作者 主题: 《kobold press》─【Deep Magic: Ley Lines】  (阅读 12957 次)

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《kobold press》─【Deep Magic: Ley Lines】
« 于: 2018-05-19, 周六 23:19:01 »
地脉魔法

魔法的存在形式无以计数,从仅能被侦测一直到拥有巨大质量的实体。地脉魔法天生就在微妙但无孔不入的魔法之源和实体存有之间建构桥梁,运用其伟力撼动山岳。地"脉"其实是个通道,魔法之力在其中流窜,如同一条不可见的河流横经山川百岳。之所以叫脉是因为在这个维度来说,。唯有长度这种测量方式才对我们有意义。
学者和哲人激烈辩论着地脉的起源,但最后莫衷一是。

地脉可说是奥术和神术魔法的薪柴。正常视觉无法看到它的存在,但预言法术却能快速地揭露它。对那些受过寻找地脉训练的施法者来说,地脉是散发光芒的能量奔流,类似极光拥有脉动的光带,或闪闪发亮的丝线。

地脉既不同出一源也并非无所不在。有些地区拥有丰富的地脉,但有些地方却从不曾谈起地脉。它们以相同的方式行经大气、水体以及固态大地,但有些环境,像是岩石或狭窄的洞穴会很难找和追踪到地脉。

剧透 -   :
Magic exists in countless forms, from the
barely detectable to the massively obvious.
Ley lines naturally bridge the gap between
the subtle but pervasive source of magic and the
concrete, applied force that moves mountains. Ley
“lines” are actually channels where magical power
flows like an invisible river wending across the
landscape. They are called lines because length is
their only measurement that has meaning in this
dimension. Scholars and sages hotly debate the origin
of ley lines, but their effects are undeniable.
Ley lines fuel both arcane and divine magic. The
lines themselves are invisible to normal sight, but
divination magic quickly reveals their presence. To
spellcasters trained to find them, ley lines stand out as
glowing torrents of energy, pulsing bands of light akin
to aurorae, or glittering strings.
Ley lines are neither homogenous nor ubiquitous.
Some geographic regions are rich in ley lines while
others have none to speak of. They course through
air, water, and solid earth with equal ease, but some
environments, such as stone and narrow caverns,
make them difficult to find and to trace.


大地之力
地脉通常遵循它们流经之地的轮廓。同时,地势也会反映当前的魔法涌动。熟练的施法者,尤其是知名的地师,能够研究某区域的特征,判断地脉的存在并且深入了解这地脉会产生什么影响。那些与大地紧密相依的生物能分辨受到地脉恩泽的区域跟没有的区域之间的差异。德鲁伊、游侠、伐木工、农夫甚至矿工和建筑师早已了解了地脉存在的蛛丝马迹,并利用这些为自己谋福利。

在各地区中的天然步道(无论是否被树叶掩埋[regardless of foliage]),是能让地脉通畅的简易渠道。就像水,是地脉魔法之力追随的阻力最小的奥法路径;地脉跟着或与水路成平行线并非罕见之事。
有魄力的统治者和大胆的法师,有时候会操纵大地去改变地脉的路径,或至少试着去这么做。像这样的干涉是种精密的工作,如果作法拙劣,那后果将十分严重。但其中的收益却足以诱人以身犯险。而透过精密的规划,可以引导地脉流动的力量,高举巨大的岩石或大地,呈现特殊的魔法效果甚至壮观的奇景。
剧透 -   :
Power of the Land
Ley lines tend to follow the contours of the land they
flow across. At the same time, the terrain also reacts
to the magical current. Learned spellcasters, most
notably geomancer wizards, can study the features
of an area to determine whether ley lines are present
and to gain insight into what effects they might
produce. Creatures with close ties to the land can
tell the difference between an area graced with a ley
line and one without. Druids, rangers, woodsmen,
farmers, even miners and architects have been known
to learn the telltale signs of a ley line’s presence and
use them to their advantage.
Natural pathways through the terrain (regardless
of foliage) are easy channels for ley lines to follow.
Like water, the magical power of ley lines follows an
arcane path of least resistance; it’s not uncommon
for ley lines to follow or closely parallel waterways.
Enterprising rulers and bold wizards sometimes
manipulate the land to alter a ley line’s path—or at
least, try to do so. Such meddling is delicate work,
and it can have disastrous consequences if the job
is botched. The benefits are tempting enough to
outweigh the risk. Specific magical effects or even
spectacular marvels such as chunks of rock or earth
held aloft by the flowing power can be engineered via
expertly channeled ley lines.
« 上次编辑: 2018-09-06, 周四 23:08:56 由 笨哈 »

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Part 2
« 回帖 #1 于: 2018-09-06, 周四 21:44:18 »



使用地脉
施法者能利用地脉突然爆发的力量,强化他们的魔法。尽管这么做十分危险,但一位技巧娴熟的施法者可以借用这股特别的力量,创造奇妙的效果。

地脉神秘的魔力会随着强度有所变化,从弱等的涓涓细流到神代的惊滔骇浪。通常来说,越是强大的地脉,其对魔法的影响就越大,并且越难以被利用。

地脉被分为未锚定或锚定。这两种分类是主观的;一条被锚定的地脉,仅仅是对那个锚定它的单一施法者而已,对其他人来说,这地脉仍未被锚定。被锚定的地脉,作用于魔法上石,能产出可预料且可重复的效果。而未被锚定的地脉,也不会比被锚定的更加难以利用(在同一强度下),但它们在使用上更加不可预测和危险。它们还会流洩魔法之力到周围的环境,有时会对附近造成奇怪、不自然的影响。

要想利用一条地脉的潜力需要专门的知识,无论是启动地脉专长或地师奥术传统都有描述。如果妳的游戏并没有这些可选专长,那你可以换成让施法者有一位地师老师,或透过在休整期活动的训练里,施法者借由大量研究资料,学习到利用地脉的技术。

