作者 主题: [BestiaryIII]两个中国风的怪物  (阅读 18589 次)

副标题: 纯有爱物...为什么都是构造体?

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[BestiaryIII]两个中国风的怪物
« 于: 2013-01-25, 周五 23:36:30 »
Terra-Cotta Soldier
兵马俑

这具精雕细刻,真人大小而栩栩如生的陶俑神情坚毅果断,一如它双手各握一把的宝剑般锐利。


兵马俑,挑战等级6
XP 2,400
绝对中立中型构造体
先攻+7;感知:黑暗视觉60英尺,低光视觉;察觉+8

防御能力

防御等级19,接触13,措手不及16(+3敏捷,+6天生)
生命值64(8d10+20)
坚韧+2,反射+5,意志+2
DR5/钝击;免疫:构造体特性,火焰,法术抗力17

攻击能力

速度30英尺
近战:长剑+10/+5(1d8+3/19-20),短剑+10(1d6+1,19-20)或者2挥击+11(1d6+3)
特殊攻击:锋锐武器,行伍战斗

数据

力量16,敏捷16,体质-,智力1,感知11,魅力1
基础攻击+8;CMB+11;CMD24
专长:精通先攻,双武器战斗,武器专攻(长剑,短剑)
技能:察觉+8

生态

环境:任何
组织:单独,小队(3-12),军团(13+)
财宝:偶有(包括长剑、短剑及其他财宝)

特殊能力

锋锐武器(Su):在进入战斗至少1轮时间以后,兵马俑的武器将自动获得锋锐武器品质(施法者等级6),这个效果将持续到战斗结束。

行伍战斗(Ex):只要一个兵马俑的位置与另一个兵马俑相邻,它在AC上获得+2闪避加值,在所有的豁免检定、攻击和伤害投骰时也获得+2加值。

兵马俑是用黏土塑成,再烧制为坚硬陶瓷的构造体,它们的形象一般是披挂整齐的人类士兵,不过也存在一些其他种族外观的版本,比如大地精、天狗,甚至是恶魔和恶鬼造型的兵马俑也很常见。兵马俑的作用通常是安置在某个有权势的统治者的陵寝中作为守卫,它们排成沉默而警醒的方阵,抵御一切敢于打扰它们的雇主或者试图盗墓的窃贼。大多数兵马俑在刚刚塑好的时候是上有釉彩的,不过在被发现的时候这些漂亮的装饰通常都已经随着时间的流逝而剥落掉了。一个标准大小的兵马俑高6英尺,重600磅。

  和其他很多构造体一样,兵马俑也被装置了赋予它们一定智能的火花。虽然还并不足够让这些构造体说话或者获得自由的意志,但是兵马俑可以理解和使用一些对于大部分构造体来说过于复杂的战术。除了装备刀剑的版本以外,使用其他武器和技能的兵马俑也很多,以下是两种最为常见的:

  射手俑(挑战等级+0):把普通兵马俑的武器换成一把复合长弓,它就是射手俑了。射手俑会拥有以下的专长:精通先攻、近程射击、精确射击和武器专攻(长弓)。

  骑兵俑(挑战等级+1):还有一些兵马俑骑着为它们特制的陶俑战马,不过它们要被视为同一个生物。骑兵俑的体型为大型,并且具有10点种族HD、践踏和小型武器(undersized weapons,虽然是大型生物,但是只能正常使用中型生物尺寸的武器)特殊能力。这些在马上的兵马俑使用长枪代替普通兵马俑的剑,骑兵俑拥有以下专长:精通冲撞、精通先攻、精通闯越、猛力攻击,以及武器专攻(长枪)。

构装

构装一具兵马俑需要使用600磅陶土作为原料,在烧制时还需要附加价值500GP的稀有的魔法涂釉。

构装兵马俑
施法者等级9;价格19000GP
构装:
需求:制造构造体,活化物品,猫之优雅,指使术,锋锐武器,制造者必须至少为9级施法者;制造技能:手艺(制陶)或者手艺(雕塑)DC14;花费:10000GP


剧透 -   :
Terra-Cotta Soldier

This perfectly sculpted, finely detailed, life-sized clay figure has a look of fierce determination and a sword clenched in each hand.

