作者 主题: 【CEoD】切利亚斯,魔鬼帝国(Cheliax, Empire of Devils)中的法术  (阅读 12578 次)

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法术
虽然大多数的外国人都觉得切利亚斯的魔法致力于召唤魔鬼和与之交易,但这个国度其实在王室和地狱结盟之前就在魔法传统上拥有悠久的历史。

平凡灵光(Aura of the unremarkable)
学派:惑控(胁迫)【影响心灵】
等级:吟游诗人3,术士/法师4
施法时间:1整轮
成分:言语,姿势,材料(一根白羽毛)
距离:30英尺
目标:30英尺弥漫内的非盟友生物
持续时间:1分钟/等级(可消解)和立即
豁免:意志过则无效
法术抗力:
一个隐形的魔法球包裹住了你,法术会混淆区域中生物的思维,让他们对甚至是最离奇的行为习以为常。例如,如果你和你的盟友在殴打一名城市守卫以获取消息,区域里的生物不会觉得这是不平常的或引起警惕;如果你的盟友正在阳台上用弓箭瞄准女王,受影响的生物会觉得这很正常,不值得关心。你或你的盟友对一个生物的任何敌意行为都会打破该生物身上的法术效果。当法术结束时,观察者会正常看待事物,但对之前事情的被修改的看法却会保留下来的。若被提及任何值得注意的事情(例如被一个权威人士质疑),目标将允许进行另外一次意志豁免来打破效果,并正常回忆起事情。
剧透 -   :
Aura of the unremarkable
School enchantment (compulsion) [mind-affecting]
Level bard 3,sorcerer/wizard 4
Casting Time 1 full round
Components V, S, M (a white feather)
range 30 ft.
Target non-allied creatures within a 30-ft. emanation
Duration 1 minute/level (D) and instantaneous
Saving Throw Will negates
Spell resistance Yes
An invisible sphere of magic surrounds you, clouding the minds of creatures in the area so they regard even the strangest actions as innocuous. For example, if you and your allies are beating a city guard for information, creatures within the area do not think this is unusual or cause for alarm; if your ally is aiming a crossbow at the queen from a balcony, the affected creatures accept this as normal and unworthy of concern. Any hostile actions by you or your allies against a creature break the effect of the spell for that creature. When the spell ends, observers see things normally but altered perceptions from the earlier events remain. Any mention of the events as noteworthy (such as being questioned about them by an authority figure) allows the target another Will save to break the effect and remember things normally.
灼热缴械(Burning Disarm)
学派:变化(火焰)
等级:牧师1,德鲁伊1,术士/法师1
施法时间:1个标准动作
成分:言语,姿势
距离:近距(25英尺+5英尺/2等级)
目标:一个生物持有的金属物品或15磅的非持有金属
持续时间:立即
豁免:反射过则无效(物品,见下文)
法术抗力:可(物品)
这道法术会使一个金属物体立即变得红热。持有该物品的生物可以尝试通过一次反射豁免来丢下物品,从而避免伤害(即使是不在他们的回合里),否则,灼热的金属会造成1d4点火焰伤害每施法者等级(最高为5d4点)。如果环境不允许生物掉落物品(例如一个被锁上的金属护手),则该生物无法进行豁免检定。热量不会对物品造成伤害,而且温度也不够热,持续时间也不够久,无法点燃易燃物品。物品几乎会立刻冷却至原来的温度。如果是在水下施展,灼热缴械只会造成一半的伤害,并使周围的水沸腾起来。
剧透 -   :
Burning Disarm
School transmutation (fire)
Level cleric 1, druid 1, sorcerer/wizard 1
Casting Time 1 standard action
Components V, S
range Short (25 ft. + 5 ft./2 levels)
Target Held metal item of one creature or 15 lbs. of unattended metal
Duration Instantaneous
Saving Throw Reflex negates (object, see text)
Spell resistance Yes (object)
This spell causes a metal object to instantly become red hot.A creature holding the item may attempt a Reflex save to drop it and take no damage (even if it is not their turn), otherwise the hot metal deals 1d4 points of fire damage per caster level (maximum 5d4). Circumstances that prevent the creature from dropping the item (such as a locked gauntlet) mean the creature gets no saving throw. The heat does not harm the item, and it does not get hot enough or last long enough to ignite flammable objects. The item cools to its previous temperature almost instantly. If cast underwater, burning disarm deals half damage and boils the surrounding water.
胜利骑士的挽歌(Dirge of the Victorious Knights)
学派:幻术(幽影幻觉)
等级:吟游诗人6
施法时间:1整轮
成分:言语,姿势,器材(一枚已死的地狱骑士的勋章或一份歌剧剧本的复本)
距离:120英尺
效果:120英尺的线形,10英尺宽
持续时间:立即
豁免:反射过则减半
法术抗力:
通过表演一小段歌剧,你可以召唤出闪耀着光芒的骑士幻影,让他们以光辉战马的铁蹄践踏敌人。朦胧的骑士会出现在你的方格内并策马向你所指示的方向奔驰而去,对路径上的所有生物造成1d6点每施法者等级(最大20d6)的伤害。这种伤害的一半是寒冷伤害,另一半直接来自于奥术能量,因此不会受寒冷抗力或免疫所减免。幻影骑士无法穿过能阻止虚体生物或不死生物的力场效果或障碍。
剧透 -   :
Dirge of the Victorious Knights
School illusion (shadow);
Level bard 6
