作者 主题: 【Bestiary 3】飞颅鬼(Penanggalen)  (阅读 20922 次)

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离线 墨叶

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【Bestiary 3】飞颅鬼(Penanggalen)
« 于: 2017-05-13, 周六 06:19:00 »
飞颅鬼
光泽垂下的黑发中露出一张苍白的脸。她漂浮在空中,头颅之下拖拽着残破不堪的颈部和内脏组成了一条恐怖的尾巴。          --------------------------------------------------------------------------------
飞颅鬼/庞南加兰 挑战等级5
XP 1,600
人型飞颅鬼 女巫 5
中立邪恶 中型不死生物(增强 类人生物)
先攻+4;感官:60尺黑暗视觉;察觉+16
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防御能力
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防御等级 21, 接触15, 措手不及16 (+4 敏捷, +1 闪避, +6 天生)
生命值 45 (5d6+25); 快速医疗 5
强韧+4,反射+5, 意志+7
防御特性 引导抗力+4;
DR 5/银和挥击; 免疫 不死生物特性; 抗性 寒冷 10, 火焰 10
弱点 光照敏感, 同类厌恶?(penanggalen weaknesses)
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攻击能力
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速度 飞行60尺. (良好)
近战 啮咬+6 (1d6+4附加疾病效果), 撞击+6 (1d4+4 附加攫取和枯萎)(详细介绍在模板中)
特殊攻击 吸血 (1d4体质伤害), 创造衍体, 疾病 (腐热症, DC 15), 巫术 (尖笑, 邪眼, 降祸)
已准备女巫法术 (施法者等级5; 专注+8)
   3rd—驱散魔法, 臭云术 (DC 16)
   2nd—闪光尘 (DC 15), 人类定身术 (DC 16), 识破隐形
   1st—魅惑人类 (DC 15), 命令术 (DC 15), 法师护甲, 隐雾术
   0 (随意使用)—舞光术, 侦测魔法, 阅读魔法, 疲倦之触 (DC 13)
庇护主 疫病
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数据
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力量18, 敏捷18, 体质—, 智力17, 感知16,魅力16
基础攻击+2; CMB +6 (+10 擒抱); CMD 21
专长 闪避, 施法免材, 法术专精 (附魔系), 健壮
技能 威吓+11, 飞行+20, 知识(奥术)+19, 知识(自然) +7, 察觉+16, 察言观色+14, 法术辨识+11, 潜行+20, 使用魔法装置+11;
种族调整值 +8威吓, +8飞行, +8知识 (奥术), +8察觉, +8察言观色, +8潜行
语言:通用语, 龙语, 豺狼人语, 炼狱语
特殊属性:分离躯壳, 女巫魔宠 (蜈蚣)
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生态
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环境:任何
组织:独居
财宝:NPC装备
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特殊能力
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巫术:一个飞颅鬼女巫能对距离她30尺以内的生物使用她巫术。使用巫术是一个标准动作并且不会引发接机攻击,(除非另有说明)豁免DC取决于智力加值。「10+1/2女巫等级+智力修正」
   尖笑(Su):女巫可以用移动动作发出刺耳尖笑。任何距离女巫30尺之内,并受到她所施展的〖苦咒〗、〖魅惑〗、〖邪眼〗、〖祈福〗或〖降祸〗巫术影响中的生物,所受的以上效果延长1轮。
  邪眼(Su):女巫能够引发距离她30尺内、并且她所能看见的敌人心中的迷惘。目标的以下一项数据遭受-2减值(由女巫选择):AC、属性、攻击、豁免或技能检定。此巫术持续轮数为「3+智力修正」,成功的意志豁免可以将其减至1轮。这是一项[影响心灵]的效果。8级时,此能力给予的减值提升至-4。
   降祸(Su):女巫能够为30尺内的一名生物在1轮内带来噩运。每当目标进行任何属性、攻击、豁免或技能检定时,都必须双骰取低。成功的意志豁免可以令其无效。8级和16级时,此巫术的持续时间都会延长1轮。无论豁免成功与否,该生物在1天内都不会再次成为此巫术的目标。




