纯美苹果园

译文资料区 => Pathfinder => Pathfinder RPG => 主题作者是: 萌新也有滥强的心 于 2022-09-30, 周五 17:08:00

主题: 【Occult Realms】神秘仪式,不朽转化(Eternal Apotheosis)
作者: 萌新也有滥强的心2022-09-30, 周五 17:08:00
不朽转化(Eternal Apotheosis)

对那些胆敢踏足堕落之路者来说,成为一名巫妖是一种深刻的个人体验。所有某求这样一种目标的施法者必须花费经年累月的时间,收集邪术知识并且进行堕落的实验,以研究成为不死生物的无数途径。即便如此,两名巫妖以完全相同的方式实现不朽是极其罕见的,尽管他们想成为巫妖的动机——没有凡人身体的限制的难以置信的力量——往往是非常相似的。

以下仪式仅仅是某些巫妖们将其灵魂转移到命匣中的一种方式。与巫妖领域相关的其他程序包括交易或联络邪恶异界生物,施法者制作的注入某所爱之人灵魂能量的炼金酊剂,以及其他类似的必需品。尽管邪恶至极,但不朽转化仪式可能是最直接的达到巫妖领域的方式。

不朽转化仪式是由腐肉山屠夫(the Butcher of Carrion Hill)索寇洛(Socorro)所设计的,在他企图成为一名巫妖的过程中,他在默语暴君的帮助下完成了这个过程。索寇洛在创造这种仪式之前,对他的理论经过了精心的测试,许多的无辜者在他贪婪地寻求这一可怕知识的过程中遭受了不幸。曾经他设计出了一个有效的版本,索寇洛贪婪地将其保存在自己的手中,只与少数几个他认为真正有做巫妖价值的邪恶施法者分享其细节。

然而,当索寇洛在闪耀远征(Shining Crusade)末期逃离乌斯塔拉夫(Ustalav)时,他放弃了记载其仪式的文稿。从那以后,该仪式的详情就悄悄地在内海地区的法师们和其他肆无忌惮的施法者之间传递开来,甚至在传出了该地区之外,并在世界各地浮出水面。

最后一次能被确认到曾目睹这样一份文稿的,是曾前往距林诺姆诸王之国(the Lands of the Linnorm Kings)的喀斯嘉德(Kalsgard)以北一天的旅程克莱汉(Kraeghan)法师孤塔的探索者特工们。据特工报道,现场发生了冲突,这本书被身穿棕色长袍的邪教徒偷走。探索者们确信,除了一系列其他令人憎恶的仪式外,书中还详细描述了不朽转化仪式,但是在未知的恶棍袭击他们并带着这本书潜逃之前,他们还无法识别那堕落的知识。



不朽转化(Eternal Apotheosis)
学派 死灵系[邪恶];等级 9
施放时间 9小时
成分 语言(V),姿势(S),材料(M,被磨碎的不死生物粉末所制成的熏香),器材 (F,至少价值120,000GP的命匣),次要施法者(SC,至少1人,最多21人;见下文)
技能检定 知识(奥秘)DC34,3次成功;知识(宗教)DC34,3次成功;法术辨识DC34,3次成功;
距离 主要施法者
持续时间 立即;见下文
豁免
法术抗力
反冲 所有次要施法者受到20d6点伤害。那些被害者会化为尘埃
失败 主要施法者成为一名注定要在10天内毁灭的遗忘者巫妖(forsaken lich)。
效果

