作者 主题: 【IST】卡莉絲翠的魔法(Calistrian Magic)  (阅读 5763 次)

副标题: 出自Inner Sea Temples

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【IST】卡莉絲翠的魔法(Calistrian Magic)
« 于: 2022-11-21, 周一 08:12:49 »
卡莉絲翠的魔法(Calistrian Magic)
依梅迪莱(Imvrildarai)偏好以下魔法物品和法术。


卡莉絲翠的魔法物品(Calistrian Magic Items)
依梅迪莱(Imvrildarai)会使用以下魔法物品设计出令人惊叹的诡术或复仇行为。


模拟灵药(Elixir of Emulation)
灵光:中等变化系;施法者等级:9级
栏位:无;价格:4,000 GP;重量:-磅
描述

一名饮者必须在饮用这种灵药前,将单一生物的毛发、皮肤、毛皮、血液或指甲屑加入其中,否则它将毫无用处的被消耗掉。一旦添加了合适的材料,这种灵药将持续24小时的效力,之后它将变成一种惰性的、无价值的液体。如果在有效力时饮用,该灵药如同变身术(alter self)般起效,允许饮者呈现出提供材料的生物的形态,但该生物必须是一个活的、有躯体的、小型或中型的生物。此外,该灵药会帮助饮者复制提供材料生物的举止,并赋予她在冒充那名生物时在易容检定上获得+20加值,并可抹除性别、种族、或年龄段所造成的罚值。一旦在灵药持续时间期内,饮者可以尝试习得那名提供材料的生物在其材料被收获时所知晓的信息,如同她已施展了收割知识(harvest knowledge)法术(见下文)。一瓶模拟灵药可持续2d6+12小时。

制造条件:制造奇物(Craft Wondrous Item),侦测思想(detect thoughts),变形术(polymorph);
制造成本:2,000 GP


恨意之刺(Hateful Sting)
灵光:强烈变化系;施法者等级:15级
栏位:无;价格:60,302 GP;重量:1磅
描述

这种+1舞空匕首(+1 dancing dagger)可以攻击距离激活中的角色至多60尺的敌手,当使用舞空(dancing)特殊能力时,它是一只老鼠大小的金属黄蜂的形象。它的柄部可以储存多达4剂毒药。当舞空时,如果它当前没有被涂毒的话,它会在每轮首次进行攻击前,对自己自动使用1剂储存的毒药(如果有目前已储存的话)。恨意之刺(hateful sting)只有在舞空时才能对自己上毒。以人工方式移除从刀柄到刀锋的毒素,需要花费1个整轮动作。

制造条件:制造魔法武器与防具(Craft Magic Arms and Armor),活化物体(animate objects),飞虫走兽(summon swarm);
制造成本:30,302 GP
« 上次编辑: 2024-04-02, 周二 09:17:50 由 沉淪 »

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Re: 【IST】卡莉斯翠安魔法(Calistrian Magic)
« 回帖 #1 于: 2022-11-21, 周一 08:20:18 »
卡莉斯翠安法术(Calistrian Spells)
除了依梅迪莱(Imvrildarai)外,很少有人知晓这些法术,但是其他卡莉斯翠(Calistria)的祭祀和施法者可以使用它们。


背叛之刺(Betraying Sting)
学派:塑能系
环位:牧师/先知/战斗祭祀6,秘学士 6,异能者 6,萨满 6,女巫 6
施法时间:标准动作
成分:语言
距离:长距(400尺+40尺/等级)
目标:一名生物
持续时间:立即
豁免:意志,通过则部分生效
法术抗力:可

你爆发出神圣力量打击那些错信你的人。这种力量以黄黑色螺旋能量的形式,发出千万只怒蜂之群的声音。该法术只能影响那些对你冷漠、友善或乐于帮助态度的生物。你每拥有2个施法者等级该法术就会造成1d8点伤害。


收割知识(Harvest Knowledge)
学派:预言系[影响心灵]
环位:炼金术师/调查员 4,反圣骑士4,吟游诗人/歌者4,审判者 4,催眠师4,异能者 4,术士/法师/奥能师 4,女巫 4
施法时间:标准动作
成分:语言,姿势,材料(一块磁石)
距离:接触(见下文)
目标:一名生物或物体;见下文
持续时间:专注,至多1分钟/等级
豁免:意志,通过则无效;见下文
法术抗力:否

