"The place is swarming with the undead. There's only two ways out of here. This (holds up a gun) and this (holds up another gun)."
在这个时候，我是一个面具(指奈亚的面具，一个知名的长篇模组)的KP，我的前英国陆军玩家和他剑桥大学橄榄球队的朋友（大型猎人和探险家PC ）在邪教会期间闯入了JuJu房子的地下室， 悄悄的拉开帷幕并发现了要被教徒当成祭品的私家侦探PC（又名地雷探测器：他原本走进JUJU家问"我发誓你不会碰巧知道这里有什么邪教，是吧？”）。 战斗发挥如下：
猎人：我要用枪射爆它（投出：01 - 用大象枪射击！）
探险家：我要用射击用刀对着那个私家侦探的教士[投出：02 - .303步枪]
一切在引爆声和尖叫中停了下来。 PC放下了步枪并拿出左轮手枪。 到了下一轮，目前大多数幸存的邪教徒都在着火。
There was this time when I was a player in Masks where my Ex-British Army Officer PC and his heavily armed Cambridge University rugby team friends (the big game hunter and explorer PCs) snuck into the basement of the JuJu house during a cult meeting and (stealthily) pulled aside the curtain revealing the cultists celebrating the capture of the private eye PC (aka the mine detector: He originally got captured by walking into the JuJu house and asking - I swear - "You wouldn't happen to know of any cults around here, would you?"). The combat played out as follows:
Army officer: I throw the jerry can of petrol into the fire with the cultists dancing around it [roll dice: 02 - impale the throw check]
Big game hunter: I let the priest have it - both barrels [roll dice: 01 - impales... with an elephant gun!]
Explorer: I shoot the cultist with the knife next to the private eye [roll dice: 02 - impales with a .303 rifle]
Brief pause for detonation and screaming. PCs drop rifles and draw service revolvers. Next round. By now most of the surviving cultists are on fire.
Army officer: I step into the room, pistol drawn and yell "Nobody Move! We're British!"
Keeper: "Oh dear God..."
Unfortunately things went a little down hill from there on out. After rescuing the PI, we escaped and got into the getaway car (luckily, being experienced investigators we had made the necessary modifications and removed all the rear view mirrors so the driver couldn't see what was chasing us - preventing any unfortunate San loss incidents). At this point, the surviving cultists had regrouped and sent a Hunting Horror after us. The party beat an ignominious retreat across the Brooklyn Bridge with the Hunting Horror in pursuit and the elephant gun weilding game hunter leaning out the back window shouting "Slow Down, damn you! I'm going to have that bugger's head for my wall!"
Those were the days!
还有在面具，PC在澳大利亚。 自然的他们不再相信任何东西了（我为自己的娱乐添加了一个船上的游戏，这包含了更多的SAN盛宴）。 但无论如何，他们遇到了Wycroft，作为一个KP，基于某些理由我将他描述成了某种在我的描述方式里最令人毛骨悚然的人(说话的很缓慢，小心的描述他的行为并让他一直盯着PC们看)然后
亚当（英国军队的人）：对。 我要射击他的头部两次。砰！ 砰!
Also in Masks (a pattern?) The PCs are in Australia. Naturaly they no longer trust anything (i added a ship board encounter for my own amusement and to feast on a little more SAN). But anyway they meet Wycroft and as a keeper i for some reason played him off as the most creepy person i could (talking slowly, carefuly describing him etc. all the things that PC's watch for.) Then:
Adam (the Brittish army man): Right. I shoot him in the head twice Bang! Bang!
Me: WHAT? There are witnesses and such, and he's done nothing.
Adam: Yeah right. he's obviously a cultist and i'm not going the way of Bond (another PC, killed in Kenya).
four rounds later Wycroft, Adam and the three Kooris were dead oddly all of them save Wycroft were shot by the other PCs, including Adam, he just wasn't to be trusted if he'd shoot a man for no good reason.
