作者 主题: 【BTB】构建蒙面客BUILDING A HOODER p.156~158  (阅读 8359 次)

副标题: 内容:新护甲改良、新纹身、新毒素、新殖装 译者:水果

离线 水果Saove

  • Guard
  • **
  • 帖子数: 100
  • 苹果币: 0
  • 一只水果两张嘴,四只眼睛一亿五千五百万两千五百条腿
【BTB】构建蒙面客BUILDING A HOODER p.156~158
« 于: 2018-11-27, 周二 13:24:28 »
难得所求,先取所需IF YOU CAN’T GET WHAT YOU WANT, TRY FOR WHAT YOU NEED
        在暗影狂奔中,从底层借着狂奔向上爬是一种令人兴奋的事情。不是所有狂奔者都能弄到最好、最贵或最新的选择,但他们可能会有坚韧、勇气、机智、豪放无畏、精力充沛和对体制的发于正义感的愤怒。这对我们的PC来说将会且也应当大有帮助,这些角色应当更为出色(如果他们不是,为什么要玩这个角色?)。
        和玩家的角色一样,下列规则同样会在现有规则的夹缝中生存。赋予并鼓励玩家角色探索新的和令人兴奋的方式来扮演所有角色,尤其是那些行侠仗义者!

剧透 -   :
In Shadowrun, there is an excitement that comes with running from the bottom up. Not every runner has access to the best, most expensive, or newest options, but they may have grit, spunk, gumption, chutzpah, moxy, and a sense of righteous anger at the system. That can, and should, go a long way for our PCs, who are supposed to be exceptional (if they’re not, why play them?).
Like player characters, the following options slide into the cracks of existing rules, empowering and encouraging PCs to explore new and exciting ways to play their characters in general, or hooders in particular!

新的装备NEW GEAR
新护甲改良NEW ARMOR MODIFICATIONS
        灰法力耦合(Grey mana integration):灰法力实际上并非由任何形式的法力构成,而是所谓的灰色兄弟——前魔法力(Manadyne)和波士顿魔法科技(Boston Manatech)——的研究产物。使用奥利哈钢、试剂、超自然生物和觉醒植物和矿物进行的实验产生了一种当与护甲或衣服结合时会严重抑制周边魔法的科技。这会影响穿戴者使用法术的能力和任何法术对他们产生的效力。
        每级灰法力耦合给予一个额外骰子在抵抗任何目标的法术攻击或效果上,包括范围效果和增益法术。任何穿着带有灰法力耦合护甲或衣服的觉醒者角色都会在涉及他们的魔法属性的技能检定上遭受等同该护甲改良等级的骰池惩罚,并永久降低1点穿戴者目前持续的任何法术的强度和成功数。注意灰法力的改良无法在星界侦察中隐藏,并且与凡俗和觉醒者的物体截然不同。
        对于4级以上的灰法力耦合,护甲需要带有化学密闭。灰法力耦合在安装后无法被增强或减少;例如,具有3级灰法力耦合的护甲无法被增强到4级,也不能被减少到2级。

剧透 -   :
Not actually made of any sort of mana, Grey Mana is the product of research by the so-called Grey Brothers, formerly of Manadyne and Boston Manatech. Experiments with orichalcum, reagents, paracritters, and Awakened plants and minerals yielded technology which, when integrated with armor or clothing, severely dampens magic around it. This affects the ability of the wearer to use magic as well as affecting any magic cast at them.
Add 1 bonus die per rating of Grey Mana integration to resist any targeted magical attacks or effects, including area of effect and benefcial magic. Any Awakened character wearing armor or clothing with grey mana integration suffers a dice pool penalty to any skill test involving their Magic attribute equal to the rating and permanently reduces the Force and hits of any spell the wearer is currently sustaining by 1. Note that Grey Mana modifcations cannot be hidden from Astral Perception and are quite distinct from mundane and Awakened objects.
For Grey Mana integration ratings 4 and above, armor with a chemical seal is required. Grey Mana integration cannot be improved or reduced once installed; for example, an armor jacket with grey mana integration rating 3 cannot be improved to Rating 4, neither can it be reduced to 2.
引用
>关于灰法力的的研究和开发尚未完成,但这些半成品样品通过大多数主要城市的灰色兄弟拍卖行不断流入黑市。超企讨厌这些东西,但灰色兄弟正通过传播他们廉价但有效的技术到全天下所有的街头上来大赚特赚。这些拍卖行不会存在很长时间且经常被人抄家,但他们总会像假硬币*一样突然弹出来——或者从我们的角度来说,非常好的硬币。
(*like bad pennies意指令人讨厌的东西,因后文有好硬币,故直译)
>肾升压素(Nephrine)

