作者 主题: 【PoP】奈克斯弧光领主(Arclord of Nex)  (阅读 18068 次)

副标题: 感谢左喵帮我补充背景知识。黑叔叔:看我滴法王真眼!!!

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【PoP】奈克斯弧光领主(Arclord of Nex)
« 于: 2013-03-25, 周一 19:14:40 »
奈克斯弧光领主(Arclord of Nex)
如果你探寻奈克斯弧光领主的血统,那么追溯到的都是大法师奈克斯(archmage Nex)的个人侍从,尽管这位造物主(demiurge)已经消失了约4000年,弧光领主们仍旧试图按照他的意志行事。只要可能的话,他们都会通过查看法王的日志,工作手册以及卷轴(这些资源的合法性通常会受到质疑)来从字面上遵循着奈克斯的脚步。在奈克斯失踪之后进行权力争夺的岁月中,每当采用奈克斯的个人信件与日志中的糟粕制定法律与社会政策时,弧光领主们都会重燃针对奈克斯的敌人——盖布(Geb)——的敌意。他们的这种行为最终也导致了自身被奈克斯驱逐并流放的结果。
几个世纪以来,大多数弧光领主都会使用不太激进的方式继续执行奈克斯的意志。弧光领主开创并改进了魔法构装体、咒法与法术教育的实际应用,并在艾巴萨罗姆(Absalom)建立了传奇魔法学院阿卡纳米(Arcanamirium,内海最大的魔法学院)。在夸恩提姆(Quantium),弧光领主自古时的流放起就已被遗忘。在现今,弧光领主的目标微小而又简单——使他们自身以及他们的魔法(和更广泛意义上的一切魔法),成为遍及格拉利昂(Golarion)的社区与社会中,不可缺且不可替代的基础。就这样,他们获得了具有影响力的地位,并且当他们尝试直接夺取政权时,当政者选择了逃亡,这使得他们在内海的宫廷中拥有很大的话语权。
该职业的扩展背景阅读在此奈克斯  艾巴萨罗姆
生命骰(Hit Die):d6

先决条件(Requirements)
要成为奈克斯弧光领主,角色必须满足后述所有条件。
专长(Feats):制造构装体(Craft Construct,见bestiary的怪物专长),制造奇物(Craft Wondrous Item),弧光领主之眼(Eye of the Arclord,出自The Inner Sea World Guide 286页,见下)
技能(Skills):交涉5级,知识(神秘)5级,知识(工程)5级,法术辨识5级
特殊(Special):你必须能够施放秘法视力(Arcane Sight),并且在你的法术书中,每个奥术学派都至少要记录2个法术。
特殊(Special):法术学派职业能力(Arcane school class feature)。必须能够使用学徒之手(Hand of the Apprentice)或者其他每日使用次数等同于3 + 智力调整值的不同的学派之力。奈克斯弧光领主的能力需要你消耗学徒之手的使用次数,如果你无法使用学徒之手,那么你能够用其他每日使用次数等同于3 + 你的智力调整值的对等的学派之力来替代它。如果你这么做,那么在消费使用次数时必须额外增加1次。
剧透 -   :
制造构装体(Craft Construct,造物专长)
你能够制造构装生物,比如魔像(golems)。
先决条件:施法者等级5级,制造魔法武器和防具(Craft Magic Arms and Armor),制造奇物(Craft Wondrous Item)
好处:只要满足先决条件,你就可以制造任何构装体。构装体的市场价每有1000GP,其活化就要耗时一天。对于制造构装体,你必须使用它的价格一半的原材料,加上为了制造构装体的基础构架所需要的全部开销。每个构装体都有特殊的说明阐述其制造成本与其他先决条件。新造出的构装体具有基于其生命骰的平均生命值(average hit points for its Hit Dice)。

弧光领主之眼(Eye of the Arclord)
你对奈克斯弧光领主的秘传之识有着深刻的理解,这使你打开魔眼,获得了对魔法世界的极高感知力。
先决条件:知识(神秘)4级,能够施放奥术
好处:每日1次以标准动作,你能够张开在额头之上那明亮的第三只眼。这只眼能够持续张开1分钟,在这段时间内你施放的所有预言系法术的施法者等级均提高1级(只要在眼睛闭合之前开始施放法术),获得60尺黑暗视觉并且能够使用侦测魔法(如同同名法术)。并且只要眼睛张开着,你发现隐形生物的察觉检定就会获得+8加值。