One party I know of came up with a unique solution to an underground cave/temple complex swarming with guards and zombies. The party resurrected some of their deceased party members as zombies; strapped pound after pound of TNT and Nitro to their bodies and tethered them to a det cord attached to a plunger. They then sent their undead companions into the cultist's cave complex on a "suicide" mission, sealing the entrances and causing a collapse of the whole complex. Disturbing, unique and effective. And interestingly enough, when questioned by the Egyptian Antiquities Personnel, their response was:
"Of course we know what we are doing! For God's sake man, we work for the British Museum "
Seems being British is a rational explanation for extremely lucky or rash behavior.
In Masks, in the Kenyan chapter, it was very shortly before the players were going to go to The Mountain of The Black Winds and they had just managed to aquire a huge amount of weapons through an army contact so I thought that I'd let them go on a big game hunt as a treat to let them play with their new toys as they would be pretty useless against Nyarlathotep anyway. The following is a wee excerpt from their big game hunting expedition:
Keeper: The jeep rolls slowly through the savannah. It's very quiet indeed. You come to the edge of the long grass and there, at the foot of a lone dead tree, are three sleeping male lions.
Player: I get the grenades.
Also at one point on the hunt they managed to crash their jeep while being chased by a very angry Rhino. They all managed to get clear of the jeep which the rhino then proceeded to heatbut apart. One of the players got the genius idea that shooting the fuel tank would therefore cause an explosion killing the rhino. In fact it launched the rhino 50ft up into the air. Two of the players failed their dodge rolls and had a burning rhino carcass land on them.
几个月前，我是第一次当CoC的KP，我的团队也是第一次参加。 我正使用D20规则来跑闹鬼。 对话是这样的：
我：“戴夫 - 关于你的清单上的这个项目。”
- 以后 -
- 以后还是 -
A couple of months ago I was a first-time CoC keeper, and my group were first time players. I was running the haunted theatre scenario from the D20 sourcebook. Conversation went something like this:
Me: "Dave -- about this item on your inventory list."
Dave: "The solid silver dildo?"
Me: "...yeah. Are you sure you want to spend inventory points on a DILDO?"
Dave: "Who wouldn't?"
Me: "...you can't afford a silver dildo."
Dave: "How about a silver plated one?"
-- Later --
Dave: "I shove the dildo in the skull's eye socket."
Me: "Nothing happens."
Dave: "I shove the dildo in the skull's other eye socket."
Me: "Nothing happens."
Dave: "I shove the dildo in the skull's mouth."
Me: "Aside from the keeper losing a couple of SAN points, nothing happens."
Dave: "Am I getting excited, at least?"
Keith: "If Dave's getting excited, I shoot him."
-- Later still --
Me "Suddenly a byakhee swoops down, grabs Dave's dildo and flies off with it before anyone can react. It vanishes completely over the horizon and is NEVER SEEN AGAIN."
Dave: "It got my dildo?"
Dave: "I had that in my pants, you know."
Dave: "Are you saying the byakhee reached down my pants?"
Me: "Uh... yes."
Dave: "Did I like it?"
Oh the years of playing really yeilded some wonderful moments. Here's one of my favorite exchanges:
Player: I'm just going to read the last page of The Revelations of Glaaki.
The sound of dice being dropped
Keeper: Put a big "Y" on the top of your character sheet.
One of my all-time favorites - from a Usenet thread titled "Stupid character deaths":
Keeper: You see Hastur coming towards you.
Player 1: I run.
Player 2: I run.
Player 3: I run.
Player 4: I shoot him.
A good one from last session, as the players were staying at a very nice country house that just happened to be infested with rat things:
"I say we buy dynamite, blow up the entire house and then sift through the rubble for clues!"
Im new to this forum and found this irresistable tread).
Ive been playing CoT since the mids 80ths and really could relate to the stories that you wrote here.
I remember this one clearly even if it was more than 20 years (sheesh) since we played it; The campain was the ol' fungi from yuggoth and I was the keeper; a real newbee at the time just like the players.
Ok, anyway, for some reason, i cant remember why, the PCs met Hastur.
I described him to the players (reading out loud from the rule book:-) and expected them to understand what kind of entity they faced.
