作者 主题: 【B3】孢子喷射者(Ascomoid)  (阅读 9683 次)

副标题: 漏气的皮球?

离线 realthrall

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【B3】孢子喷射者(Ascomoid)
« 于: 2018-03-19, 周一 20:55:34 »
原子能青蛙 早就翻译过了,我的这个大家随便看看就好 :em031

这种呈淡黄绿色的畸形真菌球体以不可思议的速度滚动,随着它的前进而喷出污浊的孢子云。

孢子喷射者 CR 5

【译注:Ascomoid这个词我没查到英文本意,所以自己翻了个名,如果哪位大神知道,请不吝指导】

XP 1,600
中立 大型 植物
先攻 +1; 感官 颤动感知 60 尺; 察觉 +0
————防御————————————
AC 17,触摸10,措手不及16(+1 敏捷Dex,+7自然天生,-1体型)
HP 52(7d8 + 21)
强韧 +8, 反射 +3, 意志 +2
DR 10 /穿刺; 免疫 植物特性; 抗力 点击10, 火焰 10
————进攻————————————
速度 40英尺
近战 挥击+8(2d8 + 6)
占据 10英尺; 触及 5英尺
特殊攻击   毒素 ,孢子, 践踏 (2d8 + 6,DC17)
————属性————————————
力量 18, 敏捷 13, 体质 17, 智力 - , 感知 11, 魅力 1
BAB +5; CMB +10; CMD 21(无法被绊摔)
专长   精通闯越(Improved Overrun) B
————生态————————————
环境 地底
组织 单独或一群 (2-8)
宝物 没有
————特殊能力——————————
毒素 (Ex) 孢子—吸入; 豁免 强韧 DC 16; 频率 1 /轮,持续6轮; 效果 1d2 力量 伤害; 治愈   2 次成功豁免。豁免DC基于体质。
孢子 (Spores)(Ex) 以一个自由动作,每轮一次,子囊可以释放一次 致命的远程孢子喷射   ,射程30英尺。在撞击到固体表面,如墙壁或生物时,喷射的物体会爆裂出一片充满10英尺半径的孢子云。该孢子云在消散前持续1轮。孢子云中的任何生物都必须进行DC 16的强韧检定,否则只要它停留在云中就会反胃。任何不能豁免该反胃效果的生物也会暴露于孢子喷射者的   毒素   中(见上述)。豁免DC基于体质。

超大型真菌,孢子喷射者常常被误认为是巨型马勃菌(译注:puffballs,马勃菌,一种大致为球形的菌类),直到它们开始移动——向着它们感知到的任何活体猎物滚动。一旦它们杀掉一个生物,它们就会迅速移到其上面,将孢子注入受害者的身体中,以便生长出新的孢子喷射者。孢子喷射者可以长到10英尺的宽度,但它们很少能重达400磅以上。
虽然孢子喷射者不需要光线来生长,但它们确实需要潮湿的环境。他们没有传统的巢穴,但往往一遍又一遍地徘徊在同一地区,用过去的受害者的骨头乱丢在这些路线。
虽然它们通常是单独行动的生物,但它们在水分和食物充足的地区——或者不知情的路人充足的地区——有时会形成致命的群落。这些巨型真菌的群落通常潜伏在大型洞穴和其他病态的植被之中。孢子喷射者能够感应到振动,最轻微的震动或脚步都会让它们滚动起来,将它们的多孔的巢穴变成翻腾的绞肉机。猛烈地弹跳,有些孢子喷射者团体有时需要数小时才能安定下来,因为它们无法区分猎物的移动和自己的翻滚。在某些情况下,据信孢子喷射者们会藏身于陡峭的崖顶,如同雪崩一般滚动碾压登山者。
那些被孢子喷射者碾碎或者死于其孢子的受害者面临着一种讨厌的结局,他们的身体会成为真菌迅速增长的温床。幼体孢子霉会通常在24小时内迅速发芽。48小时后,受害者身体被这种毛茸茸的棕绿色霉复满,此时他们不能再被死者复活法术复活,因为他们的躯体由于迅速蔓延的霉而彻底耗竭。在一个月后,一个新的孢子喷射者在这片恶臭肮脏中生成。

 

 
剧透 -   :
This misshapen sphere of pale yellow-green fungus rolls with an unnerving speed, spewing clouds of foul spores as it advances.