当施法者知晓如何取用地脉的能量时,之后的过程就简单了。当在一条地脉30尺施放一个法术时,施法者可以利用地脉之力增幅他/她的魔法。这需要通过施法者的施法属性检定,但不包含任何熟练加值。检定的DC为10+正要施展法术的环级。检定成功即可驾驭地脉之力,并且施放的法术会依据地脉的强度(若等、强大或神代)进行调整。如果检定失败但结果比DC少4或4点以内,那法术正常施放,没有奖励也没有惩罚效果。如果检定失败比DC少5点或5点以上,此法术依然正常施放,但施法者会有反作用力(见下文)。

成功利用一条地脉后,其效果取决于这条地脉是锚定还是未锚定。一条锚定的地脉会给予锚定它的施法者固定的效果。一条未锚定的地脉则无法预测,每当利用它时,玩家要投1d10,然后参照符合这未锚定地脉强度(弱点、强大或神代)的表格。


剧透 -   :
Using Ley Lines Spellcasters can tap ley lines to fill their spells with sudden bursts of power. While this can be dangerous, a skilled caster can create fantastic effects with extra power. Ley lines vary in intensity from weak trickles to titanic torrents of mystical power. In general, the more intense the ley line, the more potent its effect on magic and the more difficult it is to tap into. They are also classified as either unlocked or locked. These two categories are subjective; a ley line is locked only to individual spellcasters who’ve locked it, while it remains unlocked to all others. Locked ley lines produce predictable, repeatable benefits when worked into magic. Unlocked ley lines are no more difficult to tap into than locked ones (of the same intensity), but they are unpredictable and dangerous to use. They also bleed magical energy into the surrounding environment, which sometimes causes strange, unnatural effects in the neighborhood. To tap the potential of a ley line requires specialized knowledge, represented by either the Ley Initiate feat or the Geomancy arcane tradition. If your game doesn’t utilize optional feats, you can instead allow a spellcaster who has a geomancer tutor or who has access to ample research material to learn the technique for tapping ley lines via training as a downtime activity. Once a spellcaster understands how to access the energy of a ley line, the procedure is straightforward. When a spell is cast within 30 feet of a ley line, the spellcaster can tap the line’s power to augment his or her magic. This requires a successful ability check using the caster’s spellcasting ability but without including any proficiency bonus. The DC of the check equals 10 + the level of the spell being cast. A successful check harnesses the power of the ley line, and the spell is modified according to the line’s intensity (weak, strong, or titanic). If the check fails but the result is within 4 of the DC, the spell is cast normally with no bonus effect and no penalty. If the check fails by 5 or more, the spell is cast normally but the spellcaster suffers backlash (see below). When a ley line is tapped successfully, the effect depends on whether the line is locked or unlocked. A locked ley line always has the same effect for the spellcaster who locked it. An unlocked ley line is unpredictable; every time it’s tapped, the player rolls 1d10 and consults the table corresponding to the ley line’s intensity (weak, strong, or titanic).


弱等地脉的效果
d10效果
1如果妳的法术攻击失手或如果受术者的豁免检定通过,你可以选择一个在起始受术者10呎内,并且在施法范围内的目标做为新的受术者。进行一次新的攻击骰并且承担劣势,或是让新的受术者在进行豁免时承担劣势。
2你可以延迟你的法术效果最长5轮。在你施展法术的那一刻,选择你要让这个法术延迟多少轮。这法术会在你选择的轮数过后,在你的回合开始时生效。无论是法术的定位、区域、颜色等等参数,都必须在施展法术时设定好,不能在法术生效时设定。
3如果妳的法术会造成酸液、寒冷、火焰、闪电或雷鸣伤害,你可以选择把伤害改成前面列出的其他类型。
4如果妳的法术能影响多个生物,选择一个。该生物在对抗这法术时,在所有豁免都要承担劣势。
5你法术的范围加倍。
6一个因为你的法术而受到寒冷伤害的生物,会被束缚直到他下一回合结束。
7因为你的法术而受伤的生物会耳聋一分钟。耳聋的生物可以在它的回合结束时进行一个体质豁免检定,来结束耳聋的效果。
8你在施法时无须语言成分。
9一个因为你的法术而受伤的生物会被击倒进入俯卧,除非它通过力量豁免检定。
10参考这个表格再投两次d10(如果结果相同,视为”没有额外效果”),或在强大地脉效果表格中骰一次。

剧透 -   :
WEAK LEY LINE EFFECTS
d10 Effect
1 If your spell attack misses or if the target makes a successful saving throw, you can choose a new target
within 10 feet of the original target and within range. Make a new attack roll with disadvantage, or the new
target makes a saving throw with advantage.
2 You can delay the effect of your spell for up to 5 rounds. Choose how many rounds you want the spell to delay
at the moment it’s cast. The spell takes effect at the start of your turn that many rounds later. All parameters
regarding the spell’s targeting, area, color, etc., must be set when the spell is cast, not when it takes effect.
3 If your spell deals acid, cold, fire, lightning, or thunder damage, you can change the damage to one of the
other listed types.
4 If your spell affects multiple creatures, choose one. That creature has disadvantage on any saving throw it
makes against the spell.
5 Double the range of your spell.
6 A creature that takes cold damage from your spell is restrained until the end of its next turn.
7 Creatures damaged by your spell are also deafened for 1 minute. A deafened creature makes a Constitution
saving throw at the end of its turn to end the deafness effect.
8 Cast your spell without verbal components.
9 A creature damaged by your spell is also knocked prone unless it makes a successful Strength saving throw.
10 Roll twice on this table (treat duplicate results as “no additional effect”), or roll once on the Strong Ley
Line Effects table.