你接触一名生物,并暂时使自己吸收其知识。如果该目标在豁免骰中失败,你可以整理它的知识和记忆。你可以每分钟检索一个特定问题的答案,如同通过侦测思想(detect thoughts)来筛选该生物的表层思想。或者,你可以利用目标的学术经验,以该目标的一种至少1级的知识技能尝试一次技能检定,并使用该目标的总技能修正。每次知识检定需要1分钟,并允许目标进行另一次意志豁免以抵抗该效果。如果目标成功抵抗的话,法术也不会结束,但你无法使用此法术再次尝试一次该知识技能的技能检定。对那些被诸如收妖瓶(iron flask)或锢魂术(trap the soul)等魔法物品或法术困住,并被监禁身体或灵魂的目标,你也可以通过接触相关的容器以这道法术影响这些目标。


无尽嗡鸣(Incessant Buzzing)
学派:幻术系(虚假幻觉)
环位:反圣骑士1,吟游诗人/歌者1,异能者 1,萨满 1,术士/法师/奥能师 1,女巫 1
施法时间:标准动作
成分:语言,姿势,材料/法器(虫翼)
距离:中距(100尺+10尺/等级)
效果:直径10尺的球体
持续时间:1轮/等级
豁免:意志,通过则无效
法术抗力:可

你召唤一群的发狂黄蜂组成的幻术蜂群,填满了直径10尺球体空间。你可以召唤它,以使它与其他生物共享一个区域,并且你可以每轮以一个移动动作至多将它移动40尺。被困在蜂群的影响范围内的生物,不能使用需要耐心或专注的技能。此外,该区域内的施法者必须通过施法者等级检定(DC=20 + 待施发的法术环位)才能施法。如果施法者等级检定失败的话,则会失去该法术。虽然嗡鸣声令人不快,但它不至于响到淹没其他声音、或使沟通困难。


痛苦启示(Painful Revelatio)|本条翻译致谢 Xu22341380008
学派:防护系[影响心灵,痛苦]
环位:反圣骑士2,吟游诗人/歌者2,催眠师2,异能者 2,术士/法师/奥能师 2
施法时间:标准动作
成分:语言,姿势
距离:近距(25尺+5尺/2等级)
目标:一个持续性幻术效果
持续时间:1小时/等级或直至被释放
豁免:意志,通过则部分生效
法术抗力:否

当有生物成功地不相信你施加了痛苦启示(painful revelation)的幻术效果时,会受到1d6/2CL(最多10d6)非致命伤害并恍惚1d4轮。一次成功的意志豁免可以减半非致命伤害并使恍惚效果无效。一旦这个痛苦启示(painful revelation)被触发,则法术结束。

然而,受真知术(true seeing)影响而看破幻术的的目标,不会受到痛苦启示(painful revelation)的影响。


枕边风(Pillow Talk)
学派:惑控系(胁迫)[依赖语言,影响心灵]
环位:吟游诗人/歌者3,审判者 3,催眠师3,异能者 3,术士/法师/奥能师 3,女巫 3
施法时间:10分钟
成分:姿势
距离:接触
目标:睡眠中,被接触的活物
持续时间:1分钟/等级
豁免:意志,通过则无效;见下文
法术抗力:可

此法术只能施加于一名睡眠中的生物,而该生物必须在全施法时间内在场。你赋予该目标清醒时的外象,并允许它回答问题。你每2个施法者等级可以询问1个问题。该目标的学识仅限于其正常情况下所知晓,包括其所说的语言。所得答复是简短、晦涩或重复的,尤其是如果当该生物被唤醒时会反抗你。如果该生物在一次意志豁免中成功,它会被唤醒(除非有某种力量阻止它睡醒,辟如魔法或药物),它仍然会知晓你所询问的第一个问题。如果该目标在过去一周以内已成为枕边风(pillow talk)的目标,则新法术会失败。虽然你的问题不会唤醒目标,但这个法术不会阻止其他声音或其他刺激因素唤醒目标。在施法和法术持续时间内睡眠的目标不会记得发生了什么,但在法术结束前醒来的目标会记住被询问的每一个问题以及自己曾给出了什么样的答案。


