作者 主题: 【第二章】地精(Goblin)  (阅读 26674 次)

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【第二章】地精(Goblin)
« 于: 2018-08-03, 周五 00:19:15 »
距离地精血战( Goblinblood Wars)的结束已有二十来年,尖叫森林(Chitterwood)的焚毁迫使数十个部落躲藏起来。现今,随着新的威胁不断增多,许多部族长老都愿意抛开成见,建立联盟来争取生机。尽管大部分地精都选择留下来保卫家园,但也有的成为流民。这些地精中,有些前往 Absalom,想要在这个危机四伏的世界里找到一个能提供庇护的家园。
劇透 -   :
It’s been almost 20 years since the end of the Goblinblood Wars that scorched the Chitterwood, forcing dozens of tribes into hiding. Now with new threats rising up, the many tribal elders have put aside their reckless ways in the hope of forging alliances that give them a chance at survival.  While many have stayed to protect their homelands, others have become refugees, with some traveling to Absalom in search of a home that might offer them sanctuary in a world that does not trust them.

生命值(HP):6    体型:小型  速度:25英尺

属性提升:敏捷、魅力、任意
属性缺陷:感知
语言:通用语、地精语
奖励语言,如果你的智力为14或更高,你可以选择以下语言之一习得:龙语、矮人语、豺狼人语、侏儒语、半身人语或兽人语。
特点:类人生物 地精子类
黑暗视觉:你在黑暗和昏暗情况下也拥有视力,就像是你身处于强光下,尽管你只能看见黑白画面。
劇透 -   :
HIT POINTS 6 | SIZE Small | SPEED 25 feet
Ability Boosts Dexterity Charisma Free
Ability FlAw Wisdom
LANGUAGES Common Goblin
BONUS LANGUAGES At 1st level, if your Intelligence score is 14 or higher, you can also select one of the following languages: Draconic, Dwarven, Gnoll, Gnomish, Halfling, or Orcish.
TRAITS Goblin Humanoid
DRAKVISION You can see in darkness and dim light just as well as you can see in bright light, though your vision in darkness is in black and white.

概述
即使是那些决心走出悲伤往事的地精,他们也不免收到延续千年的传统影响。地精们倾向于强者统治,因为强者会保护伙伴,让他们免受肉体伤害又或是在得知子民不幸时侧耳倾听,治愈内心伤痛。有些地精,他们仍然对火焰深深着迷,或者是有着病态的胃口,能轻易吞下常人眼中令人反胃的食物。剩下的则像是不知疲倦的修补匠,看见小伙伴们造到一半就扔下零件便两眼放光。偶尔,他们的冒险者伙伴会认为这些癖好令人不安或十分奇怪,但那些地精小伙伴们却往往认为这些特质很是可爱。
虽然地精的文明已经彻底分裂,但他们在内海地区的名声几乎没有改变。因此,那些去大城市旅行的地精经常受到嘲笑,也导致了许多地精需要加倍努力来证明自己的价值。那些愿意和地精交朋友的人很快会发现,虽然地精们常常用恶作剧来表示友谊,但无疑都是在可接受的范围内——他们常常会将稀罕玩意送给朋友。
地精们在3岁时进入青春期,4到5年后进入成年期。理论上,地精可以活50年甚至更长时间,但如果缺乏保护,很少有能活过20岁。地精一般有3英尺高,皮肤颜色从绿色到灰色到蓝色不等。地精冒险家通常信仰凯登·凯利恩(Cayden Cailean)。
劇透 -   :
  Even those goblins who break from their destructive past often subtly perpetuate some of the qualities that have been tied to the creatures for millennia. Goblins tend to flock to strong leaders, fiercely protecting those companions who have protected them from physical harm or offered a sympathetic ear when they learn of the goblins’ woes. Some goblins remain deeply fascinated with fire, or fearlessly devour a meal that might turn others’ stomachs. Others are endless tinkerers and view their companions’ trash simply as components of gadgets yet to be made. Occasionally, fellow adventurers find these proclivities unsettling or odd, but more often than not, goblins’ friends consider these qualities endearing.
  Though goblins’ culture has splintered radically, their reputation across the Inner Sea region has changed little. As such, goblins who travel to larger cities are frequently subjected to derision, and as a result many goblins work twice as hard at proving their worth. Those who befriend a goblin quickly learn that while a goblin’s friendship might include all manners of pranks, such fun comes from a place of true acceptance—something that a goblin does not give freely.
  Goblins reach adolescence by the age of 3 and adulthood 4 or 5 years later. In theory, goblins could live 50 years or more, but without anyone to protect them from each other or themselves, few live past 20 years of age. Goblins typically stand about 3 feet tall, with skin colors that range from green to gray to blue. Goblin adventurers typically worship Cayden Cailean.