强大地脉的效果
d10效果
1你能够重骰多枚伤害骰,其数量最多为你的施法能力调整值(最小为1)
2将你的法术视为是从高其一环的法术位上施放出来的。
3因为你的法术而受伤的生物会中毒1分钟。一名中毒的生物可以在它的回合结束时进行一个体质豁免检定,来结束中毒的效果。
4你重获1d6点生命值/施放法术之环级
5你的法术能够忽视伤害减免
6一名因为你的法术而受到酸液或火焰伤害的生物,会在它下一轮的开始额外受到相同类型的3d6点伤害。
7你法术的受术者们会在对抗本法术的豁免检定上承担劣势。
8你能够排除在你法术区域内,你看的到的任何生物。
9如果妳法术的范围是自己,那你可以把它转成接触法术。
10参考这个表格再投两次d10(如果结果相同,视为”没有额外效果”),或在神代地脉效果表格中骰一次。

剧透 -   :
STRONG LEY LINE EFFECTS
d10 Effect
1 You can reroll a number of damage dice up to your spellcasting ability modifier (minimum of 1).
2 Treat your spell as if it were cast with a spell slot one level higher.
3 Creatures damaged by your spell are also poisoned for 1 minute. A poisoned creature makes a
Constitution saving throw at the end of its turn to end the poisoning effect.
4 You regain 1d6 hit points per level of the spell.
5 Your spell ignores damage resistance.
6 A creature that takes acid or fire damage from your spell takes an additional 3d6 damage of the same type
at the start of its next turn.
7 Targets of your spell have disadvantage on their saving throws against it.
8 You can choose to exclude any creature you can see from the area of your spell.
9 If your spell has a range of self, you can cast it as a touch spell instead.
10 Roll twice on this table (treat duplicate results as “no additional effect”), or roll once on the Titanic Ley
Line Effects table.

神代地脉的效果
d10效果
1如果妳的法术只影响一个受术者,那它转成能影响最多6名受术者,由你选择。
2如果妳的法术影响一个区域,那此区域的大小翻倍。
3受你法术影响的生物会失能1分钟。一名失能的生物可以在它的回合结束时进行一个感知豁免检定,来结束失能的效果。
4你在AC上获得+5加值,持续到你下一轮开始。
5现在施放的这个法术只花你一个附赠动作;你还有一个动作可以使用。
6那些免疫你法术伤害的生物,转成会受到一半伤害。
7将你的法术视为是从高其两环的法术位上施放出来的。
8你不会因为受伤,而打破对你法术的专注。
9一名因你法术受伤的生物会从你那被推离10呎,然后陷入俯卧。它的速度会降至0,直到它在自己回合开始时通过体质豁免检定。
10上述效果任选其一。

剧透 -   :
TITANIC LEY LINE EFFECTS
d10 Effect
1 If your spell affects only one target, it instead affects up to six targets of your choice.
2 If your spell affects an area, double the area’s size.
3 Creatures affected by your spell are incapacitated for 1 minute. An incapacitated creature makes a Wisdom
saving throw at the end of its turn to end the incapacitation effect.
4 You gain a +5 bonus to your AC until the start of your next turn.
5 Casting your spell this turn uses only a bonus action; you still have an action to use.
6 Creatures immune to the damage of your spell take half damage instead.
7 Treat your spell as if it were cast with a spell slot two levels higher.
8 Concentration on your spell can’t be broken by damage.
9 A creature damaged by your spell is pushed 10 feet away from you and knocked prone. Its speed is reduced
to 0 until it makes a successful Constitution saving throw at the start of its turn.
10 Choose one effect listed above.

地脉的反作用力
d10效果
1这法术只会产生无害的明亮色彩和吵杂的声响。
2你会失能,直到你下一回结束。
3你会陷入昏迷1分钟。如果妳受到伤害或如果有另一名生物使用一个动作把你摇醒,那你会苏醒。
4你下一个施放的法术会失败,并且该法术位会浪费掉。
5你法术的目标在1小时内,在对抗你法术的豁免检定上享有优势。
61小时内,每当你施放法术,你就必须进行一次DC10的体质豁免检定。如果豁免失败,法术会失败,而法术位会浪费。
7导致你承受反作用力的法术,每有一环级你就要承受2d6点立场伤害(戏法会造成1d6点伤害)。
8你会失去一个你能使用的最高环级的法术位,并且所有属于你的已充能魔法物品,会失去1d4发充能。
9你的法术失败,并且你随机释放一股魔法爆发,如同你使用了惊奇魔杖。
10你会失去所有你还保有的法术位,地脉会消失24小时,你所拥有的所有已充能魔法物品,会再次充能并充满。你必须通过DC20的魅力豁免检定,否则陷入昏迷;如果你受到伤害,或如果有另一个生物使用一个动作把你摇醒,你会在1小时后苏醒。

剧透 -   :
LEY LINE BACKLASH
d10 Effect
1 The spell produces only a harmless display of bright color and loud noise.
2 You are incapacitated until the end of your next turn.
3 You fall unconscious for 1 minute. You awake if you take damage or if another creature uses an action to
shake you awake.
4 The next spell you cast fails, and the spell slot is wasted.
5 Targets have advantage on saving throws against your spells for 1 hour.
6 For 1 hour, you must make a DC 10 Constitution saving throw every time you cast a spell. If the saving
throw fails, the spell fails and the spell slot is wasted.
7 You take 2d6 force damage per level of the spell that caused the backlash (cantrips cause 1d6 damage).
8 You lose one spell slot of your highest available level, and all charged magic items in your possession lose
1d4 charges.
9 Your spell fails, and you unleash a random burst of magic as if you’d used a wand of wonder.
10 You lose all your remaining spell slots, the ley line disappears for 24 hours, and all charged magic items in your
possession fully recharge. You must make a successful DC 20 Charisma saving throw or fall unconscious; you
awaken after 1 hour, if you take damage, or if another creature uses an action to shake you awake.