Terra-cotta Soldier CR 6

XP 2,400

N Medium construct

Init +7; Senses darkvision 60 ft., low-light vision; Perception +8

Defense

AC 19, touch 13, flat-footed 16 (+3 Dex, +6 natural)

hp 64 (8d10+20)

Fort +2, Ref +5, Will +2

DR 5/bludgeoning; Immune construct traits, fire; SR 17

Offense

Speed 30 ft.

Melee longsword +10/+5 (1d8+3/19–20), short sword +10 (1d6+1/19–20) or 2 slams +11 (1d6+3)

Special Attacks keen weapons, rank fighting

Statistics

Str 16, Dex 16, Con —, Int 1, Wis 11, Cha 1

Base Atk +8; CMB +11; CMD 24

Feats Improved Initiative, Two Weapon Fighting, Weapon Focus (longsword, shortsword)

Skills Perception +8

Ecology

Environment any

Organization solitary, troop (3–12), or army (13+)

Treasure incidental (longsword, short sword, other treasure)

Special Abilities

Keen Weapons (Su) After it has engaged in at least 1 round of combat, a terra-cotta soldier's weapons automatically gain the benefits of keen weapon (CL 6th). This effect persists until the end of the battle.

Rank Fighting (Ex) Whenever a terra-cotta soldier is adjacent to another terra-cotta soldier, it gains a +2 dodge bonus to its AC and a +2 bonus on saving throws, attack rolls, and damage rolls.

A terra-cotta soldier is crafted from clay and fired into ceramic, and is usually sculpted to resemble an armored human soldier, although terra-cotta soldiers resembling other races, such as hobgoblins, tengus, or even demons and oni, are also common. Terra-cotta soldiers are often created to guard the tomb of powerful rulers, standing in silent ranks to guard their liege even after his or her death. These soldiers stand vigil for centuries, animating only to defend the tomb and its riches from tomb robbers. Terra-cotta soldiers are typically painted with colored lacquer, though this decoration is often worn away from use or faded with age. A terra-cotta soldier stands 6 feet tall and weighs 600 pounds.

Unlike most constructs, a terra-cotta soldier carries within its form a spark of intelligence. This is hardly enough to grant the construct the ability to speak or otherwise engage in free will, but it is enough for it to carry out more complex tactics than most constructs are capable of. It's not unusual for a terra-cotta soldier to possess different feats or use different weapons. Two relatively common variants are summarized below.

Terra-Cotta Archer (+0 CR): Terra-cotta archers are simply terra-cotta soldiers outfitted with composite longbows. Terra-cotta archers have Improved Initiative, Point-Blank Shot, Precise Shot, and Weapon Focus (longbow) as feats.

Terra-Cotta Horseman (+1 CR): Some terra-cotta soldiers are crafted to resemble warriors mounted on terra-cotta horses, though rider and mount are one creature. Terra-cotta horsemen are Large terra-cotta soldiers with 10 racial Hit Dice and the trample and undersized weapons special abilities. Terra-cotta horsemen are usually outfitted with lances instead of swords, and have Improved Bull Rush, Improved Initiative, Improved Overrun, Power Attack, and Weapon Focus (lance) as feats.

Construction

A terra-cotta soldier's body is made from 600 pounds of clay, fired with rare and magical glazes worth 500 gp.

