作者 主题: 【B6】古魔,岔舌鱼怪(Qlippoth, Hydraggon)  (阅读 9850 次)

副标题: 你的舌头不会痛吗?

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【B6】古魔,岔舌鱼怪(Qlippoth, Hydraggon)
« 于: 2019-04-17, 周三 18:29:40 »
古魔,岔舌鱼怪(Qlippoth, Hydraggon)
这条鳗鱼般的怪物有着一张长满尖牙的大口,一条长长的红色舌头从中伸出,分成三条卷须,其中两条卷须挥舞着武器。

岔舌鱼怪 CR3
XP 800
混乱邪恶,中型异界生物(水生,混乱,邪恶,跨位面,古魔)
先攻+4;感官 60尺黑暗视觉;察觉+8

防御
AC 15,接触10,措手不及15(天生防御+5)
HP 34(4d10+12)
强韧+7,反射+4,意志+4
免疫 寒冷,影响心灵效果,毒素;抗力 强酸10,电击10,火焰10

攻击
速度 10尺,游泳40尺
近战 精制品短剑+6(1d6+1/19-20),精制品三叉戟+6(1d8+3),舌头+2(1d3+1外加模糊记忆)或3舌头+2(1d3+1外加模糊记忆)或啮咬+7(1d6+4外加模糊记忆)
特殊攻击 骇人外貌(DC15)

属性
力量17,敏捷10,体质16,智力10,感知12,魅力16
BAB+4;CMB+7;CMD 17
专长 精通先攻,钢铁意志,双武器战斗
技能 脱逃+11,知识(位面)+7,察觉+8,隐匿+7,生存+8,游泳+18;种族调整值 脱逃+4
语言 深渊语;100尺心灵感应
特性 两栖,警讯

生态
环境 任意水中
组织 单独,成对,或鱼群(3-10)
宝物 标准(精制品短剑,精制品三叉戟和其他宝藏)

特殊能力

警讯(超自然能力):每天一次,以一个直觉动作,岔舌鱼怪可以发出一道心灵警讯,警告半径100英里范围内的所有岔舌鱼怪危险来临。在进行先攻检定时或在之前收到警讯的古魔在该检定上获得+4加值。

啮咬(特异能力):在使用舌头进行攻击的回合中,岔舌鱼怪不能进行啮咬攻击(使用武器或将舌头用作次要攻击)。

模糊记忆(超自然能力):当一只岔舌鱼怪用舌头或啮咬攻击命中一个生物时,目标生物必须成功通过DC15的意志豁免否则其记忆将在1d6轮内变得模糊(如果该生物是被咬伤而不是被舌头击中,它在豁免检定上承受-3减值)。在此期间,该生物在所有攻击检定和技能检定上承受-2减值,且不能为施展异能法术提供思维成分。此豁免DC基于魅力调整值。

骇人外貌(超自然能力):屈服于岔舌鱼怪骇人外貌的生物会因其盘卷身姿和波浪状的舌头而感到心烦意乱,在1d6轮内在察觉检定和远程攻击检定中承受-4减值。

舌头(特异能力):岔舌鱼怪的舌头分为三条触手,每条触手都能像人手一般灵活操纵。岔舌鱼怪可以使用这些舌头装备武器,但如果它装备了至少一种武器,它必须如同使用双武器战斗一般进行战斗。虽然大多数岔舌鱼怪选择装备一种单手武器和一种轻武器,但也有一些选择装备一种双手武器和一种单手武器或轻武器——这么做需要它将所有舌头用于持握武器,因而没有留下能够自由攻击的舌头。当岔舌鱼怪以这种方式使用双手武器时,它的双手武器攻击承受-4减值,而“副手”武器攻击承受-8减值。如果岔舌鱼怪留有一条空着的舌头,它就可以将其用作次要天生武器攻击,造成1d3点钝击伤害并模糊受害者的记忆(见上)。

岔舌鱼怪是一种奇怪的古魔,尽管没有手,它们依旧掌握了运用武器的方法。这些生物喜欢在冥河的水中游泳,它们的免疫影响心灵效果的能力保护它们不受河水的记忆吸取能力影响。
岔舌鱼怪长7英尺,重200磅。


