作者 主题: 【CoB】平衡使者  (阅读 10720 次)

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离线 santorini

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【CoB】平衡使者
« 于: 2018-03-27, 周二 22:11:32 »
试译了一下平衡勇士(Champions of Balance)中的进阶职业平衡使者(Envoy of Balance)

里面的技能名称由美食魔人在回帖中进行了翻译,现整理合并入主贴。

平衡使者

置身于善良与邪恶之外,游走在秩序和混乱边缘,一名平衡使者服务于反对任何极端主义的力量,试图将阵营平衡到与其他阵营相同的高度。
对旁观者来说,尽管他们的动机似乎无法解释,但平衡使者认为自己是宇宙规则的守护者,也是宇宙平衡的仲裁者。

生命骰:D6

先决条件
阵营:绝对中立
专长:增强召唤(CRB) 或 精通法术反制(CRB) 或 万用导能(UM)
技能:位面知识5级,法术辨识5级
施法能力:可以施放3环法术
特别:如果角色从神邸处获得法术,这个神邸必须是绝对中立的,并且必须能够给予角色引导正能量和引导负能量的能力

职业技能
交涉,知识(所有),语言学,使用魔法装置。

升级获得技能点:2+智力调整值

等级   BAB     强韧    反射    意志    每日法术          特殊
1        +0        +0       +0       +1      现有等级+1      锐化咒文 +1
2        +1        +1       +1       +1      现有等级+1      平衡之才
3        +1        +1       +1       +2      现有等级+1      违法武装
4        +2        +1       +1       +2      现有等级+1      平衡之才
5        +2        +2       +2       +3      现有等级+1      伦理悖论
6        +3        +2       +2       +3      现有等级+1      平衡之才
7        +3        +2       +2       +4      现有等级+1      对称惩戒
8        +4        +3       +3       +4      现有等级+1      平衡之才
9        +4        +3       +3       +5      现有等级+1      锐化咒文 +2
10      +5        +3       +3       +5      现有等级+1      致命天平

职业特性
武器和防具擅长:平衡使者不获得任何武器或防具的擅长。

锐化咒文(Su)
平衡使者对抗具有阵营子类的生物时,在击穿SR的施法者等级鉴定上获得+1加值。这个加值在9级时增加为+2。

平衡之才(Su)
在2级,4级,6级和8级,平衡使者在下列平衡之才之中选择获得一个。


对列消除
以一个标准动作,平衡使者可以消耗一个有阵营描述符的法术,自动(无需施法者等级检定)解除一个与被消耗法术有相对立阵营描述符的法术。消耗法术的环级必须与被解除法术的环级相等或更高。
平衡使者必须先获得对列反制才能获得这个平衡之才。

对列反制
平衡使者可以用一个有阵营描述符的法术,来反制一个有着与被消耗法术相对立阵营描述符的法术。
用于反制的法术环位必须比被反制的法术环级更高。除非平衡使者有精通法术反制(CRB)专长,这种情况下环级相等也可以进行反制。
一个有精通法术反制(CRB)专长的平衡使者可以用直觉动作进行这个行动,而不是用准备动作。用直觉动作进行的反制必须消耗一个比被反制法术环位至少高2环的对立阵营法术。

异域同等
防护混乱/防护邪恶/防护善良/防护秩序以及类似的效果,不能再阻止平衡使者召唤的生物进行肢体接触。
平衡使者召唤的绝对中立阵营生物会获得counterpoised生物模板。

速查:counterpoised生物模板

HD 1-4:5点寒冷/酸液/闪电抗力
HD 5-10:10点寒冷/酸液/闪电抗力,DR 5/精金,CR+1
HD 11+:15点寒冷/酸液/闪电抗力,DR 10/精金,CR+1
获得60尺黑暗视觉,获得CR+5点法术抗力
特殊攻击:制裁非中立阵营。每日一次,以一个迅捷动作,指定一个混邪/混善/守邪/守善生物,对目标的攻击骰附加魅力调整值,伤害附加HD数,持续直到目标死亡或是本能力经休息后重新恢复