主要施法者必须在黄昏时开始仪式性诵唱。该仪式必须于一处对其施法者有意义的地点执行,这通常是她开始堕入邪恶的地方,或者是她犯下暴行的地方。与其他神秘仪式不同的是,次级施法者们只不过是那位有志成为巫妖者施放的死灵能量的养料;他们除了承受仪式反冲的伤害之外,不会促成仪式。与普通的神秘仪式不同,这些次级施法者不需要是自愿的参与者,但在仪式期间,他们确实需要在主施法者的近距离范围内(25尺+2尺/主要施法者每角色等级)。每有7位次要施法者的话,该仪式的等级会减少1级(最低可减至6级),其施放时间也会相应减少1小时,并且所需的技能检定次数也会减少1次。当以这种方式降低仪式的等级时,主要施法者可以选择取消哪一个或哪数个的检定。每有4位次要施法者的话,主要施法者会如常在所需的技能检定上获得+1加值。

施展该仪式会给主要施法者注入原始且非常痛苦的死灵能量,在这个过程中可能还会切除所有次要施法者的内脏。成功完成该仪式后,主要施法者可以将她的灵魂转移到命匣中,永远把它封在这个魔法容器里并将她变成一名完全合格的巫妖。

Eternal Apotheosis

The depraved path to becoming a lich is a deeply personal experience for those who dare tread it. All spellcasters seeking such a goal must spend months, and more frequently years, gathering eldritch knowledge and conducting fell experiments to research the myriad routes to undeath. Even then, it is exceedingly rare for two liches to have achieved immortality in the exact same way, although their motivations—incredible power without the limitations of a mortal body—are often quite similar.

The ritual below represents just one way some liches have transferred their souls into phylacteries. Other rituals tied to lichdom involve bargains or liaisons with evil outsiders, caster-created alchemical tinctures infused with the energy of loved ones’ souls, and other such trying necessities. Although heinously evil, the eternal apotheosis occult ritual is perhaps the most direct way to achieve lichdom.

The eternal apotheosis occult ritual was devised by Socorro, the Butcher of Carrion Hill, in his attempts to become a lich, a process he completed with the aid of the Whispering Tyrant. Socorro painstakingly tested his theories before creating this version of the ritual, and many innocents suffered in his voracious quest for this terrible knowledge. Once he devised a working version, Socorro greedily kept it to himself, sharing its details only with a few wicked casters he deemed truly worthy of lichdom.

However, Socorro abandoned his records of the ritual when he fled Ustalav at the end of the Shining Crusade. Since then, the rite’s details have discreetly passed through the hands of wizards and other unscrupulous spellcasters across the Inner Sea region, even surviving beyond the area and surfacing in various places all across the world.

The last confirmed sighting of such a record came from a team of Pathfinder agents, who had traveled to the solitary tower of the wizard Kraeghan, a day’s journey north of Kalsgard in the Lands of the Linnorm Kings. A confrontation ensued at the site, the agents reported, and the book was stolen by umber-robed cultists. The Pathfinders confirmed that the eternal apotheosis occult ritual was detailed in the book in addition to a host of other abhorrent rituals and fell knowledge that they could not identify before the unknown villains set upon them and absconded with the tome.


Eternal Apotheosis
Source Occult Realms pg. 55
School necromancy [evil]; Level 9
Casting Time 9 hours
Components V, S, M (incense made from ground-up bits of undead creatures), F (phylactery worth at least 120,000 gp), SC (at least 1, up to 21; see text)
Skill Checks Knowledge (arcana) DC 34, 3 successes; Knowledge (religion) DC 34, 3 successes; Spellcraft DC 34, 3 successes
Range primary caster
Duration instantaneous; see text
Saving Throw none; SR no
Backlash All secondary casters take 20d6 points of damage. Those slain are reduced to dust.
Failure The primary caster becomes a forsaken lich, doomed to inevitable destruction in 1d10 days.
Effect
The primary caster must begin this incantation at dusk. The ritual must be performed in a place of significance to the caster and is typically the site where she began her descent into evil, or a site where she committed a great atrocity. Unlike other occult rituals, the secondary casters are simply fodder for the necromantic energies unleashed by the aspiring lich; they do not contribute to the ritual beyond taking the damage of the ritual’s backlash. Unlike with normal occult rituals, these secondary casters do not need to be willing participants, but they do need to be within close range (25 feet + 2 feet per character level of the primary caster) of the primary caster for the duration of the ritual. For every seven secondary casters, the ritual’s level is reduced by 1 (to a minimum of 6th level), the casting time is reduced by 1 hour, and the number of skill checks required decreases by one. When reducing the ritual’s level in this manner, the primary caster can choose which check or checks are eliminated. The primary caster also receives a +1 bonus on the required skill checks for every four secondary casters, as normal.