揭示秘密(Reveal Secrets)
学派:惑控系(胁迫)[依赖语言,影响心灵]
环位:吟游诗人/歌者1,审判者 1,催眠师1,异能者 1,术士/法师/奥能师 1,女巫 1
施法时间:标准动作
成分:语言,姿势,材料(一滴酒精液体)
距离:接触
目标:接触到的生物
持续时间:1轮
豁免:意志,通过则无效
法术抗力:可

当你施放这道法术时,你询问法术目标是否拥有一个有关特定主题的秘密,且该秘密可以用10个或更少的词描述。这可能会涉及到一个人、地、或物(比如一个镇的镇长、旅行商人佩戴的戒指、或跨越附近河流的桥梁),亦或是一件易辨别的事件(比如一场历史战役、或近期的一系列失踪事件)。如果目标知晓一件有关该主题的秘密(即它认为不可让大众知晓的信息,或它不能在正常情况下告知于你的信息),则它会陈述它拥有一个秘密。该目标不会提及任何有关该秘密的信息,并且不会记起它曾告知你它拥有秘密。如果目标在豁免骰中成功,它就不必透露自己是否知道一个秘密,并可知晓你的询问。



侧边栏
新法术(New Spells)
卡莉斯翠(Calistria)的信徒获得如下所述的新法术。


背叛之刺(Betraying Sting):吟游诗人 6
收割知识(Harvest Knowledge):牧师 4,游侠 4
无尽嗡鸣(Incessant Buzzing):牧师 1
痛苦启示(Painful Revelatio):牧师 2,女巫 2
枕边风(Pillow Talk):反圣骑士 3,牧师 3
揭示秘密(Reveal Secrets):反圣骑士 1,牧师 1


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Re: 【IST】卡莉斯翠安魔法(Calistrian Magic)
« 回帖 #2 于: 2022-11-21, 周一 08:20:54 »
原文:
劇透 -   :
Calistrian Magic

The Imvrildarai favor the following magic items and spells.

Calistrian Magic Items

The Imvrildarai use the following magic items to set up spectacular acts of trickery or vengeance.


Elixir of Emulation
Source Inner Sea Temples pg. 62
Aura moderate transmutation; CL 9th
Slot none; Price 4,000 gp; Weight —
Description
A drinker must add hair, skin, fur, blood, or nail clippings of a single creature to this elixir before drinking it, or it is expended uselessly. Once appropriate material has been added, the elixir retains potency for 24 hours, after which it becomes an inert, valueless liquid. If drunk while potent, the elixir functions as alter self, allowing the drinker to assume the shape of the donor creature, which must be a living, corporeal, Small or Medium creature. In addition, the elixir aids the drinker in duplicating the mannerisms of the donor creature, granting her a +20 bonus on Disguise checks to pass herself off as that creature and eliminating the penalty for masquerading as a different gender, race, or age. Once during the elixir’s duration, the drinker can try to learn information known by the donor creature at the time its material was harvested, as if she had cast harvest knowledge (see below). An elixir of emulation lasts 2d6+12 hours.
Construction
Requirements Craft Wondrous Item, detect thoughts, polymorph; Cost 2,000 gp


  Hateful Sting
Source Inner Sea Temples pg. 62
Aura strong transmutation CL 15th
Slot none; Price 60,302 gp; Weight 1 lb.
Description
This +1 dancing dagger can attack foes up to 60 feet from the activating character, and takes the form of a rat-sized metal wasp when the dancing special ability is in use. It can store up to 4 doses of poison in its hilt. While dancing, if it does not currently have poison applied to it, it automatically applies 1 dose of stored poison (if any is currently stored) to itself before the first attack it makes each round. The hateful sting can envenom itself only when dancing. Removing the poison from the hilt to apply to the blade manually takes a full-round action.
Construction
Requirements Craft Magic Arms and Armor, animate objects, summon swarm; Price 30,302 gp


Calistrian Spells
These spells are known by few outside the Imvrildarai, but other Calistrian priests and spellcasters can use them.