这个丑恶的飞颅鬼曾经是最令人毛骨悚然的吸血鬼畸形之一。飞颅鬼会在白天将自己隐藏成一名类人生物,但每当夜幕来临或是被人驱使时,这名生物的头颅将会从躯体分裂出去,她会将她的内脏从喉咙中拉出来,摇摇晃晃的将它们围成圈状,之后扑入夜色以寻求饱饮鲜血来满足她那邪恶的饥渴。

并不像大多数不死生物,飞颅鬼更类似于巫妖那种刻意放弃了道德和生命而转化成的可怕不死生物。任何有能力完成邪恶仪式的女性施法者都可以转化成一名飞颅鬼。

就像巫妖一样,飞颅鬼由一个生物转化而来。转化飞颅鬼的仪式不止一种,但它们都需要犯下十恶不赦的罪行来表明自己抛弃了仁慈,善良和除了残忍以外的任何感情。大多数的仪式都需要从俘虏或是无辜的受害者身体中获取大量的鲜血,内脏,痛苦或是其他东西。

一个飞颅鬼往往会在她的藏身处放上一大桶醋。每当她从夜晚的进食中回归,她的器官都会因为获取了大量鲜血变得浮肿。因此在返回她的躯体前,飞颅鬼必须在醋中浸泡一个小时。如果飞颅鬼在离开她的躯体后被杀害,她的躯体会迅速恶化腐烂并散发出恶臭。

« 上次编辑: 2017-05-14, 周日 03:50:59 由 墨叶 »

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Re: 【Bestiary 3】飞颅鬼(Penanggalen)
« 回帖 #1 于: 2017-05-13, 周六 06:27:20 »
创造一名飞颅鬼
  “飞颅鬼” 是一个可以添加到任何拥有5个或以上生命骰数(以基础生物论)的活物的生物模版。大多数飞颅鬼曾经是人类或是类人生物并且几乎都为女性。除了以下这些改变,飞颅鬼可以使用原生物的所有数据。

挑战等级:在基础生物上+1。

阵营:任意邪恶。

类型:生物类型改变为不死生物(增强亚种),这些改变不影响其HD、基础攻击加值和豁免。

感官:飞颅鬼获得60尺黑暗视觉。

防御等级:飞颅鬼获得+6天生护甲加值。

生命骰数:飞颅鬼的生命骰数改为D8,由职业获得的生命骰数不受改变。作为不死生物,僵尸以魅力调整值而不是体质调整值确定其额外生命值。

特殊防御:飞颅鬼获得+4引导抗力,DR5/挥砍和银以及寒冷抗力和火焰抗力各10点,加上由不死生物类型获得的额外防御能力。飞颅鬼同样拥有5点快速医疗。

弱点:飞颅鬼会获得光线敏感的特性。飞颅鬼会变得蹒跚当她离开她的躯体并直接暴露在阳光下。

移动:当飞颅鬼依附在她的躯体上时,她能保有原生物的基础移动。当飞颅鬼离开她的躯体,她只能拥有60尺飞行速度与良好机动性。

近战攻击:飞颅鬼会获得一次啮咬攻击和一次撞击攻击当她离开她的躯体时。攻击伤害和飞颅鬼的体型相符。飞颅鬼的天生武器在克服伤害减免时均视为魔法武器。

特殊攻击:飞颅鬼在保有原模板特殊攻击的同时,她同样获得以下能力。这些能力的豁免DC=10 + 1/2飞颅鬼HD+飞颅鬼魅力调整值,除非另外提及。
   吸血(Su):飞颅鬼的吸血会额外造成1d4点体质伤害。
  创造衍体(Su):当飞颅鬼通过吸血杀害了一名女性类人生物时,如果死者有着至少10个生命骰,那么这名死亡的类人生物会在下一个日落复苏成为一名芒楠安格尔。这个不死生物会处于创造(杀害)她的飞颅鬼的支配下,并且保持这种支配直到这名飞颅鬼被消灭。飞颅鬼能奴役的衍体不能超过她生命骰的两倍;否则复苏的衍体将成为具有自我意志的不死生物。
   http://www.goddessfantasy.net/bbs/index.php?topic=67338.0
   疾病(Su):任何被飞颅鬼咬到的生物都有可能患上腐热症—这项疾病的豁免难度取决于飞颅鬼而非疾病自身。
   枯萎粘液(Su):飞颅鬼的内脏充满这污秽的液体,它们会造成活物肉体衰弱并引发水泡。任何被飞颅鬼撞击到的生物必须通过一个强韧豁免否则会受到1d4敏捷伤害和1d4魅力伤害。