Casting Time 1 full round
Components V, S, F (a medal from a dead Hellknight or a copy of a Chelish opera script)
range 120 ft.
Effect 120-ft. line, 10 ft. wide
Duration instantaneous
Saving Throw Reflex half
Spell resistance yes
By performing part of the Chelish opera Victory of the Hellknights, you call forth spectral illusions of mounted Hellknights to trample your foes under the hooves of their glorious steeds. The ncorporeal knights appear in your square and ride forward in the direction you indicate, dealing 1d6 points of damage per caster level (maximum 20d6) to all creatures in their path. Half of this damage is cold damage,while half results directly from arcane power and is not subject to cold resistance or immunity. The knights cannot pass through force effects or barriers that block incorporeal creatures or undead.
咒文复仇(Dweomer retaliation)
学派:防护
等级:术士/法师3
施法时间:1立即动作
成分:言语
距离:远距(400英尺+40英尺/等级)
目标:一个上回合被你反制法术的生物
持续时间:立即
豁免:
法术抗力:
你只能在成功反制了一个敌人的法术后立即施展这种法术。通过吸取被反制法术的剩余能量,你会获得等于被反制法术的等级加上你的魅力或智力调整值(分别对于术士和法师)的临时生命值;被你反制法术的敌人会受到等于此生命值的伤害。
如果被反制的法术为4环或以上,你和你的敌人要进行一个专注对抗检定。如果你的结果超过敌人10或更多,你会保留这种法术(或其法术位,如果你是一个术士),就如同你从未施展过这道法术。
剧透 -   :
Dweomer retaliation
School abjuration;
Level sorcerer/wizard 3
Casting Time 1 immediate action
Components V
range Long (400 ft. + 40 ft./level)
Target one creature you counterspelled since your last turn
Duration instantaneous
Saving Throw none;
Spell resistance yes
You may only cast this spell immediately after successfully counterspelling an opponent. Drawing upon the residual energy of the countered spells, you gain a number of temporary hit points equal to the level of the countered spell plus your Charisma or Intelligence modifier (for sorcerers and wizards,respectively); your counterspelled opponent takes damage equal to this amount.
If the countered spell was at least 4th level, you and your opponent make opposed concentration checks. If you beat your opponent by 10 or more, you retain this spell (or its spell slot, if you are a sorcerer) as if you had not cast it.
紧急力场护罩(Emergency Force Sphere)
学派:塑能(力场)
等级:术士/法师4
施法时间:1直觉动作
成分:言语
距离:5英尺
目标:一个包裹着你的五英尺半径的半球形力场
持续时间:1轮/等级(可消解)
豁免:
法术抗力:不可
就像是力墙术一样,你可以创造一个拥有20硬度和10点生命值/每施法者等级的半球型的力场穹顶。如果你站在一个合理的平面上,穹顶的下边缘会形成一个相对安全的空间。穹顶的形状意味着坠落物(比如从倒塌的天花板上坠落的岩石)会滑到侧面并堆积到穹顶底部。如果你通过一个DC20的工艺(石匠),知识(工程学)或者专业(建筑师或工程师)检定,在法术结束时,碎片会趋于稳定并保留穹顶状的构造,否则它就将崩溃。通常情况下这个法术被利用于在雪崩,洪水和泥石流中争取时间,这也常用于应对伏击。
剧透 -   :
Emergency Force Sphere
School evocation (force);
Level sorcerer/wizard 4
Casting Time 1 immediate action
Components V
range 5 ft.
Effect 5-ft.-radius hemisphere of force centered on you
Duration 1 round/level (D)
Saving Throw None; Spell resistance No
As wall of force, except you create a hemispherical dome of force with hardness 20 and a number
of hit points equal to 10 per caster level. The bottom edge of the dome forms a relatively watertight space if you are standing on a reasonably flat surface. The dome shape means that falling debris (such as rocks from a collapsing ceiling) tend to tumble to the side and pile up around the base of the dome. If you make a DC 20 Craft (stonemasonry), Knowledge (engineering), or Profession(architect or engineer) check,the debris is stable enough that it retains its dome-like configuration
when the spell ends, otherwise it collapses.Normally this spell is used to buy time for dealing with avalanches, floods, and rockslides, though it is also handy in dealing with ambushes.
持节士的集会(Signifer's rally)
学派:咒法(传送)【邪恶】
等级:牧师7,术士/法师7
施法时间:1个标准动作
成分:言语,姿势,材料(每个被传送的盟友一枚价值100gp的血石)
距离:中距(100英尺+10英尺/等级)
目标:一个自愿盟友/5等级