Casting this ritual funnels raw and very painful necromantic energy through the primary caster, possibly eviscerating all of the secondary casters in the process. Successful completion of the ritual allows the primary caster to transfer her soul into the phylactery, forever sealing it within the magical receptacle and turning her into a full-fledged lich.
主题: Re: 【Occult Realms】神秘仪式,不朽转化(Eternal Apotheosis)
作者: 萌新也有滥强的心2022-09-30, 周五 17:09:11
译者的话:
1、仪式失败后,主要施法者会变成可悲的遗忘者巫妖(forsaken lich),其数据见#48 Shadows of Gallowspire
2、选择巫妖(大法师反英灵)的角色,终于明白如何完全使用高等英灵之力了。
3、如果不知道如何制作命匣,请购买法术书誓缚手册(Manual of Binding)。
4、仪式成功后的巫妖模板,见傻豆大佬翻译的【Bestiary1】巫妖(Lich)。传送门:http://45.79.87.129/bbs/index.php?topic=59462.0
5、Occult Realms还有大量的仪式没有翻译,希望有大佬翻译。
6、仪式效果中(incantation)一词,英英释义为a ritual recitation of words or sounds believed to have a magical effect,对被认为具有神奇效果的单词或声音的仪式性背诵。暂译为仪式性诵唱。
7、仪式效果中(they do not contribute to the ritual beyond taking the damage of the ritual’s backlash)一句,暂译为“他们除了承受仪式反冲的伤害之外,不会促成仪式”。联系上下文以及仪式规则,其实意思是次要施法者不能替主要施法者进行一次技能检定。这个中文翻译可能会带来歧义,但是萌新的水平不知道如何翻译才能用词准确,求更好的翻译。
8、发明不朽转化(Eternal Apotheosis)仪式的腐肉山屠夫(the Butcher of Carrion Hill)索寇洛(Socorro),详见Pandora大佬翻译的【ISM】内海的施法者们,17级巫妖亡灵法师,传送门:http://45.79.87.129/bbs/index.php?topic=51381.0。

话说现在PC可以通过规则,主动获得模板得方式也有一些翻译了。虽然PC可能永远不会被允许获得一个模板,但是纯粹畅想得话,哪个模板强?

比如下述方式,即获得了一定的强度,也保证了思想乃至灵魂的自主性:
使用迎接朽败之魂(Welcome the Blighted Soul)变成秽岩恶鬼(Siabrae)。
使用不朽转化(Eternal Apotheosis)变成巫妖(Lich)。
使用制造构装体专长变成缚魂构装。
使用晋升智械变成人工智能(Artifact Indtelligences),即获得整合模板(Aggregate)。
使用幽灵糖浆(Ghost Syrup)变成虚体(incorporeal)。
等等

使用棘生咒变成半炼狱生物(Half-fiend);使用渴血(Vampirism)腐化变成吸血鬼。都是变成由GM控制的NPC,这种失去自我意识的方式不计入其中。
使用升魔仪式(Fiendish Apotheosis)变成半炼狱生物(Half-fiend)模板,乃至变成完整的魔族。强归强,但是由于哪怕是进行第一仪式都要出卖灵魂,这个恐怕要掂量掂量。
另外,使用强效换身术(Mind Swap,Major)这种法术,暂时是不考虑的。

遗忘者巫妖(forsaken lich)原文
Lich, Forsaken Lich
This horribly withered creature moves in jerks and twitches as if constantly wracked with pain. Waves of shadow undulate through the creature’s body, emerging like appendages from just beneath its dry, stretched skin.