  Betraying Sting
Source Inner Sea Temples pg. 62
School evocation; Level cleric 6, occultist 6, oracle 6, psychic 6, shaman 6, warpriest 6, witch 6
Casting
Casting Time 1 standard action
Components V
Effect
Range long (400 ft. + 40 ft./level)
Target one creature
Duration instantaneous
Saving Throw Will partial; Spell Resistance yes
Description
You unleash divine power to smite those who wrongly trusted you. The power takes the form of a yellow-and-black bolt of energy that makes the sound of a thousand angry, swarming wasps. This spell affects only creatures that have an attitude toward you of indifferent, friendly, or helpful. The spell deals 1d8 points of damage per 2 caster levels you have.


Harvest Knowledge
Source Inner Sea Temples pg. 62
School divination [mind-affecting]; Level alchemist 4, antipaladin 4, arcanist 4, bard 4, inquisitor 4, investigator 4, mesmerist 4, psychic 4, skald 4, sorcerer 4, witch 4, wizard 4
Casting
Casting Time 1 standard action
Components V, S, M (a piece of lodestone)
Effect
Range touch (see text)
Target one creature or object; see text
Duration concentration, up to 1 minute/level
Saving Throw Will negates; see text; Spell Resistance no
Description
You touch a creature and temporarily absorb its knowledge for yourself. If the target fails its saving throw, you can sort through its lore and memories. You can retrieve one answer to a specific question per minute, as through sifting through the creature’s surface thoughts with detect thoughts. Alternatively, you can tap into the target’s learned experiences and attempt one Knowledge check in a skill in which the target has at least 1 rank, using the target’s total skill modifier. Each Knowledge check requires 1 minute and allows the target another Will save to resist the effect. If the target successfully resists, the spell does not end, but you are unable to attempt another Knowledge check for that skill using this spell. You can also use this spell against targets trapped in magic items or spells that hold their bodies or souls, such as an iron flask or the spell trap the soul, by touching the associated receptacle.


  Incessant Buzzing
Source Inner Sea Temples pg. 62
School illusion (figment); Level antipaladin 1, arcanist 1, bard 1, psychic 1, shaman 1, skald 1, sorcerer 1, witch 1, wizard 1
Casting
Casting Time 1 standard action
Components V, S, M/DF (insect wing)
Effect
Range medium (100 ft. + 10 ft./level)
Effect 10-ft.-diameter sphere
Duration 1 round/level
Saving Throw Will negates; Spell Resistance yes
Description
You summon an illusory swarm of angry wasps that fills a 10-foot-diameter sphere. You can summon it so that it shares an area with other creatures, and you can move it up to 40 feet each round as a move action. Creatures caught inside the swarm’s area of effect cannot use skills that require patience or concentration. Additionally, spellcasters within the area must succeed at a caster level check (DC = 20 + level of spell to be cast) in order to cast spells. On a failed caster level check, the spell is lost. While the buzzing is unpleasant, it is not so loud as to drown out other noises or make communication difficult.


  Painful Revelation
Source Inner Sea Temples pg. 63
School abjuration [mind-affecting, pain]; Level antipaladin 2, arcanist 2, bard 2, mesmerist 2, psychic 2, skald 2, sorcerer 2, wizard 2
Casting
Casting Time 1 standard action
Components V, S
Effect
Range close (25 ft. + 5 ft./2 levels)
Target one ongoing illusion effect
Duration 1 hour/level or until discharged
Saving Throw Will partial; Spell Resistance no
Description
You augment an ongoing illusion effect to strike out painfully at creatures that see through it. When a creature successfully disbelieves an illusion that is the target of painful revelation, it takes 1d6 points of nonlethal damage for every 2 caster levels you have (maximum 10d6) and is staggered for 1d4 rounds. A successful Will save reduces the nonlethal damage by half and negates the staggered effect. Once painful revelation has been triggered, the spell ends.

However, creatures under the effect of spells such as true seeing that automatically pierce illusions are not subject to this effect.


