作者 主题: 【ISF】引路者——阿普苏(Apsu, the Waybringer)  (阅读 16425 次)

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【ISF】引路者——阿普苏(Apsu, the Waybringer)
« 于: 2018-07-14, 周六 20:03:22 »


吾将守护,因吾乃阿普苏。
吾将傲翔天际,等候吾子来临。
吾等的死斗将至;时间已近在咫尺。
吾将胜利,因吾为阿普苏。
——龙 阿普苏


I shall protect, for I am Apsu.
I shall fly the skies, waiting for my son.
Our battle draws close; the time is nigh.
I shall be victorious, for I am Apsu.
—Draconic Apsu

« 上次编辑: 2019-09-16, 周一 09:24:39 由 犬良人 »

While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due

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简介INTRODUCTION
« 回帖 #1 于: 2018-07-14, 周六 20:28:28 »
目录简介

  引路者是位守序善良的神祇,神职善良的龙、领导与和平。祂是多元宇宙中最古老的存在之一,并有预言指终有一天,祂将跟祂的儿子——达哈克(Dahak),在格拉利昂的天空中展开灾难性的对决。

主体简介

  引路者——阿普苏乃最古老且最雄伟的存在。跟据阿普苏的信徒所言,祂和祂的伴侣——提亚玛特(Tiamat)孕育了创造整个世界的龙神。祂是绝大部分龙的父亲形象,祂爱戴祂的孩子,以及那些祖上为龙的生物,不论是字面上或比喻上的意思。唯一例外的是效忠于祂那残忍兼破坏性的孩子——达哈克的信徒,阿普苏预期他们会受到最终且可怕的清算。为此,善良阵营的龙与那些为其忠诚的龙类血脉祖先而战的生物,将滔滔不断地向伟大的阿普苏祈祷,相信祂必定能伸张正义。

剧透 -   :
  The Waybringer is the lawful good god of benevolent dragons, leadership, and peace. He is one of the multiverse’s oldest beings, and is prophesied to one day fight a cataclysmic battle against his son, Dahak, in Golarion’s skies.

  Apsu, the Waybringer, is one of the oldest and mightiest creatures in existence. According to Apsu’s faithful, he and his mate, Tiamat, spawned the dragon-gods who created the whole world. He remains a father figure to almost all dragons, whom he loves as his children, and to those who count dragons among their progenitors, literally or figuratively. The exception is the faithful of his murderous and destructive son, Dahak, with whom Apsu anticipates a final and terrible reckoning. For this reason, the good-aligned dragons and all those who fight for the interests of his loyal draconic progeny continually pray to the great Apsu, trusting in his inevitable righteous victory.
« 上次编辑: 2018-07-21, 周六 13:20:09 由 犬良人 »

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have no grief at all
life exists only for a short while
and Time demands his due

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资料和服从仪典IMFORMATION&OBEDIENCE
« 回帖 #2 于: 2018-07-14, 周六 21:22:03 »
引路者

善良的龙,领导,和平
[注:在旧时的G&M中是有「荣耀」神职的,但期后出的ISG和ISF中已经没有了]

阵营 守序善良
领域 手艺(Artifice),善良(Good),守序(Law),鳞类(Scalykind),旅行(Travel)
连接子域 亚空[善良](Archon (Good)),亚空[守序](Archon (Good)),构装(Construct),龙(Dragon),探索(Exploration),劳累(Toil),交易(Trade)
偏好武器 啮咬或木杖
崇拜中心 阿布萨拉姆(Absalom),塔尔多(Taldor),崔亚修斯(Triaxus)
族类 龙族



阿普苏的圣徽⬆

服从仪典

  挑选一个方向,向那步行30分钟。在此其间,编目所有你经过的地区并考虑在那些地形中可以获得的战术优势。接着,沿你的步伐返回,但不再策划战术,而是欣沿途的风光美景,并安静地向引路者祈祷或赞美,紧记若没有阿普苏,你所见的一切皆不会存在。你在此地区旅行时,察觉检定获得+2圣神加值,当你旅行或在此野营时,在注意到敌人的存在并避免受到突袭的察觉检定获得+4圣神加值。