灵性均衡
将平衡使者的职业等级算作牧师职业等级,以计算引导能量效果。
如果她具有法术转换职业特性(指的是1级牧师获得的将法术位转换为治疗法术的能力),她不再受到1级时做出的只能转换为正能量治疗或只能转换为负能量治疗的限制。
每当平衡使者转化法术时,她可以自由选择转换为正能量治疗法术或者负能量治疗法术。
额外的,当使用万用导能(UM)专长时,她的有效牧师等级不再-2,而是使用全部的牧师等级。
平衡使者必须拥有万用导能(UM)专长才能选择这个平衡之才。

双重引导
引导能量时,平衡使者可以同时引导正能量和负能量。
她选择一类生物(活物或是不死生物),她引导的能量既对它们造成伤害,也治疗它们。
分别骰出治疗骰和伤害骰。
使用这种方式引导能量,用平衡使者的有效牧师等级-2来计算伤害以及半伤DC
平衡的使者可以选择是否将自己纳入治疗和伤害效应中的一种或两种。
如果她有能力让她从她的引导能量中排除目标,如选择导能(CRB)专长,她可以从治疗目标中排除目标,而不是从伤害目标中排除。
平衡使者必须先获得灵性均衡才能获得这个平衡之才。

高深莫测
平衡使者获得如同心灵屏障(CRB)法术的好处,使用她的角色等级来计算施法者等级。她可以用迅捷动作取消这个效果,用直觉动作恢复这个效果。平衡使者必须到8级才能选择这个平衡之才。

违法武装(Su)
3级起,平衡使者的天生武器和武器可以穿透基于阵营的伤害减免。
以一个标准动作,她可以接触一名盟友,将此能力转移给盟友,持续1分钟。在此期间,平衡使者自身无法从该能力中受益。平衡使者每天可以多次转移此能力,次数等于她职业等级的1/2。

伦理悖论(Su)
5级起,平衡使者不会受到基于她阵营的法术或效果的影响。
她不会触发基于生物的阵营或信仰而激活的符文,魔法陷阱或魔法感应器。
当这些法术或效果将产生有害影响时,平衡使者将被视为对她最有利的阵营或信仰。但平衡使者无法从这些效果中获益,除非她事实上就属于有益效果指定的阵营或信仰。

对称惩戒(Su)
7级起,每日1次,以一个直觉动作,一个平衡使者可以使一个以她为目标的法术效果同时影响她自身和法术的施法者,如同双方都被法术反转保护时,百分骰骰出了法术对双方都生效的效果。

致命天平(Su)
10级时,每日1次,以一个标准动作,平衡使者可以进行一次近战接触攻击,传递一次对活物的致命攻击。
如果攻击未能命中,这个能力就被浪费了。
如果攻击命中,并且目标的阵营不是绝对中立的,则如同对目标施放了真言术:死(CRB)法术。
如果这个能力杀死了目标,平衡使者将会得知该生物所属阵营。然后,平衡使者可以触摸另一个已经死亡的生物,这个生物的HD必须小于或等于被杀死的生物,且两个生物的阵营必须分别属于善良/邪恶阵营,或是分别属于秩序/混乱阵营,或是以上两条同时满足。
这将使得后一次被触摸的已死亡生物复活,如同通过完全复生术(CRB)复活。
平衡使者可以在使用此能力杀死目标之后的1小时内进行复活触摸。但在1小时之后,复活的能力将消失。平衡使者不需要为完全复生术(CRB)提供材料成分。能力中真言术:死(CRB)和完全复生术(CRB)的施法者等级都基于她的角色等级。

前-平衡使者
离开绝对中立阵营的平衡使者将成为前-平衡使者,她将失去所有职业能力,直到她通过赎罪术(CRB)重新获得。


原文来自d20pfsrd
d20pfsrd.com/classes/prestige-classes/other-paizo/e-h/envoy-of-balance/

劇透 -   :
Envoy of Balance


Standing beyond good and evil, outside law and chaos, an envoy of balance serves as the countering force against any extremism that seeks to elevate one alignment above all others. While their motives seem almost inexplicable to onlookers, envoys of balance see themselves as guardians of the cosmic scales and arbiters of universal balance.

