1 | 20/x2 | 50ft. |
Notes: Feats & Abilities Traits: Riftwarden Orphan [Campaign]
Magical Lineage: Magic Missile [Magic]
Reactionary [Combat]
Drawback: Anxious (-2 Diplomacy)
Feats: Skill Focus: Linguistics [Human: Focused Study lvl. 1]
Orator [lvl. 1]
Scribe Scroll [Wiz. 1 bonus]
Toppling Spell [lvl. 3]
Racial abilities: Dimdweller [Skilled]: Darkvision 60ft
Focused Study [Bonus feat]: Skill Focus at lvl. 1, 8, and 16
Class abilities: Bonded Book (Sp)
Spells known: Cantrips: All
-----------------------------------------------Lvl 1-----------------------------------------------
13 pages
Abj: Protection from Evil, Shield
Conj: Grease, Infernal Healing, Mage Armor
Div:
Ench: Sleep
Evoc: Burning Hands, Ear-piercing Scream, Magic Missile
Illus: Color Spray, Silent Image, Vanish
Necro:
Trans: Enlarge Person
-----------------------------------------------Lvl 2-----------------------------------------------
26 pages
Abj: Resist Energy
Conj: Glitterdust, Web
Div: See Invisibility, Locate Object
Ench:
Evoc: Burst of Radiance
Illus: Blur, Invisibility, Mirror Image
Necro: Blindness/Deafness, Command Undead, Lipstitch
Trans: Make Whole
-----------------------------------------------Lvl 3-----------------------------------------------
3 pages
Abj: Dispel Magic
Conj:
Div:
Ench:
Evoc:
Illus:
Necro:
Trans:
Favoured class Wizard
hp: 1
skill: 3
Wizard spells slots 4/5/3/-
Concentration +8; DC 15 + spell level
Spells prepared: Cantrips - Disrupt Undead, Detect Magic, Acid Splash, Daze
1st - Grease, Toppling Magic Missile [2], Colour Spray, Mage Armor;
2nd - Burst of Radiance, Glitterdust, Lipstitch
[see Mythweavers for most up-to-date spells prepared]
Focus: Void Shard (targets save at -2 vs. Necromancy spells)
Spell-Like Abilities: none
Skills Languages:Halit (Native), Taldane (Int.), Polyglot (Int.), Sylvan (Int.), Celestial (Int.), Infernal (Int.)
Abyssal (Ling.), Dwarven (Ling.), Undercommon (Ling.), Draconic (Ling.)
Skill Points: 15
Max Ranks: 2
Class Skill | Skills | Key | Total | Ranks | Ability | Class | Misc. |
| Acrobatics | Dex | +1= | | +1 | | |
X | Appraise | Int | +9= | +1 | +5 | +3 | |
| Bluff | Cha | -1= | | -1 | | |
| Climb | Str | +1= | | +1 | | |
X | Ct: Calligraphy | Int | +9= | +1 | +5 | +3 | |
X | Craft: | Int | | | | | |
X | Craft: | Int | | | | | |
| Diplomacy | Cha | -3= | | -1 | | -2 |
| Disable Device* | Dex | +1= | | +1 | | |
| Disguise | Cha | -1= | | -1 | | |
| Escape Artist | Dex | +1= | | +1 | | |
X | Fly | Dex | +1= | | +1 | | |
| Handle Animal* | Cha | -1= | | -1 | | |
| Heal | Wis | | | | | |
| Intimidate | Cha | -1= | | -1 | | |
X | Kn. Arcana* | Int | +12= | +4 | +5 | +3 | |
X | Kn. Dungeoneering* | Int | +9= | +1 | +5 | +3 | |
X | Kn. Engineering* | Int | +9= | +1 | +5 | +3 | |
X | Kn. Geography* | Int | +9= | +1 | +5 | +3 | |
X | Kn. History* | Int | +9= | +1 | +5 | +3 | |
X | Kn. Local* | Int | +10= | +2 | +5 | +3 | |
X | Kn. Nature* | Int | +9= | +1 | +5 | +0 | |
X | Kn. Nobility* | Int | +9= | +1 | +5 | +3 | |
X | Kn. Planes* | Int | +11= | +3 | +5 | +3 | |
X | Kn. Religion* | Int | +10= | +2 | +5 | +3 | |
X | Linguistics* | Int | +15= | +4 | +5 | +3 | +3 |
| Perception | Wis | +0= | | +0 | | |
| Perform: | Cha | -1= | | -1 | | |
| Perform: | Cha | | | | | |
| Perform: | Cha | | | | | |
X | Prof: | Wis | | | | | |
X | Prof: | Wis | | | | | |
X | Prof: | Wis | | | | | |
| Ride | Dex | +1= | | +1 | | |
| Sense Motive | Wis | +0= | | +0 | | |
| Sleight of Hand* | Dex | +1= | | +1 | | |
X | Spellcraft* | Int | +12= | +4 | +5 | +3 | |
| Stealth | Dex | +1= | | +1 | | |
| Survival | Wis | +0= | | +0 | | |
| Swim | Str | +1= | | +1 | | |
| Use Magic Device* | Cha | +3= | +4 | -1 | | |
*trained only skills
Brown text=trained-only skills w/ no ranks (usually cannot attempt at all)
Notes:+3 Linguistics (Skill Focus)
Orator: Linguistics in place of Bluff (to tell a falsehood or conceal information), Diplomacy (to change the attitude), or Intimidate check (to force a creature to cooperate).
Equipment & Gears See Mythweavers for up-to-date item listItem Creation log:
团前造物:抄写Infernal Healing [1], Enlarge Person [1]卷轴。花费25gp
第一章:暂无
Total Weight:37 Lbs
Money: 51gp 2sp 0cp
Load | Lgt | Med | Hvy | Overhead | Off-Ground | Push |
Max Weight | 50 | 100 | 150 | 150 | 300 | 750 |
伊扎纳索 (Wizard 5/Pathfinder Savant 2; Archmage 1)
Basics Name: Ezanasso
Class: Wizard (Poleiheira Adherent) 5 / Pathfinder Savant 1
Mythic Path: Archmage 1
Race: Human (Garundi)
Size: Medium
Gender: Male
Alignment: NG
Deity: Magdh
Age: 20
Height: 6'4''
Weight: 220lbs.
Eyes: Gray
Hair: Deep gray
Skin: Brown
Abilities | Final | Modifiers | Leveling | Other | Enhancement | Inherent |
Str: | 13 | +1 | 0 | 0 | 0 | 0 |
Dex: | 12 | +1 | 0 | 0 | 0 | 0 |
Con: | 14 | +2 | 0 | 0 | 0 | 0 |
Int: | 25 | +5 | +1 | +2 | +2 | 0 |
Wis: | 10 | 0 | 0 | 0 | 0 | 0 |
Cha: | 8 | -1 | 0 | 0 | 0 | 0 |
Level: | 6 | Mythic: | -- |
BAB: | +2 | HP: | 44 (6d6+12 (Con)+1 (FC)+5 (Iomedae' boon)+3 (Mythic)) |
CMB: | +3 | CMD: | 14 |
Init: | +3 | Spell DC: | 17 + Spell level |
ACP/ASF: | 0/NA | Max Dex: | -- |
Speed: | (Land)30ft. | Stat Increases: | |
Combat | Base | Armor | Shld | Dex | Size | Nat | Misc | Total |
AC: | 10 | +1 | 0 | +1 | 0 | 0 | 0 | 12 |
Touch: 11
Flatfooted: 11
Spell Resistance: None
Dmg Reduction: None
| Total | Base | Mod | Resistance | Misc |
Fort: | +4 | +1 | +2 | +1 | -- |
Ref: | +3 | +1 | +1 | +1 | -- |
Will: | +6 | +5 | +0 | +1 | -- |
Notes: Weapons | Attack | Damage | Critical | Range |
Quarterstaff | +3 | 1d6+1 | 20/x2 | -- |
Cold iron dagger | +3 | 1d4+1 | 19-20/x2 | 10ft. |
Sling | +3 | 1d4+1 | 20/x2 | 50ft. |
Notes: Feats & Abilities Traits: Riftwarden Orphan [Mythic, Campaign]
Riftwarden Orphan (Archmage): The PC gains a +4 trait bonus on caster level checks to penetrate a demon's spell resistance. Once per day, he can recharge a charged magic item by expending one use of mythic power. Doing so adds a number of charges equal to 1d10 + his mythic tier to the item, up to its normal maximum number of charges.