Terra-cotta Soldier

CL 9th; Price 19,000 gp

Construction

Requirements Craft Construct, animate objects, cat's grace, geas/quest, keen edge, creator must be caster level 9th; Skill Craft (pottery) or Craft (sculptures) DC 14; Cost 10,000 gp
« 上次编辑: 2013-01-28, 周一 18:13:28 由 傻豆 »

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Re: [BestiaryIII]两个中国风的怪物
« 回帖 #1 于: 2013-01-25, 周五 23:38:25 »
Taotieh
饕餮

这尊白色大理石雕刻的巨大雕像看起来是一只猫科动物,只是它的身体和面部密密麻麻的装饰着特殊的雕花和魔法符文。


饕餮,挑战等级11
XP 12,800
绝对中立大型构造体
先攻+2,黑暗视觉60英尺,低光视觉;察觉+2

防御能力

防御等级28,接触11,措手不及26(+2敏捷,+17天生,-1体型)
生命值107(14d10+30)
坚韧+4,反射+6,意志+6
DR10/精金;免疫:构造体特性;抗力:强酸10,寒冷10,闪电10,火焰10
弱点:音波易伤

攻击能力:

速度40英尺
近战:啮咬+23(1d8+10附加抓握),2爪抓+23(1d6+10附加抓握)
占据10英尺;触及5英尺
特殊攻击:猛扑,撕裂(2爪抓+23,伤害1d6+10),囫囵活吞(造成窒息,击破:AC17,硬度8,生命值25)

数据

力量30,敏捷15,体质-,智力-,感知14,魅力1
基础攻击+14;CMB+25(擒抱时为+29);CMD37(对抗摔绊时为41)

生态

环境:任何
组织:单独或者成对
财宝:偶有

特殊能力

囫囵活吞(Su):饕餮的巨口可以吞下最大为大型的生物。当被吞噬后,这个生物会出现在一个密闭无光的石制空间里——刚刚好比它大一点的空间。虽然在这个空间里不会受到额外伤害,但是其内部所存储的空气最多只够这个生物呼吸3轮的时间,之后它就必须保持屏息以避免受到窒息伤害。如果被困的生物尝试击破这个囚牢,那么他的武器至少要能够击穿附近硬度8点的石头墙壁。如果他成功的逃脱了囚禁,从外面看这个生物会从饕餮的口中跳出来并处于一个与饕餮相邻的任意方格——当然,之后被饕餮吞噬的生物也得通过同样的办法逃脱。如果饕餮在吞噬有生物的情况下被摧毁,那么它的身体会爆开,所有被装在它的异次元“胃囊”里的生物会出现在它的邻近方格里。无论大小,饕餮一次最多只能吞噬4个生物个体。

  力量强大而本性贪婪的饕餮常常被制造出来担当守卫,它的身体是用岩石围绕着一小块异次元的空间塑成的。饕餮一般被用来看守一些神圣或者禁忌的地点,驱逐一切闯入者和敌人。饕餮可以用如同它的外表所显示的大型猫科动物的方式战斗,但是最令它的对手恐惧的是,饕餮的异次元内核使它可以轻松吞下一个和自己相同大小的生物,并将他困在密闭的石制空间内慢慢等死。如果没有传送反射的帮助又无法击破饕餮的“胃囊”,这个生物甚至会被永远的困在饕餮给他准备的囚室里,唯一的希望是等待饕餮被外力杀死以释放自己。这使得人们纷纷传说,被摧毁的饕餮腹中常常会存储着数量惊人的财富——或者可怕至极的生物。

构装
构装一具饕餮需要消耗12000磅经过特殊的药剂化学处理过的大理石。

构装饕餮
施法者等级14;价格:105000GP
构装
需求:制造构造体,指使术,有限许愿术,异界传送,制造者必须至少是14级施法者;制造技能:手艺(雕塑)或者手艺(石匠)DC25,价格55000GP


剧透 -   :
Taotieh

This white marble statue resembles a large feline, but its body and face are covered in decorative etchings and runes.

Taotieh CR 11

XP 12,800

N Large construct

Init +2; Senses darkvision 60 ft., low-light vision; Perception +2

Defense

AC 28, touch 11, flat-footed 26 (+2 Dex, +17 natural, –1 size)

hp 107 (14d10+30)

Fort +4, Ref +6, Will +6

DR 10/adamantine; Immune construct traits; Resist acid 10, cold 10, electricity 10, fire 10

Weaknesses vulnerable to sonic

Offense

Speed 40 ft.