持续时间:立即
豁免:意志过则无效(无害)
法术抗力:可(无害)
你能最多每五施法者一个的盟友传送到你的位置。你要在施法时决定你想要传送哪一些盟友;这些盟友有1轮时间来决定是允许还是拒绝你的法术,如果接受,他们会立刻被传送。盟友会如同被你施展传送术一般被传送(你目前的位置在这一方面至少会被视为“被仔细研究过”),伴随着一股硫磺烟出现你附近的地方。如果你在战斗中,而你的盟友不是,你的盟友可以在达到时进行先攻投骰,但如果他们没有采取任何行动,他们也不会视为措手不及。法术不会在有防范邪恶生物侵入措施的区域(例如反邪恶法阵)中生效。
剧透 -   :
Signifer's rally
School conjuration (teleportation)[evil];
Level cleric 7, sorcerer/wizard 7
Casting Time 1 standard action
Components V, S, M (100 gp worth of bloodstone for every ally teleported)
range medium (100 ft. + 10 ft./level)
Target one willing ally/5 levels
Duration instantaneous
Saving Throw Will negates (harmless);
Spell resistance yes (harmless)
You teleport up to one ally per five caster levels to your location.You determine which allies you want to teleport at the time of casting; these allies have 1 round to decide to allow or refuse your spell, and they teleport immediately upon accepting. Allies are teleported as if you had cast teleport on them (your current location is at least “studied carefully” for this purpose), appearing in a puff of brimstone in a space adjacent to you. If you are in combat and your allies were not, your allies may roll initiative upon arrival but are not considered flat-footed even though they have not taken any actions. The spell does not function in areas warded against intrusion by evil creatures (such as a magic circle against evil effect).
纺线双胞(Twine Double)
学派:幻术(幽影幻觉)
等级:术士/法师3
施法时间:10分钟
成分:言语,姿势,材料(布和线)
距离:0英尺
目标:一个复制生物
持续时间:1分钟/等级(可消解)
豁免:
法术抗力:不可
如同拟象术,但你只能复制你自己,而且复制体是由布和线构成,而不是冰雪。这个复制体看起来和你完全一样,只不过他的眼睛是线团(通过DC10的察觉检定可以发现眼睛的古怪)。他穿的衣服和装备和你在施法时穿的完全一样。你的魔法物品的复制品没有实际功能,但会散发和你的物品相同的魔法灵光。当复制体存在的时候,别人对你的探知会有50%的几率以拟象为目标,而不是你。
复制体不能攻击,没有特殊能力,在所有豁免和检定上有+0的加值。你可以用一个自由行动在口头上命令复制体,或者用一个标准动作来对其进行心灵控制。你会知道复制体正在经历什么,当你用心灵感应操纵复制体的时候,你可以看到和听到他所感知到的一切,尽管发生你位置上的事件可能会从掩盖来自复制体的感官信号。复制体的生命值等于你在施法时的生命值的一半。如果复制体的生命值降为0点,他就会被破坏,重新变回一团布料和纺线。复制体是一件活化物品。
剧透 -   :
Twine Double
School illusion (shadow);
Level sorcerer/wizard 3
Casting Time 10 minutes
Components V, S, M (cloth and twine)
range 0 ft.
Effect One duplicate creature
Duration 1 minute/level (D)
Saving Throw None;
Spell resistance No
As simulacrum,except you can only duplicate yourself, and the duplicate is created from cloth and twine rather than ice and snow. The double looks exactly like you except its eyes are balls of twine (DC 10 Perception check to recognize double’s strange eyes). It wears clothing and gear that appear exactly like what you are wearing at the time of casting. Its copies of your magic items are
nonfunctional but radiate magic and have the same auras as your items. Its aura is identical to yours. Attempts to scry you while the double exists have a 50% chance of targeting the double instead of you.
The double cannot attack, has no special abilities, and has a +0 bonus on all saves and checks. You may verbally give the double orders as a free action, or control it telepathically as a standard action. You know what the double is experiencing,and when controlling it telepathically you can see and hear everything it sees and hears, though events at your location may drown out the sensory inputs from the double. The double has hit points equal to half your hit points at the time of casting. If brought to 0 hit points, it is destroyed, reverting to cloth and twine. The double is an animated object.
« 上次编辑: 2017-11-08, 周三 13:37:53 由 STEAM™白金之星 »
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Re: 切利亚斯,魔鬼帝国(Cheliax, Empire of Devils)中的法术
« 回帖 #1 于: 2017-05-23, 周二 17:32:59 »
闪电速度! :em009
女王的杂技团
见识短浅的调查员手册作者
优化一塌糊涂的三流玩家
开团必炸团的垃圾GM
看不懂英文的翻译
——丞相