Magical Lineage: Magic Missile [Magic]
Reactionary [Combat]
Drawback: Anxious (-2 Diplomacy)
Feats: Skill Focus: Linguistics [Human: Focused Study lvl. 1]
Orator [lvl. 1]
Scribe Scroll [Wiz. 1 bonus]
Toppling Spell [lvl. 3]
Yueral's Blessing [Wiz. 5 Arcane Discov.]
Magical Aptitude [lvl. 5]
Sp Focus: Transmutation [Iomedae's boon: bonus feat]
Mythic Feats: Mythic Spell Lore [Mythic 1]
Mythic Path Abilities: Arcane Surge (Su) [Archmage Arcana]
Crafting Mastery (Ex) [Archmage 1]
Racial abilities: Dimdweller [Replaced Skilled]: Darkvision 60ft
Focused study [Replaced Human bonus feat]: Skill Focus at lvl. 1, 8, and 16
Skill focus - Linguistics [lvl. 1]
Class abilities: Bonded Book (Sp)
Spells known: M: Ezanasso knows the mythic version of this spell
Dru: Also on Druid spell list (DC +1; Yueral's Blessing)
Cantrips: All
-----------------------------------------------Lvl 1-----------------------------------------------
13 pages
Abj: Protection from Evil, Shield
Conj: Grease, Infernal Healing, Mage Armor
Div:
Ench: Sleep
Evoc: Burning Hands, Ear-piercing Scream, Magic Missile
Illus: Color Spray, Silent Image, Vanish
Necro:
Trans: Enlarge Person
-----------------------------------------------Lvl 2-----------------------------------------------
26 pages
Abj: Resist Energy
Conj: Glitterdust, Web
Div: See Invisibility, Locate Object
Ench:
Evoc: Burst of RadianceDru
Illus: Blur, Invisibility, Mirror Image
Necro: Blindness/Deafness, Command Undead, Lipstitch
Trans: Make Whole
-----------------------------------------------Lvl 3-----------------------------------------------
15 pages
Abj: Dispel Magic
Conj:
Div:
Ench: HeroismM
Evoc:
Illus:
Necro:
Trans: Fly, Haste, Slow
Favoured class Wizard
hp: 1
skill: 4
Wizard spells slots 4/5/4/2/-
Concentration +11; DC 17 + spell level; +1 for Transmutation, +1 for Druid spells
Spells prepared: Cantrips - Disrupt Undead, Detect Magic, Acid Splash, Daze
1st - Grease, Toppling Magic Missile [2], Shield, Mage Armor;
2nd - Burst of Radiance(Dru), Glitterdust, Lipstitch
3rd - Fly, Haste
[see Mythweavers for most up-to-date spells prepared]
Focus: Void Shard (targets save at -2 vs. Necromancy spells)
Spell-Like Abilities: none
Skills Languages:Human languages: Halit (Native), Taldane (Int.), Polyglot (Int.)
Other raical languages: Dwarven (Ling.), Orcish (Ling.), Undercommon (Ling.), Elven (Ling.)
Magical creature languages: Sylvan (Int.), Draconic (Int.)
Planar languages: Celestial (Int.), Infernal (Int.), Abyssal (Ling.)
Skill Points: 52
Max Ranks: 6
Iomedae's boon: +2 to Kn: Planes
Class Skill | Skills | Key | Total | Ranks | Ability | Class | Misc. |
| Acrobatics | Dex | +1= | | +1 | | |
X | Appraise | Int | +11= | +1 | +7 | +3 | |
| Bluff | Cha | -1= | | -1 | | |
| Climb | Str | +1= | | +1 | | |
X | Ct: Calligraphy | Int | +10= | +1 | +6 | +3 | |
X | Craft: | Int | | | | | |
X | Craft: | Int | | | | | |
| Diplomacy | Cha | -3= | | -1 | | -2 |
| Disable Device* | Dex | +1= | | +1 | | |
| Disguise | Cha | -1= | | -1 | | |
| Escape Artist | Dex | +1= | | +1 | | |
X | Fly | Dex | +1= | | +1 | | |
| Handle Animal* | Cha | -1= | | -1 | | |
| Heal | Wis | | | | | |
| Intimidate | Cha | -1= | | -1 | | |
X | Kn. Arcana* | Int | +17= | +6 | +7 | +3 | +1 |
X | Kn. Dungeoneering* | Int | +13= | +3 | +7 | +3 | |
X | Kn. Engineering* | Int | +12= | +2 | +7 | +3 | |
X | Kn. Geography* | Int | +12= | +2 | +7 | +3 | |
X | Kn. History* | Int | +13= | +3 | +7 | +3 | |
X | Kn. Local* | Int | +12= | +2 | +7 | +3 | |
X | Kn. Nature* | Int | +12= | +2 | +7 | +0 | |
X | Kn. Nobility* | Int | +11= | +1 | +7 | +3 | |
X | Kn. Planes* | Int | +20= | +6 | +7 | +3 | +4 |
X | Kn. Religion* | Int | +15= | +5 | +7 | +3 | |
X | Linguistics* | Int | +19= | +6 | +7 | +3 | +3 |
X | Perception | Wis | +9= | +6 | +0 | +3 | |
| Perform: | Cha | -1= | | -1 | | |
| Perform: | Cha | | | | | |
| Perform: | Cha | | | | | |
X | Prof: | Wis | | | | | |
X | Prof: | Wis | | | | | |
X | Prof: | Wis | | | | | |
| Ride | Dex | +1= | | +1 | | |
| Sense Motive | Wis | +0= | | +0 | | |
| Sleight of Hand* | Dex | +1= | | +1 | | |
X | Spellcraft* | Int | +19= | +6 | +7 | +3 | +3 |
| Stealth | Dex | +1= | | +1 | | |
X | Survival | Wis | +0= | | +0 | | |
| Swim | Str | +1= | | +1 | | |
X | Use Magic Device* | Cha | +11= | +6 | -1 | +3 | +3 |
*trained only skills
Brown text=trained-only skills w/ no ranks (usually cannot attempt at all)
Notes:+3 Linguistics (Skill Focus)
Orator: Linguistics in place of Bluff (to tell a falsehood or conceal information), Diplomacy (to change the attitude), or Intimidate check (to force a creature to cooperate).
Equipment & Gears See Mythweavers for up-to-date item listItem Creation log:
团前造物:抄写Infernal Healing [1], Enlarge Person [1]卷轴。花费25gp
第一章:暂无
Total Weight:37 Lbs
Money: 51gp 2sp 0cp
Load | Lgt | Med | Hvy | Overhead | Off-Ground | Push |
Max Weight | 50 | 100 | 150 | 150 | 300 | 750 |
伊扎纳索 (Wizard 5/Pathfinder Savant 2; Archmage 1)
Basics Name: Ezanasso
Class: Wizard (Poleiheira Adherent) 5 / Pathfinder Savant 2
Mythic Path: Archmage 1
Race: Human (Garundi)
Size: Medium
Gender: Male
Alignment: NG
Deity: Magdh
Age: 20
Height: 6'4''
Weight: 220lbs.
