辛牙士(Hinyasi) [拳师变体]雅玛萨(Yamasa)从利尔刚(Lirgen)脱离后,他们的精英战斗人员组成了一个名为辛牙士(Hinyasi)军事种姓制度,保卫了雅玛萨多个世纪。他们的武术传统以利用农具和其他临时武器为中心。始于卑微(Humble Beginnings, Ex):辛牙士获得随手武器或随手投掷作为额外专长。他不擅长盾牌。
此改变了拳师的护甲擅长。从心训练(Improvisation Training, Ex):辛牙士精于使用临时武器作战。辛牙士使用临时武器作战时的伤害等同他的徒手打击伤害。辛牙士将临时武器视为战士的近身武器组的武器。
此取代了2级时的奖励专长。临时战技(Improvised Maneuver, Ex):4级起,辛牙士学会利用临时武器混淆和迷惑他的敌人。他选择一种战技:冲撞、拖拽、卸武、破武、移位、或绊摔。当辛牙士使用临时武器击中敌人时,他能以自由动作向同一个目标使用他选择的战技。此次战技检定有-4罚值,并而不能在1轮内尝试临时战技多于1次。此战技仍会引起借机攻击,除非辛牙士拥有让他不引起借机攻击的专长或能力。
10级起,辛牙士能选择第2种战技,但仍旧只能在1轮内使用1次临时战技。16级起,辛牙士能选择第3种战技,但仍旧只能在1轮内使用1次临时战技。
此取代了震荡击。从心掌握(Improvisation Mastery, Ex):5级起,辛牙士挑选1种类型的临时武器(轻型、单手或双手)并在此类型武器的攻击和伤害检定获得+2加值。
此取代了殴斗大师。剧透 - 原文:
Hinyasi
Source Blood of the Ancients pg. 9
After Yamasa seceded from Lirgen, their elite combatants formed a military caste, called hinyasi, who protected Yamasa for centuries. Their martial traditions were centered on the use of farming tools and on other improvised weapons.
Humble Beginnings (Ex): A hinyasi gains her choice of Catch Off-Guard or Throw Anything as a bonus feat. She is not proficient with shields.
This alters the brawler’s armor proficiencies.
Improvisation Training (Ex): A hinyasi is skilled at fighting with improvised weapons. She deals damage equal to her unarmed strike damage while fighting with an improvised weapon. A hinyasi treats improvised weapons as weapons from the close fighter weapon group.
This replaces the bonus combat feat gained at 2nd level.
Improvised Maneuver (Ex): At 4th level, a hinyasi learns to confound and befuddle her opponents with improvised weapons. She chooses one of the following combat maneuvers: bull rush, drag, disarm, sunder, reposition, or trip. When she hits an opponent with an improvised weapon, the hinyasi can perform her chosen combat maneuver against the same target as a free action. She takes a –4 penalty on the combat maneuver check, and she can’t attempt an improvised maneuver check more than once per round. This combat maneuver still provokes attacks of opportunity unless the hinyasi has a feat or ability that allows her to perform it without provoking attacks of opportunity.
At 10th level, she chooses a second combat maneuver that she can use with this ability, though she can still perform only one improvised maneuver per round. At 16th level, she chooses a third, though she can still perform only one improvised maneuver per round.
This replaces knockout.
Improvisation Mastery (Ex): At 5th level, a hinyasi picks one type of improvised weapon (light, onehanded, or two-handed) and gains a +2 bonus on attack and damage rolls with that type of weapon.
This replaces close weapon mastery.