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Re: 切利亚斯,魔鬼帝国(Cheliax, Empire of Devils)中的法术
« 回帖 #2 于: 2017-05-23, 周二 18:20:10 »
 immediate action 一般我认为叫做直觉动作较好,大多数法术也是如此翻译的
我月夜白雨只想安静地过图书馆长的生活。

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Re: 切利亚斯,魔鬼帝国(Cheliax, Empire of Devils)中的法术
« 回帖 #3 于: 2017-05-23, 周二 20:54:56 »
有人翻译法术,真棒 :em001
下面是一些小建议

引用
纺线双胞(Twine Double)
学派:幻术(幽影幻觉)
等级:术士/法师3
施法时间:10分钟
成分:言语,姿势,材料(布和线)
距离:0英呎
目标:一个复制生物
持续时间:1分钟/等级(可消解)
豁免:无
法术抗力:不可
如同拟象术,但你只能复制你自己,而且复制体是由布和线构成,而不是冰雪。这个复制体看起来和你完全一样,只不过他的眼睛是线团(通过DC10的察觉检定可以发现眼睛的古怪)。他穿的衣服和装备和你在施法时穿的完全一样。你的魔法物品的复制品没有实际功能,但会散发和你的物品相同的魔法灵光。当复制体存在的时候,别人对你的侦察会有50%的几率以拟象为目标,而不是你。
复制体可以攻击,没有特异能力,在所有豁免和检定上有+0的加值。你可以用一个自由行动在口头上命令复制体,或者用一个标准动作来对其进行心灵控制。你会知道复制体正在经历什么,当你用心灵感应操纵复制体的时候,你可以看到和听到他所感知到的一切,尽管发生你位置上的事件可能会从掩盖来自复制体的感官信号。复制体的生命值等于你在施法时的生命值的一半。如果复制体的生命值降为0点,他就会被破坏,重新变回一团布料和纺线。复制体是一件活化物品。

As simulacrum,except you can only duplicate yourself, and the duplicate is created from cloth and twine rather than ice and snow. The double looks exactly like you except its eyes are balls of twine (DC 10 Perception check to recognize double's strange eyes). It wears clothing and gear that appear exactly like what you are wearing at the time of casting. Its copies of your magic items are
nonfunctional but radiate magic and have the same auras as your items. Its aura is identical to yours. Attempts to scry you while the double exists have a 50% chance of targeting the double instead of you.
The double cannot attack, has no special abilities, and has a +0 bonus on all saves and checks. You may verbally give the double orders as a free action, or control it telepathically as a standard action. You know what the double is experiencing,and when controlling it telepathically you can see and hear everything it sees and hears, though events at your location may drown out the sensory inputs from the double. The double has hit points equal to half your hit points at the time of casting. If brought to 0 hit points, it is destroyed, reverting to cloth and twine. The double is an animated object.