传音者神恩

第1神恩 创造者的姿态(Maker's Ways, Sp):浮碟术(Floating Disk) 每天3次、阵营武器(Align Weapon)(限守序) 每天2次、或避难小屋(Tiny Hut) 每天1次
第2神恩 巧匠之触(Touch of the Artificer, Su):你发现受神灵指引的原初能量——来自阿普苏的赠礼,而相信此能让魔法灌输至武器中。每天3次,标准动作,你能接触一件武器并在接下来3轮内赠与它舞空(Dancing)附魔。每件武器每天只能成为此效果的目标1次。
第3神恩 匠人之傲(Crafter's Pride):你学会了给予物品生命的真正本质,并可以把你的灵魂倾注到你创造的构装体上,灌注给它神圣生命的表征。每星期1次,你能向你创造的单一物体施放活化物体(Animate Objects)。此效果没有持续时间,活化物体作为伙伴永远存在,并尽可能遵循您的指令。已有这种伙伴在服务你时不能活化一个新伙伴,不过以一个整轮动作,你能驱散一个伙伴来使它失去生机。若你的伙伴被破坏,你不能再次使用此能力直至1星期后。你不能向以此方法活化的物体施放魔法恒定术(Permanency)


颂教者神恩

第1神恩 引路者的心灵手巧(Waybringer's Ingenuity, Sp):飘渺步伐ACG(Blurred MovementACGACG 每天3次、浮空术(Levitate) 每天2次、或加速术(Haste) 每天1次
第2神恩 追踪之眼(Eyes of the Pursued, Su):你紧遵阿普苏择日再战的命令,而且你掌握了监控你离开之地的技艺。当你使用传送效果来移动,你能放置一个隐形的魔法传感器在你刚离开的地区。只要你和传感器处于同一位面,以一个迅捷动作,你能看和听到传感器30尺以内的一切。传感器持续的轮数等同你的HD。你最多能拥有启用的传感器数目等同你的HD。[注:这持续轮数和最大数目……你是在疯狂传送?]
第3神恩 归途(Homeward Bound, Su):作为阿普苏的追随者,你深刻理解拥有能撤退的安全点是多么重要。你有数处值得信赖的安全屋,并在须要时能与它们建立联系。每月1次,你能指定一个位置作为你的避难所。每星期1次,引起借机的全回合动作,你能传送你自己并带着30尺内任何自愿的生物至你挑选的全安屋,只要处于同一位面内就可无视距离。你最多能拥有的避难所数目等同你的HD。只要你的没有盟友留在避难所,以一个迅捷动作,你能移把从安全屋中它除名,但如果你这样做,你永远不能再次指定它作为你的安全屋。


卫道者神恩

第1神恩 背井离乡之怒(Exiled's Wrath, Sp):七彩喷射(Color Spray) 每天3次、灼热射线(Scorching Ray) 每天2次、或斗转星移龙族蓄能池APG(Draconic ReservoirAPG 每天1次
第2神恩 阿普苏的护罩(Apsu's Shroud, Su):阿普苏关注你的武艺并从祂那遥远的国度用神圣的能量光环庇佑着你。你的AC获得+1圣神加值,在对抗邪恶阵营的生物时提升至+2。若面对邪恶阵营的真龙时,此加值提升至+3。若邪恶阵营的真龙对你重击确定时,此生物必须成功通过强韧豁免检定(DC=10+1/2你的HD+魅力调整值),否则目盲1轮。[注:被重击才目盲1轮有什么用…]
第3神恩 彩色的灾祸(Chromatic Scourge, Su):你引导阿普苏的正义与超凡的怒气至你的武器,使它准备好在无尽的战斗中对抗达哈克和祂的邪恶盟友。每天1次,迅捷动作,你能为你的武器充填隐藏的阿普苏之怒。若你的目标是邪恶,你的下次攻击获得+20亵渎加值[注:没看错]。若你的对手是邪恶阵营的龙族,视你的下次攻击检定自动命中并重击威胁。你在确认重击的检定获得+4亵渎加值。


剧透 -   :
The Waybringer

Good dragons, leadership, peace

Alignment LG
Domains Artifice, Good, Law, Scalykind, Travel
Subdomains Archon (Good), Archon (Law), Construct, Dragon, Exploration, Toil, Trade
Favored Weapon Bite or quarterstaff
Centers of Worship Absalom, Taldor, Triaxus
Nationality dragon

Obedience
Pick a direction, and walk that way for the next 30 minutes. During this time, catalog all of the areas you pass and consider any tactical advantages that can be found in the terrain. After this, retrace your steps, but instead of plotting tactics, appreciate the beauty and scenery that you find along your way, and speak quiet prayers to or praises of the Waybringer, keeping in mind that none of what you’ve seen would exist were it not for Apsu. You then gain a +2 sacred bonus on Perception checks while you are traveling in this area, and a +4 sacred bonus on checks to notice enemies for the purpose of acting in a surprise round while you are traveling or camping there.