ASCOMOID CR 5
XP 1,600
N Large plant
Init +1; Senses tremorsense 60 ft.; Perception +0
DEFENSE

AC 17, touch 10, flat-footed 16 (+1 Dex, +7 natural, –1 size)
hp 52 (7d8+21)
Fort +8, Ref +3, Will +2
DR 10/piercing; Immune plant traits; Resist electricity 10, fire 10
OFFENSE

Speed 40 ft.
Melee slam +8 (2d8+6)
Space 10 ft.; Reach 5 ft.
Special Attacks poison, spores, trample (2d8+6, DC 17)
STATISTICS

Str 18, Dex 13, Con 17, Int —, Wis 11, Cha 1
Base Atk +5; CMB +10; CMD 21 (can't be tripped)
Feats Improved OverrunB
ECOLOGY

Environment underground
Organization solitary or cluster (2–8)
Treasure none
SPECIAL ABILITIES

Poison (Ex) Spores—inhaled; save Fort DC 16; frequency 1/round for 6 rounds; effect 1d2 Str damage; cure 2 saves. The save DC is Constitution-based.
Spores (Ex) Once per round as a free action, an ascomoid can release a jet of deadly spores to a range of 30 feet. Upon impacting a solid surface, such as a wall or creature, the jet billows out into a cloud of spores that fills a 10-foot-radius spread. This cloud lasts for 1 round before dispersing. Any creature in the cloud must make a DC 16 Fortitude save or become nauseated as long as it remains in the cloud. Any creature that fails to save against this nausea is also exposed to the ascomoid's poison (see above). The save DC is Constitution-based.
Oversized fungi, ascomoids are frequently mistaken for giant puffballs until they begin to move, rolling toward any living prey that they sense. Once they have crushed the life out of a creature, they quickly move on, leaving spores behind in their victim's body to grow new ascomoids. Ascomoids can grow to a width of 10 feet, but they rarely weigh more than 400 pounds.

While ascomoids require no light to grow, they do require a moist environment. They do not keep traditional lairs, but often wander the same areas over and over, littering these routes with the bones of past victims.

Although they are typically solitary creatures, ascomoids dwelling in areas of ample moisture with generous sources of food—or frequent unwitting passersby—sometimes form deadly clusters. Such colonies of these giant fungi often lurk in large caverns among other pallid vegetation. Given ascomoids' ability to detect vibrations, the slightest quake or potential footfall sets them rolling, turning their cavernous lairs into churning meat grinders. Bounding about violently, groups of ascomoids sometimes take hours to settle back down, unable to distinguish between the movements of prey and the tumbling of their own kind. In some cases, ascomoids have been known to lair at the top of steep rises, crushing climbers as they roll in terrible fungal avalanches.

Those crushed by an ascomoid or who fall victim to an ascomoid's spores face a revolting end, their bodies becoming hosts to quick-growing colonies of rampant fungi. Immature ascomoid mold sprouts quickly, typically appearing within 24 hours. After 48 hours, such victims become so overgrown with this furry, brown-green mold that they can no longer be restored to life by raise dead, as their bodies are too vitally pervaded and thoroughly consumed by the swiftly spreading mold. Within a month, a new ascomoid emerges from the foul mess.

« 上次编辑: 2018-04-26, 周四 22:50:19 由 realthrall »

离线 叶公好Dragon

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Re: 【B3】孢子喷射者(Ascomoid)
« 回帖 #1 于: 2018-03-19, 周一 21:49:38 »

离线 realthrall

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Re: 【B3】孢子喷射者(Ascomoid)
« 回帖 #2 于: 2018-03-19, 周一 22:14:55 »

离线 youxif

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Re: 【B3】孢子喷射者(Ascomoid)
« 回帖 #3 于: 2018-03-19, 周一 22:37:16 »
撞车了,惨剧

http://www.goddessfantasy.net/bbs/?topic=65455.0
…………看到索引里没有我才翻的 :em023
:em013虽然撞车,但是还是支持你一下