1.应该是不能攻击。

2.在PF,常见是翻作「特殊能力」,Ex(Extraordinary Abilities)才被翻作特异能力。

3.在PF的话,scry比较常翻作「探知」。预言学派有一个探知(Scrying)子学派;法术有一个探知术(Scrying)。

引用
盘旗手的集会(Signifer's rally)
如果是在切利亚斯,又是Signifer这个字的话,我认为他应该是专门在提持节士,这个在地狱骑士中的位阶。

引用
咒文复仇(Dweomer retaliation)
学派:防护
等级:术士/法师3
施法时间:1立即动作
成分:言语
距离:远距(400英呎+40英呎/等级)
目标:一个上回合被你反制法术的生物
持续时间:立即
豁免:无
法术抗力:可
你只能在成功反制了一个敌人的法术后立即施展这种法术。通过吸取被反制法术的剩余能量,你会获得等于被反制法术的等级加上你的魅力或智力调整值(分别对于术士和法师)的临时生命值;被你反制法术的敌人会受到等于此生命值的伤害。
如果被反制的法术为4级或以上,你和你的敌人要进行一个专注对抗检定。如果你的结果超过敌人10或更多,你会保留这种法术(或其法术位,如果你是一个术士),就如同你从未施展过这道法术。[/spoiler]

You may only cast this spell immediately after successfully counterspelling an opponent. Drawing upon the residual energy of the countered spells, you gain a number of temporary hit points equal to the level of the countered spell plus your Charisma or Intelligence modifier (for sorcerers and wizards,respectively); your counterspelled opponent takes damage equal to this amount.
If the countered spell was at least 4th level, you and your opponent make opposed concentration checks. If you beat your opponent by 10 or more, you retain this spell (or its spell slot, if you are a sorcerer) as if you had not cast it.

个人建议翻作环,比较常见。然后尾巴出现Code了

引用
平凡灵光(Aura of the unremarkable)
学派:附魔(胁迫)【影响心智
等级:吟游诗人3,术士/法师4
施法时间:1整轮
成分:言语,姿势,材料(一枚白羽毛

Aura of the unremarkable
School enchantment (compulsion) [mind-affecting]
Level bard 3,sorcerer/wizard 4
Casting Time 1 full round
Components V, S, M (a white feather)
range 30 ft.
Target non-allied creatures within a 30-ft. emanation
Duration 1 minute/level (D) and instantaneous
Saving Throw Will negates
Spell resistance Yes

量词,一根白羽毛。

以及,mind-affecting一般翻作影响心灵。
« 上次编辑: 2017-05-23, 周二 21:23:08 由 笨哈 »

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Re: 切利亚斯,魔鬼帝国(Cheliax, Empire of Devils)中的法术
« 回帖 #4 于: 2017-05-24, 周三 12:36:06 »
有人翻译法术,真棒 :em001
下面是一些小建议

引用
纺线双胞(Twine Double)
学派:幻术(幽影幻觉)
等级:术士/法师3
施法时间:10分钟
成分:言语,姿势,材料(布和线)
距离:0英呎
目标:一个复制生物
持续时间:1分钟/等级(可消解)
豁免:无
法术抗力:不可
如同拟象术,但你只能复制你自己,而且复制体是由布和线构成,而不是冰雪。这个复制体看起来和你完全一样,只不过他的眼睛是线团(通过DC10的察觉检定可以发现眼睛的古怪)。他穿的衣服和装备和你在施法时穿的完全一样。你的魔法物品的复制品没有实际功能,但会散发和你的物品相同的魔法灵光。当复制体存在的时候,别人对你的侦察会有50%的几率以拟象为目标,而不是你。
复制体可以攻击,没有特异能力,在所有豁免和检定上有+0的加值。你可以用一个自由行动在口头上命令复制体,或者用一个标准动作来对其进行心灵控制。你会知道复制体正在经历什么,当你用心灵感应操纵复制体的时候,你可以看到和听到他所感知到的一切,尽管发生你位置上的事件可能会从掩盖来自复制体的感官信号。复制体的生命值等于你在施法时的生命值的一半。如果复制体的生命值降为0点,他就会被破坏,重新变回一团布料和纺线。复制体是一件活化物品。