剧透 -   :
> The research and development isn’t complete on grey mana, but these unfnished prototypes keep leaking into black markets through Grey Brothers Auction Houses in most major cities. Corporations hate this stuff, but the brothers are making a killing by passing their inexpensive but powerful tech on to streets everywhere. These auction houses don’t last long and often get compromised, but they keep popping up like bad pennies—or in our case, very good pennies.
> Nephrine

护甲改良  容量  可获得性  花费
灰法力耦合1-3  [等级]  6F  等级x1,000新元
灰法力耦合4-6  [等级]  9F  等级x2,000新元


灰法力纹身GREY MANA TATTOOS
        将灰法力技术流入黑市的一个有趣的意外结果是制造者们如何从护甲中剥离灰色法力耦合并进行实验的举措。到目前为止,唯一稳定的用途被“灰法力纹身”帮(或者说灰法帮派)在他们自己身上使用。灰法力纹身具有与灰色物质耦合的护甲相似的效果,但比常规纹身更加明显,这是由于必要的复盖面和它们阴暗的着色。如果一个角色具有灰法力纹身,它会影响他们使用魔法的能力和受到魔法影响的效果。

        每等级的灰法力纹身给予1个奖励骰子在抵御任何目标的法术攻击或效果,包括范围效果法术。与耦合相反,针对使用者的增益法术正常起效。

        无论意欲为何,任何具有灰法力纹身的角色都会受到每等级0.1的精华损失。任何带有灰法力纹身的觉醒角色在任何涉及到魔法属性的检定中都会受到等同于纹身等级的骰池的惩罚,并永久降低1点穿戴者目前持续的任何法术的强度和成功数。抹除灰法力纹身就像抹掉前情人名字的墨水纹身一样容易,一旦它被移除,所有因它产生的精华损失都是可逆的并立刻返还给角色。

        纹身只有1-3级。如果一个角色具有灰法力纹身且穿着具有灰色法力耦合的盔甲,效果不会叠加,取其中高者生效。请注意,灰法力纹身无法在星界侦察中隐藏,并且与凡俗和觉醒者的物体截然不同。
剧透 -   :
An interesting unintended consequence of leaking Grey Mana tech into the black market is how the maker movement started stripping the Grey Mana integration from armor and experimenting with it. So far, the only stable application has been the Grey Mana tattoos (or GreyMans) gangs are inking themselves with. They have similar effects as Grey Matter integration on armor but are more obvious than regular tattoos, both because of necessary coverage and their dull coloring. If a character has a Grey Mana tattoo, it affects their ability to use magic as well as be affected by magic cast at them.
Add 1 bonus dice per rating of Grey Mana tattoo to resist any targeted magical attacks or effects, including area of affect magic. Counter-intuitively, benefcial magic targeting the wearer works as normal.
For all intents and purposes, any character with a Grey Mana tattoo suffers Essence loss of 0.1 per rating. Any Awakened character with a Grey Mana tattoo suffers a dice pool penalty to any test involving magic equal to the tattoo rating and permanently reduces the force and hits of any spell the wearer is currently sustaining by 1. As easily removed as an ink tattoo of an ex-lover’s name, any Essence loss is reversible if the Grey Mana tattoo is removed, immedately returning to the character.
Tattoos are only available in ranks 1–3. If a character has a Grey Mana tattoo and is wearing armor with Grey Mana integration, these effects do not stack. Use the highest rank of the two. Note that Grey Mana tattoos cannot be hidden from Astral Perception and are quite distinctive from mundane and Awakened objects.
引用
>我在圣路易斯的一个帮派成员联系人对灰法纹身有过这样的评价:“当我弄到灰法纹身后,怎么说呢?真是太对劲了。就好像它们从细胞层面上肯定了我的身体的自我防御一样——就像我的灵魂在告诉我我不需要魔法来变得特殊,因为我已经够好了。那是三个月以前发生的事。从那时候开始,我所有的非觉醒的帮派成员都拥有了他们。有利法术生效,不利法术排斥。灰法纹身就像智能墨水一样。太赞了。”
>活塞(Pistons)

