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离线 往昔的微光

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Re: 诗剑&鸣禽之道
« 回帖 #20 于: 2018-09-19, 周三 23:49:56 »
雅致武者(Graceful Warrior):诗剑获得武器娴熟作为奖励船长,并且可以将其应用于大砍刀、武士刀和薙刀上,即使它们不是轻武器。出于任何其他效果的目的时,不会改变武器的属性。
丞相有错字 :em032(一定是海盗团玩多了x),不过这变体和武士道超帅的
开团是不可能开团的,这辈子都不可能的。翻译又不会做,就是参团这种东西,才能维持的了生活这样子。进QQ群感觉像回家一样,里面个个都是dalao,build又好用,我超喜欢里面的!

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【PA】位面冒险(Planar Adventures)-位面角色
« 回帖 #21 于: 2018-10-14, 周日 12:07:19 »
暗刃(Gloomblade)【战士变体】
阴影位面的材质以其多功能性而闻名。在阴影笼罩之地(shadow-shrouded lands,存疑),神秘的武士们从很久以前就学会了运用纯粹的黑暗丝带创造超自然武器。

暗影学徒(Student of Darkness,Ex):暗刃获得特技、知识(位面)、察觉和隐秘作为本职技能,但是在本职技能上失去攀爬、驯养动物、骑术和游泳。该能力调整了战士的本职技能。

暗影武具(Shadow Weapon,Su):暗刃可以用一个移动动作在一只手上创造一把暗影武器。该武器可以是任何他擅长的近战武器。一名暗刃同一时间只可以拥有一把该武器;创造一把暗影武器会造成原来暗影武器消失。
    在3级时,暗影武器如同拥有+1增强加值的魔法武器,在2级之后的每4级,该加值增加1点,在18级时达到最高的+5增强加值(3、6、10、14、18)。
    在7级时,,暗刃可以用移动动作同时创造并维持两把暗影武器;如果他这么做,每把暗影武器的增强加值减少1点。如果暗刃只创造一把武器,该武器可以获得一种他选择的特殊附魔,该附魔必须对暗影武器的的类型适用,并且必须从以下中选择:护体 (Defending),炽焰 (Flaming),冻寒 (Frost),锐锋 (Keen),幽冥 (Ghost Touch),慈悯 (Merciful),电击 (Shock),雷鸣 (Thundering),反噬 (Vicious)。(由GM裁定,可以有额外的特殊附魔)。
    在11级时,一名暗刃如果创造了两把暗影武器,则两把都可以获得全部增强加值。如果暗刃只创造一种暗影武器,它会获得额外的武器特殊附魔,这些附魔的总有效加值不能超过+3。暗刃现在可以从混沌 (Anarchic),公理 (Axiomatic),焰爆 (Flaming Burst),冰爆 (Icy Burst),神圣 (Holy),电爆 (Shocking Burst),邪恶 (Unholy)和血光 (Wounding)特殊附魔以及上面列表中选择。
    在15级时,暗刃的每种武器都可以获得每把武器最多+2的特殊附魔。如果暗刃只创造一把暗影武器,他的魔法特殊附魔不能超过+5的有效加值。暗刃还可以为他的暗影武器添加光能 (Brilliant Energy),舞空 (Dancing)
,追击 (Speed)。
  该能力取代了战士的护甲训练(armor training)以及对重甲和盾牌的擅长(他仍然擅长轻型和中型盔甲)。

暗影武器训练(Shadow Weapon Training,Ex):在5级时,一名暗刃获得武器训练,但是他不能选择武器组,而是将加值应用于他创造的暗影武器。一名暗刃不会在升级时选择额外的武器组。
  在9级时,当暗刃创造的一或更多把暗影武器,他可以将以下一个暗影效果应用其中一把(在创造时选择)。
  • 在暗刃的回合,他可以在使用该武器时增加5尺触及。
  • 暗刃可以为一把投掷暗影武器增加20尺射程(如果有)。
  • 当他在使用该武器近战攻击命中一名敌人时,他可以用一个迅捷动作对该敌人进行一次移位(reposition)战技。该动作不会引发借机攻击。
  • 使用该武器攻击时忽略等同或少于暗刃战士等级的硬度。
在9级之后每4级,暗刃可以将一个额外效果应用于他的暗影武器,在17级最多应用3个效果;这些效果可以按照暗刃的意愿在多把暗影武器间分配。但它们不能自我叠加。这能力改变了武器训练。

剧透 -  原文:
Gloomblade FIGHTER ARCHETYPE
The Shadow Plane’s substance is legendary for its versatility. In shadow-shrouded lands, secretive martial practitioners long ago learned to shape supernatural weapons from ribbons of pure darkness.

Student of Darkness (Ex): A gloomblade gains Acrobatics, Knowledge (planes), Perception, and Stealth as class skills, but does not gain Climb, Handle Animal, Ride, or Swim as class skills.
This alters the fighter’s class skills.