本职技能(Class Skills)
奈克斯弧光领主的本职技能(以及每个技能的关键属性)为:交涉(魅力),语言学(智力),察言观色(感知)以及使用魔法装置(魅力)
每级技能点数(Skill Ranks at Each Level):2 + 智力调整值

表:奈克斯弧光领主
等级  BAB  强韧  反射  意志  职业能力每日法术
1级+0+0+0+1秘法教师,第三只眼  +1奥术施法者等级
2级+1+1+1+1巧匠之触+1奥术施法者等级
3级+1+1+1+2学派兼修 1+1奥术施法者等级
4级+2+1+1+2奥法创造者+1奥术施法者等级
5级+2+2+2+3精通第三只眼+1奥术施法者等级
6级+3+2+2+3学派兼修 2+1奥术施法者等级
7级+3+2+2+4次元延伸+1奥术施法者等级
8级+4+3+3+4呼唤援助+1奥术施法者等级
9级+4+3+3+5学派兼修 3+1奥术施法者等级
10级+5+3+3+5高等第三眼+1奥术施法者等级

职业能力(Class Features)
后述内容为奈克斯弧光领主进阶职业的职业能力。

武器与护甲擅长(Weapon and Armor Proficiency):奈克斯弧光领主不获得任何额外的武器或护甲擅长。

秘法教师(Mystic Pedagogue)(Ex):奈克斯弧光领主在制造魔法物品或者学习法师法术时,他的法术辨识检定获得等同于他1/2职业等级的加值。

第三眼(Third Eye)(Su):奈克斯弧光领主的弧光领主之眼专长每日使用次数增加1次,并且在1级后每2个等级获得1次每日额外使用次数(3级时每日可用3次,以此类推)。此外,只要第三只眼张开时,弧光领主就能使用援助他人动作(aid another action)使一名邻近的法师在弧光领主的下回合开始之前,施放的下一个法师法术的施法者等级获得+1加值并且专注检定获得+2环境加值。

巧匠之触(Artificer’s Touch)(Sp):2级起,奈克斯弧光领主能够消耗1次学徒之手(Hand of the Apprentice)的使用次数来使用手艺领域(Artifice domain)的技工之触(Artificer’s Touch)神授力量,使用他的施法者等级作为他的牧师等级。

学派兼修(Scholiast)(Sp):3级起,奈克斯弧光领主能够使用其他法师学派的学派之力。他选择一种每日使用次数为3 + 他的智力调整值的法师学派类法术能力。从此之后,他能够通过消耗2次学徒之手能力的使用次数使用该能力(使用他的施法者等级作为法师等级)。专精法师若要使用该能力使用学徒之手,则需要消费2次等效能力的使用次数,但若要使用其他学派的能力仍旧需要额外消费1次每日使用次数(也就是说共计3次)。在6级以及9级时,奈克斯弧光领主能够选择一个额外法师学派的类法术能力,并用该能力启用。

奥法创造者(Arcane Architect)(Ex):4级起,奈克斯弧光领主在使用制造构装体专长创造构装体时,仅用正常所需的一半时间即可。此外,他能够将法术延时(Extend Spell)和/或法术扩展(Widen Spell)超魔专长应用到他所准备的咒法系(创造)法术上,即使他并没有这些专长。若他拥有这些专长,那么咒法系(创造)的法术在应用应用法术延时时提高的等级被消除,而咒法系(创造)的法术在应用法术扩展时提高的等级被减少到2级。

精通第三眼(Improved Third Eye)(Sp):5级起,奈克斯弧光领主能够以移动动作激活他的弧光领主之眼专长。奈克斯弧光领主可以消耗2次学徒之手能力,使他的弧光领主之眼增加秘法视力(arcane sight)或者识破隐形(see invisibility)的好处,持续1分钟(或直至弧光领主之眼的持续时间结束为止,以先到为准)。他能够通过消耗4次使用次数同时获得这两个效果。