剧透 -   :
> A ganger contact of mine in St. Louis had this to say about GreyMans: “When I got my GreyMans, how can I say it? They just felt right. It was like they were affrming my body’s own defenses on a cellular level—like my soul was telling me I didn’t need magic to be special, because I was already just fne. That was three months ago. Since then, all my non-Awakened gang fam’s getting them. Good magic works, bad mojo don’t. GreyMans are like smart ink. Much love.”
> Pistons

装备  精华消耗  可获得性  花费
灰法力纹身1-3  等级x0.1  7F  等级x500
« 上次编辑: 2023-10-10, 周二 09:28:30 由 水果Saove »
有空就翻点,保不准翻完了呢

离线 水果Saove

  • Guard
  • **
  • 帖子数: 100
  • 苹果币: 0
  • 一只水果两张嘴,四只眼睛一亿五千五百万两千五百条腿
Re: 【BTB】构建蒙面客BUILDING A HOODER p.156~158
« 回帖 #1 于: 2018-11-30, 周五 22:43:05 »
新的毒素NEW TOXIN
凋零Blight
媒介方式:注射,特殊
起效速度:立即
穿透性:0
强度:12
效果:觉醒者被注入凋零后将在[12-(体质或魔法,取高)小时,最少1小时]内失去他们与法力领域的联系。在此期间,目标失去执行任何与魔法相关的工作的能力,诸如修士的异能被关闭,法术无法释放,等等。

        尝试处理灰色法力产品的工业副产物的科学家们发现了凋零这种毒素。灰色兄弟拍卖行谈到这个“快乐”的事故时总是守口如瓶,这种野蛮的毒素也从而没有在黑市上泛滥开来。
        凋零在与DMSO结合后可以变成接触毒素。当一个觉醒角色暴露在DMSO和凋零的组合之下时,他们必须进行耗竭抵抗检定而不是与毒素强度对抗的毒素抵抗检定。受到的伤害被视为晕眩耗竭。任何暴露在这种组合物下的精魂都无法对正常武器造成的伤害加以其对正常武器的免疫。

        *双重性质生物被注入这种毒素后会受到相似的影响,他们同样失去了与法力领域的联系。当他们受到凋零效果影响时,他们还会在其所有行动上都受到-4骰池惩罚。持续接触凋零超过24小时将导致可怕的突变并随后死亡。

剧透 -   :
• Vector: Injection, Special
• Speed: Immediate
• Penetration: 0
• Power: 12
• Effect: Awakened injected with blight lose their connection to the manasphere for [12 – (Body or Magic, whichever is higher) hours, minimum 1 hour]. During this period, the target loses the ability to perform any task associated with magic. Adept powers are turned off, spells cannot be cast, etc.
Blight was discovered by scientists attempting to dispose of manufacturing byproducts from Grey Mana production. The Brothers Grey Auction house holds this “happy” accident much closer to their vests, instead of flooding black markets with this brutal toxin.
When combined with DMSO, blight gains a contact vector. When an Awakened character is exposed to this combination of DMSO and blight, they must make a Drain Resistance test in place of a Toxin Resistance test vs. the power of the toxin. Damage taken is treated as Stun Drain. Any spirits exposed to this combination cannot apply immunity to normal weapons to the damage dealt by these weapons.
*Dual-natured creatures injected with this drug are affected similarly in that they also lose connection to the manasphere. They suffer a –4 dice pool penalty to all actions while under the effects of blight. Prolonged exposure results in increasing discomfort. Continued and constant exposure beyond twenty-four hours has been observed to result in horrible mutations followed by death.
引用
>有个像“凋零”这样的名字,会觉得这是某种觉醒拷问装置是可以理解的。然而,事实远非如此。在12月的时候,当一组恐怖分子侵扰圣安东尼奥附近的维多利亚小镇时,圣西尔维斯特会挽救了这一切。尽管天主教会明确禁止在阿兹特兰行动,但他们不仅及时提供了帮助,还打击了本地的代理人且用凋零武装了当地社群,借此让他们能够反击。
>侧翼出象(Fianchetto)