引用
专长
下列的专长是提供给那些想要引导地脉之力的角色的。根据GM的判断,拥有地脉专长的施法者可以不用去找地脉法术的书写型态,就可以学习地脉法术。

启动地脉
前置:智力或感知13或更高。
你能够看到地脉并汲取它的力量。你获得下列效益:
‧你的智力或感知属性+1,最高20。
‧你能感知道你所在位置1英哩内所有地脉的存在。如果对地脉有视觉线,地脉会以某种明显的奇妙方式出现在你眼前。
‧你能够使用地脉固有的力量。
‧当你在一条地脉1英哩内完成一次短休息后,你可以重获一个已被消耗的法术位,其环位不能高于你的智力或感知调整值(由你选择,最低一环)。直到你完成一次长休息,你不能再次使用本能力。


约束地脉
你本能地感觉到地脉能量的流动,并从中汲取洞见。你获得下列效益:
‧你的感知属性+1,最高20。
‧当你在使用感知(生存)检定在陆地上追踪一个生物或寻找食物和饮水时,你有优势。
‧当你在一条地脉1英哩内完成一次长休息后,你获得激励。如果未使用,这激励会在你下一次长休息后消逝。
‧当你在一条地脉1英哩内完成一次长休息后,你能将地脉能量灌注到一件你拥有的象征物里。当你拥有灌注能量的象征物并且要进行一次豁免时,你可以使用你的反应动作投一颗d4,然后把结果加进你的豁免检定上。在你投d20后,并且在宣布成功还是失败前,你都可以触发这个能力。直到你完成一个长休息,你不能再次使用本能力。

剧透 -   :
Feats
The following feats offer options for character to channel the power of ley lines. At the GM’s discretion, a
spellcaster who possesses a ley line feat can learn ley line spells without finding them in written form.
LEY-BOUND
You instinctively feel the flow of ley line energy
and draw insight from it. You gain the following
benefits:
• Increase your Wisdom score by 1, to a maximum
of 20.
• You have advantage on Wisdom (Survival) checks
made to track a creature overland or to forage for
food and water.
• When you finish a long rest within 1 mile of a
ley line, you gain inspiration. If unused, this
inspiration fades away after your next long rest.
• When you finish a long rest within 1 mile
of a ley line, you can infuse ley energy into a
token in your possession. If you make a saving
throw while you have the infused token in your
possession, you can use your reaction to roll a d4
and add the result to your saving throw. You can
trigger this ability after rolling the d20 but before
success or failure is revealed. You can’t use this
ability again until you finish a long rest.
LEY INITIATE
Prerequisite: Intelligence or Wisdom 13 or higher
You see ley lines and can draw on their power. You
gain the following benefits:
• Increase your Intelligence or Wisdom score by 1,
to a maximum of 20.
• You can sense the presence of every ley line within
1 mile of your location. If you have line of sight to
the line itself, it’s visible to you in some obviously
magical fashion.
• You can tap ley lines for their inherent powers.
• When you finish a short rest within 1 mile of a
ley line, you can regain one expended spell slot
whose level is no higher than your Intelligence
or Wisdom modifier (your choice, minimum of
1st level). You can’t use this ability again until you
finish a long rest.
« 上次编辑: 2018-09-16, 周日 00:44:49 由 笨哈 »

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Part 3
« 回帖 #2 于: 2018-09-08, 周六 00:46:37 »
奥术传统:探地术
虽然任何施法者都可以利用流淌在地脉的深邃之力,但探地术传统的教导是变得像一条地脉,并与其强大的力量结合。探地术被其他专注于特定魔法学派传统的追随者轻视,因为探地术并不专精,而偏好透过地脉凝聚的力量,模仿任何形式的魔法。

地师在利用地脉上拥有更强的能力,但他们也学会如何将自己与特定的地脉结合。在其他施法者必须为在地脉的影响区域内才能使用地脉,地师可以成为他/她所选择的地脉的支流,能够在任何时候抽取该地脉的力量。

地脉学者
在你2级选择此传统时开始,你在复制地脉法术到你法术书上必须花的金钱和时间减半。

每当你升级,升级可以获得两个新法术之一,可以是地脉法术,就算你之前根本没碰过这法术也可以。

此外,你能感觉到1英哩内地脉的存在。以一个动作,你可以分辨离你最近地脉的强度、方位和距离。

引导地脉
2级开始,你学会使用地脉来增幅你的施法,在「使用地脉」章节有写。

此外,当你在一条弱等地脉1英哩内完成一次短休息或长休息的话,你可以跟该地脉连结。你同一时间只能连结一条地脉。如果妳之后连结了第二条地脉,你会失去先前那一条的连结。

当你与一条地脉连结后,不管多远,你都可以引导该地脉增幅你的施法,只要你跟那条地脉位在同一位面。这个功能的使用次数等于你的智力调整值(最少为1)。当你完成一次长休息后,你会重获所有已使用的次数。

剧透 -   :
Arcane Tradition: Geomancy
While any spellcaster can tap the potential coursing
through ley lines, the tradition of geomancy teaches
the art of becoming like a ley line and bonding with
the great flow of power. Geomancy is sometimes
looked down on by adherents of traditions that
focus on individual magic schools because it eschews
specialization in favor of molding any form of magic
through the focused power of ley lines.
Geomancers have an increased facility for
tapping into any ley line, but they also learn to
bind themselves to a specific ley line. While other
spellcasters must be within a ley line’s area of
influence to use it, the geomancer becomes a
tributary of his or her chosen river of power,
capable of siphoning its power anywhere.
LEY LINE SAVANT
Beginning when you select this tradition at
2nd level, the gold and time you must spend
to copy a ley line spell into your
spellbook is halved.
When you gain a level, one
of the two spells you learn for
gaining a level can be a ley line
magic spell, even if you’ve never
encountered it before.
Additionally, you can sense the presence of ley
lines within 1 mile. As an action, you can discern
the intensity of the nearest ley line and the
direction and distance to it.
CHANNEL LEY LINE
Starting at 2nd level, you learn
to tap the power of ley lines
to augment your spellcasting,
as described under “Using
Ley Lines.”
Additionally, when you
finish a short or long rest within
1 mile of a weak ley line, you can
bind yourself to that ley line. You
can be bound to only one ley line
at a time. If you later bind
yourself to a second ley
line, you lose your
connection to the
previous one.

While you are bound to a ley line, you can channel
the power of the line into your spellcasting from any
distance, as long as you are on the same plane as the
ley line. You can use this feature a number of times
equal to your Intelligence modifier (a minimum of
once). You regain all expended uses when you finish a
long rest.

