RHU-CHALIK CR 6
XP 2,400
CE Small aberration
Init +7; Senses darkvision 60 ft., see in darkness; Perception +10
DEFENSE
AC 18, touch 14, flat-footed 15 (+4 armor, +3 Dex, +1 size)
HP 68 (8d8+32); fast healing 2
Fort +6, Ref +5, Will +8
Defensive Abilities all-around vision; Immune cold, disease
OFFENSE
Speed 5 ft., fly 60 ft. (perfect)
Melee 4 tendrils +10 (1d4+1 plus pain touch)
Special Attacks pain touch, project terror, void transmission
Spell-Like Abilities (CL 10th; concentration +12)
Constant—mage armor
At will—detect thoughts (DC 14), invisibility, share
memoryUM (DC 14)
1/day—modify memory (DC 16)
STATISTICS
Str 12, Dex 16, Con 19, Int 13, Wis 14, Cha 15
Base Atk +6; CMB +6; CMD 19
Feats Combat Expertise, Combat Reflexes, Improved Initiative,
Weapon Finesse
Skills Bluff +8, Diplomacy +8, Fly +13, Intimidate +10,
Perception +10, Sense Motive +7, Stealth +15, Use Magic
Device +10
Languages Aklo; telepathy 100 ft.
SQ compression, no breath
ECOLOGY
Environment any
Organization solitary
Treasure none
SPECIAL ABILITIES
Pain Touch (Ex) A rhu-chalik secretes an enzyme that coats its tendrils. When this enzyme comes into contact with a living creature, it causes excruciating pain. Any creature that comes into contact with the enzyme must succeed at a DC 18 Fortitude save or take a –2 penalty on attack rolls, ability checks, and skill checks for 1d4 rounds. If a creature is affected by multiple pain touch attacks, the duration stacks but the penalty doesn’t. Creatures that are immune to pain effects are immune to this ability. The save DC is Charisma-based.
Project Terror (Su) As a standard action, a rhu-chalik can harness the fears of any creature it has successfully used detect thoughts on within the last minute. This effect creates visions of that creature’s most terrible nightmares in the target’s mind; the target must succeed at a DC 16 Will save or be frightened and take 1d4 points of Wisdom damage. The save DC is Charisma-based.
Void Transmission (Su) If a creature takes an amount of Wisdom damage from the rhu-chalik’s project terror ability that equals or exceeds the creature’s Wisdom score, the creature falls unconscious as normal. At that point, the rhuchalik can take 10 minutes to copy and absorb the creature’s entire consciousness and send that consciousness through the void of space to its waiting masters. If the creature’s Wisdom damage is healed and the creature is revived prior to the end of this process, this effect fails. If the creature’s Wisdom damage is healed after its consciousness is successfully transmitted, the creature awakes disoriented, and takes a –2 penalty on attack rolls, ability checks, and skill checks for 24 hours. This effect otherwise doesn’t harm
the target, as the target’s consciousness isn’t eliminated, only duplicated and transmitted
A rhu-chalik, also called a void wanderer, is an alien entity that scouts for a nebulous collection of space conquerors known as the Dominion of the Black. In addition to ambitions for dominating the universe, they also engage in a curious pursuit: collecting the memories of interesting creatures in the universe into a vast repository of knowledge in hopes of unraveling every secret of existence.
Though they are theoretically capable of traversing the vastness of space to make it to Golarion on their own, the rhu-chaliks encountered here arrived on the crashed spaceship Divinity. Years before Divinity crashed onto Golarion, the ship’s crew discovered rhu-chaliks in a distant galaxy and became intrigued with their unique form. They collected a few specimens and set about observing the enigmatic creatures. Unknown to the scientists, these aliens had allowed their own capture in order to travel to far-f lung galaxies where they could explore the thoughts, dreams,
and knowledge of thousands upon thousands of races the universe over. The rhu-chaliks kept their strange abilities secret onboard the ship, content to travel in dormancy until the Divinity encountered the Dominion of the Black, at which point the creatures shredded the minds of their scientist wardens. Later, as the ship crashed on Golarion, the creatures seeped from the vessel and began their exploration of this new world f lush with sentient life.
A rhu-chalik is approximately 3 feet across and weighsonly 30 pounds.[/quote]