Eyes: Gray
Hair: Deep gray
Skin: Brown
Abilities | Final | Modifiers | Level | Mythic | Enhancement | Inherent | Other |
Str: | 13 | +1 | 0 | 0 | 0 | 0 | 0 |
Dex: | 12 | +1 | 0 | 0 | 0 | 0 | 0 |
Con: | 14 | +2 | 0 | 0 | 0 | 0 | 0 |
Int: | 25 | +5 | +1 | 0 | +2 | 0 | 2 |
Wis: | 10 | 0 | 0 | 0 | 0 | 0 | 0 |
Cha: | 8 | -1 | 0 | 0 | 0 | 0 | 0 |
Level: | 7 | Mythic: | 2 |
BAB: | +3 | HP: | 50 (7d6+14 (Con)+1 (FC)+5 (Iomedae' boon)+3 (Mythic)) |
CMB: | +4 | CMD: | 15 |
Init: | +3 | Spell DC: | 17 + Spell level |
ACP/ASF: | 0/NA | Max Dex: | -- |
Speed: | (Land)30ft. | Stat Increases: | Int (lvl.+1; Mythic+2) |
Combat | Base | Armor | Shld | Dex | Size | Nat | Misc | Total |
AC: | 10 | +1 | 0 | +1 | 0 | 0 | 0 | 12 |
Touch: 11
Flatfooted: 11
Spell Resistance: None
Dmg Reduction: None
| Total | Base | Mod | Resistance | Misc |
Fort: | +4 | +1 | +2 | +1 | -- |
Ref: | +3 | +1 | +1 | +1 | -- |
Will: | +6 | +5 | +0 | +1 | -- |
Notes: Weapons | Attack | Damage | Critical | Range |
Quarterstaff | +4 | 1d6+1 | 20/x2 | -- |
Cold iron dagger | +4 | 1d4+1 | 19-20/x2 | 10ft. |
Sling | +4 | 1d4+1 | 20/x2 | 50ft. |
Notes: Feats & Abilities Traits: Riftwarden Orphan [Mythic, Campaign]
Riftwarden Orphan (Archmage): The PC gains a +4 trait bonus on caster level checks to penetrate a demon's spell resistance. Once per day, he can recharge a charged magic item by expending one use of mythic power. Doing so adds a number of charges equal to 1d10 + his mythic tier to the item, up to its normal maximum number of charges.
Magical Lineage: Magic Missile [Magic]
Reactionary [Combat]
Drawback: Anxious (-2 Diplomacy)
Feats: Skill Focus: Linguistics [Human: Focused Study lvl. 1]
Orator [lvl. 1]
Scribe Scroll [Wiz. 1 bonus]
Toppling Spell [lvl. 3]
Yueral's Blessing [Wiz. 5 Arcane Discov.]
Magical Aptitude [lvl. 5]
Sp Focus: Transmutation [Iomedae's boon: bonus feat]
Persistent Spell [lvl. 7]
Mythic Feats: Mythic Spell Lore [Mythic 1]
Mythic Path Abilities: Mythic power (5/day; surge +1d6)
Hard to kill [Tier 1]
Arcane Surge (Su) [Archmage Arcana]
Crafting Mastery (Ex) [Archmage 1]
Racial abilities: Dimdweller [Replaced Skilled]: Darkvision 60ft
Focused study [Replaced Human bonus feat]: Skill Focus at lvl. 1, 8, and 16
Skill focus - Linguistics [lvl. 1]
Class abilities: Bonded Book (Sp)
Adept Activation (Ex) [PF Savant 1]
Master Scholar (Ex) [PF Savant 1]
Glyph-Finding (Ex) [PF Savant 2]
Esoteric Magic I (Ex) [PF Savant 2]
1: Greater Angelic Aspect (Pal4 -> Wiz4)
Spells known: M: Ezanasso knows the mythic version of this spell
Dru: Also on Druid spell list (DC +1; Yueral's Blessing)
Cantrips: All
Esoteric Magic: Greater Angelic Aspect
-----------------------------------------------Lvl 1-----------------------------------------------
13 pages
Abj: Protection from Evil, Shield
Conj: Grease, Infernal Healing, Mage Armor
Div:
Ench: Sleep
Evoc: Burning Hands, Ear-piercing Scream, Magic Missile
Illus: Color Spray, Silent Image, Vanish
Necro:
Trans: Enlarge Person
-----------------------------------------------Lvl 2-----------------------------------------------
26 pages
Abj: Resist Energy
Conj: Glitterdust, Web
Div: See Invisibility, Locate Object
Ench:
Evoc: Burst of Radiance
Illus: Blur, Invisibility, Mirror Image
Necro: Blindness/Deafness, Command Undead, Lipstitch
Trans: Make Whole
-----------------------------------------------Lvl 3-----------------------------------------------
18 pages
Abj: Dispel Magic
Conj: Fog Cloud(M)
Div:
Ench: HeroismM
Evoc:
Illus:
Necro:
Trans: Fly, Haste, Slow
Favoured class Wizard
hp: 1
skill: 4
Wizard spells slots 4/5/5/4/-
Concentration +11; DC 17 + spell level; +1 for Transmutation, +1 for Druid spells
Spells prepared: Cantrips - Disrupt Undead, Detect Magic, Acid Splash, Daze
1st - Grease, Toppling Magic Missile [2], Shield, Mage Armor;
2nd - Burst of Radiance(Dru) [2], Glitterdust, Invisibility, Lipstitch
3rd - Fly, Haste, Heroism(M) [2]
[see Mythweavers for most up-to-date spells prepared]
Focus: Void Shard (targets save at -2 vs. Necromancy spells)
Spell-Like Abilities: none
Skills Languages:Human languages: Halit (Native), Taldane (Int.), Polyglot (Int.)
Other raical languages: Dwarven (Ling.), Orcish (Ling.), Undercommon (Ling.), Elven (Ling.), [Learning]
Magical creature languages: Sylvan (Int.), Draconic (Int.)
Planar languages: Celestial (Int.), Infernal (Int.), Abyssal (Ling.)
Skill Points: 60
Max Ranks: 7
Iomedae's boon: +2 to Kn: Planes
Class Skill | Skills | Key | Total | Ranks | Ability | Class | Misc. |
| Acrobatics | Dex | +1= | | +1 | | |
X | Appraise | Int | +11= | +1 | +7 | +3 | |
| Bluff | Cha | -1= | | -1 | | |
| Climb | Str | +1= | | +1 | | |
X | Ct: Calligraphy | Int | +10= | +1 | +6 | +3 | |
X | Craft: | Int | | | | | |
X | Craft: | Int | | | | | |
| Diplomacy | Cha | -3= | | -1 | | -2 |
| Disable Device* | Dex | +1= | | +1 | | |
| Disguise | Cha | -1= | | -1 | | |
| Escape Artist | Dex | +1= | | +1 | | |
X | Fly | Dex | +5= | +1 | +1 | +3 | |
| Handle Animal* | Cha | -1= | | -1 | | |
| Heal | Wis | | | | | |
| Intimidate | Cha | -1= | | -1 | | |
X | Kn. Arcana* | Int | +18= | +7 | +7 | +3 | +1 |
X | Kn. Dungeoneering* | Int | +13= | +3 | +7 | +3 | |
X | Kn. Engineering* | Int | +14= | +4 | +7 | +3 | |
X | Kn. Geography* | Int | +13= | +3 | +7 | +3 | |
X | Kn. History* | Int | +15= | +5 | +7 | +3 | |
X | Kn. Local* | Int | +13= | +3 | +7 | +3 | |
X | Kn. Nature* | Int | +12= | +2 | +7 | +0 | |
X | Kn. Nobility* | Int | +12= | +2 | +7 | +3 | |
X | Kn. Planes* | Int | +21= | +7 | +7 | +3 | +4 |
X | Kn. Religion* | Int | +17= | +7 | +7 | +3 | |
X | Linguistics* | Int | +20= | +7 | +7 | +3 | +3 |
X | Perception | Wis | +10= | +7 | +0 | +3 | |
| Perform: | Cha | -1= | | -1 | | |
| Perform: | Cha | | | | | |
| Perform: | Cha | | | | | |
X | Prof: | Wis | | | | | |
X | Prof: | Wis | | | | | |
X | Prof: | Wis | | | | | |
| Ride | Dex | +1= | | +1 | | |
| Sense Motive | Wis | +0= | | +0 | | |
| Sleight of Hand* | Dex | +1= | | +1 | | |
X | Spellcraft* | Int | +20= | +7 | +7 | +3 | +3 |
| Stealth | Dex | +1= | | +1 | | |
X | Survival | Wis | +0= | | +0 | | |
| Swim | Str | +1= | | +1 | | |
X | Use Magic Device* | Cha | +12= | +7 | -1 | +3 | +3 |
*trained only skills
Brown text=trained-only skills w/ no ranks (usually cannot attempt at all)
Notes:+3 Linguistics (Skill Focus)
Orator: Linguistics in place of Bluff (to tell a falsehood or conceal information), Diplomacy (to change the attitude), or Intimidate check (to force a creature to cooperate).