操纵地脉
6级开始,当你使用一条地脉来增幅你的魔法时,你可以重骰一条未锚定地脉的效果,或是反作用力的结果。你必须使用重骰的结果。在重骰后,你无法使用反应动作,直到你下一回合结束。

地脉行家
10级开始,你能够用你的引导地脉能力来连结弱等或强大地脉。此外,当你利用地脉之力时,你能把你的熟练加值家到属性检定上。

地脉大师
14级开始,你能够用你的引导地脉能力来连结弱等、强大或神代地脉,并且你在利用地脉时的属性检定上有优势。

以一个动作,你能够锚定或解锚30呎内的一条地脉。当你锚定一条地脉时,选择一个该地脉的效果;只要该地脉仍锚定,它就会一直供给你所选择的效果。一但你使用本能力锚定或解锚一条地脉,那么直到你完成数次长休息之前,你都无法再进行锚定或解锚。长休息的次数取决于地脉的强度:弱等地脉1次,强大地脉2次,神代地脉3次。

剧透 -   :
LEY LINE MANIPULATION
Beginning at 6th level, when you augment your magic
with power from a ley line, you can reroll the effect of
an unlocked ley line or the result of a backlash. You
must use the rerolled result. After rerolling, you can’t
use a reaction until the end of your next turn.
LEY LINE ADEPT
Starting at 10th level, you can bind yourself to weak or
strong ley lines with your Channel Ley Line feature.
In addition, you add your proficiency bonus to the
ability check when tapping a ley line for power.
LEY LINE MASTERY
At 14th level, you can bind yourself to weak, strong, or
titanic ley lines with your Channel Ley Line feature,
and you have advantage on the ability check to tap the
ley line.
As an action, you can lock or unlock a ley line within
30 feet of you. When you lock a ley line, choose one of
its effects; the ley line will always have that effect for
you while it remains locked. Once you use this feature
to lock or unlock a ley line, you can’t do so again until
you finish a number of long rests depending on the
intensity of the line: one for a weak ley line, two for
strong, and three for titanic.

地脉法术表
德鲁伊、术士、邪术师和法师都能使用下列的法术。地脉法术只能自习得手写版本,除非GM允许其他方式。

一环连结大地
二环地脉崩裂
三环地脉能量束、地脉感应
四环生命压制射线
五环扩大地脉场域、能量渗透、次等地脉浪潮、地脉榨取
六环地脉之鞭
七环高等地脉浪潮、截击之盾
八环紊乱灵光
九环地脉风暴、地脉涌动

剧透 -   :
Ley Spell List
The following spells are available to druids, sorcerers,
warlocks, and wizards. Ley spells can be learned only
by discovering written versions of them, unless the
GM allows otherwise.

1ST LEVEL
Land Bond
2ND LEVEL
Ley Disruption
3RD LEVEL
Ley Energy Bolt
Ley Sense
4TH LEVEL
Ray of Life Suppression
5TH LEVEL
Amplify Ley Field
Energy Absorption
Lesser Ley Pulse
Ley Leech
6TH LEVEL
Ley Whip
7TH LEVEL
Greater Ley Pulse
Volley Shield
8TH LEVEL
Disruptive Aura
9TH LEVEL
Ley Storm
Ley Surge
« 上次编辑: 2018-09-16, 周日 00:46:27 由 笨哈 »

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Re: 《kobold press》─【Deep Magic: Ley Lines】
« 回帖 #3 于: 2018-09-14, 周五 09:30:34 »
坐等大佬更新地脉法术,这个感觉超有趣,决定给自己的团开 :em006

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地脉法术─Part4
« 回帖 #4 于: 2018-09-16, 周日 01:48:32 »
新法术
当有法术提到在施法时要「在一条地脉的影响内」或类似的字句时,除非特别说不同,不然它指的是某个施法者必须在某个地脉效果表中投骰,或从某条锚定的地脉中获得效果。
正常来说这需要在某条地脉30呎内(见上方的使用地脉章节),但有些法术的距离可以更广。

剧透 -   :
New Spells
Whenever a description refers to casting a spell
“within the influence of a ley line” or uses words to
that effect, it refers to instances when the caster must
roll on one of the ley line effects tables or receives
the fixed effect of a locked ley line, unless something
different is specified. Usually this requires being
within 30 feet of the ley line (see “Using Ley Lines,”
above), but some spells allow greater ranges.

扩大地脉场域
5环塑能系
施放时间:1个动作
范围:自身(半径10呎球体)
成分:语言、姿势
持续时间:专注,最长10分钟
你在自己周身上下,创造了一个微微闪烁、充满能量的场域。在这个场域内,你所汲取的地脉,其强度会增加,弱等会变为强大,强大会变成神代。

如果附近没有地脉让你汲取,那你可以将本法术的区域,视为一条未被锚定的弱等地脉。

剧透 -   :
AMPLIFY LEY FIELD
5th-level evocation
Casting Time: 1 action
Range: Self (10-foot-radius sphere)
Components: V, S
Duration: Concentration, up to 10 minutes
You create a faintly shimmering field of charged
energy around yourself. Within that area, the intensity
of ley lines you’re able to draw on increases from weak
to strong, or from strong to titanic.
If no ley lines are near enough for you to draw on,
you can treat the area of the spell itself as an unlocked,
weak ley line.

紊乱灵光
8环塑能系
施放时间:1个动作
范围:150呎
成分:语言、姿势
持续时间:专注,最长1分钟
在法术范围内,每一个生物被扭曲且色彩斑斓的灵光环绕,并在10呎的立方体内勾勒出轮廓。这灵光流泻出10呎昏暗光亮(dim light),而勾勒出的轮廓会揭露躲藏及不可见的生物。受到影响的生物如果想施放法术或激活魔法物品,必须要进行意志豁免检定。如果成功,那法术或魔法物品如常生效。如果失败,那魔法效果会在灵光持续时间内被压制。被压制的法术以及魔法物品的效果,在被压制时所流逝的时间也照常算在它们原本的持续时间中。

升环:当你使用9环法术位施放本法术,立方体边长会增加,变为20呎。

剧透 -   :
DISRUPTIVE AURA
8th-level evocation
Casting Time: 1 action
Range: 150 feet
Components: V, S
Duration: Concentration, up to 1 minute
Warping, prismatic auras surround and outline each
creature inside a 10-foot cube within range. The auras
shed dim light to 10 feet, and the outlines reveal
hidden and invisible creatures. If an affected creature
casts a spell or activates a magic item, it must make a
Wisdom saving throw. On a success, the spell or magic
item functions normally. On a failure, the magic effect
is suppressed for the duration of the aura. Time spent
suppressed counts fully against the duration of the
spell or magic item effect.
At Higher Levels. When you cast this spell using a spell
slot of 9th level, the size of the cube increases to 20
feet per side.