Evangelist Boons

1: Maker's Ways (Sp) floating disk 3/day, align weapon (law only) 2/day, or tiny hut 1/day
2: Touch of the Artificer (Su) You have discovered divinely inspired lines of primordial energy—gifts from Apsu, you believe—that can imbue weapons with bursts of magic. Up to three times per day, as a standard action, you can touch a single weapon and grant it the dancing property for the next 3 rounds. A single weapon cannot be targeted by this effect more than once per day.
3: Crafter's Pride You have learned the intrinsic nature of what gives life to objects, and can pour your soul into the construction of a given creation to infuse it with a semblance of blessed life. Once per week, you can cast animate objects on a single object that you’ve created. The effect does not have a duration; the animated object remains indefinitely as a companion, following your commands as best it can. You cannot animate a new companion while one is already serving you, though as a full-round action you can dismiss a companion, reducing it to lifelessness. If your companion is destroyed, you cannot use this ability again for another week. You cannot affect an object animated in this way with a permanency spell.

Exalted Boons

1: Waybringer's Ingenuity (Sp) blurred movementACG 3/day, levitate 2/day, or haste 1/day
2: Eyes of the Pursued (Su) You adhere to Apsu’s dictate of living to fight another day, and you’ve mastered the art of monitoring places you’ve left. Anytime you use a teleportation effect to move, you can place an invisible magic sensor in the area from which you just departed. As long as you are on the same plane as the sensor, you can see and hear everything occurring within 30 feet of the sensor as a swift action. The sensor lasts for a number of rounds equal to your Hit Dice. You can have a maximum number of active sensors equal to your number of Hit Dice.
3: Homeward Bound (Su) As a follower of Apsu, you deeply understand the importance of having a safe place to which you can retreat; you’ve come to count on several safe homes, creating ties to them when necessary. Once per month, you can designate a location to be your refuge. Once per week as a full-round action that provokes attacks of opportunity, you can teleport yourself and any willing creatures within 30 feet of you to the safe home of your choice, regardless of distance, as long as it is on the same plane. You can have a maximum number of refuges equal to half your Hit Dice. As long as none of your allies are in a refuge, you can remove its designation as a safe home as a swift action, but if you do so, you can never again designate it as a safe home.

Sentinel Boons

1: Exiled's Wrath (Sp) color spray 3/day, scorching ray 2/day, or draconic reservoirAPG 1/day
2: Apsu's Shroud (Su) Apsu smiles upon your martial prowess and protects you with a halo of divine energy from his distant realm. You gain a +1 sacred bonus to your Armor Class, which increases to +2 against attacks from evil-aligned creatures. This bonus increases to +3 if the attacker is an evil-aligned true dragon. If an evilaligned true dragon confirms a critical hit against you, the creature must succeed at a Fortitude save (DC = 10 + 1/2 your Hit Dice + your Charisma modifier) or be blinded for 1 round.
3: Chromatic Scourge (Su) You channel the righteous and immortal fury of Apsu into your weapon, making it ready for the endless fight against Dahak and his wicked allies. Once per day as a swift action, you can imbue your weapon with the hidden wrath of Apsu. If your target is evil, you gain a +20 profane bonus on your next single attack. If your opponent is an evil-aligned creature of the dragon type, treat your next single attack roll as both an automatic hit and a critical threat. You gain a +4 profane bonus to confirm the critical hit.
« 上次编辑: 2018-07-21, 周六 12:18:06 由 犬良人 »

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阿普苏的圣武士准则APSU’S PALADIN CODE
« 回帖 #3 于: 2018-07-14, 周六 21:42:13 »
阿普苏的圣武士准则

