四两驳千斤:
当敌人对你进行近战攻击时,你可以用反应迫使敌人向你所选择的目标(除了攻击者)重新攻击。
我看到的原文似乎是
“When a hostile creature
misses you with a melee attack, you can use your reaction to force that creature to repeat the same attack against another creature (other than itself) of your choice.”
应该是近战攻击失手时吧?
蝇虫不能落:
当你被敌人击中时,你对所有后续的攻击获得AC+4加值。
Multiattack Defense. When a creature hits you with an attack, you gain a +4 bonus to AC against all subsequent attacks made by that creature for the rest of the turn
应该只是对该生物在这轮内的后续攻击获得AC加值吧
箭雨:
使用一个动作,你对10尺内任意数量的敌人或在你武器射程之内你能看到的某点周围十尺进行一次远程攻击。你必需有足够的弹药用以攻击敌人,而且要为每个目标进行独立的攻击检定。
Volley. You can use your action to make a ranged attack against any number of creatures within 10 feet of a point you can see within your weapon’s range. You must have ammunition for each target, as normal, and you make a separate attack roll for each target
前面那句“对10尺内任意数量的敌人”大概是和后面看串了?本身并没有这句描述(当然你可以指定自己为箭雨圆心,不过这样一来严格来说似乎包括自己都要挨一箭就是了
)
选择一个不超过中体型并且有着1/4或更低的挑战等级(数据以四:生物数值给出的鹰,獒犬,和黑豹为例)的野兽作为你的动物伙伴。将你的熟练加值加到动物伙伴的AC,攻击检定和伤害检定上,对于任何豁免和技能检定视为擅长
Add your proficiency bonus to the beast’s AC, attack rolls, and damage rolls, as well as to any saving throws and skills it is proficient in.
应该是说把熟练加值也加到任意它(动物伙伴)擅长的豁免和技能上吧,不过问题是PHB的表里的确没写那些东西擅长哪些就是了