能量渗透
5环防护系
施放时间:1个动作
范围:接触
成分:语言、姿势
持续时间:专注,最长持续1分钟
在法术持续时间内,一位你碰触到的自愿生物能抵抗酸液、寒冷、火焰、力场、电击与雷霆伤害。

如果本法术是用在一名非自愿生物身上,你必须进行范围是5呎的近战法术攻击。如果击中,在法术持续时间内,如果受影响的生物想要施法,并且法术会造成任一种上面列出的伤害类型,那生物必须使用施法属性进行豁免检定。如果豁免失败,法术失败并且法术位虚耗;如果豁免成功,法术成功施放,但此法术的伤害在应用豁免检定效果、抗力等等东西前,要先减半。

剧透 -   :
ENERGY ABSORPTION
5th-level abjuration
Casting Time: 1 action
Range: Touch
Components: V, S
Duration: Concentration, up to 1 minute
For the duration, a willing creature you touch has
resistance to acid, cold, fire, force, lightning, and
thunder damage.

If the spell is used against an unwilling creature,
you must make a melee spell attack with a range of 5
feet. If it hits, then for the duration of the spell, the
affected creature must make a saving throw with
its spellcasting ability whenever it casts a spell that
causes one of the listed damage types. If the saving
throw fails, the spell fails and its slot is wasted; if the
saving throw succeeds, the spell is cast but its damage
is halved before applying the effects of saving throws,
resistance, etc.

高等地脉浪潮
7环变化系
施放时间:1个动作
范围:60呎
成分:语言、姿势
持续时间:专注,最长1分钟
你在法术范围内,设置了20呎立方体的地脉能量震荡,同时指定一种伤害类型。在此区域内的生物必须通过意志豁免检定,如果豁免失败,会在法术持续时间里,失去对指定的伤害类型的免疫。

升环:你使用9环法术位施放本法术,可以指定两种伤害类型。

剧透 -   :
GREATER LEY PULSE
7th-level transmutation
Casting Time: 1 action
Range: 60 feet
Components: V, S
Duration: Concentration, up to 1 minute
You set up ley energy vibrations in a 20-foot cube
within range, and name one type of damage. Each
creature in the area must succeed on a Wisdom saving
throw or lose immunity to the chosen damage type
for the duration.

At Higher Levels. When you cast this spell using a
9th-level spell slot, choose two damage types instead
of one.


连结大地
1环变化系
施放时间:1个动作
范围:接触
成分:语言、姿势、材料(受地脉影响区域内的一个固体象征物)
持续时间:1小时
你碰触并灌注地脉之力给一名自愿的生物,在他和大地之间创造了连结。在法术持续时间内,如果受术者与大地接触,那他在回避违逆自身意愿时的被迫移动,以及会击倒并陷入俯卧的豁免检定和属性检定上拥有优势。
此外,该生物忽视非魔法的困难地形,并且免疫极端环境带来的影响,像是热害、严寒(但不是免疫寒冷或火焰伤害)和海拔。

剧透 -   :

LAND BOND
1st-level transmutation
Casting Time: 1 action
Range: Touch
Components: V, S, M (soil taken from a leyinfluenced
area)
Duration: 1 hour
You touch a willing creature and infuse it with
ley energy, creating a bond between the creature
and the land. For the duration of the spell, if the
target is in contact with the ground, the target has
advantage on saving throws and ability checks made
to avoid being moved or knocked prone against its
will. Additionally, the creature ignores nonmagical
difficult terrain and is immune to effects from
extreme environments such as heat, cold (but not
cold or fire damage), and altitude.

次等地脉浪潮
5环变化系
施放时间:1个动作
范围:30呎
成分:语言、姿势
持续时间:专注,最长10分钟
你在法术范围内,设置了10呎立方体的地脉能量震荡,同时指定一种伤害类型。在此区域内的生物必须通过意志豁免检定,如果豁免失败,会在法术持续时间里,失去对指定的伤害类型的抗力。

升环:你使用7环法术位施放本法术,可以指定两种伤害类型。

剧透 -   :
You set up ley energy vibrations in a 10-foot cube
within range, and name one type of damage. Each
creature in the area must make a successful Wisdom
saving throw or lose resistance to the chosen damage
type for the duration of the spell.
At Higher Levels. When you cast this spell using a
7th-level spell slot, choose two damage types instead
of one.

地脉崩裂
2环塑能系
施放时间:1个动作
范围:50呎
成分:语言、姿势、材料(一块被灌注地脉能量的水晶破片)
持续时间:专注,最长10分钟
你创造了一个半径15呎,充满破坏性地脉能量的球体。球体会以你能见,并且在施法范围内的任一点为中心。球体内部的表面会不规则的变动,在法术持续时间内变为困难地形。
任何在本区域内开始回合,或是在某个回合内首次进入本区域内的生物,必须通过力量豁免检定,否则会陷入俯卧。如果你在受一条地脉影响的区域内施展本法术,那生物在对抗此效果的豁免检定上须承受劣势。

特殊:与一条地脉连结的地师,在判断地脉崩裂的「在一条地脉的影响下」时,只要他/她与连结的地脉处在相同位面即可。

剧透 -   :
You create a 15-foot-radius sphere filled with
disruptive ley energy. The sphere is centered around
a point you can see within range. Surfaces inside the
sphere shift erratically, becoming difficult terrain for
the duration. Any creature that starts its turn in the
area or enters the area for the first time on a turn must
succeed on a Strength saving throw or fall prone. If
you cast this spell in an area within the influence of a
ley line, creatures have disadvantage on their saving
throws against its effect.
Special. A geomancer with a bound ley line is
“within the influence of a ley line” for purposes of ley
disruption as long as he or she is on the same plane as
the bound line.

