MILITARY AND FUTURE WEAPONSPOSTED BY: HARD EXIT军用及未来武器发帖人:HARD EXIT那么,我们已经讲完了那些能轻易获取的新型(以及比较新的)武器,但这些并非真正作战科技最前沿。要看到这些,你得深入超企的实验室,目睹他们测试中的想法和概念。有些想法永远不会进入大规模生产——或许是不适合大量生产,或许只是不能用。但这些正是超企们研究的内容,所以你们最好弄清楚,以便将来跟上潮流——并开始写下以后的生日愿望单。
ARES ARMS DPC-002A
“SLAM DANCER”
阿瑞斯武器·DPC-002A
“撞舞者”一直在寻找新的销售枪支的阿瑞斯武器正在代表阿瑞斯太空试验一种他们称为“指向性粒子加农炮”的概念武器。这个概念最初并不是武器,而是一种协助载人和无人太空船在太空航行的设备。它基于一项来自古早的平面科幻影像的专利,其概念是利用低能射线将小型和微型碎片(但依然可能严重损坏船体)从既定的航线上偏移。2065年,阿瑞斯武器的工程师意识到了它作为能量载具武器的前景,实现最初目的的研发计划就此中止。
>要是觉得能挣钱,阿瑞斯会试图开发战斗土豆枪。
>Netcat
劇透 - :
Ares Arms R&D started work on the initial concept in 2053, and according to secondhand accounts, signifcant progress had been made. The
project, known as Galaxy Navigator, went from
proof-of-concept to preliminary working prototype. Ares Arms changed gears and re-named
the project Slam Dancer, but most of the data and
specs on it and Galaxy Navigator were lost in the
Second Matrix Crash of 2064. Left with a prototype device and no data on how exactly it operates, Ares engineers did the smart thing (for once)
and spent the next few years reverse-engineering
and re-testing it.
> Another group of Ares engineers also re-started the
Galaxy Navigator project, running it parallel with Slam
Dancer. With the two devices operating on the same basic
concept, the idea was to kill two birds with one stone.
Ironically, Galaxy Navigator progressed much faster and
its developments kept Slam Dancer afloat despite a series
of mishaps and constant budget overruns. While Slam
Dancer is still struggling, Ares Space already has plans to
ship the first run of Navigator units to Ares Space and the
Space Rescue Service by end of fiscal year 2083.
> Orbital DK
阿瑞斯武器的研发部门在2053年开始研究最初方案,根据二手来源,他们有了不少进展。这个项目被称作银河领航员,它从概念验证阶段进行到了初步实用原型阶段。阿瑞斯武器更改了配件,将项目重命名为“撞舞者”,但该项目和银河领航员的大部分数据和规格都在2064年第二次矩阵崩溃中遗失。仅剩一个原型机,没有任何关于它如何工作的数据,阿瑞斯的工程师采取了聪明的办法(终于有一次),他们在随后几年里进行了逆向工程和重测试。
>另一组阿瑞斯工程师也重启了银河领航员项目,与撞舞者同步。两个基于同一基础概念的设备,目的是一石二鸟。但讽刺的是,银河领航员的进展远快于撞舞者,它的研发让经历了几次事故并且永远经费不足的撞舞者保持了收支平衡。虽然撞舞者还在挣扎,但阿瑞斯太空已经计划在2083财年末在阿瑞斯太空和太空救援服务进行领航员组件的首次运行。
>Orbital DK
在经过了将近十年的试验与出错(大部分是出错)后,阿瑞斯终于能够在2073年完成六个(半)可靠的原型机。测试单元编号为DPC-001,第一至第四单元运往阿瑞斯的南极基地进行进一步测试,而第五和第六单元则被放置在底特律公司总部的阿瑞斯保险库内。首批单元十分巨大,重量超过459千克,有六米长,由发射单元和供能部件组成。它们只能被大型载具运输。
去年,经过历年的测试和改进,阿瑞斯开始实地测试一种改进后的小型化单元,编号为DPC-002A。以武器的标准,002A依然十分庞大,但能安装在重型载具上,例如作战坦克——或许这就是该设备的设计目的。
劇透 - :
> I recently heard that Ares Arms is looking to develop a
new line of armored vehicles and air-defense systems
based around this weapon. What intrigues me is how fast
Ares Arms went from a large, clunky prototype to a much
more streamlined unit in a relatively short period of time
for a project like this. Cost cutting, cutting corners, or does
someone really want these in the field?
> Clockwork
> Yeah, but does the damn thing work?
> Balladeer
> According various sources, all tests have been listed as
mixed. But maybe the rapid development has something
to do with the Slam Dancers and their crews who have
been seen around the Kilimanjaro Mass Driver. Has
anyone heard from Sticks lately? I have some Ares-related
inquiries for him.
> Red Anya
> Negative, Anya. Nothing substantial recently.