先祖专长

在1级时,你获得一个先祖专长,此后每4个等级(第5、9、13和17级)获得一个额外的先祖专长。
劇透 -   :
At 1st level, you gain one ancestry feat, and you gain an additional ancestry feat every 4 levels thereafter (at 5th, 9th, 13th, and 17th level). As a goblin, you choose from among the following ancestry feats.

点着它! 专长[1][地精]:
火焰使你着迷。你的法术和炼金术物品会造成额外火焰伤害,相当于魔法等级的或者物品的等级一半(至少为1)。对于你造成的任何持续火焰伤害,无论它是否来自咒语,你都可以获得+1条件加值。
劇透 -   :
Fire fascinates you. Your spells and alchemical items that deal fire damage gain a conditional bonus to damage equal to half the spell’s level or the item’s level (minimum 1). You also gain a +1 conditional bonus to any persistent fire damage you deal, whether it’s from a spell or not.

城市拾荒者 专长[1][地精]:
你明白宝藏常常藏在垃圾堆里的道理,你嘲笑随手丢弃垃圾的人,那些东西擦擦还能用不是!你可以使用生存技能在城市中搜寻食物和补给,同时你将在生存鉴定上获得+1的环境加值(在城市中)。
劇透 -   :
You know that the greatest treasures often look like refuse, and you scoff at those who throw away perfectly good scraps. You can attempt a Survival check to search for food and supplies and to subsist in a city as well as in the wild. When you do, you gain a +1 circumstance bonus to your Survival check.

俺啥都吃 专长[1][地精]:
即使是大多数人认为变质的食物,你也吃得津津有味。对于吃下的那些东西,你将获得+2环境加值以对抗毒素和疾病。即使是生病时你也能正常吃喝。
劇透 -   :
You are comfortable subsisting on food that most folks would consider spoiled. You gain a +2 circumstance bonus to saving throws against toxins and against gaining the sick condition, but only if it resulted from something you ate. You can eat and drink things when you have the sick condition.

炽热雄心 专长[1][地精] [地精遗传]:
或许是因为童年的意外事故,又或许是因为对于火焰的持续迷恋,总之你长出一身厚皮,来抵御燃烧。
你获得了相当于你的一半等级(最少为1)的火焰抗性,当你进行移除燃烧状态的裸骰检定时(见第323页)你的DC为15而不是20,不需要任何动作你就能降低DC。
劇透 -   :
As a result of either a childhood accident with flames or an ongoing fascination with fire, your skin has thickened, protecting you against burning. You gain resistance to fire equal to half your level (minimum 1), and your flat check to remove persistent fire damage (see page 323) is DC 15 instead of DC 20 without requiring an action to reduce the DC.

废品修补匠 专长[1][地精]:
你可以用生锈或是变形的废品来打造实用工具。你可以用垃圾来制造普通物品,包括武器,但不能制造盔甲。最终成品的价格为标准模板的四分之一,且大多为劣质产品。
当你使用亲手做出的劣质产品时,你只受到-1的物品惩罚。关于制造物品的更多信息,请参见第147页。
劇透 -   :
You can make useful tools out of even the most twisted or rusted scraps. You can craft ordinary items, including weapons but not armor, out of junk. This costs one-quarter the usual amount for a standard-quality item but always results in an item of poor quality. You take only a –1 item penalty when using poor-quality items you crafted. For more information about crafting items, see page 147.

尖牙利齿 专长[1][地精] [地精遗传]:
你的牙齿令人望而生畏。你获得一个来自嘴部的徒手攻击,造成1d6穿刺伤害。关于徒手攻击的更多信息,请参见第178页。
劇透 -   :
Your teeth are formidable weapons. You gain a jaws unarmed attack that deals 1d6 piercing damage. For more information about unarmed attacks, see page 178.

地精骑士 专长[1][地精] :
任何能够承担你体重的生物,他们都可以成为你忠实的骏马。甚至是那些最为奇异的野兽,你也知道该如何驯服它们。 即使你不满足前提条件,你也能获得乘骑专长。对于针对地精犬和座狼的自然检定,你都能获得+1的环境加值。有关于自然技能(Nature skill)的更多信息,请参见第152页。
劇透 -   :
Any creature that will bear your weight can become your loyal steed, and you know how to coax even the strangest beasts into service. You gain the Ride feat, even if you don’t meet the prerequisites. You gain a +1 circumstance bonus to Nature checks to Handle a goblin dog or wolf mount. For more about the Nature skill, see page 152.