Forsaken Lich CR 12
Source Pathfinder #48: Shadows of Gallowspire pg. 82
XP 19,200
Human lich cleric of Urgathoa 11
NE Medium undead (augmented humanoid)
Init +0; Senses darkvision 60 ft.; Perception +20
Aura delusory aura (100 ft.)
Defense
AC 21, touch 11, flat-footed 21 (+7 armor, +1 deflection, +3 natural)
hp 97 (11d8+44)
Fort +7, Ref +3, Will +12
Defensive Abilities channel resistance +4, soul shield, spell storm; DR 15/bludgeoning and magic; Immune cold, electricity, undead traits
Offense
Speed 20 ft.
Melee +1 scythe +15/+10 (2d4+8/19–20/×4)
Special Attacks channel negative energy 9/day (DC 19, 6d6), disembodied strike (1d8+5); hand of the acolyte (8/day), soul lash (DC 19; 5d6)
Cleric Spells Prepared (CL 11th; concentration +16)
6th—antilife shell, create undeadD
5th—flame strike (DC 20), slay livingD, symbol of pain (DC 20), unhallow
4th—divine power, freedom of movement, imbue with spell abilityD, spell immunity, unholy blight (DC 19)
3rd—animate deadD, bestow curse (DC 18), dispel magic, glyph of warding (DC 18), invisibility purge, protection from energy
2nd—death knellD, desecrate, gentle repose, hold person (DC 17), resist energy, silence (DC 17)
1st—cause fearD (DC 16), command (DC 16), entropic shield, deathwatch, doom (DC 16), protection from good, shield of faith
0 (at will)—bleed, detect magic, guidance, read magic
D Domain spell; Domains Death, Magic
Statistics
Str 20, Dex 10, Con —, Int 13, Wis 21, Cha 18
Base Atk +8; CMB +13; CMD 24
Feats Combat Expertise, Craft Wondrous Item, Extra Channel, Improved Critical (scythe), Improved Trip, Selective Channeling, Weapon Focus (scythe)
Skills Knowledge (arcana) +15, Knowledge (religion) +15, Perception +16, Sense Motive +19, Spellcraft +15
Languages Common, Necril
SQ death’s embrace
Gear +1 breastplate, +1 scythe, ring of protection +1
Description
The means of attaining lichdom are extremely personal for mortal spellcasters, fraught with misinformation and peril. The smallest miscalculation in the potion of lichdom's formula or most minute flaw in one's phylactery can interrupt the process that infuses one's mortal soul with overwhelming arcane and negative energies. Other times, an inexperienced wizard attempts the transformation, or erroneously consumes a formula produced for another spellcaster, instantly dying from the backlash of potent forces or condemning himself to a terminal but far more terrible end.

In these sorrowful cases, the process traps the soul of the would-be lich outside a phylactery that will not accept it and a body that has rejected it. The potent arcane forces tampered with by the lich's failed creation also find themselves unleashed but uncontrolled, surrounding the newly formed abomination, empowering it but also slowly consuming its essence.

This creature, known as a forsaken lich, is granted the undeath it sought in life, but in a terrifyingly temporary fashion. For the miscalculations of its ambitions, the creature's once-vibrant body shrivels and decays like that of a lich, but becomes a lifeless shell manipulated by the malicious soul and unchecked magical storm that envelop it, forces that control the corpse's actions almost like a marionette. Yet this doom is temporary for nearly all who attempt this foul transition. With the soul unbound from the body and both spirit and corpse exposed to destructive arcane tides, both are slowly eroded. After 1d10 days, the forsaken lich's body and soul are both consumed like a lit candle, eventually reduced physically to ashes, and spiritually to nothing—its essence utterly annihilated, scoured from existence for all time.