> Glitch
> Contact of mine says initial feld tests are proving …
challenging. While the test units performed well under
low-power tests, they tended to burn out the focusing
emitters at higher power, causing the containment beam
to fail and the charged particles to act unpredictably. Not
something you want to be near when things go bad.
> Cosmo
> Yeah, but this is the new Ares, where fildfty percent reliability
is considered a success.
> Slamm-0!
>我最近听说阿瑞斯武器正在谋划研发一条基于该武器的装甲载具和防空系统生产线。吸引我的是阿瑞斯如此迅速就从巨大笨重的原型研发出了一个更加高效的单元,对这类项目来说,时间相当短。是降低了成本,还是偷工减料,还是有人特别希望它实用?
>Clockwork
>对啊,但这该死的玩意能用吗?
>Balladeer
>根据多种来源,所有的测试结果都被归为好坏参半。但或许这样迅速的研发与有人目击撞舞者还有它的开发者最近出现在过乞力马扎罗质量加速器附近有关?最近有人收到过Sticks的消息吗?我有些关于阿瑞斯的有趣消息给他。
>Red Anya
>否,Anya。最近没什么重要的。
>Glitch
>我的联系人说最初的测试显示……相当有挑战性。虽然测试单元在低功率条件下运行良好,但在高功率下容易烧毁聚焦发射器,让约束失效、充能粒子运动难以预测。要是出问题了,你不会希望在它旁边的。
>Cosmo
>对啊,但这是新阿瑞斯,百分之五十的可靠性都算是成功了。
>Slamm-0!
001和002A都基于同一工作原理:在特定区域将空气粒子过充能后发射或聚焦。流程的第一步包括激活一束量子磁约束射线。射线被专门设计用于将充能粒子约束、聚焦、瞄准于所选方向。第二步通过零点能发射器将目标粒子激发、过充能,将它们送往高动能能级状态。这会创造出工程师称为“动能点亮”的状态。粒子被充能后便离开发射器沿着约束射线涌向目标。
粒子与目标接触后,解除约束射线,通常会伴随巨大而独特的“爆轰”声。武器激活到接触目标的时间通常是1.3秒。
>有趣。它的效果看起来和新网的一台设备很像,这台设备据称被用在了隔离期的波士顿。好奇阿瑞斯是否通过某种方式取得了新网的数据……或者是反过来。
>Rigger X
劇透 - :
To increase the unit’s versatility in the feld, the
containment beam can be set to narrow dispersion for a concentrated attack against a single target, or wide dispersion to engage multiple targets.
However, the wider the dispersion, the weaker the
attack. With current ammunition capacitors, the
Slam Dancer can fre between fve to ten times before recharging, depending on the weapon’s focus
settings.
> So basically this is a ghost-damned energy shotgun for
tanks? Fraggin’ A! When can I get one that’s at least trollsized?
> Beaker
> Or an energy flak gun, take your pick.
> Hard Exit
> If the data I have regarding the Navigator units, which are
by all accounts scaled-down, low-powered versions of the
Slam Dancer, the energy output needed to make these things a viable weapon is enormous. Good luck carrying a
large enough capacitor with you to make it work, even for
someone of your large stature, Beak.
> Orbital DK
> For what this thing is capable of as a potential antiaircraft/weapon platform, I wouldn’t be surprised to see it
mounted on naval vessels in the near future. If it works.
> Sounder
If current field testing proves to be successful,
Ares Arms hopes to begin wide-scale deployment
to their military and para-military forces by 2088,
with sales to preferred customers in 2089.
为增加该单元的多用性,约束射线能够被设置为窄束——用于集中攻击单一目标,或宽束——用于攻击多个目标。
但射线散射越宽,攻击威力越弱。以当前弹药电容,撞舞者一次充能可发射五至十次,取决于武器的聚焦设置。
>所以基本上这是个鬼TM坦克用的能量霰弹枪?TM的A。什么时候我能至少买到适合巨魔体格的?
>Beaker
>或者叫能量高射炮,随你喜欢。
>Hard Exit
>以我关于领航员模块——也就是各方面都缩小、低能版的撞舞者——的数据来看,要让它们成为实用武器,所需的能量输出是巨大的。即使是你那么巨大的身躯,也得祝你好运,Beak,你得扛足够的电容才能派上用场。
>Orbital DK
>这东西有用作防空/武器平台的潜力,要是在不远的将来它被安装在舰船上,我不会惊讶的。
>Sounder
如果通过正在进行的验证测试,阿瑞斯武器希望在2088年之前开始将它大规模应用于他们的军事和准军事力量,2089年向优先客户销售。
阿瑞斯武器·DPC-002A(重型载具武器)
精度 | DV | AP | 模式 | RC | 装弹 | 价格 | 可获得性 |
4 | 20P | - | SS | - | 10(充电)** | N/A | N/A |
标准配备:智能枪瞄准系统
*伤害:窄束射线DV:DV调整为中束射线-5,宽束射线-10。使用喉缩规则,SR5 P180-181
**充电:所有电量耗尽后,武器需要六小时额定充电时间。