  阿普苏的圣武士英勇地追随这位龙神对抗邪恶的神圣警戒的教义。那些追随他严格准则的圣武士,必须牺牲定居一处的生活方式,踏上连续不断的磨练与旅程。这位神祇的教义包括以下格言:

  >>我乃阿普苏的狂怒之爪。当邪恶露出马脚,我定当出手,而此举绝不满足仇敌的恶意。
  >>当我无所作为之际,我将踏上旅途以探索新的焦点。大道三千,各取其一。
  >>除守卫他人之外,我绝不从容就义。我当该退则退,君子报仇,十年不晚。
  >>我会展示仁慈,但可一而不可再。那些辜负我善意之徒,我将痛剿穷追。
  >>断罪仅是我目标的一部分。须要时,我将留下协助受我保护者,使其得以自力更生。


剧透 -   :
APSU’S PALADIN CODE
Paladins of Apsu valiantly follow the dragon god’s tenets of holy vigilance against evil. Those following the rigid code of a paladin must sacrifice the sedentary lifestyle of living in a single place in exchange for continuous travel and hardship. The tenets of such paladins include the following maxims.
I am the talon of Apsu’s wrath. I strike where I am needed, but only when evil has been unmasked and there can be no doubt of my enemy’s malice.
When my purpose is unclear, I will walk the roads of the world to find a fresh focus. Every road leads to a new beginning.
Nothing is worth sacrificing my life for, except protecting the lives of others. I will retreat when needed, and come back to vex my foes once again.
Mercy is offered, but only once. Should I be betrayed in my moment of kindness, I will not stop until I have put my enemy down.
It is not enough to slay evil and carry on. I will spend the time necessary to help those I’ve protected to fend for themselves.
« 上次编辑: 2018-07-21, 周六 01:17:05 由 犬良人 »

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have no grief at all
life exists only for a short while
and Time demands his due

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认识阿普苏UNDERSTANDING APSU
« 回帖 #4 于: 2018-07-14, 周六 21:51:04 »
认识阿普苏

  根据龙族传说,时间之初存在两种水,淡水和咸水,其后化阿普苏及祂的伴侣——提亚玛特。此夫妇诞下了创造所有凡人世界的龙神们,但其长子,毁灭者达哈克,往地狱(Hell)狂欢喧闹并且横冲直撞,使它成为幽暗与业火之地。

  达哈克向兄弟姐妹伸出魔爪,一一毁灭;被击垮却残存的龙类神灵们构成了第一代金属龙,作为凡龙投射至物质位面。此举激怒了淡水,其意识到必须起名才可降临物质位面以对付其子。于是淡水宣告神言:「我将为阿普苏,因我为太始。」

  神灵的金属龙后代在协助阿普苏对抗达哈克。及后的战斗以惨痛的代价终于把达哈克打倒,许多巨龙也身受重伤。就在阿普苏准备向祂的儿子作致命一击时,达哈克呼喊他的母亲,伟大的咸水。咸水不愿意看到祂的长子消亡,仍然无名的祂向因战斗而变得残酷的幸存者们提供治疗,以换取他们拯救达哈克性命的努力。虚弱和痛苦使一些龙答应了,善良替换成邪恶,燃点了金属龙和彩色龙之间的争斗。

  达哈克从他父亲的爪下逃脱,虽然金属龙们准备要追击,阿普苏吩咐他们改天再释放他们的怒火。然后阿普苏问祂的伴侣为何要帮助祂们的逆子,但她只是将自己命名为提亚玛特,万物之母——这个名字仍然给所有的龙带来痛苦——并指责阿普苏要对祂的孩子的死亡负责。接着提亚玛特将阿普苏从祂们的原初领域中驱逐,阿普苏就发誓,总有一天,他将站出来对抗达哈克。

  阿普苏和达哈克之间苦涩的敌对从那时起一直是龙类在宇宙间不和的根源。阿普苏已接受了跟祂儿子的最终对决的必然性,并原因不明地选择了格拉利昂作为他最后的捍卫之地。阿普苏的化身是位让最雄伟的巨龙亦相形见绌的龙,集庄严与宏伟于一身。祂银色的鳞片闪耀着珍珠般璀璨的光芒。当于此形态时,阿普苏同时引导与凡人,为他跟达哈克的最终一战的来临做好准备。


