作者 主题: 【DD】新骑士团:纪念骑士团(Order of the Monument)  (阅读 9717 次)

副标题: 纪念骑士团这名称有点.....求更好的译名,能力也是

离线 笨哈

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纪念骑士团   Order of the Monument
加入纪念骑士团的骑将们奉献自身,守卫、服务一处特别的城市或定居点,并且往往追随或是尊重他们家乡的信仰。属于纪念骑士团的骑将会维护他们所献身城市的法律,就算是出门旅游也会遵循这些律法。
      守则:骑将必须努力地守护定居点、所有居住其内的人,以及那些下塌于此的旅人。他必须遵循定居点的律法,就算他离开此地,并且只要有可能,他要支持并激励人民群众包罗万象的理想与价值观。
      挑战:当纪念骑士团的骑将发起挑战并且被夹击,在对抗挑战目标时,于AC上获得+1闪避加值,并且在对抗恐惧以及影响心灵效果上获得+1士气加值。每有4个骑将职业等级,此加值+1。
      技能:纪念骑士团的骑将将知识(地方)以及知识(宗教)加入他的本职技能中。纪念骑士团的骑将可以选择这两个技能中的一个,并且能在未受训的情况下进行检定。如果他在该选择的技能上有等级,他可以在检定中获得等于他骑将等级一半的加值(最小+1),只要这个检定涉及到他选择的定居点,或是一个在他选择的定居点中重要的信仰。
      骑士团能力:纪念骑士团的骑将在升级过程中获得如下能力:
            宣誓守护者(Sworn Defender,Ex):2级时,在抵抗阵营偏差与他选择守护之定居地的阵营两阶以上的生物,所制造的效果时,于豁免检定上获得+1士气加值(举个例子,守护守序善良阵营定居地的骑将,可以对抗绝对中立阵营的敌人)。如果该生物的阵营差距三阶或以上,加值为+2。
            人民守护者(Protector of the People):8级时,骑将能以一个迅捷动作激励人民。30呎内每一名生物,不论是他守护的定居点的居民,或是阵营与定居点相差在一阶以内的人,都可以在豁免检定上,获得等于骑将魅力调整值的士气加值,持续1轮。如果该生物两个条件都符合,士气加值翻倍。骑将每天可以使用此能力一次,在12等以及之后每4个等级,每天都可以额外多使用一次。
            骑将阵地(Bastion of the Monument):15级时,骑将用无双的残暴来守护他的家乡。以一个迅捷动作,骑将可以宣告一个敌人是他守护定居地的敌人。这会给与骑将和他的盟友,在对抗该名敌人时,于攻击骰、伤害骰以及能力和技能检定,还有在对抗源自该名敌人的效果,于豁免检定上获得+4加值。骑将能以一个迅捷动作结束此能力。他每天可以使用此能力的轮数,等于他骑将等级的一半。时间并不需要连续,但必须以1轮为增量。




原文
剧透 -   :
Order of the Monument (Cavalier Order)
Cavaliers who join the order of the monument dedicate
themselves to the protection and service of a particular city or
settlement and often follow or respect the faiths of their home
locale. Cavaliers belonging to this order hold themselves to
their city’s laws and customs even when traveling abroad.
Edicts: The cavalier must strive to protect the settlement,
all those who reside within it, and those travelers who hail
from it. He must adhere to the settlement’s laws even while
away from its borders and promote its populace’s overarching
ideals and values whenever possible.
Challenge: Whenever an order of the monument cavalier
issues a challenge, he gains a +1 dodge bonus to his AC
against attacks made by the target of his challenge when the
cavalier is flanked, as well as a +1 morale bonus on saving
throws against fear and mind-affecting effects. This bonus
increases by 1 for every 4 levels the cavalier has.
Skills: An order of the monument cavalier adds Knowledge
(local) and Knowledge (religion) to his list of class skills. An
order of the monument cavalier chooses one of these two
skills. He can attempt skill checks with his chosen skill
untrained. If he has ranks in the skill, he receives a bonus
on the check equal to half his cavalier level (minimum +1) as
long as the check involves his chosen settlement or a faith
with a significant presence in his chosen settlement.
Order Abilities: A cavalier belonging to the order of the
monument gains the following as he increases in level.
Sworn Defender (Ex): At 2nd level, the cavalier gains a +1
morale bonus on saving throws to resist effects created by
creatures whose alignments are at least two steps away from
his settlement’s alignment (e.g., a cavalier of a lawful good
settlement and an opponent of neutral alignment). If the
creature’s alignment is three or more steps away from his
settlement’s alignment, the bonus increases to +2.
Protector of the People (Ex): At 8th level, the cavalier can
inspire the people around him as a swift action. Each
creature within 30 feet that is either a resident of his chosen
settlement or whose alignment is within one step of the
cavalier’s settlement gains a morale bonus on saving throws
equal to the cavalier’s Charisma modifier for 1 round. This
bonus doubles if a creature meets both requirements. The
cavalier can use this ability once per day, plus one additional
time per day at 12th level and every 4 levels thereafter.
Bastion of the Monument (Ex): At 15th level, the cavalier
defends his homeland with unmatched ferocity. As a swift
action, the cavalier can declare an opponent an enemy of his
settlement. This grants the cavalier and his allies a +4 bonus
on attack rolls, damage rolls, and ability and skill checks
against the opponent, as well as on saving throws to resist
effects originating from that opponent. The cavalier can
end this ability as a swift action. He can use this ability for
a number of rounds per day equal to half his cavalier level.
This duration need not be continuous but must be used in
1-round increments.
« 上次编辑: 2019-12-17, 周二 04:18:46 由 黎白羽 »

离线 思考宝宝喵

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意译的话,政委骑士团怎么样
或者丰碑骑士
Monument莫纽门特骑士团  就是音译了
扶额
« 上次编辑: 2018-04-15, 周日 22:05:41 由 思考宝宝喵 »
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离线 cwk24111

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丰碑/纪念碑骑士团?
那个人民卫士的能力真的不是政委在鼓舞士气么

离线 希尔

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鉴于玛格尼玛译为伟迹城,这个照着译成伟迹骑士团也差不多了。
见证了丢人的币+1

离线 杀菌@深坑未填

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考虑Monument也能指代不朽的事迹……
名垂青史骑士团

离线 沙包

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伟业骑士团吧

离线 snowknight

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我觉得先烈骑士团比较好。。。。
白雪诺 10/18/12/13/10/16 | LG 人类 男性 | 义洛理圣武2| HP 21/21 | AC 20(16 tch, 14 fl) | CMD 16 | F7 R7 W6 | 先攻+4 | 骑术+7,生存+3,魔法装置+5,唬骗+5,杂技+7,驯养动物+7|普通视觉 |随意攻击 AB+6,DMG 1D8| 随意侦测气池|试炼(1/1) +1| 圣疗(4/4)1D6+3正能量
赵灵儿 20/13/10/05/08/18 | LG 娜迦裔 女性 | 神圣使徒圣武4| HP 32/32 | AC 22(14 tch, 18 fl) | CMD 21 | F8 R6 W7 | 先攻+1 | 宗教+1,位面-1,交涉+8|昏暗视觉 |随意攻击 AB+8,DMG 2D8+7| 随意侦测邪恶|制裁(1/1) +4,毁灭(1/1) +1| 圣疗(6/6+3/3)2D6正能量|勇气灵光,病免,移除疲乏,引导正能量,法术1,领域1
4E模组恐怖墓穴汉化全本放出http://www.goddessfantasy.net/bbs/index.php?topic=131767.0