地脉能量束
3环塑能系
施放时间:1个动作
范围:自身(100呎线型)
成分:姿势、材料 (一棵被地脉灌注的砾石)
持续时间:立即
你将周围的地脉之力转化成劈啪作响的能量束,长10呎,宽5呎。每个在线上的生物都会受到5d8点力场伤害,如果敏捷豁免通过,伤害减半。

能量束能穿透路径上第一个无主物体,而在该障碍旁的生物不会在豁免检定上因掩蔽而获得加值。如果能量束击中第二个物体,则会停止。

升环:当你使用4环或更高环的法术位施放本法术时,每比3环法术位高一环,伤害增加1d8。

剧透 -   :
You transform ambient ley power into a crackling bolt
of energy 100 feet long and 5 feet wide. Each creature
in the line takes 5d8 force damage, or half damage
with a successful Dexterity saving throw.
The bolt passes through the first inanimate object in
its path, and creatures on the other side of the obstacle
receive no bonus to their saving throw from cover. The
bolt stops if it strikes a second object.
At Higher Levels. When you cast this spell using a spell
slot of 4th level or higher, the bolt’s damage increases
by 1d8 for each slot level above 3rd.

地脉榨取
5环死灵系
施放时间:1个动作
范围:接触
成分:语言、姿势
持续时间:立即
你的碰触能传导毁灭性的地脉能量。对一个在你触及范围内的生物进行一次近战法术攻击。目标会受到8d10的坏死伤害,还要通过体质豁免检定,不然在攻击骰、豁免检定以及属性检定上会承受劣势。
受影响的生物在他的回合结束时,都能重复尝试豁免检定,如果豁免成功,效果就会中止。

本法术对构装体或不死生物无效。

升环:当你使用6环或更高环的法术位施放本法术时,每比5环法术位高一环,伤害增加1d10。

剧透 -   :
You channel destructive ley energy through your
touch. Make a melee spell attack against a creature
within your reach. The target takes 8d10 necrotic
damage and must succeed on a Constitution saving
throw or have disadvantage on attack rolls, saving
throws, and ability checks. An affected creature
repeats the saving throw at the end of its turn, ending
the effect on itself with a success.
This spell has no effect against constructs or undead.
At Higher Levels. When you cast this spell using a spell
slot of 6th level or higher, the spell’s damage increases
by 1d10 for each slot level above 5th.

地脉感应
3环预言系
施放时间:1个动作
范围:自身
成分:语言、姿势
持续时间:专注,最长10分钟
你与周围的地脉脉动协调一致,与其融入整个世界。在法术持续时间,你获得20呎颤动感知,你会立即感应到5英哩内存在的地脉。你也会知道5英哩内每条地脉的距离和方位。

剧透 -   :
You tune your senses to the pulse of ambient ley
energy flowing through the world. For the duration,
you gain tremorsense with a range of 20 feet and you
are instantly aware of the presence of any ley line
within 5 miles. You know the distance and direction to
every ley line within that range.

地脉风暴
9环咒法系
施放时间:1个动作
范围:视觉
成分:语言、姿势
持续时间:专注,最长10分钟
蕴含地脉之力,不断滚动的雷云形成,它以你能见的一点做为中心,并水平延伸直到半径360呎,厚度30呎。色彩在翻腾雷云内四射,雷鸣在阵阵天威内怒号。
当雷云被创造出,同一时间中位于雷霆之下(5000呎为限)的所有生物会受到2d6点雷霆伤害,并且耳聋5分钟;通过体质豁免检定则不受这两个效果影响。

你在这法术上维持专注,每一轮雷云都会在你的回合产生额外的效果。

第2轮:注有地脉能量的鹅卵石雨从天而降,所有在云层下方的东西都会受到1d6点钝击伤害(无豁免)。

第3轮:最多六条地脉能量束从云层落下,攻击由你指定,位在云层下方的生物或物体。一个生物或一件物体只会被一条能量束攻击。被攻击的生物会受到8d8点力场伤害,
如果通过敏捷豁免,那伤害减半。

第4轮:璀璨的光爆在云层下方的一个点内充满成一个球体。在球体内的生物如同受到紊乱灵光影响。

第5-10轮:五彩缤纷的光之狂潮在云层中涌动,那些位在云层下方,倚靠视觉得生物在感知(察觉)检定上承受劣势。此外,每轮,妳能在云层下方,视线所及的一个点引动一个20呎的能量球体。在球体内的生物会受到4d8点力场伤害(无豁免)。

特殊:地师在施放本法术时会重获4d10点生命值。

剧透 -   :
A roiling stormcloud of ley energy forms, centered
around a point you can see and extending horizontally
to a radius of 360 feet, with a thickness of 30 feet.
Shifting color shoots through the writhing cloud,
and thunder roars out of it. Each creature under the
cloud at the moment when it’s created (no more than
5,000 feet beneath it) takes 2d6 thunder damage and
is deafened for 5 minutes; a successful Constitution
saving throw negates both effects.
Each round you maintain concentration on this
spell, the storm produces additional effects on your
turn.
Round 2. Ley-infused pebbles rain from the cloud,
causing 1d6 bludgeoning damag

Round 3. Up to six bolts of ley energy leap from
the cloud to strike creatures or objects of your
choice beneath the cloud. No creature or object
can be struck by more than one bolt. A creature
struck takes 8d8 force damage, or half damage
with a successful Dexterity saving throw.
Round 4. A burst of prismatic light fills a 20-foot
sphere centered on a point beneath the cloud. All
creatures in the sphere are affected as if targeted
by a disruptive aura spell.
Rounds 5-10. Flashes of multicolored light burst
through and out of the cloud, causing creatures
to have disadvantage on Wisdom (Perception)
checks that rely on sight while they are beneath
the cloud. In addition, each round, you trigger a
burst of energy that fills a 20-foot sphere centered
on a point you can see beneath the cloud. Each
creature in the sphere takes 4d8 force damage (no
saving throw).
Special. A geomancer who casts this spell regains
4d10 hit points.