剧透 -   :
UNDERSTANDING APSU

  According to draconic lore, in the beginning of time there flowed two waters, fresh and salt, which became Apsu and his mate, Tiamat. The couple spawned the dragon-gods who created all the mortal world, but their first child, the destructive Dahak, traveled to Hell to revel and rampage, turning it into a place of darkness and ever-burning fire.
  Dahak then struck out at his siblings, destroying each in turn; the shattered remains of these draconic gods formed the first metallic dragons, who were cast onto the Material Plane as mortals. This enraged the fresh water, who realized that he must take a name so he could descend upon the Material Plane to confront his son. The fresh water then declared the immortal words: “I shall then be Apsu, for I am the first.”
  Aiding Apsu in his quest against Dahak were the god’s metallic dragon children. The ensuing battle eventually saw Dahak laid low, but at a terrible price, for many of the dragons had sustained dire injuries. Just as Apsu prepared to strike the killing blow against his son, Dahak called out to his mother, the great salt sea. Unwilling to see her first son perish, the still-nameless sea offered to heal the battle’s brutalized survivors in exchange for their efforts to save Dahak’s life. Weakened and suffering, some accepted, exchanging goodness for evil, and battle raged between the metallic and chromatic dragons.
  Dahak escaped his father’s claws, and though the metallic dragons were poised to pursue, Apsu bade them to save their rage for another day. He then asked his mate why she aided their treacherous son, but she merely named herself Tiamat, mother of all—a name that still brings pain to all dragons—and held Apsu responsible for the deaths of her children. Tiamat then expelled him from their primordial realm, and Apsu vowed that, one day, he would make his stand against Dahak.
  Apsu and Dahak’s bitter enmity has since been the source of discord among the dragons of the cosmos. Apsu has accepted the inevitability of a final conflict with his son, choosing, for unknown reasons, the world of Golarion on which to make his last stand. Apsu’s avatar is a dragon dwarfing the largest of the great wyrms, a regal and magnificent sight to behold. His silver scales sparkle with a pearlescent glow. When in this form, Apsu guides dragons and mortals alike, preparing all for the day his final battle with Dahak will commence.
« 上次编辑: 2018-07-21, 周六 13:21:52 由 犬良人 »

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have no grief at all
life exists only for a short while
and Time demands his due

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教会THE CHURCH
« 回帖 #5 于: 2018-07-14, 周六 21:54:10 »
教会

  阿普苏与格拉利昂的联系主要是集中在这个世界将主办与其儿子的最终对决。达哈克,要么出于恐惧,要么出于罕有的远见,选择了不去强迫冲突发生。相反,两者的特工都在格拉利昂默默行动,试图为即将来临且不可避免的冲突做好准备。阿普苏这么一个聚焦龙类的背景使祂的崇拜者们在格拉利昂没有什么中央集权的教会——最接近的是一群名为白金帮(Platinum Band)的组织。

  白金帮是一群情同手足的阿普苏崇拜者的团体,有两个官方办公室:分别坐落于塔尔多的首都欧帕拉,以及在阿布萨拉姆的水坑区的一座领事馆。当中的成员是从那些知晓并尊重中阿普苏和达哈克的历史的人员中招募到此组织来。此团体主要由人类组成,以及少数其他类人种族,他们都是种族中了解龙神之间即将发生的战斗,而且最有可能支持阿普苏的阵营,并捍卫宇宙中的所有生命。白金帮为阿普苏的凡人崇拜者的行动提供建筑物支援,即使它不是正式的教会,由高级成员支助以维持该组织的微薄财产。

  周期性地,有直接跟阿普苏对话的青铜龙以人类的型态来访问帮会的代表,传递来自神灵的重要信息,因为祂很少(如果有的话)跟非龙族对话。有人说这是因为没有类人生物能承受阿普苏的声音中纯粹的力量而没有陷入疯狂。[注:哇!你是古神吗! :em032]亦有人说这是因为神灵认为类人生物,特别是人类,过于善变或对阿普苏的信仰不够虔诚,以至无法与祂直接交流。

