英语考试前发一个村庄的描述部分。
村庄villagers
生活在繁华城市的城墙上,或是富丽堂皇的宫殿的政治和地块之外,简单的镇民们努力工作,简单生活,依靠彼此在他们僻静的镇子中生存。他们是那些遥远边疆的先驱,乡村里的农家百姓,以及昏昏欲睡的小村庄的人们,大多数老百姓只在家人和邻居中间寻找安静的生活,对刺激的冒险和危险几乎不关心。这些乡民对陌生人的猜疑和对威胁的警惕保护着他们社区的传统,但愿意与那些带来黄金和更伟大事物的承诺的人做生意。
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闲汉可以把PC们带到他在镇里发现的秘密或隐藏地点,在搜索一片区域时的察觉检定上提供+5加值。
闲汉是个和蔼可亲的傻瓜,靠通过慈善、乞讨、零工或偶尔用吊索把小游戏带来微薄的生存。虽然通常是一个温柔的灵魂,但是村里的白痴如果被挑衅是很容易被激怒的,并可能盲目猛击任何在手边的物品。
用技能专攻专长取代坚忍可以创造一个呆头学者,在一个特定的领域展现他伟大的知识,通常是手艺或者知识技能。交换呆头学者的体质和魅力属性,并给他动物亲和和技能专攻(驯养动物)专长,并且用驯养动物技能取代攀爬技能,可以创造一个马语者或一个比起人类与动物相处更好的人(生命值4,强韧+0,驯养动物+11),一个闲汉也可能携带一把粗制匕首或学过用拳头(和精通徒手打击专长)在残酷镇民的嘲弄下保护自己。
闲汉也可以被用作囚犯、帆船奴隶、或囚禁在精神病院的疯子。一个闲汉也可以通过用合适的手艺或专业技能取代攀爬来代表任何简单的平民。一个马夫可能有骑术技能,一个码头鼠(码头上的无业游民)则可能拥有游泳技能。一个淘气跑者可能有快速移动和飞跑专长。
一个闲汉通常是单独遭遇的,但是也可能被发现跟随着一个侍僧、酒鬼、农夫或店主。
劇透 - :
The village idiot is an amiable simpleton, eking out a meager existence through charity, begging, odd jobs, or occasionally bringing down small game with his sling. While usually a gentle soul, the village idiot is prone to anger if provoked, and may lash out blindly with whatever item is at hand. Giving a village idiot the Skill Focus feat in place of Endurance creates an idiot savant, displaying great knowledge in one specific area, usually a Craft or Knowledge skill. Switching an idiot savant’s Constitution and Charisma scores, and giving him Animal Affinity, Skill Focus (Handle Animal), and the Handle Animal skill instead of Climb, creates a horse whisperer or someone who relates better to animals than to humans (hp 4, Fort +0, Handle Animal +11). A village idiot might also carry a crude knife, or could have learned to defend himself from the taunts of cruel villagers with his fists (and the Improved Unarmed Strike feat). Village idiots can also be used as prisoners, galley slaves, or incarcerated lunatics in an asylum. A village idiot can also represent any simple commoner, by replacing his Climb skill with an appropriate Craft or Profession skill. A stableboy might have the Ride skill instead, while a dock rat may possess the Swim skill. An urchin runner might have the Fleet and Run feats instead. A village idiot is usually encountered alone, but may also be found tagging along with an acolyte, drunkard, farmer, or shopkeep.
【译者吐槽:这货的原文Village Idiot翻译器翻译出来是村庄的傻子,所以第一句。。。。 】——
农夫可以免费为PC们提供足够的食物和饮料一周,或者提供一个在他的谷仓过夜睡觉的地方。
农夫是任何经济的支柱,为世界生产食品和牲畜。一个典型的农夫是公平的,明智的,值得信赖的,但是对外人(outsiders,也可以翻成异界生物)充满怀疑的。农夫可以成为当地八卦的好来源,并且熟悉他的农场周围的区域就像他的手背。
特别危险地区的农民可能有一套破旧的皮甲来应对困难时期,并且经常有一根旧矛或弩在家里的某处,从民兵训练带回的。一个退休的老农夫,或者一个多次不得不从荒野的生物那里保护他的土地的农夫,可能有1级的武者等级取代平民
【闰土有武者等级石锤了! 】。这样的农夫有相同的技能,但他的生命值增加到11,他的强韧豁免提升至+3,以及他的BAB增加至+1。他也通常有一套轻甲和更好的武器可以用来保护他的房子和家庭。
农夫通常被发现在有2~6人的家庭里(CR 1到4)。在外面,一个农夫可能被发现和他的三个农夫儿子一起在农田工作(CR 3)。在镇上,一个农民可能在和一个店主讨价还价(CR 2),或者三个农民可能正在与一个可爱的女招待在当地酒馆交谈(CR 3)。一打农夫持有火把和干草叉(视作长矛)可以创造出愤怒的暴民(CR 6)。
劇透 - :
Farmers are the backbone of any economy, producing the foodstuffs and livestock for the world. A typical farmer is fair-minded, sensible, and trustworthy, but suspicious of outsiders. A farmer can be a good source of local gossip, and knows the area around his farm like the back of his hand. Farmers in particularly dangerous areas might have a shabby suit of leather armor to don in times of trouble (AC 12), and often have an old spear or crossbow somewhere in the house, left over from militia training. A retired veteran farmer, or one who has had to defend his lands too many times from the creatures of the wilds, could have a level of warrior instead of commoner. Such a farmer has the same skills, but his hit points increase to 11, his Fortitude saves to +3, and his Base Attack Bonus to +1. He also normally has a suit of light armor and better weapons he can use to protect his house and family. Farmers are usually found in families of two to six (CR 1 to 4). Outside, a farmer might be found working with his three stout farmer sons in the fields (CR 3). In town, a farmer could be haggling with a shopkeep (CR 2), or three farmers may be conversing with a lovely barmaid at the local tavern (CR 3). A dozen farmers outfitted with torches and pitchforks (treat as spears) creates an angry peasant mob (CR 6).
【译者吐槽:农民伯伯之所以设定2个HD比1HD武者的步兵高,大概是为了更高的技能、更多的NPC资金(有土地等家产的农民!),这导致了CR明显虚高(经验包) ,个人认为要用的dm应该相应下调农民的xp无论是什么遭遇】——
地方长官可以提供有关其社区、主要权力集团或隐秘地点的详细信息。他们可以从司法麻烦中解救PC们,或逮捕最高12级的NPC并扣留他们24小时。
地方长官是城镇和城市的民事权威。虽然一个小村庄可能由一个富裕的市民或者小的由平民组成的委员会统治,但一个地方长官可以敏锐地察觉到整个大社区的所作所为,能够有效地与平民百姓和富有且强大的人一起工作。因为她的位置,她可以在地主和血系贵族之间打成一片即使她没有自己的贵族头衔。
地方长官可以在任何规模较大的城镇或城市找到,甚至负责一个具有战略或经济重要性的小村庄。大城市可能有几位地方长官作为区长(district administrators行政区管理者),一同在一个市政委员会服务。一个地方长官可以担任学院或行会的负责人,或担任带有“领主(Lord)”头衔的人的大使。
地方长官经常维持一对守卫队长作为保镖跟随他们(CR 9),并且可能被发现在奉陪一个贵族(CR 10)或一个贸易亲王和他的自由佣兵护卫(CR 11)。
【我发现了,越是高级的NPC,数据部分越多,留给写描述的地方就越少,于是描述就越少,反过来越是低等级的NPC,数据越少描述越多 】附图原以为是农民,翻完才知道是闲汉