放上errata:
疾风连击(Ex):1级起,武僧可以在全力攻击动作时使出疾风连击。当武僧使用疾风连击时,如同拥有双武器攻击专长,所有的攻击检定承受-2减值,并增加一次额外攻击(他不需要持用两把武器来使用此能力)。他可以并用徒手击打或者是特殊武僧武器来使出疾风连击。在使用疾风连击时,来自武僧等级的基本攻击加值等同于他的武僧等级。但在其他情况下,比如说符合专长或进阶的条件时,则使用他正常的基本攻击加值。
将原规则书疾风连击部分第一段第二句整个改写,变得囉嗦但比较不会起争议。不过武器部分的描述就精简化了。
Flurry of Blows (Ex): Starting at 1st level, a monk can make a flurry of blows as a full-attack action. When doing so, he may make on additional attack, taking a -2 penalty on all of his attack rolls, as if using the Two-Weapon Fighting feat. These attacks can be any combination of unarmed strikes and attacks with a monk special weapon (he does not need to use two weapons to use this ability). For the purpose of these attacks, the monk's base attack bonus from his monk class levels is equal to his monk level. For all other purposes, such as qualifying for a feat or a prestige class, the monk uses his normal base attack bonus.
气运丹田(Ki Pool)(Su):4级时,武僧获得了一个丹田气池(pool of ki),当中流转的超自然能量──气──能使武僧完成神妙的技艺。武僧的丹田气池大小等同于「他1/2的武僧等级加上睿智调整值」。只要他的丹田中至少还有1点气,他就能使用斗气击。4级时,在穿透伤害减免时,武僧的徒手攻击视为魔法武器。斗气击将随着武僧等级增加而愈加强大。7级时,在穿透伤害减免时,武僧的徒手攻击亦视为寒铁和镀银武器。10级时,在穿透伤害减免时,武僧的徒手攻击同样被视为守序武器,而16级时,在穿透伤害减免或对抗物品硬度的时候,武僧的徒手攻击则被视为精金。
精简语句,并加上Lv.7时的强化。
Ki Pool (Su): At 4th level, a monk gains a pool of ki points, supernatural energy he can use to accomplish amazing feats. The number of points in a monk's ki pool is equal to 1/2 his monk level + his Wisdom modifier. As long as he has at least 1 point in his ki pool, he can make a ki strike. At 4th level, ki strike allows his unarmed attacks to be treated as magic weapons for the purpose of overcoming damage reduction. At 7th level, his unarmed attacks are also treated as cold iron and silver for the purpose of overcoming damage reduction. At 10th level, his unarmed attacks are also treated as lawful weapons for the purpose of overcoming damage reduction. At 16th level, his unarmed attacks are treated as adamantine weapons for the purpose of overcoming damage reduction and bypassing hardness.
最后,errata也提到表格的订正:
表4—8:武僧
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等级 基础攻 强韧 反射 意志 特殊 徒手攻 AC 速度加值 疾风连击
击加值 能力 击伤害 加值 攻击加值
1 +0 +2 +2 +2 奖励专长,疾风连击,震慑拳 1d6 +0 +0呎 -1/-1
徒手攻击
2 +1 +3 +3 +3 奖励专长,反射闪避 1d6 +0 +0呎 +0/+0
3 +2 +3 +3 +3 快速移动,招式训练,心如止水 1d6 +0 +10呎 +1/+1
4 +3 +4 +4 +4 气运丹田(魔法),轻身落20呎 1d8 +1 +10呎 +2/+2
5 +3 +4 +4 +4 轻功,百病不侵 1d8 +1 +10呎 +3/+3
6 +4 +5 +5 +5 奖励专长,轻身落30呎 1d8 +1 +20呎 +4/+4/-1
7 +5 +5 +5 +5 气运丹田(寒铁和镀银),混元体 1d8 +1 +20呎 +5/+5/+0
8 +6 +6 +6 +6 轻身落40呎 1d10 +2 +20呎 +6/+6/+1/+1
9 +6 +6 +6 +6 精通反射闪避 1d10 +2 +30呎 +7/+7/+2/+2
10 +7 +7 +7 +7 奖励专长,气运丹田(守序) 1d10 +2 +30呎 +8/+8/+3/+3
轻身落50呎
11 +8 +7 +7 +7 金刚体 1d10 +2 +30呎 +9/+9/+4/+4/-1
12 +9 +8 +8 +8 遁术,轻身落60呎 2d6 +3 +40呎 +10/+10/+5/+5/+0
13 +9 +8 +8 +8 钻玉魂 2d6 +3 +40呎 +11/+11/+6/+6/+1
14 +10 +9 +9 +9 奖励专长,轻身坠70呎 2d6 +3 +40呎 +12/+12/+7/+7/+2
15 +11 +9 +9 +9 渗透劲 2d6 +3 +40呎 +13/+13/+8/+8/+3/+3
16 +12 +10 +10 +10 气运丹田(精金),轻身坠80呎 2d8 +4 +50呎 +14/+14/+9/+9/+4/+4/-1
17 +12 +10 +10 +10 不老身躯,与天地语 2d8 +4 +50呎 +15/+15/+10/+10/+5/+5/+0
18 +13 +11 +11 +11 奖励专长,轻身坠90呎 2d8 +4 +50呎 +16/+16/+11/+11/+6/+6/+1
19 +14 +11 +11 +11 空灵体 2d8 +4 +50呎 +17/+17/+12/+12/+7/+7/+2
20 +15 +12 +12 +12 超凡入圣,无限轻身坠 2d10 +5 +60呎 +18/+18/+13/+13/+8/+8/+3
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这阵子总觉得errata的出现像是在嘲笑苦力的付出一样 :em005
还有之前我所提到的,本职技能少了知识(宗教)