属性调整:力量+6,敏捷+2,智力+2,感知+2,魅力+4。作为不死生物,飞颅鬼没有体质值。

技能:飞颅鬼在威吓,飞行,知识(奥术),察觉,察言观色和潜行检定中获得+8种族加值。

特殊属性:飞颅鬼获得以下特质。
   躯壳分离(Su):在白天,飞颅鬼有着和她活着时一样的外貌,并且不会被侦测不死生物发现(虽然她一直属于不死生物)。在夜晚,飞颅鬼可以通过一个整轮动作将她的头颅和内脏从躯体中分离出来。此时她的躯体会表现出死亡的特征,但依然能被摧毁如果它受到了等同于飞颅鬼常规生命值的伤害。飞颅鬼在返回她的躯体前必须浸泡在醋中1小时,然后才能重新依附于她的躯体,并且治愈任何生命损伤(虽然痛苦依然保留)。一名被摧毁了躯体的飞颅鬼没办法在白天如同常人那样生活,但不会受到另外的伤害(她没办法安全的行走在阳光下)。当飞颅鬼依附在她的躯壳上时,她没办法使用她的天生武器,飞行能力或者任何飞颅鬼的特殊能力。
劇透 -   :
Penanggalen
A pale face framed by glossy black hair hangs in the air, trailing viscera from the ragged stump of its neck like a grisly tail.


PENANGGALEN CR 5
XP 1,600
Human penanggalen witch 5
NE Medium undead (augmented humanoid)
Init +4; Senses darkvision 60 ft.; Perception +16
DEFENSE


AC 21, touch 15, flat-footed 16 (+4 Dex, +1 dodge, +6 natural)
hp 45 (5d6+25); fast healing 5
Fort +4, Ref +5, Will +7
Defensive Abilities channel resistance +4; DR 5/silver and slashing; Immune undead traits; Resist cold 10, fire 10
Weaknesses light sensitivity, penanggalen weaknesses
OFFENSE


Speed fly 60 ft. (good)
Melee bite +6 (1d6+4 plus disease), slam +6 (1d4+4 plus grab and wither)
Special Attacks blood drain (1d4 Constitution), create spawn, disease (filth fever, DC 15), hexes (cackle, evil eye, misfortune)
Witch Spells Prepared (CL 5th; concentration +8)
3rd—dispel magic, stinking cloud (DC 16)
2nd—glitterdust (DC 15), hold person (DC 16), see invisibility
1st—charm person (DC 15), command (DC 15), mage armor, obscuring mist
0 (at will)—dancing lights, detect magic, read magic, touch of fatigue (DC 13)
Patron Plague
STATISTICS


Str 18, Dex 18, Con —, Int 17, Wis 16, Cha 16
Base Atk +2; CMB +6 (+10 grapple); CMD 21
Feats Dodge, Eschew Materials, Spell Focus (enchantment), Toughness
Skills Bluff +11, Fly +20, Knowledge (arcana) +19, Knowledge (nature) +7, Perception +16, Sense Motive +14, Spellcraft +11, Stealth +20, Use Magic Device +11; Racial Modifiers +8 Bluff, +8 Fly, +8 Knowledge (arcana), +8 Perception, +8 Sense Motive, +8 Stealth
Languages Common, Draconic, Gnoll, Infernal
SQ separate, witch's familiar (centipede)
ECOLOGY