次元延伸(Extradimensional Extension)(Su):7级起,任何由奈克斯弧光领主施放并创造异次元空间(或半位面),或者通过以太位面移动生物(或物体)的法术的持续时间加倍,就如同受到了法术延时(Extend Spell)专长影响一般,不过这并不会改变法术的等级。法术延时的效果与该能力不叠加。

呼唤援助(Call for Aid)(Su):8级起,奈克斯弧光领主可以以标准动作,牺牲一个准备好的2级或更高等级的法术以呼唤一名与他绑定的生物(a creature bound to him),包括动物伙伴(animal companion),精神向导(eidolon),魔宠(familiar),私人控制的构装体或不死生物(personally controlled construct or undead creature),与他有心灵感应联系的生物(包括通过心灵连线(Telepathic Bond),支配人类(Dominate Person)或支配怪物(Dominate Monster)),或者通过异界誓缚(Planar Binding)绑定的异界生物。被指名的生物会与弧光领主相邻,或者当相邻的方格都被占据时出现在最近的开放空间里。该能力的功能如同高等传送术(greater teleport),不过距离限定取决于被牺牲的法术等级:近距(2级-3级),中距(4级-5级),远距(6级-7级),无限(同一位面,8级)或无限(任意位面,9级)。

高等第三眼(Greater Third Eye)(Sp):10级起,奈克斯弧光领主能够以迅捷动作激活他的弧光领主之眼。此外,他能够在开启第三只眼时,通过消耗4次学徒之手的使用次数获得高等秘法视力(Arcane Sight, Greater)或真知术(True Seeing)的效果直至他下回合开始。他可以通过消耗8次使用次数同时获得这两个效果。

原文
剧透 -   :
Arclord of Nex
The Arclords of Nex trace their lineage to the personal retinue of the archmage Nex, and though the demiurge has been missing for over four millennia, the Arclords still seek to enact his will. Whenever possible, they follow in the literal footsteps of Nex by looking to the wizard-king’s diary entries, workbooks, and scrolls (with such resources often being of questionable legitimacy). Seizing political power in the years immediately after his disappearance, the Arclords reinitiated hostilities with rival Geb while instituting laws and social policies derived from hoarded scraps of Nex’s personal correspondence and journals. This behavior led to their ouster and exile from Nex.
In the centuries since, most Arclords have pursued less radical methods of carrying out Nex’s will. Arclords pioneered and refined the practical application of magical constructs, conjurations, and education, founding the legendary Arcanamirium in Absalom. In Quantium, the Arclords’ ancient exile is long since forgotten. The Arclords’ goal is as subtle as it is simple—to make themselves and their magic (and, in a broader sense, all magic) an indispensable and irreplaceable foundation of communities and societies across the face of Golarion. In this way, they have achieved positions of inf luence and leadership that eluded them when they tried to seize power directly, and their voice is loud and persuasive in courts throughout the Inner Sea.
Hit Die: d6.

Requirements
To qualify to become an Arclord of Nex, a character must fulfill all of the following criteria.
Feats: Craft Construct, Craft Wondrous Item, Eye of the Arclord (The Inner Sea World Guide 286).
Skills: Diplomacy 5 ranks, Knowledge (arcana) 5 ranks, Knowledge (engineering) 5 ranks, Spellcraft 5 ranks.
Special: You must be able to cast arcane sight, and have at least two spells from every school of magic scribed in your spellbook.
Special: Arcane school class feature. You must have the ability to use hand of the apprentice or a different arcane school power that you can use a number of times per day equal to 3 + your Intelligence modifier. For Arclord of Nex abilities that require you to expend a number of uses of hand of the apprentice, if you can’t use hand of the apprentice you can substitute an equivalent arcane school power you can use a number of times per day equal to 3 + your Intelligence modifier. If you do, you must expend one additional use.

Eye of the Arclord
Your understanding of the esoteric teachings of the Arclords of Nex allows you to open an eldritch eye that grants you superior perception of the magical world.
Prerequisites: Knowledge (arcana) 4 ranks, ability to cast arcane spells.
Benefit: Once per day as a standard action, you can open an incandescent third eye upon your forehead. The eye can remain open for 1 minute, during which time you cast all divination spells at +1 caster level (as long as you begin casting the spell before the eye closes), gain darkvision 60 feet, and can use detect magic (as the spell of the same name). You gain a +8 bonus on Perception checks to notice invisible creatures while the eye is open as well.