Equipment & Gears See Mythweavers for up-to-date item list
伊扎纳索(Wizard 5/Pathfinder Savant 2; Archmage 2)
Basics Name: Ezanasso
Class: Wizard (Poleiheira Adherent) 5 / Pathfinder Savant 2
Mythic Path: Archmage 2
Race: Human (Garundi)
Size: Medium
Gender: Male
Alignment: NG
Deity: Magdh
Age: 20
Height: 6'4''
Weight: 220lbs.
Eyes: Gray
Hair: Deep gray
Skin: Brown
Abilities | Final | Modifiers | Level | Mythic | Enhancement | Inherent | Other |
Str: | 13 | +1 | 0 | 0 | 0 | 0 | 0 |
Dex: | 12 | +1 | 0 | 0 | 0 | 0 | 0 |
Con: | 14 | +2 | 0 | 0 | 0 | 0 | 0 |
Int: | 27 | +5 | +1 | +2 | +2 | 0 | 2 |
Wis: | 10 | 0 | 0 | 0 | 0 | 0 | 0 |
Cha: | 8 | -1 | 0 | 0 | 0 | 0 | 0 |
Level: | 7 | Mythic: | 2 |
BAB: | +3 | HP: | 53 (7d6+14 (Con)+1 (FC)+5 (Iomedae' boon)+6 (Mythic)) |
CMB: | +4 | CMD: | 15 |
Init: | +5 | Spell DC: | 18 + Spell level |
ACP/ASF: | 0/NA | Max Dex: | -- |
Speed: | (Land)30ft. | Stat Increases: | Int (lvl.+1; Mythic+2) |
Combat | Base | Armor | Shld | Dex | Size | Nat | Misc | Total |
AC: | 10 | +1 | 0 | +1 | 0 | 0 | 0 | 12 |
Touch: 11
Flatfooted: 11
Spell Resistance: None
Dmg Reduction: None
| Total | Base | Mod | Resistance | Misc |
Fort: | +4 | +1 | +2 | +1 | -- |
Ref: | +3 | +1 | +1 | +1 | -- |
Will: | +6 | +5 | +0 | +1 | -- |
Notes: Weapons | Attack | Damage | Critical | Range |
Quarterstaff | +4 | 1d6+1 | 20/x2 | -- |
Cold iron dagger | +4 | 1d4+1 | 19-20/x2 | 10ft. |
Sling | +4 | 1d4+1 | 20/x2 | 50ft. |
Notes: Feats & Abilities Traits: Riftwarden Orphan [Mythic, Campaign]
Riftwarden Orphan (Archmage): The PC gains a +4 trait bonus on caster level checks to penetrate a demon's spell resistance. Once per day, he can recharge a charged magic item by expending one use of mythic power. Doing so adds a number of charges equal to 1d10 + his mythic tier to the item, up to its normal maximum number of charges.
Magical Lineage: Magic Missile [Magic]
Reactionary [Combat]
Drawback: Anxious (-2 Diplomacy)
Feats: Skill Focus: Linguistics [Human: Focused Study lvl. 1]
Orator [lvl. 1]
Scribe Scroll [Wiz. 1 bonus]
Toppling Spell [lvl. 3]
Yueral's Blessing [Wiz. 5 Arcane Discov.]
Magical Aptitude [lvl. 5]
Sp Focus: Transmutation [Iomedae's boon: bonus feat]
Persistent Spell [lvl. 7]
Mythic Feats: Mythic Spell Lore [Mythic 1]
Mythic Path Abilities: Mythic power (5/day; surge +1d6)
Hard to kill [Tier 1]
Amazing Initiative (Ex) [Tier 2]
Arcane Surge (Su) [Archmage Arcana]
Crafting Mastery (Ex) [Archmage; Tier 1]
Seat of Power (Su) [Universal; Tier 2]
请DM房归了,这个能力将来可以进化为Divine Source(。)
Racial abilities: Dimdweller [Replaced Skilled]: Darkvision 60ft
Focused study [Replaced Human bonus feat]: Skill Focus at lvl. 1, 8, and 16
Skill focus - Linguistics [lvl. 1]
Class abilities: Bonded Book (Sp)
Adept Activation (Ex) [PF Savant 1]
Master Scholar (Ex) [PF Savant 1]
Glyph-Finding (Ex) [PF Savant 2]
Esoteric Magic I (Ex) [PF Savant 2]
1: Greater Angelic Aspect (Pal4 -> Wiz4)
Spells known: M: Ezanasso knows the mythic version of this spell
Dru: Also on Druid spell list (DC +1; Yueral's Blessing)
Cantrips: All
Esoteric Magic: Greater Angelic Aspect
Mythic Spells: Heroism, Fog Cloud
-----------------------------------------------Lvl 1-----------------------------------------------
13 pages
Abj: Protection from Evil, Shield
Conj: Grease, Infernal Healing, Mage Armor
Div:
Ench: Sleep
Evoc: Burning Hands, Ear-piercing Scream, Magic Missile
Illus: Color Spray, Silent Image, Vanish
Necro:
Trans: Enlarge Person
-----------------------------------------------Lvl 2-----------------------------------------------
26 pages
Abj: Resist Energy
Conj: Glitterdust, Web
Div: See Invisibility, Locate Object
Ench:
Evoc: Burst of RadianceDru
Illus: Blur, Invisibility, Mirror Image
Necro: Blindness/Deafness, Command Undead, Lipstitch
Trans: Make Whole
-----------------------------------------------Lvl 3-----------------------------------------------
18 pages
Abj: Dispel Magic
Conj: Fog Cloud(M)
Div:
Ench: HeroismM
Evoc:
Illus:
Necro:
Trans: Fly, Haste, Slow
Favoured class Wizard
hp: 1
skill: 4
Wizard spells slots 4/5/5/4/-
Concentration +14; DC 18 + spell level; +1 for Transmutation, +1 for Druid spells
Spells prepared: Cantrips - Disrupt Undead, Detect Magic, Acid Splash, Daze
1st - Grease, Toppling Magic Missile [2], Shield, Mage Armor;
2nd - Burst of Radiance(Dru) [2], Glitterdust, Invisibility, Lipstitch
3rd - Fly, Haste, Heroism(M) [2]
[see Mythweavers for most up-to-date spells prepared]
Focus: Void Shard (targets save at -2 vs. Necromancy spells)
Spell-Like Abilities: none
Skills Languages:Human languages: Halit (Native), Taldane (Int.), Polyglot (Int.)
Other raical languages: Dwarven (Ling.), Orcish (Ling.), Undercommon (Ling.), Elven (Ling.), [Learning]
Magical creature languages: Sylvan (Int.), Draconic (Int.)
Planar languages: Celestial (Int.), Infernal (Int.), Abyssal (Ling.)