Environment any
Organization solitary
Treasure NPC gear
SPECIAL ABILITIES


Hexes A penanggalen witch can use any of her hexes at will on any creature within 30 feet. Using a hex is a standard action (unless otherwise noted) that does not provoke an attack of opportunity. Save DCs are Intelligence-based.
Cackle Hex (Su) As a move action, the penanggalen may cackle. Any creature within 30 feet that is under the effects of the penanggalen's evil eye or misfortune hex has the duration of that hex extended by 1 round.
Evil Eye Hex (Su) This hex causes the target creature to take a –2 penalty on one of the following (penanggalen's choice): AC, ability checks, attack rolls, saving throws, or skill checks. This effect lasts for 6 rounds, or only 1 round if the target succeeds at a DC 15 Will save. This is a mind-affecting effect.
Misfortune Hex (Su) This hex causes a creature to suffer grave misfortune for 1 round. Whenever the target makes an ability check, attack roll, saving throw, or skill check during this time, it must roll twice and take the worse result. A DC 15 Will save negates this effect. A creature may only be targeted by this hex once per day.
The hideous penanggalen is one of the most horrific vampiric monstrosities. By day, a penanggalen appears to be a normal humanoid, but at night or when provoked, the creature's head rips free from the rest of her body, coils of viscera and entrails dangling from her throat as she launches into the air, seeking blood to sate her unholy thirst.


Unlike most undead, the penanggalen is more akin to the lich in that she willfully abandons both her mortality and morality to become a hideous undead monster. While penanggalens are traditionally female spellcasters, any creature capable of performing the vile ritual of transformation can become one.


Similar to a lich, a creature works toward becoming a penanggalen. More than one such transformation ritual exists, but all require heinous acts that symbolize the casting aside of kindness, benevolence, and any semblance of feelings other than cruelty. Many of these rituals call for the repeated consumption of blood, bile, tears, and other fluids drawn from captured and tortured innocents.


A penanggalen keeps a vat of vinegar in her lair. When returning from a night of feeding, a penanggalen's organs are swollen with blood. In order to fit back into her body, the penanggalen must soak for 1 hour in this vat of vinegar. Once reduced, a penanggalen slides back into her body. If a penanggalen is slain away from her body, the body rapidly deteriorates into foul-smelling grit.


The penanggalen presented above was a witch in life. The witch class is presented in full in the Advanced Player's Guide.


Creating a Penanggalen
"Penanggalen" is an acquired template that can be added to any living creature with 5 or more Hit Dice (referred to hereafter as the base creature). Most penanggalens were once humanoids or monstrous humanoids and nearly every penanggalen is female. A penanggalen uses the base creature's stats and abilities except as noted here.


CR: Same as base creature +1.


Alignment: Any evil.


Type: The creature's type changes to undead (augmented). Do not recalculate class Hit Dice, BAB, or saves.


Senses: A penanggalen gains darkvision 60 ft.


Armor Class: Natural armor improves by +6.


Hit Dice: Change the base creature's racial HD to d8s. All HD derived from class levels remain unchanged. As undead, a penanggalen uses her Charisma modifier to determine bonus hit points (instead of Constitution).


Defensive Abilities: A penanggalen gains channel resistance +4, DR 5/silver and slashing, resistance to cold 10 and fire 10, and all of the defensive abilities granted by the undead type. A penanggalen also gains fast healing 5.


Weaknesses: A penanggalen gains light sensitivity. In addition, a penanggalen is staggered while outside of her human body and exposed to direct sunlight.


Speed: When a penanggalen is attached to her body, she retains the same base speed as the base creature. When a penanggalen is separated from her body, she has only a fly speed of 60 feet with good maneuverability.


Melee: A penanggalen gains a bite attack and a slam attack when she is detached from her body. Damage is standard for attacks of these types for the penanggalen's size. Both natural attacks are treated as magic for the purpose of overcoming damage reduction.


Special Attacks: A penanggalen retains all of the base creature's special attacks. She also gains the following additional special attacks. Save DCs are equal to 10 + 1/2 the penanggalen's HD + the penanggalen's Charisma modifier unless otherwise noted.