Class Skills
The Arclord of Nex’s class skills (and the key ability for each skill) are Diplomacy (Cha), Linguistics (Int), Sense Motive (Wis), and Use Magic Device (Cha).
Skill Ranks at Each Level: 2 + Int modifier.

Class Features
The following are class features of the Arclord of Nex prestige class.

Weapon and Armor Proficiency: An Arclord of Nex gains no additional weapon or armor proficiencies.

Mystic Pedagogue (Ex): An Arclord of Nex adds a bonus equal to 1/2 his class level on Spellcraft checks to learn a wizard spell or craft a magical item.

Third Eye (Su): An Arclord of Nex can use his Eye of the Arclord feat one additional time per day, plus one additional time per day for every two levels beyond 1st (three times per day at 3rd level, and so on). In addition, while the eye is open, the Arclord can use the aid another action to grant an adjacent wizard a +1 bonus to her caster level and a +2 circumstance bonus on concentration checks for the next wizard spell she casts before the beginning of the Arclord’s next turn.

Artificer’s Touch (Sp): At 2nd level, an Arclord of Nex can expend one use of his hand of the apprentice to use the Artifice domain’s artificer’s touch power, using his caster level as his cleric level.

Scholiast (Sp): At 3rd level, an Arclord of Nex can access the wizard school powers of another school of magic. He chooses a single arcane school spell-like ability that has a number of uses per day equal to 3 + his Intelligence modifier. Henceforth, he may use that ability (with a wizard level equal to his caster level) by expending two uses of his hand of the apprentice ability. A specialist wizard needs to expend two uses of his equivalent ability if using scholiast for hand of the apprentice, but still has to expend one additional daily use (for a total of three) to use it for a power of a different school. At 6th level and again at 9th level, an Arclord of Nex can choose an additional arcane school spell-like ability to use with this ability.

Arcane Architect (Ex): At 4th level, an Arclord of Nex can create constructs with the Craft Construct feat in only half the time it would normally take. In addition, he can apply the Extend Spell and/or Widen Spell metamagic feats to conjuration (creation) spells he prepares, even if he doesn’t possess those feats. If he does possess them, the level increase for applying Extend Spell to a conjuration (creation) spell is eliminated, and the level increase for applying Widen Spell to a conjuration (creation) spell is reduced to 2.

Improved Third Eye (Sp): At 5th level, an Arclord can activate his Eye of the Arclord feat as a move action. An Arclord of Nex can expend two uses of his hand of the apprentice ability to add the effect of arcane sight or see invisibility to the benefits of his Eye of the Arclord for 1 minute (or until the duration of the Eye ends, whichever is sooner). He can add both effects by expending four uses of this ability.

Extradimensional Extension (Su): At 6th level, the duration of any spell cast by an Arclord of Nex that creates an extradimensional space (or demiplane) or moves creatures or objects through the Ethereal Plane is doubled as though affected by the Extend Spell feat, without altering the level of the spell. Applications of Extend Spell do not stack with this ability.

Call for Aid (Su): At 8th level, as a standard action, an Arclord of Nex can sacrifice a prepared spell of 2nd level or higher to call a creature bound to him, including an animal companion, eidolon, familiar, personally controlled construct or undead creature, creature telepathically linked to him (including by telepathic bond, dominate person, or dominate monster), or an outsider bound with a planar binding spell. The named creature appears adjacent to the Arclord, or in the nearest open space if all adjacent squares are occupied. This ability functions like greater teleport, except the range limit is determined by the level of the sacrificed spell: short (2nd–3rd), medium (4th–5th), long (6th–7th), unlimited (same plane) (8th), or unlimited (any plane) (9th).