原文:
剧透 -   :
Qlippoth, Hydraggon
This eellike monstrosity has a gaping, fanged mouth from which lolls a
long, red tongue split into three tendrils, two of which wield weapons.
HYDRAGGON CR 3
XP 800
CE Medium outsider (aquatic, chaotic, evil, extraplanar, qlippoth)
Init +4; Senses darkvision 60 ft.; Perception +8
DEFENSE
AC 15, touch 10, flat-footed 15 (+5 natural)
hp 34 (4d10+12)
Fort +7, Ref +4, Will +4
Immune cold, mind-affecting effects, poison; Resist acid 10,
electricity 10, fire 10
OFFENSE
Speed 10 ft., swim 40 ft.
Melee mwk short sword +6 (1d6+1/19–20), mwk trident +6
(1d8+3), tongue +2 (1d3+1 plus cloud memory) or
3 tongues +2 (1d3+1 plus cloud memory) or
bite +7 (1d6+4 plus cloud memory)
Special Attacks horrific appearance (DC 15)
STATISTICS
Str 17, Dex 10, Con 16, Int 10, Wis 12, Cha 16
Base Atk +4; CMB +7; CMD 17
Feats Improved Initiative, Iron Will, Two-Weapon FightingB
Skills Escape Artist +11, Knowledge (planes) +7, Perception +8,
Stealth +7, Survival +8, Swim +18; Racial Modifiers
+4 Escape Artist
Languages Abyssal; telepathy 100 ft.
SQ amphibious, beacon
ECOLOGY
Environment any water
Organization solitary, pair, or
shoal (3–10)
Treasure standard (mwk
short sword, mwk trident
other treasure)
SPECIAL ABILITIES
Beacon (Su) Once per day as
an immediate action, a
hydraggon can emit a
telepathic warning
of danger to all
hydraggons in a
100-mile radius. A
qlippoth that receives
this warning during or
just before an initiative check
gains a +4 bonus on that check.
Bite (Ex) A hydraggon cannot make a
bite attack during a round in which it uses its tongue to attack
(either with weapons or as a secondary tongue attack).
Cloud Memory (Su) When a hydraggon hits a creature with
its tongue or bite attack, the target must succeed at a DC 15
Will save or have its memories clouded for 1d6 rounds (the
creature takes a –3 penalty on this save if it was bitten instead
of being struck by a tongue). During this time, the creature
takes a –2 penalty on all attack rolls and skill checks, and it
cannot use thought components when casting psychic spells.
The save DC is Charisma-based.
Horrific Appearance (Su) A creature that succumbs to a
hydraggon’s horrific appearance becomes distracted by the
monster’s slithering coils and undulating tongues, and takes a –4
penalty on Perception checks and ranged attacks for 1d6 rounds.
Tongue (Ex) A hydraggon’s strange tongue splits into three
tentacles, each of which is capable of feats of manipulation
equal to that of a human hand. A hydraggon can wield
weapons in these tongues, but if it wields more than one
weapon, it must fight as if using the two-weapon fighting
option. Although most hydraggons opt to wield a one-handed
weapon and a light weapon, some choose instead to wield
a two-handed weapon and a one-handed or light weapon—
doing so uses all three of its tongues and doesn’t leave one
free to make a tongue attack. When a hydraggon wields a
two-handed weapon in this manner, it takes a –4 penalty on
attacks with the two-handed weapon and a –8 penalty on
attacks with its “off-hand” weapon. If a hydraggon has a free
tongue, it can use it to make a secondary natural attack that
deals 1d3 points of bludgeoning damage and clouds a victim’s
memory (see above).
The hydraggon is a strange qlippoth that has
mastered the use of weapons, despite its
lack of hands. These creatures enjoy
swimming in the waters of the
River Styx, and their immunity
to mind-affecting effects
shields them from
the river’s memorydraining
properties.
A hydraggon is
7 feet long and
weighs 200 pounds.
« 上次编辑: 2019-12-17, 周二 05:33:14 由 黎白羽 »

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Re: 【Bestiary 6】古魔,岔舌鱼怪(Qlippoth, Hydraggon)
« 回帖 #1 于: 2019-04-17, 周三 18:30:59 »
cr漏了
女王的杂技团
见识短浅的调查员手册作者
优化一塌糊涂的三流玩家
开团必炸团的垃圾GM
看不懂英文的翻译
——丞相

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Re: 【Bestiary 6】古魔,岔舌鱼怪(Qlippoth, Hydraggon)
« 回帖 #2 于: 2019-04-17, 周三 18:31:39 »
手抖,补上了

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Re: 【Bestiary 6】古魔,岔舌鱼怪(Qlippoth, Hydraggon)
« 回帖 #3 于: 2019-04-17, 周三 18:43:30 »
是PR怪!将对方PRPR到失忆
怕不是PRPR到了奇怪的地方