魂域召唤师(Spirit Summoner)【召唤师变体】出自:《Advanced Class Guide pg. 123》
魂域召唤师是一个奥术施法者,他的幻灵是萨满精魂的表现。召唤者和这个精魂之间的联系可能是友好的,作为一个部落的成员给他的保护者精魂提供肉体,也可能是敌对的,作为一个外来者或竞争对手强迫一个不情愿的精魂提供服务。召唤者可以利用这种精魂的神圣力量,但不受精魂的道德或伦理的约束。
魂域(Spirit,Su):
一个魂域召唤师与一个萨满职业的魂域(见第37页)形成一种神秘的联系。他获得魂域给予的精魂之力,并使用他的召唤师等级作为他的萨满等级来决定它的效果。魂域召唤师可以选择由该魂域授予的魂术作为召唤师已知法术,使用该魂术的萨满法术等级作为召唤师法术等级。召唤师不能选择6级以上的魂术。
在第9级,召唤师获得获得他所选魂域的高等精魂之力。
在第17级,召唤师获得他所选魂域的最终精魂之力。
本能力取代了召唤怪物。幻灵(Eidolon):魂域召唤师一开始便具有召唤一名强大异界生物随侍的能力。幻灵的型态和能力必须适合他选择的魂域,由GM决定——例如,拥有烈焰魂域的魂域召唤师不能拥有冰或水能力的幻灵,拥有苍天魂域的魂域召唤师不能拥有类似恶魔的幻灵,等等。魂域召唤师可以使用临时效果(如激励进化APG)将幻灵变成不合适的形态,但不能使用永久效果(如幻灵重塑术APG)。
本能力调整了幻灵。巫术(Hex):在第6级,魂域召唤师可以选择一个适合他魂域的萨满巫术,从萨满巫术的一般列表或他的魂域特定巫术中选择。这如同萨满的巫术,并使用他的召唤师等级作为他的萨满等级。像萨满一样,魂域召唤师使用他的感知修正值来决定巫术效果。
在第8级、第10级和第16级,魂域召唤师可以选择另一个巫术。
本能力取代了主宰呼唤、位置转换、异界型态和融合型态。劇透 - :
Spirit Summoner
Source Advanced Class Guide pg. 123
A spirit summoner is an arcane spellcaster whose eidolon is a manifestation of a shamanic spirit. The bond connecting the summoner and this spirit might be friendly, as a member of a tribe giving flesh to his protector spirit, or hostile, as an outlander or rival compelling service from an unwilling spirit. The summoner can draw upon the divine power of this spirit, but is not constrained by the spirit’s morals or ethics.
Spirit (Su): A spirit summoner forms a mystical bond with one spirit from the shaman class (see page 37). He gains the spirit ability of that spirit and uses his summoner level as his shaman level for determining its effects. The spirit summoner can select spells granted by that spirit as summoner spells known, using the shaman level of the spell as the summoner spell level. The summoner cannot select spirit spells that are above 6th level.
At 9th level, the summoner gains the abilities listed in the greater version of his selected spirit.
At 17th level, the summoner gains the abilities listed for the true version of his selected spirit.
This ability replaces summon monster.
Eidolon: At 1st level, a spirit summoner begins play with a powerful outsider called an eidolon. The eidolon’s form and abilities must be appropriate to his chosen spirit, at the GM’s discretion—for example, a summoner with the flame spirit cannot have an eidolon with ice or water abilities, a summoner with a heavens spirit cannot have a fiend-like eidolon, and so on. The summoner can use temporary effects (such as evolution surgeAPG) to alter the eidolon into an inappropriate form, but cannot use permanent effects (such as transmogrifyAPG) to do so. This ability alters the eidolon class feature.
Hex: At 6th level, a spirit summoner can select a shaman hex that is appropriate to his spirit, chosen from the general list of shaman hexes or the specific hexes allowed by his spirit. This otherwise functions as a shaman’s hex, and uses his summoner level as his shaman level. Like a shaman, a spirit summoner uses his Wisdom modifier to determine hex DCs.
At 8th, 10th, and 16th levels, the summoner can select another hex.
This ability replaces aspect, maker’s call, merge forms, and transposition.