Shadow Weapon (Su): A gloomblade can create a shadowy weapon in a free hand as a move action. This can take the form of any melee weapon with which he is proficient. A gloomblade can have only one shadow weapon in existence at a time; creating a new shadow weapon causes an existing shadow weapon to vanish.
  At 3rd level, the shadow weapon acts as a magic weapon with a +1 enhancement bonus; this bonus increases by 1 for every 4 levels a gloomblade has beyond 2nd, to a maximum enhancement bonus of +5 at 18th level.
  At 7th level, a gloomblade can create (and maintain) two shadow weapons at a time as a move action; if he does, each weapon has an enhancement bonus 1 lower than normal. If a gloomblade creates only one weapon, it gains a weapon special ability of his choice (chosen upon creation); the ability must be valid for the shadow weapon’s weapon type and must be chosen from defending, flaming, frost, keen, ghost touch, merciful, shock, thundering, or vicious. (Additional special abilities might qualify, at the GM’s discretion.)
  At 11th level, a gloomblade’s shadow weapons each gain their full enhancement bonus if he creates two weapons. If a gloomblade creates only one shadow weapon, it gains additional weapon special abilities; the total effective bonus of these abilities cannot exceed +3. The gloomblade can now choose from the of anarchic, axiomatic, flaming burst, icy burst, holy, shocking burst, unholy, and wounding weapon special abilities as well as those from the list above.
  At 15th level, a gloomblade’s shadow weapons each gain magic weapon special abilities with a total effective bonus of +2 per weapon. If a gloomblade creates only one shadow weapon, its magic weapon special abilities cannot exceed a total effective bonus of +5. The gloomblade adds brilliant energy, dancing, and speed to the options he can choose as weapon special abilities for his shadow weapon.
  This replaces the fighter’s armor training and proficiency with heavy armor and shields (he retains proficiency in light and medium armor).

Shadow Weapon Training (Ex): At 5th level, a gloomblade gains weapon training, except that he does not select a weapon group; instead, the bonus applies to the shadow weapons he creates. A gloomblade does not select additional weapon groups as he gains levels.
  At 9th level, whenever a gloomblade creates one or more shadow weapons, he can apply any one of the following shadow effects (chosen upon creation) to one of them.
·During the gloomblade’s turn, he can increase his reach with that weapon by 5 feet.
·The gloomblade can increase a thrown shadow weapon’s range increment (if any) by 20 feet.
·When he hits a foe with a melee attack with the weapon, he can use it to perform a repositionAPG combat maneuver against the creature hit as a swift action. This does not provoke attacks of opportunity.
·Attacks made with the weapon ignore hardness equal to or less than the gloomblade’s fighter level.
For every 4 levels he has beyond 9th, a gloomblade can apply an additional effect to his shadow weapons, to a maximum of three effects at 17th level; these effects can be split between multiple shadow weapons as a gloomblade desires, but they don’t stack with themselves.
This alters weapon training.



引能专长(Conduit Feats)
引能专长提供从其他位面抽取能量的能力。引能专长的效果是超自然能力,并且在反魔场或类似效果中无法生效。此外,由于这些能力需要其他位面的能量,你无法再那些拒绝位面或空间旅行的区域(例如处于次元锁(dimensional lock)或禁制术 (Forbiddance)效果下的区域),或者你被禁止使用该能力(例如中了次元锚(dimensional anchor))。

暗影风暴(Gloomstorm)(引能,战斗)
一个取之不尽用之不竭的武备库就在阴影位面中,等待着被释放。
先决条件:知识(位面)4级,暗影武器职业能力。
专长效果:你可以以一个迅捷动作,消除你和阴影位面之间的屏障,让你可以更容易制造暗影武器。当该效果生效时,你可以以一个自由动作创造新的暗影武器。这不会增加你同时可以维持的暗影武器的数量。
你每天可以使用该专长增益的时间,等用于你在知识(位面)上的等级。这些轮数不需要连续。

剧透 -  原文:
Conduit Feats
Conduit feats grant the ability to draw energies from other planes. The effects of conduit feats are supernatural and do not function in an antimagic field or similar effect. In addition, since these abilities require energies from other planes, you cannot use them in areas that are warded against planar or dimensional travel (such as those under the effects of dimensional lock or forbiddance) or when you have been denied this ability (such as via dimensional anchor).