Skill Points: 60
Max Ranks: 7
Iomedae's boon: +2 to Kn: Planes
Class Skill | Skills | Key | Total | Ranks | Ability | Class | Misc. |
| Acrobatics | Dex | +1= | | +1 | | |
X | Appraise | Int | +11= | +1 | +7 | +3 | |
| Bluff | Cha | -1= | | -1 | | |
| Climb | Str | +1= | | +1 | | |
X | Ct: Calligraphy | Int | +12= | +1 | +8 | +3 | |
X | Craft: | Int | | | | | |
X | Craft: | Int | | | | | |
| Diplomacy | Cha | -3= | | -1 | | -2 |
| Disable Device* | Dex | +1= | | +1 | | |
| Disguise | Cha | -1= | | -1 | | |
| Escape Artist | Dex | +1= | | +1 | | |
X | Fly | Dex | +5= | +1 | +1 | +3 | |
| Handle Animal* | Cha | -1= | | -1 | | |
| Heal | Wis | | | | | |
| Intimidate | Cha | -1= | | -1 | | |
X | Kn. Arcana* | Int | +19= | +7 | +8 | +3 | +1 |
X | Kn. Dungeoneering* | Int | +14= | +3 | +8 | +3 | |
X | Kn. Engineering* | Int | +15= | +4 | +8 | +3 | |
X | Kn. Geography* | Int | +14= | +3 | +8 | +3 | |
X | Kn. History* | Int | +16= | +5 | +8 | +3 | |
X | Kn. Local* | Int | +14= | +3 | +8 | +3 | |
X | Kn. Nature* | Int | +13= | +2 | +8 | +0 | |
X | Kn. Nobility* | Int | +13= | +2 | +8 | +3 | |
X | Kn. Planes* | Int | +22= | +7 | +8 | +3 | +4 |
X | Kn. Religion* | Int | +18= | +7 | +8 | +3 | |
X | Linguistics* | Int | +21= | +7 | +8 | +3 | +3 |
X | Perception | Wis | +10= | +7 | +0 | +3 | |
| Perform: | Cha | -1= | | -1 | | |
| Perform: | Cha | | | | | |
| Perform: | Cha | | | | | |
X | Prof: | Wis | | | | | |
X | Prof: | Wis | | | | | |
X | Prof: | Wis | | | | | |
| Ride | Dex | +1= | | +1 | | |
| Sense Motive | Wis | +0= | | +0 | | |
| Sleight of Hand* | Dex | +1= | | +1 | | |
X | Spellcraft* | Int | +21= | +7 | +8 | +3 | +3 |
| Stealth | Dex | +1= | | +1 | | |
X | Survival | Wis | +0= | | +0 | | |
| Swim | Str | +1= | | +1 | | |
X | Use Magic Device* | Cha | +12= | +7 | -1 | +3 | +3 |
*trained only skills
Brown text=trained-only skills w/ no ranks (usually cannot attempt at all)
Notes:+3 Linguistics (Skill Focus)
Orator: Linguistics in place of Bluff (to tell a falsehood or conceal information), Diplomacy (to change the attitude), or Intimidate check (to force a creature to cooperate).
人物姓名:Alphonse(阿尔
人物背景:Alphonse, 作为Lastwall之中并无姓氏的平民的一员,从小生活在Hallein Town之中,父亲作为盐矿的工人独自抚养其长大。
在约二十年前,一股进攻Vigil无果的兽人军团,从PathRiver顺流而下,一路来到Hallein Town之下,与恶魔多少有所勾结的兽人们在watcherlord驰援到来之前,掳掠了不少hallein town的孩子举行奇怪的魔化仪式,无力的老父亲就在Alphonse面前被残忍的杀害了,随即alphonse就被掳掠走,无辜又熟悉的镇民也在眼前一一被杀害,就在小孩子们陆陆续续被转化成奇怪的生物乃至恶魔的同时,似乎仪式也开始打破现世的大门,让强大的邪恶有机会一览这个平和的小镇。正当Alphonse被当作祭品的时候,之前的恐惧,悲伤,绝望等情绪逐一远去,最终他看清了自己体内唯一剩下的一团火焰,那是怒火,对所有不公,所有邪恶的复仇烈焰,仪式的力量逐渐涌上心头,灌注进Alphonse的身体,他的血脉之中。在此时WatcherLord和其Ozem骑士终于杀到,一举击破并击杀了所有的兽人和恶魔,不论他们曾经是什么。被解救的Alphonse被再三检查之后,确认并没有受到魔化的影响,得以幸运的回归自己正常的生活,虽然家人已经永逝。但是他所不知道的是,这场仪式永远的在他的身体之中留下了印记,让其得以用不一样的视野看待世界,通灵世界的大门带来的不仅有机遇,还有村中其他村民的误解。Alphonse最先接触到的并不是享誉Hallein Town的Kaltia,而是世界精魄。在世界精魄的指引和教导下,Alphonse还是克制住了自己在人类中超绝的力量,和平友善的对待所有善良的人。在精魄的引导之下,Alphonse逐步锻炼着自己的力量,以期自己的使命。在长大成年之后,Alphonse终于通晓自己的命运,那就是和邪恶和恶魔战斗,哪怕玉石俱焚,哪怕千疮百孔。只要此身还能够挥动武器,就注定和千千万万的正义善良的志士死在同一片战场之上。
如今TheWorldWound战事告急,Alphone带着全部的家当辞别的家乡,准备与内海之中无数志同道合之人一起奔赴战场。
来到Memdev的Kenabres之后,正在武者节的日子,结果没想到遭遇了恶魔的突袭,连在场太古银龙的头都被风暴之主砍下,Alphonse也随着战斗掉进了地裂的缝隙之中,流落到了地下世界,和一共9人一起,共同逃生,重新逃回Kenabres继续战斗。在地底的一连串遭遇之后,阿尔冯斯和同伴拯救了几位地底世界的混种人居民,并且来到他们的部落休息了一晚,在部落首领哪里得到了出去的信息,想要出去最近的道路被一伙儿邪教徒部落占据了,部落首领委托他们铲除这个邪教徒部落并且和他们一起来地表帮忙。顺利打进部落内部之后,因为阿尔冯斯的莽撞,导致队伍陷入苦战,被强大的敌人前后夹击,甚至同伴帕图纳格斯两度倒在了血泊之中。在伙伴的帮助下,大家一起清剿了邪教徒部落,精疲力竭之后最终成功打通通往地面上的通路。和黑臭势力战斗一番之后,和大家一行人一起来到地面上,看到的是满目疮痍的城市,看来这里几乎已经被贡献了,在清剿了一只在骚扰商店街的恶魔之后,和同伴们终于来到破损的黑翼图书馆。