Blood Drain (Su): A penanggalen's blood drain special attack causes 1d4 Constitution damage.
Create Spawn (Su): When a penanggalen slays a female humanoid via blood drain, and if that slain humanoid had at least 10 Hit Dice in life, that slain humanoid rises as a manananggal at the next sunset. This manananggal is under the command of the penanggalen who created it, and remains enslaved until that penanggalen's destruction. A penanggalen may have enslaved spawn totalling no more than twice its own Hit Dice; any spawn it creates that would exceed this limit become free-willed undead.
Disease (Su): Any creature a penanggalen bites is exposed to filth fever—the save DC against this disease is set by the penanggalen, not the disease itself.
Wither (Su): A penanggalen's entrails drip with a foul bile that blisters and weakens living flesh. Any creature that is damaged by a penanggalen's slam attack must succeed at a Fortitude save or take 1d4 Dexterity and 1d4 Charisma damage.
Ability Scores: Str +6, Dex +4, Int +2, Wis +2, Cha +4. As an undead creature, a penanggalen has no Constitution score.


Skills: A penanggalen gains a +8 racial bonus on Bluff, Fly, Knowledge (arcana), Perception, Sense Motive, and Stealth checks.


Special Qualities: A penanggalen gains the following special quality.


Separate (Su): During the day, a penanggalen has the same appearance as she did in life, and does not detect as undead (though she is still an undead creature). At night, she can detach her head and entrails as a full-round action. Her physical but now hollow body exists as dead flesh, but can be destroyed if it suffers damage equal to the penanggalen's normal hit point total. Before a penanggalen can return to her body, she must soak her entrails in vinegar for 1 hour—she can then reattach to her body, at which point any damage done to the body immediately heals (although damage the penanggalen herself suffered remains). A penanggalen whose body is destroyed can never again walk the day in living form, but is otherwise unharmed (save for no longer having a safe way to travel in direct sunlight). When a penanggalen wears her body, she cannot use her natural attacks, her fly speed, or any of her special penanggalen attacks.

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Re: 【Bestiary 3】飞颅鬼(Penanggalen)
« 回帖 #2 于: 2017-05-13, 周六 10:09:26 »
不是飞头蛮?
设定控。比快乐多的人思路广,比思路广的人快乐多!
3R DIY:PF1 DIY:

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Re: 【Bestiary 3】飞颅鬼(Penanggalen)
« 回帖 #3 于: 2017-05-13, 周六 10:42:33 »
这配图有点嚇人呢

While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due

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Re: 【Bestiary 3】飞颅鬼(Penanggalen)
« 回帖 #4 于: 2017-05-13, 周六 16:31:35 »
slam一般做挥击
无心亦心,自在观真。薄情非情,醉饮太平。

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Re: 【Bestiary 3】飞颅鬼(Penanggalen)
« 回帖 #5 于: 2017-05-13, 周六 23:01:03 »
不是飞头蛮?
毕竟大部分是由女性转化的,飞头蛮感觉太粗暴了>_<|||
而且一般意义上的飞头蛮应该是没有脖子下的部分的。

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Re: 【Bestiary 3】飞颅鬼(Penanggalen)
« 回帖 #6 于: 2017-05-14, 周日 09:37:13 »
新品种吸血鬼?

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Re: 【Bestiary 3】飞颅鬼(Penanggalen)
« 回帖 #7 于: 2017-05-14, 周日 10:46:30 »
新品种吸血鬼?
吸血鬼比这东西优雅的多>_<|||虽然本质可能没啥区别。
这个和芒楠安格尔一样都算是属于当地传说的吸血鬼...维基上说是马来西亚地区的。

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Re: 【Bestiary 3】飞颅鬼(Penanggalen)
« 回帖 #8 于: 2017-05-15, 周一 12:33:27 »
南洋的飞头降,又叫飞头蛮 :em024pf设计师真是见多识广啊
火之将熄,然位不见王影

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Re: 【Bestiary 3】飞颅鬼(Penanggalen)
« 回帖 #9 于: 2017-05-15, 周一 17:04:51 »
肥头馒 dnd 原版就有。
设定控。比快乐多的人思路广,比思路广的人快乐多!
3R DIY:PF1 DIY: