兽态人(Skinwalker)[註:男神网上的是B5书的版本,但由于缺少不少數据,所以我建議还是以ISR的版本為準]
[註:其他我想叫他半兽化人或兽化裔,不过还是沿用以前译名吧]
[註:原书的图都太醜了,我实在不想放…]
儘管不算是纯血兽化人,兽态人身上流淌着兽化人的血脉,賦予他们野兽的力量,在釋放他們的野性一面时產生出强大的影響。兽态人不总是向外展示野獸的特徵,所以他们能轻松融入人類社會。迄今為止,兽态人在內海地區僅有少量存在。+2感知,-2智力,当變形時+2至一項身體屬性(+2 Wisdom, –2 Intelligence, +2 to One Physical Ability Score While Shapechanged):獸態人跟事物的自然秩序調和而且重視情感多于理性。当處于他們的獸形狀態时,他們在力量、敏捷或體質屬性獲得+2種族加值(详見改變形態)。特定血統的獸態人(详情如下)獲得列举中不同的屬性调整。
变形者(Shapechanger):兽态人是类人生物,變形生物亚种和兽态人亚种。變形生物自动擅长所有简易武器。
中型体型(Medium):兽态人是中等体型生物,不因体型获得任何加值或者罰值。
标准速度(Normal Speed):兽态人擁有30尺基本速度。
昏暗视觉(Low-Light Vision):在昏暗光照下,兽态人能看到的距離是人類的兩倍。
動物之心(Animal-Minded):獸態人在馴養動物和野性認同檢定獲得+2種族加值。特定血統的獸態人(详情如下)在列举中不同的检定獲得+2加值。
類法術能力(Spell-Like Ability):拥有11或更高感知属性的獸態人能每天1次以类法术能力施展
動物交談(Speak with animals)。此能力的CL=獸態人的角色等级。特定血統的獸態人(详情如下)獲得其他类法术能力。
改變形態(Change Shape):獸態人能以标準动变形或撤回獸性形态。處于獸性形态的獸態人在他选择的力量、敏捷或体质屬性獲得+2种族加值。当處于此形态时,獸態人还獲得提供特殊效果的動物特徵。他能獲得下列1种:
.2个造成1d4傷害的爪抓攻擊.60尺黑暗視覺.+1天生護甲加值此好處持續至獸態人以迅捷动作变回至他的类人形态。獸態人必須首先变回至他的类人形态才能再次变形成獸性形态以改变獲得的好處。不同血統的獸態人(详情如下)允许他们从不同兽性特徵组合中选择。
起始語言(Languages):獸態人使用通用語。拥有高智力属性的獸態人能选择任何額外語言(除了秘密語言,例如德魯伊語)。
劇透 - :
SKINWALKERS*
Though not quite full-blooded lycanthropes, skinwalkers carry within their blood and sinew the strength of the beast, and can unleash their feral side to great effect. They do not always outwardly display bestial features, though, so a skinwalker can blend into human society with ease. They exist only in small numbers in the Inner Sea region to date.
+2 Wisdom, –2 Intelligence, +2 to One Physical Ability Score While Shapechanged: Skinwalkers are attuned to the natural order of things and value passion above reason. While in their bestial form, they gain a +2 racial bonus to either Strength, Dexterity, or Constitution (see Change Shape). Skinwalkers of specific heritages (see below) gain different ability score modifiers, as indicated.
Shapechanger: Skinwalkers are humanoids with the shapechanger and skinwalker subtypes. A shapechanger is automatically proficient with simple weapons.
Medium: Skinwalkers are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Skinwalkers have a base speed of 30 feet.
Low-Light Vision: In dim light, skinwalkers can see twice as far as humans.
Animal-Minded: Skinwalkers have a +2 racial bonus on Handle Animal and wild empathy checks. Skinwalkers of specific heritages (see below) gain a +2 bonus to different checks as indicated.
Spell-Like Ability: A skinwalker with a Wisdom score of 11 or higher can use speak with animals once per day as a spell-like ability. The caster level for this ability is equal to the skinwalker’s character level. Skinwalkers of specific heritages (see below) gain other spell-like abilities.
Change Shape: A skinwalker can change shape to and from a bestial form as a standard action. In bestial form, a skinwalker gains a +2 racial bonus to her choice of Strength, Dexterity, or Constitution. While in this form, the skinwalker also takes on an animalistic feature that provides a special effect. Each time a skinwalker assumes bestial form, she can gain either two claw attacks that each deal 1d4 points of damage, darkvision to a range of 60 feet, or a +1 natural armor bonus. These benefits last until the skinwalker returns to her humanoid form as a swift action. A skinwalker must first return to her humanoid form
before changing to bestial form again to change benefits. Different skinwalker heritages (see below) allow skinwalker characters to select from different sets of bestial features.
Languages: Skinwalkers speak Common. Skinwalkers with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).
蝙蝠人後裔(Werebat-kin) [血印(bloodmarked)] 这些兽态人通常组成自治团體並樂意服从他们的上级。他们偏好居住于樹葉茂密的地區,例如叢林或森林。他们通常对那些不在自己直系氏族的人不抱信任。 替換屬性調整(Alternate Ability Modifiers):+2智力,-2感知(變形時+2敏捷) 替換技能調整(Alternate Skill Modifiers):飛行,夜晚的察覺 替換類法術能力(Alternate Spell-Like Ability):每天1次隱霧術(Obscuring Mist) 替換兽性特徵(Alternate Bestial Features): .造成1d6傷害的齧咬攻擊 .察覺檢定+4種族加值 .30尺靈敏嗅覺 .計算墜落傷害時如同比實際距離少20尺
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熊人後裔(Werebear-kin) [冷嗣(Coldborn)] 在林諾姆諸王國的多處作為曠野的守衛者而闻名和受到尊重,这些兽态人经常偏好作為隱士生活。 替換屬性調整(Alternate Ability Modifiers):+2體質,-2魅力(變形時+2感知) 替換技能調整(Alternate Skill Modifiers):攀爬,野性認同 替換類法術能力(Alternate Spell-Like Ability):每天1次安撫動物(Calm Animals) 替換兽性特徵(Alternate Bestial Features): .造成1d6傷害的齧咬攻擊 .2个造成1d4傷害的爪抓攻擊 .20尺攀爬速度 .30尺靈敏嗅覺
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野豬人後裔(Wereboar-kin) [怒種(Ragebred)] 这些兽态人以脾气暴躁和性格顽固而闻名,这些特徵使他在伽爾特、切利亞斯和瓦瑞西亞中的偏远地区作為自由斗士而受到尊重。 替換屬性調整(Alternate Ability Modifiers):+2力量,-2魅力(變形時+2體質) 替換技能調整(Alternate Skill Modifiers):馴養動物,察覺 替換類法術能力(Alternate Spell-Like Ability):每天3次動物交談(Speak with animals)(只有豬和野豬) 替換兽性特徵(Alternate Bestial Features): .基礎移速+10尺种族加值 .造成1d6傷害的角抵攻擊 .2个造成1d4傷害的蹄踢攻擊 .30尺靈敏嗅覺
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鱷魚人後裔(Werecrocodile-kin) [鱗心(Scaleheart)] 大多活躍于鐐銬島和雨浸濕地,这些兽态人往往野蠻兼殘酷。 替換屬性調整(Alternate Ability Modifiers):+2體質,-2感知(變形時+2力量) 替換技能調整(Alternate Skill Modifiers):隱匿,野性認同 替換類法術能力(Alternate Spell-Like Ability):每天1次恐嚇術(Scare) 替換兽性特徵(Alternate Bestial Features): .造成1d6傷害的齧咬攻擊 .60尺黑暗視覺 .30尺游泳速度 .兇猛(Ferocity)(详见Pathfinder RPG Bestiary 300)
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鼠人後裔(Wererat-kin) [夜隱(Nightskulk)] 这些生物是兽态人之中最為常见,偏好居住于都市之中。 替換屬性調整(Alternate Ability Modifiers):+2智力,-2力量(變形時+2敏捷) 替換技能調整(Alternate Skill Modifiers):馴養動物,都市坏境中的隱匿 替換類法術能力(Alternate Spell-Like Ability):每天3次動物交談(Speak with animals)(只有囓齒動物) 替換兽性特徵(Alternate Bestial Features): .造成1d6傷害的齧咬攻擊 .30尺攀爬速度 .擾亂心神(Distraction)(如同Pathfinder RPG Bestiary 299中的通用怪物规则,但每轮只能选择作用于1个天生攻击,而且造成恶心而非反胃)。 .30尺靈敏嗅覺
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鯊魚人後裔(Wereshark-kin) [海疤(Seascarred)] 这些不常见的兽态人往往表現出堅強的意志和輕快的語調。他们經常在海盜船上工作,在那他們这种特質受到高度讚賞。 替換屬性調整(Alternate Ability Modifiers):+2感知,-2智力(變形時+2體質) 替換技能調整(Alternate Skill Modifiers):察覺,游泳 替換類法術能力(Alternate Spell-Like Ability):每天1次魅惑動物(Charm animals)(只有水生动物) 替換兽性特徵(Alternate Bestial Features): .在水中如同在空气中呼吸 .造成1d6傷害的齧咬攻擊 .兇猛(Ferocity)(详见Pathfinder RPG Bestiary 300) .30尺游泳速度
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虎人後裔(Weretiger-kin) [牙主(Fanglord)] 这些兽态人比起內海更常见于烏荼羅,因他們善變的態度而臭名昭著。 替換屬性調整(Alternate Ability Modifiers):+2敏捷,-2感知(變形時+2魅力) 替換技能調整(Alternate Skill Modifiers):特技,察覺 替換類法術能力(Alternate Spell-Like Ability):每天1次跳躍術(Jump) 替換兽性特徵(Alternate Bestial Features): .造成1d6傷害的齧咬攻擊 .2个造成1d4傷害的爪抓攻擊 .基礎移速+10尺种族加值 .看破黑暗(See in darkness)(详见Pathfinder RPG Bestiary 301)
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狼人後裔(Werewolf-kin) [巫狼(Witchwolf)] 也许是最普遍的兽态人品种,巫狼偏好跟其他同類同居。 替換屬性調整(Alternate Ability Modifiers):+2体质,-2智力(變形時+2感知) 替換技能調整(Alternate Skill Modifiers):察覺,野性認同 替換類法術能力(Alternate Spell-Like Ability):每天1次魔牙術(Magic fang) 替換兽性特徵(Alternate Bestial Features): .造成1d6傷害的齧咬攻擊 .2个造成1d4傷害的爪抓攻擊 .60尺黑暗視覺 .所有豁免+2種族加值
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