Greater Third Eye (Sp): At 10th level, an Arclord can activate his Eye of the Arclord as a swift action. In addition, he can expend four uses of his hand of the apprentice while opening his third eye to gain greater arcane sight or true seeing until the beginning of his next turn. He gains both effects if he expends eight uses of this ability.
« 上次编辑: 2013-03-27, 周三 08:42:44 由 四月奈奈子 »
没有团,为什么还要翻译规则呢?
当然是为了友情了

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Re: 【PoP】奈克斯弧光领主(Arclord of Nex)
« 回帖 #1 于: 2013-03-25, 周一 19:55:22 »
明明...明明...明明...明明...明明......明明无论是背景还是职业能力都是很赞的职业。

最后为何要用这种图片来摧残我!!!!!!!! :em015

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Re: 【PoP】奈克斯弧光领主(Arclord of Nex)
« 回帖 #2 于: 2013-03-25, 周一 20:01:50 »
明明...明明...明明...明明...明明......明明无论是背景还是职业能力都是很赞的职业。

最后为何要用这种图片来摧残我!!!!!!!! :em015

黑老哥解下头戴施法的感觉挺好的,很有临场感很生动不是么
没有团,为什么还要翻译规则呢?
当然是为了友情了

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Re: 【PoP】奈克斯弧光领主(Arclord of Nex)
« 回帖 #3 于: 2013-03-25, 周一 22:50:03 »
三目童子你好 :em003
我月夜白雨只想安静地过图书馆长的生活。

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Re: 【PoP】奈克斯弧光领主(Arclord of Nex)
« 回帖 #4 于: 2013-03-26, 周二 00:08:31 »
开眼后
“这才是为师的完全体!”

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Re: 【PoP】奈克斯弧光领主(Arclord of Nex)
« 回帖 #5 于: 2013-03-26, 周二 20:57:58 »
不能BEAM的第三眼我才不承认!

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Re: 【PoP】奈克斯弧光领主(Arclord of Nex)
« 回帖 #6 于: 2013-03-26, 周二 23:05:26 »
邪王真眼 :em014

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Re: 【PoP】奈克斯弧光领主(Arclord of Nex)
« 回帖 #7 于: 2013-03-27, 周三 08:23:35 »


包括动物伙伴(animal companion),精神向导(eidolon),魔宠(familiar),私人控制的构装体或不死生物(personally controlled construct or undead creature),生物与他具有心灵感应联系(包括通过心灵连线(Telepathic Bond),支配人类(Dominate Person)或支配怪物(Dominate Monster)),或者通过异界誓缚(Planar Binding)绑定的异界生物。



另外,arclord of nex是官方战役设定的叫法,d20pfsrd上对应的是mage of the third eye。

附pathfindercommunity上另外一张配图,仅供大家对比参考。话说我总觉得是配图配错了,是我自己这么想吗?看文件名明明是GenieBinder啊。。。

« 上次编辑: 2013-03-27, 周三 08:29:56 由 Hydrane »
"Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo."
"Wouldn't the sentence 'I want to put a hyphen between the words Fish and and and and and Chips in my Fish-and-Chips sign' have been clearer if quotation marks had been placed between Fish and and, and and and and, and and and and, and and and and, and and and and, and and and Chips, as well as after Chips?"
"!"
"Amateur."

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Re: 【PoP】奈克斯弧光领主(Arclord of Nex)
« 回帖 #8 于: 2013-03-27, 周三 08:43:37 »
 :em012
这个图怎么看都不像吧,职业的主要特征都没出现(而且这货是端着个灯的)
没有团,为什么还要翻译规则呢?
当然是为了友情了

离线 Hydrane

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Re: 【PoP】奈克斯弧光领主(Arclord of Nex)
« 回帖 #9 于: 2013-03-27, 周三 13:11:17 »
:em012
这个图怎么看都不像吧,职业的主要特征都没出现(而且这货是端着个灯的)

对啊 明明是Genie Binder
那几个战役设定集的进阶职业配图都很奇怪。。。

基础职业范例人物的图倒是原样没变
"Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo."
"Wouldn't the sentence 'I want to put a hyphen between the words Fish and and and and and Chips in my Fish-and-Chips sign' have been clearer if quotation marks had been placed between Fish and and, and and and and, and and and and, and and and and, and and and and, and and and Chips, as well as after Chips?"
"!"
"Amateur."