  在内海地区的龙族中,许多都敬重阿普苏。但是,通常只有青铜龙和金龙维持着跟他们神祇的直接连系,青铜龙担任阿普苏的使者而金龙则充当阿普苏的信仰典范。后者还有召集龙族的能力,除了最阴沉的黑龙外都会出席。有时侯,爱交际的黄铜龙会作为阿普苏的仆人和外交官,不过他们没有特别虔诚的倾向。阿普苏的信仰并不限于金属龙,然而——甚至一些最卑劣的彩色龙崇敬并承诺支持阿普苏——祂能在追随者面前展示出任何龙类的姿态以及祂想表现的任何特征。[注:这是…为了以用自己的方式守护心爱的凡人世界,阿普苏站了出来决定……成为偶像! :em009

  在格拉利昂之外有数个组织致力于阿普苏的事业,最接近的是在崔亚修斯(Triaxus)。在那个世界,龙之军团(Dragon Legion)的成员被训练与座龙(Dragonkin)(怪物图鑑5 pg. 98)协同作战,守卫他们的领土。那些入选龙之军团的人经常受到阿普苏的教义所训戒,虽然他们的领导人禁止牧师透露他们的庇护主跟格拉利昂的联系,恐怕这种智识可能会吸引年轻的士兵过早地尝试前往那个世界,以协助他们神祗的努力。相反地,崔亚修斯的龙之军团希望有一天能造就一支盛大的军队,在与无情的达哈克开展最终冲突的前夕献给阿普苏。
[注:崔亚修斯(Triaxus)即是《内海世界指南繁体中文版》中的「漫游者」特里亚克萨斯——这个星球的公转轨道使其会经历极度寒冷的冬季和炎热无比的夏季。]


剧透 -   :
THE CHURCH

  Apsu’s connection with Golarion is mostly focused on the knowledge that this world will host the final battle against his son. Dahak, either out of fear or a rare moment of foresight, has chosen not to force the conflict. Instead, agents of both deities act in small ways on Golarion, attempting to prepare for the inevitable conflict to come. Apsu’s draconic-focused background results in a lack of any centralized church for his worshipers on Golarion— the closest such organization is a group called the Platinum Band.
  The Platinum Band is a tight-knit group of Apsu devotees with two official offices: one in the Taldan city of Oppara, and the other a consulate in the Puddles district of Absalom. Members are recruited into the organization from among those who know and respect the history of Apsu and Dahak. The group is primarily made up of humans, with a handful of other humanoid races, as members of those races who learn of the impending battle between the dragon gods most likely favor Apsu’s side and the defense of all life in the cosmos. The Platinum Band offers structure to the actions of Apsu’s mortal worshipers, even if it’s not a formal church, with senior members maintaining the organization’s meager holdings.
  Periodically, bronze dragons who have spoken directly with Apsu visit the band’s representatives in human form to pass along important messages from the god, who rarely, if ever, speaks to non-dragons. Some say his is because humanoids could not handle the power of Apsu’s unadulterated voice without descending into madness. Others say the god simply believes that humanoids, particularly humans, are too fickle or insufficiently invested in Apsu’s faith to warrant his direct communication with them.
  Among the dragons of the Inner Sea region, many pay homage to Apsu. However, typically only bronze and gold dragons maintain any direct connection with their deity, with bronze dragons serving as emissaries on behalf of Apsu while gold dragons act as the paragons of Apsu’s beliefs. The latter also hold the power to call convocations of dragons, which all but the most sullen black dragons attend. Sometimes gregarious brass dragons serve as Apsu’s servants and diplomats, though they don’t tend to be particularly religious. Apsu’s faith isn’t limited to the metallic dragons, though—even some of the most vile chromatic dragons venerate and pledge support to Apsu, who can appear to his followers as any type of dragon and with any features he wishes.
  Several organizations dedicated to Apsu’s cause lie beyond Golarion, the nearest being on Triaxus. On that world, members of the Dragon Legion are trained to work with dragonkin (Pathfinder RPG Bestiary 5 98) in defense of their territories. Those inducted into the ranks of the Dragon Legion are often trained in the teachings of Apsu, though their leaders prohibit priests from revealing their patron’s connection to Golarion, fearing that such knowledge may tempt younger soldiers to prematurely attempt the journey to that world to assist their deity’s efforts. Instead, the Dragon Legion on Triaxus hopes to one day raise a grand army to offer to Apsu on the eve of the dragon’s final conflict with the merciless Dahak.
« 上次编辑: 2018-07-21, 周六 13:22:31 由 犬良人 »