Alphose在善良的人士面前非常友善,憨厚老实,还有着异常旷阔的胸怀和奇异的理解力,钓鱼可能是其唯一的兴趣爱好。
但是在与邪恶存在战斗的时候,你死我亡是唯一的信条。
世界精魄:目を醒ませ.. 僕らの世界が何者かに侵略されてるぞ
种族:人类
阵营:守序中立
信仰:Ragathiel
体型:中型(6英尺、153磅)
年龄:24
性别:男
语言:通用语
天赋职业:血脉狂怒者
职业等级:超魔狂怒者都市之血绝境巡行者5级
经验点数:
属性:3 17 5 -2 0 2
力量 13 (+1)
敏捷 21 (+5)(+2种族)
体质 14 (+2)
智力 8 (-1)
感知 10 (+0)
魅力 12 (+1)
生命值 44/44 (5d10+10)
血怒:19/19
防御等级 15(+5敏捷,
+4法师护甲,+4护盾术),接触15,措手不及10,CMD 20
先攻调整 +7(+5敏捷,+2背景)
基本攻击加值 +5,CMB +10
速度 40尺(基本速度 30尺,负重50/100/150)
察觉 +6
专注 +4
强韧豁免 +7(4+2体质+1抗力斗篷)
反射豁免 +7(1+5敏捷+1抗力斗篷)
意志豁免 +2(1+0感知+1抗力斗篷)
攻击:
+10 精灵曲刃 1d10+3 18-20/*2 挥砍
+10 长弓 1d8+2 *3 穿刺
猛力攻击:-1ab+3dmg/-2ab+6dmg
降灵奖励:你造成的所有非魔法伤害+2
灵力奔涌:攻击检定,力量检定,基于力量的技能检定,强韧豁免检定失败后增加1点共鸣检定结果增加1d6加值(不需要任何动作)。这个加值可能会使一个失败的检定获得成功,但通灵者需要意识到自己这么做才能使用这个能力,且每轮最多使用一次。
命运之击(Destined Strike,Sp):4级起,每日至多3次,以自由动作,你能够使你的1次近战攻击获得洞察加值,数值等同于你的血脉狂怒者等级的1/2(最低为1)。
■ 专长
猛力攻击(人物等级1)
武器娴熟(人类种族特性)
擅长异种武器(精灵曲刃)(绝境巡行者等级1)
法术瞬发(人物等级3)
奥术打击(人物等级5)
专长详述:
猛力攻击(Power Attack)〔战斗〕
通过牺牲准度来换取力道,你能够做出异常致命的近战攻击。
先决条件:力量13,基本攻击加值+1。
专长效果:你可以选择在所有近战攻击和战技检定上承受-1减值,以在所有近战伤害检定上获得+2加值。如果你进行攻击时使用的是双手武器、双手持用的单手武器或可在伤害检定上加上1.5倍力量修正的主要天生武器,此伤害加值提升一半(+50%)。如果你进行攻击时使用的是副手武器或次要天生武器,此伤害加值减半(-50%)。当你的BAB达到+4,和以后的每4点提升,攻击减值再-1,伤害加值再+2。你必须在进行攻击检定前选择使用此专长,其效果持续到你的下回合之前。接触攻击和不造成生命点数伤害的效果无法获得伤害加值。
武器娴熟(Weapon Finesse)〔战斗〕
你善于在近身战斗中使用敏捷代替蛮力。
专长效果:使用适于你体型的轻型武器、细剑、长鞭、刺链时,你可以在攻击检定中改为使用敏捷修正,而非力量修正。若你持用盾牌,攻击检定会受到盾牌的防具检定减值。
特殊说明:天生武器视为轻型武器。
法术瞬发(Quicken Spell)〔超魔〕
你能够在一瞬间施展法术。
专长效果:施展瞬发法术是迅捷动作。在施展瞬发法术的同一轮里,你可以做另一个动作,甚至施展另一个法术。施法时间超过1个整轮动作的法术无法被瞬发。瞬发法术占用比该法术实际等级高4环的法术位。施展瞬发法术不会触发藉机攻击。
特殊说明:你能够将此专长的效果应用于自发施展的法术,只要其施法时间不超过1个整轮动作,这样做不会增加该法术的施法时间。
奥术打击(Arcane Strike)〔战斗〕
你用你的法力增强武器的魔法力量。
先决条件:奥术施法能力。
专长效果:通过一个迅捷动作,你能将你的部分魔法能量加持到你的武器上。你的武器伤害+1,且在面对伤害减免的时候被视为魔法武器。每拥有5个CL伤害加值+1,最高可以在20级的时候达到+5。
■ 法术
已知法术:2/-
1:护盾术 防护邪恶
每日法术位:2/-
■ 背景
反制者(Reactionary):你幼时长受人欺负,但从来都不会主动发难。取而代之的是你精于预见突然袭击、并能够快速应对威胁。你的先攻检定获得+2背景加值。
Stolen Fury:年幼之时你被邪教徒诱拐,强迫参加一场魔化仪式。不管这场仪式目的如何,它都没有按照邪教徒所预想的一般——你的灵魂没有被污染,而是你吸收了仪式的能量为你己用。虽然你逃了出来,但因为仪式的关系,你被奇怪的梦魇围绕。你可以清楚的感觉到仪式的能量包裹着你并改变着你。最近,这股能量有所变化——好像你已经完全被改变了一般。与你的过去告别吧,你已经将仪式的影响完全变为自己的优势了。正如古话有言“大难不死必有后福”。虽然你还是不明白仪式的目的和原理,不过你已经将这些抛之脑后啦。在面对魔种时,你会明显感到一股纯正力量注入狂怒之中。当你与恶魔作战时,你的所有战技检定得到+2背景特性加值。关联神话道途:Champion。多个角色:你们都是一场仪式的受害者,你们一起逃出了邪教徒的掌控。又或者在逃脱过程中你们互相协力,使得相互之间留下了深刻的印象,这使得你们成为挚友(或者宿敌)直到今天。
■ 职业能力:
都市之血将交涉(魅力),知识(本地,智力),语言学(智力)和专业(感知)加入自己的本职技能列表。但都市血魔的本职技能列表将移除驯养动物(魅力),知识(自然,智力)和生存(感知)。这些技能调整了血脉狂怒者的本职技能。
武器与防具擅长(Weapon and Armor Proficiency):血脉狂怒者擅长所有简易和军用武器、轻甲、中甲以及盾牌(塔盾除外)。血脉狂怒者能够在穿戴轻甲或中甲时施放血脉狂怒者法术,这么做不会承受正常的奥术失败率。不过这并不会影响源自其他职业的奥术的奥术失败率。和其他奥术施法者一样,若血脉狂怒者在穿戴重甲或持用盾牌时施放具有姿势成分的法术,便会受到奥术失败率影响。
都市之血不擅长盾牌。本能力调整了血脉狂怒者的武器和护甲擅长。
血脉(Bloodline):每名血脉狂怒者所继承的血统中都有一种魔力源头,这使得他可以使用血怒(bloodrages)、获得奖励专长(bonus feats)和奖励法术(bonus spells)。有时候这个源头会映射出远古先祖中的强大存在,而有时候它来自某个与家族过去的极端事件相关的生物。无论它来自何方,这种影响会在许多方面体现出来。血脉狂怒者必须在获得第一个血脉狂怒者等级时,选择一种血脉。这个选择一旦做出就无法更改。
在选择血脉时,血脉狂怒者的阵营并不会限制它的选项。善良的血脉狂怒者也可能具有深渊血脉,而天界血脉的继承人中也有可能出现邪恶的血脉狂怒者,地狱血脉的血脉狂怒者可以属于混乱阵营,等等。尽管血脉会赋予血脉狂怒者力量,但是这并不会操控或限制他的思想与行为。
血脉狂怒者会在1级、4级以及之后的每4个等级获得狂血之力(bloodline powers)。血脉狂怒者获得的狂血之力取决于他所选择的血脉。对于所有类法术狂血之力来说,都将角色的血脉狂怒者等级视为施法者等级。
在6级以及之后的每3个等级,血脉狂怒者都会获得一个奖励专长,这要从他的血脉所提供的列表中进行选择。血脉狂怒者必须满足这些奖励专长的先决条件。
在7级、10级、13级以及16级,血脉狂怒者都会从自身的血脉中习得一个额外法术。这些法术不会被计入到表:血脉狂怒者可知法术数量中所规定的限额中。这些法术也不能在血脉狂怒者提升至较高等级时更换为其他不同法术。
若血脉狂怒者获取了其他会赋予血脉的职业等级,那么这两个血脉必须变得相同,即便这意味着某一个职业的血脉需要变更也是如此。依照GM的判断,血脉狂怒者能够改变他先前的血脉来使其协调一致。
英灵(Spirit):1级时,绝境巡行者获得降灵创世精魂的能力,因此得到了通灵者的英灵能力和灵力奔涌能力(异能冒险30,31页)。绝境巡行者可以降灵的对象有:猎豹(cheetah,等同于诡术师),美洲豹(leopard,等同于守护者),狮子(lion,等同于统帅),猛虎(tiger,等同于勇士)。绝境巡行者无法降灵大法师和大祭司职阶。这些英灵的偏好区域是祭坛,教堂,圣林,以及神龛。这些英灵的禁忌要求绝境巡行者憧憬自然,并且尝试摧毁或者无力化任何遭遇到的邪恶。