Hit Die: d6.

Requirements
To qualify to for this prestige class, a character must fulfill the following criteria.

Alignment: Neutral.
Feats: Augment Summoning, Improved Counterspell, or Versatile Channeler.
Skills: Knowledge (planes) 5 ranks, Spellcraft 5 ranks.
Spells: Able to cast 3rd-level spells.
Special: If the character gains spells from a deity, this deity’s alignment must be neutral and it must be able to grant followers the ability to channel both positive and negative energy.
Class Skills
The envoy of balance’s class skills (and the key ability for each skill) are Diplomacy (Cha), Knowledge (all) (Int), Linguistics (Int), and Use Magic Device (Cha).

Skill Ranks at Each Level: 2 + Int modifier.

Table: Envoy of Balance
Level   Base Attack Bonus   Fort Save   Ref Save   Will Save   Special   Spells per Day
1st   +0   +0   +0   +1   Incisive spells +1   +1 level of existing class
2nd   +1   +1   +1   +1   Endowment   +1 level of existing class
3rd   +1   +1   +1   +2   Contravening armament   +1 level of existing class
4th   +2   +1   +1   +2   Endowment   +1 level of existing class
5th   +2   +2   +2   +3   Ethical paradox   +1 level of existing class
6th   +3   +2   +2   +3   Endowment   +1 level of existing class
7th   +3   +2   +2   +4   Retributive symmetry   +1 level of existing class
8th   +4   +3   +3   +4   Endowment   +1 level of existing class
9th   +4   +3   +3   +5   Incisive spells +2   +1 level of existing class
10th   +5   +3   +3   +5   Scales of mortality   +1 level of existing class

Class Features
The following are class features of the envoy of balance prestige class.

Weapon and Armor Proficiency
An envoy of balance gains no additional weapon or armor proficiencies.

Spells per Day
When an envoy of balance gains a level, she gains new spells per day as if she had also gained a level in a spellcasting class she belonged to before adding the prestige class. She does not, however, gain any other benefits a character of that class would have gained, except for additional spells per day, spells known (if a spontaneous spellcaster), and an increased effective level of spellcasting.

If a character has more than one spellcasting class, she must decide to which class she adds the new level for the purpose of determining spells per day.

Incisive Spells (Su)
An envoy of balance gains a +1 bonus on caster level checks to overcome the spell resistance of creatures with an alignment subtype. This bonus increases to +2 at 9th level.

Endowment (Su)
At 2nd level and again at 4th, 6th, and 8th level, an envoy of balance gains one of the following endowments.

Aligned Annulment: As a standard action, the envoy of balance can expend a spell with an alignment descriptor to automatically (without requiring a caster level check) dispel a spell with the opposite descriptor. The spell she expends must be of the same level or higher than the spell being dispelled. An envoy of balance must have the aligned counter endowment to choose this endowment.

Aligned Counter: The envoy of balance can counterspell a spell with an alignment descriptor using a spell with the opposite alignment descriptor. The spell used to counterspell must be higher level than the spell being countered, unless the envoy of balance has the Improved Counterspell feat, in which case it can be the same level or higher. An envoy of balance with the Improved Counterspell feat can use the aligned counter ability as an immediate action instead of a readied action, but must expend an appropriate spell at least 2 levels higher than the spell to be countered.

Planar Parity: Protection from chaos/evil/good/law and similar effects no longer prevent bodily contact from creatures summoned by the envoy of balance. Neutral creatures summoned by the envoy of balance also gain the counterpoised simple creature template.

Spiritual Equilibrium: The envoy of balance’s class levels count as cleric levels for determining the effects of her channel energy ability. If she has the spontaneous casting class feature, she is no longer restricted by the choice made at 1st level to convert prepared spells into cure or inflict spells. Each time the envoy of balance converts a spell, she can choose to convert it into a cure spell or an inflict spell.
Additionally, when using the Versatile Channeler feat, her effective cleric level is no longer reduced by 2—instead, she uses her full effective cleric level. An envoy of balance must have the Versatile Channeler feat to choose this endowment.