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神殿与祭坛TEMPLES AND SHRINES
« 回帖 #6 于: 2018-07-14, 周六 21:56:16 »
神殿与祭坛

  供奉阿普苏的场所的建筑风格因位置而异。在格拉利昂上很少会见到这些场所,因为这种正式的宗教被归类成只有龙或一少帮类人生物才会信奉。阿普苏的大部分神殿与祭坛是由石头制作,有着黄金和白金的神圣法器,以及坚固的石头高台和祭坛。巨大的抛光镜子嵌在每个祭坛中心的地上,由代表阿普苏的大型银色雕像所监督。[注:简单来说就是圣徽的样子]在其余方面,引路者几乎没有为祂的礼拜场所编纂标准。崇拜者们在凝视镜子的同时认真思考他们的成就,以确保对抗邪恶的战斗没有驱使他们偏离善良的道路。

  阿普苏最初和最着名的神殿们在祂个人的半位面中,漂浮的银制、金制和白金制的巨型建筑物。这些坚固而且气势宏伟的建筑的唯一特色是几块半岛状的着陆垫,每块都足够让超巨型的龙族着陆或起飞。而且这自由漂浮的圣域的内部点缀着充满活力的银色光芒。


剧透 -   :
TEMPLES AND SHRINES

  The architecture of sites devoted to Apsu is largely dependent on location. Such sites are rare on Golarion, where formal religion is relegated to lone dragons or small bands of humanoids. Most temples or shrines to Apsu are stone affairs with gold and platinum holy implements and sturdy stone daises and altars. A vast polished mirror embedded in the ground rests at the center of each shrine, overseen by a large silver statue representing Apsu. Otherwise, the Waybringer has little in the way of codified standards for his sites of worship. Worshipers reflect on their achievements while looking into the mirror, ensuring that the battle against evil has not driven them from the path of good.
  Apsu’s primary and best-known temples are floating silver, gold, and platinum monoliths contained within his personal demiplane realm. The only features on these solid, imposing structures are a few peninsular landing pads, each sized to allow a Colossal dragon to land on or take off from it. The interiors of these free-floating sanctuaries are lit with a vibrant, silvery light.
« 上次编辑: 2018-07-21, 周六 00:53:34 由 犬良人 »

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祭司的定位A PRIEST’S ROLE
« 回帖 #7 于: 2018-07-14, 周六 22:01:30 »
祭司的定位

  阿普苏的祭司有无数的发展方向,但祂的少数目类人追随者通常会担任牧师、圣武士或战斗祭司。阿普苏没有先知,祂相信对生物施加诅咒是种可怕的罪行,即使能换取神力亦是如此。[注:这也是喜欢龙神的原因之一]阿普苏的龙类从者几乎不需要职业等级,因为他们大多数能随着天生年龄层增长力量。无论如何,阿普苏的龙类追随者倾向于认为龙的自然进化远远优于肤浅的训练。[注:FNNDP!]

  阿普苏的祭司没有每日任务,而是环游世界以找出对龙族的威胁,或达哈克信徒的行动所产生的直接后果,为了准备阿普苏即将来临的战斗,他们不断抗争。几乎可以在任何地方找到阿普苏的祭司,跟进达哈克和他的爪牙的行动线索。幸运的是,达哈克的特工在格拉利昂上十分罕见,给予祭司充足的余地去实行他们神祇的更为浩大的议程。

  阿普苏比起其祂的神祇而言相对地隐晦,这意味祂的祭司在任务其间往往必须向遭遇的人解释他们的宗教信仰,因为格拉利昂的大多地区都不熟悉引路者。这样一来,他们可能跟访问的定居点建立联系,例如向那些有需要的人提供阿普苏的神圣馈赠,或甚至在一个大型社区中暂居一段时间以帮助那里的居民。