地脉涌动
9环塑能系
施放时间:1个动作
范围:150呎
成分:语言、姿势
持续时间:立即
妳释放位在5英里内一条地脉的能量,宣洩的火花引燃成为一个30呎的球体,并以你150呎内中的一点为中心。在球体内的生物会受到14d6点的力场伤害,并且会震慑1分钟;通过体质豁免检定
伤害会减半,并且不会震慑。被震慑的生物会在他回合结束时重复进行豁免检定,如果豁免成功,则效果中止。

特殊:与一条地脉连结的地师,只要他/她与连结的地脉处在相同位面即可施展本法术。

剧透 -   :
You unleash the power of a ley line within 5 miles,
releasing a spark that flares into a 30-foot sphere
centered around a point within 150 feet of you. Each
creature in the sphere takes 14d6 force damage and
is stunned for 1 minute; a successful Constitution
saving throw halves the damage and negates the stun.
A stunned creature repeats the saving throw at the
end of its turn, ending the effect on itself on a success.
Special. A geomancer with a bound ley line can cast
this spell as long as he or she is on the same plane as
the bound line.

地脉之鞭
6环塑能系
施放时间:1个附赠动作
范围:自身
成分:语言、姿势
持续时间:1分钟
你引导1
英里内某条地脉的力量,形成一条劈啪作响,由地脉之力构成五彩缤纷的卷须。卷须会从你的手开始延伸,但不会妨碍你握住或操纵物体的能力。
当你施放了这个法术,在之后的回合以一个附赠动作,你能够指挥卷须攻击一个距离你50呎内的目标。进行一次近战法术攻击;如果成功击中,那卷须会造成3d8点力场伤害,并且目标必须进行一次力量豁免检定。如果豁免失败,你可以把目标推离或拉得更近,无论是哪种都只有10呎距离。

特殊:与一条地脉连结的地师,只要他/她与连结的地脉处在相同位面即可施展本法术。

剧透 -   :
You channel the power of a ley line within 1 mile into
a crackling tendril of multicolored ley energy. The
tendril extends from your hand but doesn’t interfere
with your ability to hold or manipulate objects. When
you cast the spell and as a bonus action on subsequent
turns, you can direct the tendril to strike a target
within 50 feet of you. Make a melee spell attack; on a
hit, the tendril does 3d8 force damage and the target
must make a Strength saving throw. If the saving
throw fails, you can push the target away or pull it
closer, up to 10 feet in either direction.
Special. A geomancer with a bound ley line can cast
this spell as long as he or she is on the same plane as
the bound line.

生命压制射线
4环死灵系
施放时间:1个动作
范围:60呎
成分:语言、姿势
持续时间:立即
你对范围内的一名生物,射出一条地脉能量紊乱的漩涡态的射线。进行一次远程法术攻击。如果击中,该生物会受到6d8点坏死伤害,并且他的最大生命值也会扣除相同的数值。
这个削减会持续到该生物完成一次短休息或长休息,或受益于高等复原术,或与之相当的法术。

此法术对构装体或不死生物毫无效果。

剧透 -   :
You launch a swirling ray of disruptive ley energy at a
creature within range. Make a ranged spell attack. On
a hit, the creature takes 6d8 necrotic damage and its
maximum hit points are reduced by an equal amount.
This reduction lasts until the creature finishes a short
or long rest, or benefits from a greater restoration spell
or comparable magic.
This spell has no effect on constructs or undead.

截击之盾
7环防护系
施放时间:1个动作
范围:接触
成分:姿势
持续时间:专注,最长10分钟
你碰触一名自愿生物,创造一面闪烁微光,由地脉之力构成的盾牌来守护他。此面盾牌会给受术者+5AC加值,并自持续时间内给予受术者对非魔法的钝击、穿刺和挥砍伤害的抗性。

此外,此面盾牌能把带有敌意的法术,返还给施法者。当受术者通过某个带有敌意法术的豁免检定后,该法术的施法者会立刻成为新的目标。施法者有对这被返回法术过相应豁免的权力(如果这法术有豁免),并且需承受这法术在一般情况下,会造成的所有影响。

剧透 -   :
You touch a willing creature and create a shimmering
shield of ley energy to protect it. The shield grants the
target a +5 AC bonus and gives it resistance against
nonmagical bludgeoning, piercing, and slashing
damage for the duration.
In addition, the shield can reflect hostile spells back
at their casters. When the target makes a successful
saving throw against a hostile spell, the caster of the
spell immediately becomes its new target. The caster
is entitled to the appropriate saving throw against the
returned spell, if any, and suffers all effects the spell
normally causes.
« 上次编辑: 2018-09-21, 周五 01:17:30 由 笨哈 »

离线 笨哈

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此坑已填
« 回帖 #5 于: 2018-09-21, 周五 01:13:08 »
完成,剩下的符文魔法那些就随缘吧。

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Re: 《kobold press》─【Deep Magic: Ley Lines】
« 回帖 #6 于: 2018-09-21, 周五 10:33:00 »
辛苦了! :em009

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Re: 《kobold press》─【Deep Magic: Ley Lines】
« 回帖 #7 于: 2018-09-21, 周五 22:48:42 »
辛苦了! :em009
另外也稍微问下有翻同世界观中Midgard牧师发条领域的打算吗 :em001
« 上次编辑: 2018-09-21, 周五 22:51:01 由 A球 »
It’s not a great look for a company that wants to represent humanity “in all its beautiful diversity.” Continuing to sell these products–and bear in mind, the original Oriental Adventures is a “mithral best seller” which means it’s continuing to sell–takes a lot of wind out of WotC’s Inclusivity and Diversity sails. They have to do better than this if they want their promise to be more than empty words. Not to say we should pretend these books never existed, but WotC is still actively profiting off of this material.

离线 笨哈

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Re: 《kobold press》─【Deep Magic: Ley Lines】
« 回帖 #8 于: 2018-09-21, 周五 22:54:42 »
辛苦了! :em009
另外也稍微问下有翻同世界观中Midgard牧师发条领域的打算吗 :em001

征求苦力 :em006