Twinned Channeling: When channeling energy, the envoy of balance can simultaneously release waves of positive and negative energy. She chooses a category of creatures (either living or undead), and this conjoined energy both heals and harms the affected creatures. Roll the amounts of damage healed and dealt separately. Treat the envoy of balance’s effective cleric level as 2 lower than normal for the amounts of damage and the DC to halve damage taken. The envoy of balance can choose whether to include herself in either or both the healing and harming effects. If she has an ability that allows her to exclude targets from her channeled energy, such as the Selective Channelling feat, she can choose to exclude different targets from the healing effect than from the harming effect. An envoy of balance must possess the spiritual equilibrium endowment to choose this endowment.

Utterly Inscrutable: The envoy of balance gains the benefits of a mind blank spell whose caster level is equal to her character level. She can suppress this ability as a swift action and resume it as an immediate action. An envoy of balance must be 8th level to choose this endowment.

Contravening Armament (Su)
At 3rd level, an envoy of balance’s natural and manufactured weapons bypass alignment-based damage reduction. As a standard action, she can touch an ally to transfer this ability to him for 1 minute, during which time the envoy of balance can’t benefit from the ability. The envoy of balance can transfer this ability a number of times per day equal to 1/2 her class level.

Ethical Paradox (Su)
At 5th level, an envoy of balance remains unaffected by effects from spells and magical abilities based on her alignment or faith. She doesn’t trigger glyphs, symbols, magical traps, or magical sensors set to activate based on a creature’s alignment or religion.

She counts as the most favorable alignment or faith for the purposes of any harmful effects these alignment– or faith-based spells or abilities may have, but doesn’t gain benefits these effects might grant those of a particular alignment or faith unless she is actually of that alignment or faith.

Retributive Symmetry (Su)
At 7th level, once per day as an immediate action, an envoy of balance can cause a spell targeting her to affect both herself and the spell’s caster at full effect, as if both creatures had spell turning cast on them and then rolled the appropriate result on that spell’s table.

Scales of Mortality (Su)
At 10th level, once per day as a standard action, an envoy of balance can make a melee touch attack, delivering a killing touch against a living creature. If the attack hits and the target is not neutral, the target is subject to a power word kill spell. If the attack misses or the target is neutral, this ability is wasted. If the target dies, its bodily remains (but not its equipment) turn to dust, as disintegrate. If this ability kills the target, the envoy of balance becomes aware of that creature’s alignment and may then touch the remains of another dead creature with fewer Hit Dice than or Hit Dice equal to the slain creature’s and with an alignment opposite to the slain creature’s on the good-evil axis, the lawful-chaotic axis, or both. This revives the second dead creature as if via true resurrection.

The envoy of balance can delay using this reviving touch for up to 1 hour after successfully using the killing touch, but after that time the reviving power dissipates. The envoy doesn’t need to provide the material component for true resurrection; the caster level for both the power word kill and the true resurrection effects is equal to her character level.

Ex-Envoys of Balance
An envoy of balance who ceases to be neutral loses all class features until she regains her alignment via atonement.

« 上次编辑: 2018-04-09, 周一 14:22:52 由 santorini »

离线 美食魔人

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Re: 【CoB】平衡使者
« 回帖 #1 于: 2018-04-04, 周三 21:43:04 »
Incisive Spells=锐化咒文
Endowment=平衡之才
Aligned Annulment=对列消除
Aligned Counter=对列反制
Planar Parity=异域同等
Spiritual Equilibrium=灵性均衡
Twinned Channeling=双重引导
Utterly Inscrutable=高深莫测
Contravening Armament=违法武装
Ethical Paradox=伦理悖论
Retributive Symmetry=对称惩戒
Scales of Mortality=致命天平

counterpoised=balance=平衡


« 上次编辑: 2020-04-24, 周五 22:29:23 由 美食魔人 »

离线 他化自在天

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Re: 【CoB】平衡使者
« 回帖 #2 于: 2018-04-04, 周三 21:46:11 »
恕我看不懂这前置啊……这是三选一还是选一后再二选一啊……

离线 Noven

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Re: 【CoB】平衡使者
« 回帖 #3 于: 2018-04-04, 周三 21:49:06 »
3选1