剧透 -   :
A PRIEST’S ROLE

  Priests of Apsu follow myriad paths, but his few humanoid followers most often take levels in cleric, paladin, or warpriest. Apsu has no oracles, for he believes inflicting a curse on a living creature is a terrible crime against that being, even in exchange for divine power. Dragon servants of Apsu have little need for class levels, as most of their kind simply progress through their natural age categories. Draconic followers of Apsu tend to believe that a dragon’s natural progression is far superior to superficial training, anyway.
  Priests of Apsu don’t have a standard daily routine, instead traveling the world in search of threats against dragonkind, or directly resulting from the actions of Dahak’s worshipers, against whom they wage a constant struggle in preparation for Apsu’s coming battle. Apsu’s priests can be found almost anywhere, following up on leads relating to Dahak’s actions and those of his minions. Luckily, the rarity of Dahak’s agents on Golarion gives priests plenty of leeway in pursuing their deity’s greater agenda.
  Apsu’s relative obscurity means his priests oftentimes must explain their religion to others who they encounter on their missions, as most places on Golarion aren’t familiar with the Waybringer. In doing so, they may forge connections with the settlements they visit, which they reinforce by offering Apsu’s divine gifts to those in need, or even settling in a goodly community for a time to help protect its residents.
« 上次编辑: 2018-07-21, 周六 13:25:36 由 犬良人 »

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冒险者ADVENTURERS
« 回帖 #8 于: 2018-07-14, 周六 22:04:43 »
冒险者

  在格拉利昂上,阿普苏的非龙族圣职者多数是冒险者。有些是发现了记载龙族大屠杀的卷册或场景,揭示了阿普苏和达哈克之间的斗争的可怕性。其他则被阿普苏的拥护者的遗言所启发,继承对抗达哈克势力的遗志。阿普苏的追随者通常专注于对抗邪恶的龙,但面对其它邪恶也绝不手软。他们没有遵循特定的信条,除了相信不公义之事会遭受报应和为漫长的善恶之争而战。他们坚持阿普苏最终会带领所有善良的存在取得胜利。

  阿普苏的教导中,其中一项不那么突出的指示是建立对抗邪恶的防御工事。与攻略地下城相反——许多资深冒险者已干这行了,有些阿普苏的崇拜者环游世界去建造并加固那些工事。这些建筑师找寻定居点,尤其是被龙族威胁的那些,去帮助强化那些社群以抗衡攻击者。他们在全世界留下自己的印记,而不是单单一个地点,经常将阿普苏对旅行的倾向结合他们建造伟大工事的天职。


剧透 -   :
ADVENTURERS

  The majority of Apsu’s Golarion-based, non-draconic priesthood are adventurers. Some discovered a tome or scene of draconic carnage that revealed the dire nature of the struggle between Apsu and Dahak. Others were inspired by the dying words of a devotee of Apsu to take up the mantle of battle against the forces of Dahak. Followers of Apsu typically specialize in confronting evil dragons, but they fight evil wherever it can be found. They follow no specific creed, other than believing in the punishment of the unjust and continuing the constant battle between good and evil. They hold that in the end, Apsu will lead all goodly folk to victory.
  One of the less-prominent directives of Apsu’s teachings is the establishment of fortifications against evil. Counter to the dungeon-delving many associate with adventurers, some worshipers of Apsu travel the world to build and strengthen defenses. These architects find settlements, especially those with nearby draconic threats, and help reinforce those communities against aggressors. They leave their mark across the breadth of the world, rather than a single location, often combining their calling to build impressive fortifications with Apsu’s affinity for travel.
« 上次编辑: 2018-07-21, 周六 13:26:58 由 犬良人 »

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服饰CLOTHING
« 回帖 #9 于: 2018-07-14, 周六 22:05:49 »
服饰

  阿普苏的追随者们穿着金属防具或饰有亮丽金属的衣服。许多阿普苏的支持者不小心将衪和白金联系一起,但其实银色才是阿普苏最钟爱的颜色。青铜和黄金则被用作防具上的点缀;前者为较穷的人士使用,而黄金只会出现在祂富庶的追随者和祭司身上。类人祭司通常佩带金或银制的龙足胸针;又或者,他们可能携带此形状或印有此图案的其它自制装备。

剧透 -   :
CLOTHING
Followers of Apsu cover themselves in metallic armor or clothing with a metallic sheen. Many of Apsu’s supporters mistakenly associate their master with platinum, but silver is actually Apsu’s most favored color. Both bronze and gold are used as accents on armor; the former is used in poorer communities while gold is seen on only his wealthier followers and priests. Humanoid priests typically wear a gold or silver brooch in the shape of a dragon’s foot; alternatively, they might
carry other custom-made equipment of that shape or bearing that image.
« 上次编辑: 2018-07-21, 周六 13:28:18 由 犬良人 »

While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due