As simulacrum,except you can only duplicate yourself, and the duplicate is created from cloth and twine rather than ice and snow. The double looks exactly like you except its eyes are balls of twine (DC 10 Perception check to recognize double's strange eyes). It wears clothing and gear that appear exactly like what you are wearing at the time of casting. Its copies of your magic items are
nonfunctional but radiate magic and have the same auras as your items. Its aura is identical to yours. Attempts to scry you while the double exists have a 50% chance of targeting the double instead of you.
The double cannot attack, has no special abilities, and has a +0 bonus on all saves and checks. You may verbally give the double orders as a free action, or control it telepathically as a standard action. You know what the double is experiencing,and when controlling it telepathically you can see and hear everything it sees and hears, though events at your location may drown out the sensory inputs from the double. The double has hit points equal to half your hit points at the time of casting. If brought to 0 hit points, it is destroyed, reverting to cloth and twine. The double is an animated object.

1.应该是不能攻击。

2.在PF,常见是翻作「特殊能力」,Ex(Extraordinary Abilities)才被翻作特异能力。

3.在PF的话,scry比较常翻作「探知」。预言学派有一个探知(Scrying)子学派;法术有一个探知术(Scrying)。

引用
盘旗手的集会(Signifer's rally)
如果是在切利亚斯,又是Signifer这个字的话,我认为他应该是专门在提持节士,这个在地狱骑士中的位阶。

引用
咒文复仇(Dweomer retaliation)
学派:防护
等级:术士/法师3
施法时间:1立即动作
成分:言语
距离:远距(400英呎+40英呎/等级)
目标:一个上回合被你反制法术的生物
持续时间:立即
豁免:无
法术抗力:可
你只能在成功反制了一个敌人的法术后立即施展这种法术。通过吸取被反制法术的剩余能量,你会获得等于被反制法术的等级加上你的魅力或智力调整值(分别对于术士和法师)的临时生命值;被你反制法术的敌人会受到等于此生命值的伤害。
如果被反制的法术为4级或以上,你和你的敌人要进行一个专注对抗检定。如果你的结果超过敌人10或更多,你会保留这种法术(或其法术位,如果你是一个术士),就如同你从未施展过这道法术。[/spoiler]

You may only cast this spell immediately after successfully counterspelling an opponent. Drawing upon the residual energy of the countered spells, you gain a number of temporary hit points equal to the level of the countered spell plus your Charisma or Intelligence modifier (for sorcerers and wizards,respectively); your counterspelled opponent takes damage equal to this amount.
If the countered spell was at least 4th level, you and your opponent make opposed concentration checks. If you beat your opponent by 10 or more, you retain this spell (or its spell slot, if you are a sorcerer) as if you had not cast it.

个人建议翻作环,比较常见。然后尾巴出现Code了

引用
平凡灵光(Aura of the unremarkable)
学派:附魔(胁迫)【影响心智
等级:吟游诗人3,术士/法师4
施法时间:1整轮
成分:言语,姿势,材料(一枚白羽毛

Aura of the unremarkable
School enchantment (compulsion) [mind-affecting]
Level bard 3,sorcerer/wizard 4
Casting Time 1 full round
Components V, S, M (a white feather)
range 30 ft.
Target non-allied creatures within a 30-ft. emanation
Duration 1 minute/level (D) and instantaneous
Saving Throw Will negates
Spell resistance Yes

量词,一根白羽毛。

以及,mind-affecting一般翻作影响心灵。

已经修正 :em032 :em032 :em032
火之将熄,然位不见王影

线上 longman123

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Re: 切利亚斯,魔鬼帝国(Cheliax, Empire of Devils)中的法术
« 回帖 #5 于: 2017-06-15, 周四 14:27:52 »
咒文复仇的 You may only cast this spell最好翻译为“本法术”,翻译为“这种法术”会引起歧义,以为是之前被反制掉的那个法术呢。