使用物品(Using Items)
表:获得随机魔法物品(Random Magic Item Generation)
次级 中级 高级 物品
01-04 01-10 01-10 盔甲和盾牌
05-09 11-20 11-20 武器
10-44 21-30 21-30 药剂
45-46 31-40 26-35 戒指
-- 41-50 36-45 权杖
47-81 51-65 46-55 卷轴
-- 66-68 56-75 法杖
82-91 69-83 75-80 魔杖
92-100 84-100 81-100 奇物
要使用一件魔法物品,它必须被激活,虽然有时激活仅仅意味着将戒指戴在手指上。某些物品,一旦戴上就会持续生效。在多数情况下,使用一件物品需要一个标准动作,这不会引起借机攻击。但法术完成类物品在战斗中被视为如同使用法术,并会引发借机攻击。
To use a magic item, it must be activated, although sometimes activation simply means putting a ring on your finger. Some items, once donned, function constantly. In most cases, though, using an item requires a standard action that does not provoke attacks of opportunity. By contrast, spell completion items are treated like spells in combat and do provoke attacks of opportunity.
激活一件魔法物品是一个标准动作,除非物品描述有其它说明。但激活一件物品的能力,和施展相应法术所需的时间相同,除非该物品描述中特别声明。
Activating a magic item is a standard action unless the item description indicates otherwise. However, the casting time of a spell is the time required to activate the same power in an item, regardless of the type of magic item, unless the item description specifically states otherwise.
激活魔法物品的四种途径如下:
The four ways to activate magic items are described below.
法术完成类物品(Spell Completion):这是激活卷轴的方法。卷轴是一个几乎已经完成的法术。其准备工作已经为施法者做完,所以不需要像通常施法一样事先花时间准备。剩下的所有工作是完成施法的收尾部分(最后的姿势,咒语等等)。要安全使用一件法术完成物品,角色必须在相应职业上有足够高的等级,使得他可以施展该法术。若他本人不能施展该法术,则会有可能出错。使用一件法术完成物品是一个标准动作(或者等于相应法术的施展时间,取较长的)并且会和通常施法一样引发借机攻击。
Spell Completion: This is the activation method for scrolls. A scroll is a spell that is mostly finished. The preparation is done for the caster, so no preparation time is needed beforehand as with normal spellcasting. All that's left to do is perform the finishing parts of the spellcasting (the final gestures, words, and so on). To use a spell completion item safely, a character must be of high enough level in the right class to cast the spell already. If he can't already cast the spell, there's a chance he'll make a mistake. Activating a spell completion item is a standard action (or the spell's casting time, whichever is longer) and provokes attacks of opportunity exactly as casting a spell does.
法术触发类物品(Spell Trigger):法术触发类物品的激活方式和法术完成类物品很相似,但更为简单。无需任何姿势或者其它完成法术的成分,角色只需要知道一些特殊的施法知识,以及一句必须说出的口令。法术触发类物品可以被任何人使用,只要他拥有能施放相应法术的职业。这甚至不要求角色真的能施放该法术,比如一个3级的圣武士。使用者必须在激活物品前确认该物品中储存了什么法术。激活一个法术触发类物品是一个标准动作,并不会引发借机攻击。
Spell Trigger: Spell trigger activation is similar to spell completion, but it's even simpler. No gestures or spell finishing is needed, just a special knowledge of spellcasting that an appropriate character would know, and a single word that must be spoken. Spell trigger items can be used by anyone whose class can cast the corresponding spell. This is the case even for a character who can't actually cast spells, such as a 3rd-level paladin. The user must still determine what spell is stored in the item before she can activate it. Activating a spell trigger item is a standard action and does not provoke attacks of opportunity.
口令式物品(Command Word):若物品描述和物品本质都没有提到该物品的激活方式,那么认为该物品需要一句口令来激活。口令激活意味着角色说出口令然后物品被激活。不需要任何特殊知识。
Command Word: If no activation method is suggested either in the magic item description or by the nature of the item, assume that a command word is needed to activate it. Command word activation means that a character speaks the word and the item activates. No other special knowledge is needed.