鬼鬼祟祟 专长[1][地精]:
那些大高个们很少注意脚下影子,你可以充分利用这一点,给他们来点教训。当你住于潜行时,你能比其他人多走5尺,但不超过你的行走速度(见158页)。此外,如果你在藏匿检定的对抗中成功,然后再攻击那位目标,那时他仍算处于措手不及状态。当然,在你宣布攻击前,GM不会透露你的藏匿检定是否成功。
劇透 -   :
Taller folk rarely pay attention to the shadows at their feet, and you take full advantage of this. You can move 5 feet farther when you take the Sneak action, up to your Speed (see page 158). In addition, if you critically succeed at a Stealth check against a creature and then attack that creature, your target remains flat-footed during your attack. The GM doesn’t reveal that your Stealth check resulted in a critical success until you declare your attack.

武器熟悉(地精)专长[1][地精]:
外人可能会嘲笑你们的羸弱,但你知道,你们一族的武器和他们的一样锋利有效。你接受了屠狗刃(dogslicer)以及斩马刀(horsechopper)的专业训练。并且,对于那些罕少外传的地精武器,你都略有研究。鉴于你的熟练,你可以将任何冠以“地精”之名的军用武器视作简易武器,将任何冠以“地精”之名的异种武器视作军用武器。关于武器的更多信息,请参见第178页.
劇透 -   :
Others might look upon them with disdain, but you know that the weapons of your people are as effective as they are sharp. You are trained with the dogslicer and horsechopper. In addition, you gain access to all uncommon goblin weapons. For the purpose of proficiencies, you treat martial goblin weapons as simple weapons and exotic goblin weapons as martial weapons. For more information about weapons, see page 178.

武器狂热(地精)专长[5][地精]:
前置:武器熟悉(地精)
就像是精灵舞动长剑,矮人挥舞战锤,你所使用的武器被认为是地精象征。当你使用地精武器组造成重击时,你可以适用武器重击专精效果。
劇透 -   :
You can wield your people’s weapons of choice as well as any elf brandishes a longsword or dwarf swings a warhammer. Whenever you critically hit using a goblin weapon, you apply the weapon’s critical specialization effect.

地精冒险
某些背景特别适合地精。如果你来自一个无法无天的部落,请考虑下罪犯背景;如果你想卖艺为生,那就选择表演者背景吧;如果你出生于贫民窟,街头顽童背景是个不错的选择。此外,杂技演员、猎人、角斗士等背景都能塑造出一位有趣的地精。
« 上次编辑: 2018-08-27, 周一 02:37:00 由 沉淪 »

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Re: 种族(Race)——地精(GOBLIN)
« 回帖 #1 于: 2018-08-03, 周五 03:13:56 »
Ability Flaw
Wisdom

Wisdom在PF里一般翻译为感知。 :em003
不要在意这个很弱的家伙。

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Re: 种族(Race)——地精(GOBLIN)
« 回帖 #2 于: 2018-08-03, 周五 04:12:53 »
是 是肥肥鱼

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Re: 种族(Race)——地精(GOBLIN)
« 回帖 #3 于: 2018-08-03, 周五 08:36:38 »
感谢指正!

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Re: 种族(Race)——地精(GOBLIN)
« 回帖 #4 于: 2018-08-03, 周五 09:13:58 »
“你获得了相当于你的一半等级(最少1级)的火焰抗性”

应该是至少为1,这个数字描述的是抗力而不是等级

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Re: 种族(Race)——地精(GOBLIN)
« 回帖 #5 于: 2018-08-03, 周五 09:31:19 »
已修改

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Re: 种族(Race)——地精(GOBLIN)
« 回帖 #6 于: 2018-08-04, 周六 20:35:14 »
魅力+2的地精wwwwww
取代了狗头人在DND中卖萌的位置

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Re: 种族(Race)——地精(GOBLIN)
« 回帖 #7 于: 2018-08-05, 周日 08:56:14 »
当你使用亲手做出的劣质产品时,你受到-1的物品惩罚。关于制造物品的更多信息,请参见第147页。

还是把只写出来吧,不然有点像额外多了-1

While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due

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Re: 种族(Race)——地精(GOBLIN)
« 回帖 #8 于: 2018-08-05, 周日 20:56:46 »
当你使用亲手做出的劣质产品时,你受到-1的物品惩罚。关于制造物品的更多信息,请参见第147页。

还是把只写出来吧,不然有点像额外多了-1
感谢指正,已修改

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Re: 种族(Race)——地精(GOBLIN)
« 回帖 #9 于: 2018-08-05, 周日 21:00:18 »
魅力+2的地精wwwwww
取代了狗头人在DND中卖萌的位置
P子唯一指定吉祥物(雾)