剧透 -   :
> With a name like “blight,” you’d be forgiven for thinking this is some sort of Awakened torture device. This is far from it, however. In December, when a group of terrors were harassing the small town of Victoria, just outside of San Antonio, the Order of St. Sylvester saved the day. Not only did they rush to help, despite the clear prohibition of Catholics operating in Aztlan, but they shook down the local dealers and armed the community with blight, so they could fght back.
> Fianchetto

毒素  可获得性  花费
凋零  8F  250新元
« 上次编辑: 2023-10-10, 周二 09:30:38 由 水果Saove »
有空就翻点,保不准翻完了呢

离线 水果Saove

  • Guard
  • **
  • 帖子数: 100
  • 苹果币: 0
  • 一只水果两张嘴,四只眼睛一亿五千五百万两千五百条腿
Re: 【BTB】构建蒙面客BUILDING A HOODER p.156~158
« 回帖 #2 于: 2018-11-30, 周五 23:11:58 »
新赛博改造品级NEW CYBERWARE GRADE
灰改造GREYWARE
        灰色兄弟拍卖行决心向地下世界宣示它的存在,因此,他们打压同行的价格并以相对便宜、略有改动的版本的赛博改造冲击挤占市场。这种新品级的被称作“灰改造”的赛博改造有着让人想起好些年前的赛博改造的风格,但更加时尚。它更加便宜,更容易获取(至少目前来说),并且精华消耗更低于阿尔法改造,其代价则是没有无线功能,外观非常明显,并且与觉醒个体生理不相容。随着它越发流行,越来越多的卖家,如贫困地区的街头医生们,开始提供灰改造或者类似的仿冒品。

        参考下表以对比灰改造和标准改造。请注意,仅限赛博改造才能采用灰改造,不包括生体改造、基因改造或是纳米改造。此外,动物赛博改造、基因修复、赛博套装、殖装捆绑包、纳米赛博殖装、赛博碟版和通讯链也无法采用灰改造。灰改造可用于角色创建阶段。

剧透 -   :
The Brothers Grey Auction House is determined to make its presence known in the underworld. As such, they are undercutting competitor’s prices and flooding crowded markets with relatively cheap, slightly altered versions of cyberware. This new grade of cyberware, called GreyWare, has a style reminiscent of cyberware of years past, but much sleeker. It is cheaper, more readily available (at least for now), and costs less Essence than alphaware, at the expense of having no wireless capabilities, being very obvious, and being incompatible with Awakened individuals’ physiology. As it becomes more popular, more and more vendors, like street docs in poor areas, are offering GreyWare or comparable knockoffs.
Consult the chart below to compare GreyWare with standard cyberware. Note that only cyberware, and not bioware, geneware, or nanoware, can be taken as GreyWare. In addition, critter cyberware, genetic restoration, cybersuites, augmentation bundles, nanocybernetics, cyberdecks, and commlinks cannot be taken as GreyWare. GreyWare is available at character generation.

引用
品级  精华消耗调整  可获得性  售价调整
灰改造*  x0.75  —  x1.3
*当适用时,灰改造总是视作明显赛博改造,且灰改造也不提供任何无线奖励。如果一块赛博改造不明显且没有无线构件,那么无法应用灰改造。此外,除了因精华损耗而失去的魔法属性外,觉醒角色每安装一件灰改造物品还会额外失去等同数量的魔法属性和最大魔法属性。

剧透 -   :
*GreyWare always counts as obvious cyberware when applicable and never provides wireless bonuses. If a piece of cyberware cannot be obvious and has no wireless component, it cannot be taken as GreyWare. Further, in addition to Magic lost due to decreased Essence, Awakened characters lose an additional point of Magic, as well as a one-point reduction in their maximum Magic, per item of GreyWare installed.
« 上次编辑: 2023-10-10, 周二 09:31:33 由 水果Saove »
有空就翻点,保不准翻完了呢