  Pillow Talk
Source Inner Sea Temples pg. 63
School enchantment (compulsion) [language-dependent, mind-affecting]; Level arcanist 3, bard 3, inquisitor 3, mesmerist 3, psychic 3, skald 3, sorcerer 3, witch 3, wizard 3
Casting
Casting Time 10 minutes
Components S
Effect
Range touch
Target sleeping, living creature touched
Duration 1 minute/level
Saving Throw Will negates; see text; Spell Resistance yes
Description
This spell can be cast only on a sleeping creature, which must be present for the full duration of the casting time. You grant the semblance of wakefulness to the target, allowing it to answer questions. You can ask one question per 2 caster levels. The target’s knowledge is limited to what it normally knows, including the languages it speaks. Answers are brief, cryptic, or repetitive, especially if the creature would have opposed you when awake. If the target succeeds at a Will save, it awakens (unless some force is preventing it from being awake, such as magic or drugs), and it remains aware of the first question you asked. If the target has been subject to pillow talk within the past week, the new spell fails. While your questions don’t otherwise wake the target, this spell does nothing to prevent other sounds or stimulus from waking the target. A target who sleeps through the spellcasting and duration of the spell has no memory of it taking place, but a target who awakens before the spell ends remembers every question asked and what answers it gave.


  Reveal Secrets
Source Inner Sea Temples pg. 63
School enchantment (compulsion) [language-dependent, mind-affecting]; Level arcanist 1, bard 1, inquisitor 1, mesmerist 1, psychic 1, skald 1, sorcerer 1, witch 1, wizard 1
Casting
Casting Time 1 standard action
Components V, S, M (a drop of alcoholic liquid)
Effect
Range touch
Target creature touched
Duration 1 round
Saving Throw Will negates; Spell Resistance yes
Description
When you cast this spell, you ask the target whether it has a secret about a specific topic that can be described in 10 words or fewer. This can concern a person, place, or thing (such as a town’s mayor, the ring worn by a traveling merchant, or the bridge spanning a nearby river) or an easily distinguished event (such as a historic battle or a recent rash of disappearances). If the target knows a secret about the topic (information it believes isn’t common knowledge and which it would not normally tell you), it states it has a secret. The target doesn’t mention anything about the secret and doesn’t remember telling you it has a secret. If the target succeeds at its saving throw, it isn’t compelled to reveal whether it knows a secret and is aware that you asked.


侧边栏:

NEW SPELLS
Worshipers of Calistria gain access to the new spells as noted below.

Betraying Sting: bard 6
Harvest Knowledge: cleric 4, ranger 4
Incessant Buzzing: cleric 1
Painful Revelation: cleric 2, witch 2
Pillow Talk: antipaladin 3, cleric 3
Reveal Secrets: antipaladin 1, cleric 1

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Re: 【IST】卡莉斯翠安魔法(Calistrian Magic)
« 回帖 #3 于: 2022-11-21, 周一 08:21:37 »
译者的话:

由于有不少大佬都零散的翻译了本书中的各类资源,所以如果萌新能找寻到大佬翻译的出处,会于此处致谢并贴出大佬翻译的传送门。但如果大佬所翻译的资源处于专区中,萌新就不会贴传送门,仅致谢大佬。

感谢:
1、痛苦启示(Painful Revelatio):已被Xu22341380008大佬于补完几个法术一贴中翻译,感谢大佬的工作让萌新白嫖。



专有名词:

1、卡莉斯翠安(Calistrian): 即卡莉斯翠(Calistria)。结合上下文,应该可以意译为卡莉斯翠(Calistria)的信徒。
2、Imvridarai:是一个古老的军国主义卡莉斯翠教团,位于奇奥尼南部的菲拉妮森林。目前果园似乎没有这个教团的翻译。萌新只能音译一下,暂译为依梅迪莱。


闲话:
1、IST一书中,基本所有魔法物品、法术、神秘仪式等,翻译完成。撒花。
2、模拟灵药(Elixir of Emulation):这确定不是复方汤剂?
3、背叛之刺(Betraying Sting)时辰快乐刺。但是萌新不知道豁免通过后怎么部分生效,这道法术只有造成伤害呀,但是原文如此。难不成是还有扰乱心神,但是原文中没有呀。
4、枕边风这道法术真的无力吐槽,要付出的东西根本不是法术材料,而是“哔~~~”。果然很卡莉斯翠。
5、卡莉斯翠这一章的作者不知道是谁,文风和前面几章不一样,语法用的也有点奇怪。翻译的比较痛苦。