口令可以是一个真实存在的单词,在此种情况下,物品持有者要承担在日常交流中偶然说出该单词而激活物品的风险。更常见的情况是,口令是某些看起来无意义的词语,或者某种通常不会说的古代语言的单词或短语。激活一件口令式魔法物品是标准动作,不会引发借机攻击。
A command word can be a real word, but when this is the case, the holder of the item runs the risk of activating the item accidentally by speaking the word in normal conversation. More often, the command word is some seemingly nonsensical word, or a word or phrase from an ancient language no longer in common use. Activating a command word magic item is a standard action and does not provoke attacks of opportunity.
有时激活物品所需的口令就写在物品上。偶尔它会隐藏在物品上雕刻或内蕴的形制和设计之中,或者该物品带有关于口令的线索。
Sometimes the command word to activate an item is written right on the item. Occasionally, it might be hidden within a pattern or design engraved on, carved into, or built into the item, or the item might bear a clue to the command word.
知识(奥术)和知识(历史)技能可以为确定口令或解读其线索提供帮助。获得口令本身需要成功通过DC30的检定。若检定失败,则第二个DC25的检定可以提供关于线索的某些领悟。侦测魔法(detect magic),鉴定术(identify),以及Analyze dweomer等法术都可以揭示口令,若物品的属性被成功鉴定出来的话。
The Knowledge (arcana) and Knowledge (history) skills might be useful in helping to identify command words or deciphering clues regarding them. A successful check against DC 30 is needed to come up with the word itself. If that check is failed, succeeding on a second check (DC 25) might provide some insight into a clue. The spells detect magic, identify, and analyze dweomer all reveal command words if the properties of the item are successfully identified.
使用-激活类物品(Use Activated):这类物品激活的方式就是去用它。角色必须喝掉药剂,挥动刀剑,用盔甲抵挡战斗中的打击,通过镜片去看,撒出尘土,戴上戒指或者帽子。使用激活的方式通常都直接明了。
Use Activated: This type of item simply has to be used in order to activate it. A character has to drink a potion, swing a sword, interpose a shield to deflect a blow in combat, look through a lens, sprinkle dust, wear a ring, or don a hat. Use activation is generally straightforward and self-explanatory.
很多使用-激活类物品是角色穿戴的东西。持续生效的物品在实际应用中总是角色穿戴的物品。某些只需要处于角色的拥有之下(意思是随身携带)。当然,有些穿戴物仍然需要激活。虽然这种激活有时需要一句口令(见上),通常这意味着心中想着要激活即可。物品描述会声明在此时是否需要一句口令。
Many use-activated items are objects that a character wears. Continually functioning items are practically always items that one wears. A few must simply be in the character's possession (meaning on his person). However, some items made for wearing must still be activated. Although this activation sometimes requires a command word (see above), usually it means mentally willing the activation to happen. The description of an item states whether a command word is needed in such a case.
除非有不同的声明,激活一件使用-激活类魔法物品或者需要标准动作或者不需要动作,且不会引发借机攻击,除非使用本身需要进行一个引发借机攻击的动作。若使用该物品时在魔法效果发生前需要一段时间,则使用激活它是一个标准动作。若物品的激活蕴含于使用之中,不需要额外时间,则激活不需要动作。
Unless stated otherwise, activating a use-activated magic item is either a standard action or not an action at all and does not provoke attacks of opportunity, unless the use involves performing an action that provokes an attack of opportunity in itself. If the use of the item takes time before a magical effect occurs, then use activation is a standard action. If the item's activation is subsumed in its use and takes no extra time use, activation is not an action at all.
使用激活并不意味着你只要用它,你就自动知道它能干什么。除非物品的好处是自动出现的,比如喝下药剂或挥动刀剑,否则你必须知道(或者至少猜测)出它是干什么的,然后进行使用以激活之。
Use activation doesn't mean that if you use an item, you automatically know what it can do. You must know (or at least guess) what the item can do and then use the item in order to activate it, unless the benefit of the item comes automatically, such as from drinking a potion or swinging a sword.