Melee bite +23 (1d8+10 plus grab), 2 claws +23 (1d6+10 plus grab)

Space 10 ft.; Reach 5 ft.

Special Attacks pounce, rake (2 claws +23, 1d6+10), swallow whole (suffocation, AC 17, hardness 8, 25 hp)

Statistics

Str 30, Dex 15, Con —, Int —, Wis 14, Cha 1

Base Atk +14; CMB +25 (+29 grapple); CMD 37 (41 vs. trip)

Ecology

Environment any

Organization solitary or pair

Treasure incidental

Special Abilities

Swallow Whole (Su) A taotieh can expand its jaws to swallow Large or smaller creatures. When swallowed, a victim is transported to its own lightless pocket dimension—a stone prison just large enough to contain the victim. Creatures do not take damage within this pocket dimension, but there is only enough air inside to last for 3 rounds. At the end of the third round, the trapped creature must hold its breath or risk suffocation. A creature that attempts to carve its way out of this dimension with a weapon must be able to penetrate the surrounding walls' hardness 8. When a creature manages to cut its way out of this dimension, it appears to leap out of the taotieh's mouth to emerge into any square adjacent to the taotieh's space—no actual hole is created in the creature, and new creatures that are swallowed later must cut their own way out. When a taotieh is destroyed, its body bursts open to allow the contents of its extradimensional stomachs to spill out into adjacent spaces. A taotieh can swallow up to four creatures at any one time.

Symbols of power but also of gluttony, taotiehs are guardian constructs formed of stone and built around a pocket of extradimensional space. Taotiehs are used to ward sacred or secluded areas from enemies and trespassers. Their semblance to tigers extends even to the animal's abilities in combat, as taotiehs are feared for their vicious attacks. The extradimensional space at the core of a taotieh allows the construct to swallow opponents of its own size and then shunt its victims into an airless pocket of space inside. A creature capable of existing without air could well spend an eternity inside a taotieh if it couldn't smash its way out or escape via plane-traversing magic, in which case it must wait for outside forces to slay its captor. Tales abound of great treasures and even greater dangers being unleashed upon a taotieh's destruction.

Construction

A taotieh is built from 12,000 pounds of marble, treated with special unguents and chemicals.

Taotieh

CL 14th; Price 105,000 gp

Construction

Requirements Craft Construct, geas/quest, limited wish, plane shift, creator must be caster level 14th; Skill Craft (sculpture) or Craft (stonemasonry) DC 25; Cost 55,000 gp

离线 杨鲭

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Re: [BestiaryIII]两个中国风的怪物
« 回帖 #2 于: 2013-01-26, 周六 19:28:56 »
上个星期刚用了第一种逗弄PC~
咬一口会因鲭鱼肉中过量的组织胺而产生严重的过敏反应。

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Re: [BestiaryIII]两个中国风的怪物
« 回帖 #3 于: 2013-01-26, 周六 23:31:00 »
我记得还有一个怪物叫披着羊皮的狼。
设定控。比快乐多的人思路广,比思路广的人快乐多!
3R DIY:PF1 DIY:

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Re: [BestiaryIII]两个中国风的怪物
« 回帖 #4 于: 2013-01-27, 周日 10:58:23 »
猫科动物?我怎么记得饕餮是狼喂原型的。。
伪装成可口饮品的CR1陷阱泥怪

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Re: [BestiaryIII]两个中国风的怪物
« 回帖 #5 于: 2013-01-28, 周一 18:01:39 »
一个兵马俑,成本一万G,秦皇何等之有财。

引用
需求:制造构造体,活化物品,猫之优雅,指使术,锋锐武器,制造者必须至少为91级施法者
:em001
« 上次编辑: 2013-01-28, 周一 18:03:11 由 yyyuanyong »