Gloomstorm (Conduit, Combat)
Source Planar Adventures pg. 28
An inexhaustible arsenal lies in the Shadow Plane, waiting to be unleashed.
Prerequisites: Knowledge (planes) 4 ranks, shadow weapon class feature.
Benefit: As a swift action, you can thin the barriers between yourself and the Shadow Plane, allowing you to create shadow weapons more easily. While this effect is active, you can create new shadow weapons as a free action. This does not increase the number of shadow weapons you can maintain at a single time.
You can use this feat’s benefit for a number of rounds per day equal to your ranks in Knowledge (planes). These rounds need not be consecutive.
« 上次编辑: 2018-10-14, 周日 21:51:55 由 丞相 »
女王的杂技团
见识短浅的调查员手册作者
优化一塌糊涂的三流玩家
开团必炸团的垃圾GM
看不懂英文的翻译
——丞相

离线 丞相

  • 银渡鸦
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Re: 自用资源
« 回帖 #22 于: 2019-02-12, 周二 20:06:37 »
遭遇的多样化:http://www.goddessfantasy.net/bbs/index.php?topic=105057.0
女王的杂技团
见识短浅的调查员手册作者
优化一塌糊涂的三流玩家
开团必炸团的垃圾GM
看不懂英文的翻译
——丞相

离线 Val

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灵猴族种族特性
« 回帖 #23 于: 2019-04-23, 周二 15:30:25 »
幻形(Change Size)
来源:野兽血脉(Blood of the Beast) pg.28
每500个灵猴族中的一员被赋予了有限的变形能力。这一生物能够随意地调整自己的体型。她获得了改变外形能力和变形者亚种。她能够使用改变外形将自己的体型减小为小体型,而不是变幻外貌。她的属性不会改变,只有她的体型(以及所持武器的伤害)改变;正常的体型加值和减值会应用到AC、CMD、攻击以及技能检定中去。幻形或者恢复到真实体型是一个整轮动作。
这改变了灵猴族的生物类型,并且替换了灵巧(Nimble)
剧透 -   :
Change Size (Su)
Source Blood of the Beast pg. 28
One vanara in every 500 is gifted with limited shapeshifting ability. Such a creature can adjust her size at will. She gains the change shape ability and the shapeshifter subtype. Instead of changing appearance, she can use change shape to reduce her size category to Small. Her ability scores don’t change, only her size (and thus her weapon damage); normal size penalties and bonuses to AC and CMD and on attack and skill rolls apply. Changing size or returning to her true size is a fullround action. This racial trait alters the vanara’s type and replaces nimble.

离线 Val

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炼金物品
« 回帖 #24 于: 2019-04-24, 周三 16:06:10 »
灵猴飞弹(粪球榴弹Dung grenade)
来源:反英雄手册(Antihero's Handbook) pg.28
价格:100 gp;重量:1 磅
类型:炼金武器
这种引信手榴弹是制作方法包括了添加动物粪便或排泄物。你可以将灵猴飞弹作为射程10尺的溅射武器来投掷。任何被灵猴飞弹直接击中或者在其溅射半径内的生物受到1d6火焰伤害,并且被复盖其恶臭的内容物,将会恶心1d4轮。目标可以通过DC15的反射豁免减半伤害以及恶心状态的持续时间。
制作:炼金工艺 DC 25
剧透 -   :
Dung grenade
Source Antihero's Handbook pg. 28
Price 100 gp; Weight 1 lb.
Category Alchemical Weapons
Description
The casing of this modified fuse grenadeUE is partially filled with animal dung or guano. You can throw a dung grenade as a splash weapon with a range increment of 10 feet. Any creature directly hit by a dung grenade or in its splash radius takes 1d6 points of fire damage and is covered with the grenade’s malodorous contents, becoming sickened for 1d4 rounds. A target can attempt a DC 15 Reflex saving throw to halve the damage and the duration of the sickened condition. Crafting a dung grenade requires a successful DC 25 Craft (alchemy) check.
Construction
Craft (Alchemy) DC 25

烟花-风火轮(Firework [fire wheel])
来源:远程战术工具箱(Ranged Tactics Toolbox) pg.20
价格:200 gp;重量:1 磅
类型:炼金武器
一旦引信被引燃,这种环状的烟花会从一圈向外延伸的木管中喷射出彩色的火花。之后它可以被向前滚动或者作为射程30尺的溅射武器进行投掷。引燃之后的下一轮,风火轮烟花会爆炸,其圆柱形火柱会高达5英尺,半径为20英尺。区域内所有生物受到3d6点火焰伤害并且目盲1分钟(通过反射DC15来减半伤害,避免目盲)。
制作:炼金工艺 DC 25
剧透 -   :
Firework (fire wheel)
Source Ranged Tactics Toolbox pg. 20
Price 200 gp; Weight 1 lb.
Category Alchemical Weapons
Description
Once its fuse has been lit, this hoop-shaped firework emits colorful sparks from a series of outward-angled wooden tubes. It can then be rolled along the ground or thrown as a splash weapon with a range increment of 30 feet. One round after being lit, a fire wheel firework explodes in a spectacular 5-foottall cylindrical blast with a 20-foot radius. All creatures in the area take 3d6 points of fire damage and are blinded for 1 minute (Reflex DC 16 halves damage, negates blindness).
Construction
Craft (Alchemy) DC 25