绝境巡行者在1级时获得次级英灵之力,在8级时获得中等英灵之力,16级的时候获得高等英灵之力。而绝境巡行者从灵力奔涌里面获得的加值永远不超过1d6。
这项能力替代了1级,8级和16级的狂血之力。
英灵同调(Spirit Bonus,Su):当通灵者降灵了一个英灵以后,他可以在特定检定和数据上获得加值,具体加值类型取决于他召唤的英灵类型。在1级时,英灵之力的加值为+1,在4级和之后每提升4级时额外+1。灵力奔涌(Spirit Surge,Su):当通灵者做出任何一个享有英灵同调加值的d20检定且失败后,他可以借助英灵的力量,以增加1点共鸣为代价为检定结果增加1d6加值(不需要任何动作)。这个加值可能会使一个失败的检定获得成功,但通灵者需要意识到自己这么做才能使用这个能力,且每轮最多使用一次。在10级时,这个加值提升到1d8;在20级时,提升到1d10。
英灵(Spirit,Su):通灵者将自己的身躯作为英灵——来自遥远的过去或是传说的年代中强大存在的回响——的现世容器。在每天中,通灵者都可以通过一种称为降灵(Seance)的奥秘祭仪呼唤一个英灵。降灵仪式需要一小时进行,并且通灵者必须专注于仪式。在降灵结束时,一个符合本地灵场的英灵将受通灵者之邀前来附身于他,作为他的本日英灵。英灵共有六种,来自六项不同主题的职阶(Legend,见后)。虽然通灵者可以自由选择召唤符合哪一种职阶的英灵,但是他必须在符合该英灵意境的区域中举行仪式才能成功进行降灵。每一个英灵都有与自己的意志相链接的区域,但它们通常也愿意在其他符合自己意境的地方现身,这些偏好区域的信息可以在后章每种英灵职阶的需求中找到。降灵成功后,通灵者可以获得该英灵的降灵奖励(Seance Boons)和次级英灵之力(Spirit Power),持续24小时;在6级时,通灵者还会获得英灵的中级英灵之力;在11级时,获得英灵的高等英灵之力;在17级时,获得该英灵的至高英灵之力。在降灵后的24小时,英灵将离开通灵者,使他可以进行另一次降灵祭仪。
通灵者也可以邀请自己的盟友加入降灵,即降灵会(Shared Seance),这些参加者也可以获得特定的英灵之力的好处。任何可以与进行或参加降灵的角色保持身体接触,且自愿与英灵接触的角色都视为参加了降灵会,但是和通灵者不同,其他参加降灵会的角色仍然可以自如行动而无需专注。只有智力值不低于3的生物才能参加降灵会。
除了它赋予通灵者的力量之外,被招来的英灵同时还会对通灵者造成心理影响。每次降灵成功以后,附身通灵者的英灵将对他造成1点共鸣(Influence)。如果通灵者失去这1点共鸣,他与英灵间的联系也会断裂,并且上次降灵之后的24小时内无法进行一次新的降灵。当英灵离开通灵者且目前的这个24小时周期过后,该英灵对通灵者的共鸣重设为0。通灵者的其他一些能力会偶尔以增长共鸣为代价使用英灵的强大力量。
一旦通灵者从某一英灵处获得了3点共鸣,他本人的意识就会和体内的英灵发生激荡和融合。这种精神冲突会导致通灵者在先攻检定上承受-2减值,并且获得特定英灵描述中所提出的惩罚。但是,因为英灵的强悍意志正在尝试支配通灵者,他在对抗占据(Possession)效果时获得+4加值,在对抗影响心灵的效果时在豁免检定上获得+2加值。
如果通灵者与某一英灵之间的共鸣达到5点,那么后者将支配通灵者,被彻底支配的通灵者将暂时成为被GM控制的NPC角色,直到第二天英灵离去他醒来为止。
在降灵过程中,通灵者也可以选择呼唤一个较弱的英灵前来,从而无需承受过多的共鸣。如果通灵者选择这样做,那么他必须承受放弃一部分英灵之力作为代价(先放弃最强的英灵之力)。使用较弱的英灵时,每放弃一个英灵之力,通灵者就可以每天发动两次灵力奔涌能力而不承受任何共鸣增长。
狂血之力(Bloodline Powers):4级时,绝境巡行者才能获得本来1级能获得的狂血之力。9级时,他才能获得到本来4级能获得的狂血之力。12级时,他才能获得到本来8级能获得的狂血之力。15级时,他才能获得到本来12级能获得的狂血之力。20级时,他才能获得本来16级能获得的狂血之力。这项能力调整了4级,16级和20级的狂血之力,同时替代了9级,15级的血脉专长。
血怒(Bloodrage,Su):血脉狂怒者的力量之源会赋予他名为血怒的能力。在1级时,血脉狂怒者每日能够处于血怒的轮数等同于 4 + 他的体质调整值。在1级之后的每一级,他的每日血怒轮数都会额外增加2轮。暂时性的体质提升(比如从血怒或者熊之坚韧这样的法术中获得的体质加值)无法增加血脉狂怒者每日血怒的总轮数。每日血怒总轮数会在血脉狂怒者休息8小时后恢复,这些休息的时间不需要连续。
血脉狂怒者能够以自由动作进入血怒。在处于血怒时,血脉狂怒者的力量和体质获得+4士气加值,意志豁免也会获得+2士气加值。此外,他的防御等级受到-2减值。这些体质的提升会让血脉狂怒者获得每生命骰2点生命值,不过这些生命值都会在血怒结束时消失,而且也不会像临时生命值那样首先被消耗掉。在处于血怒时,血脉狂怒者无法使用任何基于魅力、敏捷或智力的技能(除了特技动作、飞行、威吓和骑术),也无法使用任何需要耐心和专注的能力。
血脉狂怒者能够以自由动作结束血怒。在血怒结束时,他会在一定轮数内陷入疲乏(fatigued),疲乏的轮数为他在血怒中花费的轮数的两倍。血脉狂怒者无法在疲乏(fatigued)或力竭(exhausted)时再次进入血怒,不过他可以在单场遭遇或战斗中多次进入血怒。若血脉狂怒者陷入昏迷(falls unconscious),他的血怒便会立即结束,这会将其置于死亡的危险中。
当一个都市之血进入血怒状态时,他并不会获得普通血脉狂怒者的血怒好处。取而代之,都市之血可以选择在力量,敏捷或是体质属性上获得+4士气加值,这些加值在都市之血获得大血怒能力时提升到+6,在他获得强力血怒能力时提升到+8。都市之血可以选择将所有的加值都加在其中一项属性上,也可以以2点为单位分配给这三项属性中的不同项目。在使用压抑血怒时,都市之血不获得意志豁免加值,不在防御等级上受到减值,并且仍然可以使用基于敏捷,智力与魅力属性的技能。压抑血怒在判断专长先决条件和其他效果时视为正常的血怒。本能力调整了血怒。
在判断专长的先决条件、专长能力、魔法物品能力以及法术效果时,血脉狂怒者的血怒被视作野蛮人的狂暴(rage)职业能力。
快速移动(Fast Movement,Ex):血脉狂怒者的陆上速度要比他的同族快上10尺。这个好处仅在血脉狂怒者不穿甲、穿戴轻甲或中甲,并且负重没有到达重载时才会生效。血脉狂怒者要首先应用该加值,之后再按照他穿戴的护甲或者负载的载重修正速度。这个加值会与任何其他增加血脉狂怒者陆上速度的加值叠加。
直觉闪避(Uncanny Dodge,Ex):2级起,血脉狂怒者能够在通过感官查知险情并主动行动之前首先对危险作出反应。他不会陷入措手不及(flat-footed),也不会因为攻击者是隐形的(invisible)而失去AC上的敏捷加值。具有该能力的血脉狂怒者仍旧会因为敌人成功对他使用虚招动作(feint action)而失去AC上的敏捷加值。
若血脉狂怒者已经由不同的职业获得了直觉闪避能力,那么他会自动获得精通直觉闪避(improved uncanny dodge)作为替代。
魔力管控 Restrained Magic(Su):在3级时,都市之血可以调整自己施放的魔法效果,让它们不容易伤害到误入影响范围内的盟友与路人。每当都市之血施放一个法术时,他都可以选择为任何他意识到的,处于该法术影响范围内或是成为法术目标的生物在对抗法术的豁免检定上提供+2加值。如果该生物在对抗法术影响的豁免检定上成功,那么他完全不受法术效果的影响,如同他并没有成为法术的目标或是处于法术影响范围之外。本能力取代血之庇护。
施法免材(Eschew Materials):4级起,血脉狂怒者获得施法免材作为奖励专长。
法术(Spells):从4级开始,血脉狂怒者获得了从血脉狂怒者法术列表中施放少量奥术的能力。要学会或施放一个法术,血脉狂怒者的魅力属性必须至少达到10 + 法术等级。他能够施放自己已知的法术而不需要事先进行准备。对抗血脉狂怒者法术的豁免检定DC为 10 + 法术等级 + 血脉狂怒者的魅力调整值。
和其他施法者一样,血脉狂怒者每日在每个法术等级上只能施放一定数量的法术。他的基本每日法术位如上表所述。此外,若他具有较高的魅力属性,还能够获得额外的每日法术位。血脉狂怒者不需事先准备这些法术;只要血脉狂怒者没有耗尽对应法术等级的每日法术位,就能够在任何时候施放自己已知的法术。
血脉狂怒者能够选择的法术十分有限。4级起,血脉狂怒者会按照自身的选择获得2个1级的已知法术。血脉狂怒者会随着等级的提升获得更多的法术,见表:血脉狂怒者可知法术数量。与每日法术不同,血脉狂怒者已知的法术数量不受他的魅力属性影响,但是会受到自身血脉所赋予的奖励法术影响。8级及之后每3级,血脉狂怒者都可以学会一个新的法术以替换一个已知法术。这种替换各种方面都如同术士一般。
狂怒超魔(Meta-Rage,Su):5级起,超魔狂怒者能够通过牺牲血怒的额外轮数的方式,来将他已知的超魔专长应用至血脉狂怒者法术上。血怒的消耗轮数等同于正常应用超魔专长时调整的法术等级的两倍(最低2轮)。超魔狂怒者并不需要进入血怒便能使用该能力。应用超魔效果也不会增加被消耗的法术位等级,不过施法时间仍会如常增加。超魔狂怒者每次施法时仅能以此方式将一个他已知的超模专长应用至法术上。此外,当超魔狂怒者选取血脉专长时,可以选择获取一个超模专长作为替代。该能力取代精通直觉闪避(Improved Uncanny Dodge)。
■ 命运血脉(Destined)
血脉中的某种力量使你命中注定会成就伟业。当你处于血怒时,身上所散发出的伟大气息能够让大多数传说中的生物显得渺小而平凡。
奖励专长(Bonus Feats):顽强(Diehard)、坚忍(Endurance)、精通先攻(Improved Initiative)、威逼(Intimidating Prowess)、领导力(Leadership)、闪电反射(Lightning Reflexes)、武器专攻(Weapon Focus)
奖励法术(Bonus Spells):7级-护盾术(shield),10级-朦胧术(blur),13级-防护能量伤害(protection from energy),16级-行动自如(freedom of movement)
狂血之力(Bloodline Powers):你那荣耀的未来会赋予你力量打击敌人,并让他们畏惧你。
命运之击(Destined Strike,Sp):4级起,每日至多3次,以自由动作,你能够使你的1次近战攻击获得洞察加值,数值等同于你的血脉狂怒者等级的1/2(最低为1)。12级起,该能力的每日使用次数提升至5次。
■ 勇士 Champion
勇士英灵强悍异常,娴熟于无数兵刃
英灵同调:每当你降灵勇士时,你在攻击检定,力量检定,基于力量的技能检定,强韧豁免检定以及非法术的伤害投骰上获得加值
降灵奖励:你造成的所有非魔法伤害+2
偏好降灵区域:祭坛,教堂,圣林,以及神龛
共鸣惩罚:你热衷于暴力,喜好用刀剑而非魔法和思考解决问题。你在智力检定,基于智力的技能检定,以及施法者等级上承受相当于你的英灵同调加值数量的减值(最低降低为CL0,可能会使你无法施法),并且你无法获得任何提升施法者等级的好处。
禁忌:憧憬自然,并且尝试摧毁或者无力化任何遭遇到的邪恶。
次级英灵之力:斗士之威 Champion’s Prowess(Su):你获得所有的军用武器和一件你自选的异种武器擅长。每次你降灵勇士时,你可以更换这个异种武器擅长。
中等英灵之力:瞬袭 Sudden Attack(Su):当你发动整轮攻击时,你可以以自己的最高基本攻击加值额外发动一次攻击。本能力与法术加速术提供的额外攻击次数叠加,但是不与其他通过额外攻击次数的特殊动作叠加,比如疾风连击或法术战斗能力。在双武器战斗时瞬袭正常生效。
■ 种族特性:
单项属性+2:人类角色在1级时选择任意一项属性+2,以表现他们多种多样的天赋。
中等体型:人类是中等体型生物,不因体型获得任何加值或者减值。
标准速度:人类的基本陆地速度为30英尺。
奖励专长:人类角色在1级时获得一个额外专长。
奖励技能:人类在1级以及以后每次升级时获得1点额外技能点。
起始语言:通用语。智力足够高的人类可以选择任何额外语言(除了秘密语言,如德鲁伊语)。
人類:血脉狂怒者的每日血怒(bloodrage)总轮数增加1轮。
■ 技能
技能点:20
技能名称 合计 技能值 属性修正 相关属性 本职 未受训 其他修正123456790
特技动作 9 2 5 敏捷 是 可
估价 0 0 -1 智力 可
唬骗 1 0 1 魅力 可
攀爬 5 1 1 力量 是 可
工艺 0 0 -1 智力 是 可
交涉 5 1 1 魅力 是 可
解除装置 0 0 5 敏捷 不可
易容 1 0 1 魅力 可
逃脱术 5 0 5 敏捷 可
飞行 5 0 5 敏捷 可
驯养动物 0 0 1 魅力 不可
医疗 0 0 0 感知 可
威吓 5 1 1 魅力 是 可
知识(奥术) 7 5 -1 智力 是 不可
知识(地城) 0 0 -1 智力 不可
知识(工程学) 0 0 -1 智力 不可
知识(地理) 0 0 -1 智力 不可
知识(历史) 0 0 -1 智力 不可
知识(自然) 0 0 -1 智力 不可
知识(地方) 3 1 -1 智力 是 不可
知识(贵族) 0 0 -1 智力 不可
知识(位面) 0 0 -1 智力 不可
知识(宗教) 0 0 -1 智力 不可
知识(科技) 0 0 -1 智力 不可
语言学 0 0 -1 智力 是 不可
察觉 6 3 0 感知 是 可
表演 1 0 1 魅力 可
专业 0 0 0 感知 是 不可
骑术 5 1 5 敏捷 是 可
察言观色 0 0 0 感知 可
手上功夫 0 0 5 敏捷 不可
法术辨识 6 4 -1 智力 是 不可
潜行 5 0 5 敏捷 可
生存 0 0 0 感知 可
游泳 5 1 1 力量 是 可
使用魔法装置 0 0 1 魅力 不可
盔甲罚值 0
■ 随身物品:
装备:
护甲:
-
武器:
精灵曲刃 80GP 7lb
长弓+1
奇物:
+1抗力斗篷
1级法力珍珠(在法师手上)物品:
血脉狂怒者工具包 9GP 27lb
人物总计: 114GP 59lb
血脉狂怒者工具包(Bloodrager's Kit)
价格:9gp;重量:27磅
这套工具包包含1个背包(backpack)、1个铺盖卷(bedroll)、1个腰包(belt pouch)、1份燧石和铁片(flint and steel)、1个铁壶(iron pot)、1块肥皂(soap)、10根火把(torches)、5天份的干粮(trail rations)以及1个水袋(waterskin)。
大体方向:
作为队伍中的菜刀,尽量去前排抗战线,顺便砍一砍
防御端豁免方面很弱,非常依赖队友的支援,希望队友能提供防护邪恶等支援
随着升级可能会有着一些1环的自我buff小法术来填补自身,等到了5级或者6级,很需要队友提供天下无敌的加速术来打输出。
MA:
斗士之击(Champion's Strike):飞掠冲刺(Fleet Charge,Ex):以迅捷动作,你能够花费1次神话之力并进行移动,移动距离最多与你的速度相同。在这次移动中的任意一点,你能够以最高的攻击加值进行一次近战或远程攻击,并将你的阶层加到攻击检定上。此次攻击不算在你在本轮做出的任何其他攻击之内。此次攻击所造成的伤害能穿透任何伤害减免。
1神话狂暴(Mythic Rage,Su)
2一线生机(Always a Chance,Ex)
3增强属性(Enhanced Ability,Ex)
4至死方休(To the Death,Ex)
5精准(Precision,Ex)
6重击宗师(Critical Master,Ex)
7碎法击(Shatter Spells,Su)
8
9
10
1奥术打击(神话)
3精通先攻(神话)
5猛力攻击(神话)
7
双重道途(神话)殃云天降(神话)精通重击(神话)(可选)
购物车:
复合长弓+1 200GP
研磨之鞘 500GP
+1抗力披风 1000GP
法力再生珍珠1环 1000GP(给法爷
威力之鞘 1800GP
方便背包 2000
次等延迟超魔权杖 3000GP(给法爷
+2敏捷腰带 4000GP
+1灵巧精灵曲刃 10000GP