I asked everyone for a sanity roll and 1 or 2 of them made it, and avoided going insane. 1 player lost like 60-70 sanity and became catatonic. The fourth player also failed his sanity roll and was about to loose 1d100 sanity.
I rolled the dice and they came up with a 01-
The player ( a 60 year old professor, always carrying a scythe, since it did plenty of damage). said:
I stand firm and examine him.,...saying...so thats hastur,,interesting indeed...
I replied with,,but look at your comerades. they are either insane or running for their lives!
What are you doing next?
Player: " I try to round kick him".,
So he did and rolled a 01 again.
It was a perfect roundkick, hitting hastur with the skill of a martial arts artist, with perfect graze.
the very next second he was dust on the ground.
Was a lol moment..)
我很高兴有些非常有经验的PC; 4名男子和2名女性，他们都有很大的幽默感，（当他们想要时）也很正派。 他们甚至在现实生活中都有一些非常正轻的职业; 一个是心理学家，一个考古学家，由于某些原因，其中4个是教师。由于他们都是聪明智慧的人，所以我每次玩耍时他们常常会愚蠢的让我感到惊讶）。
At the moment, we are playing the Shadows of yog-sothoth campain, and before I continue, there are some spoilers in the following story.
I have the the pleasure to have a very experienced group of players; 4 men and 2 women, all of them with a great sense of humour, and (when they want to be) also very bright. They even have some very lovecraftian occupations in real life; one is a phychologist, 1 archaeologist and for some reason, 4 of them are schoolteachers.
Since all of them are pretty smart and witted people, it amazes me everytime we play, how incredibly stupid they can be).
Anyway, we are currently playing the third episode in SOY; the cannich chapther, and they heard about a star-shaped stone, stored in the miscatonic university, that would help them be protected from evil.
So, my little group of players decides to break into the university to steal the stone.
(for some reason, everytime we play, they are doing something illeagal).
So, for half an hour or so, they discussed intensly how they would perform the breakin. In an earlier episode, the players obtained the 2 transport (gate) boxes, useful to transport people in both directions.
Their first plan was to get one of the boxes inside the university and disguise it as a table or something, so they could transport themselves inside the university nighttime.
After some discussion they all agreed this would be too difficult, so they came up with a new plan, smacking the nightguard, and just break in, and then escape with the stone.
After some more thinking, they found this plan to be even more risky than the first one,...and so it went on for like 30 minutes, while i was sitting silently waiting, laughing inside...waited for them to remember a certain thing that they all forgotten about....)
Just as the players was about to give up, and agreed to do a hit and run,
The old proffessor in the party said; Ok, Im going to work, and we continue our brainstorming later...So he went to work, at Miscatonic university, to where of course he had the keys, since he was one of the admins there.
Well needless to say, we spent the next 30 minutes laughing our bums off, that he actually (and the rest of the players) was planning on breaking in at his workplace.
Later that evening, he went there, opened up the front door, and went to fetch the starstone (it was locked inside a monter, to wich he also had the keys), without any bloodshed or violence.
Played the Haunting again last night with some newbies.
GM: The dripping is coming from a puddle blood which has gathered on the ceiling.
Player: Is there anything unusual about it?
GM: Yes, its a puddle of blood which has gathered on the ceiling.
GM: You hear a noise like this *starts banging hand on table*
Player: What does it sound like?
GM: It sounds like this *bangs hand on table*
In my first run of the Haunting with a bunch of friends, a certain player managed to get himself arrested by lurking in an alleyway near a shop that had just experienced an as-of-yet unsolved arson case the week before.
So needless to say, he was waiting in jail when his fellow players came to pick him up and since it was an era of no cellphones, the sergeant asked them how they knew he was there.
And the journalist, of all people, says that the first player is the type who often appears in jail or a police station.
Needless to say, the police became a lot more suspicious of them after that.
许多CoC方案需要，最后，经过多少工作，知道了一个孩子要被牺牲（我不记得给哪个神了）。 我们设法通过花费我们的SAN来学习有关他们的事（阅读：“我的角色”）- 知道了他们必须要用什么刀来杀死了孩子...
所以我们找到了这个仪式的地方，看到远远的很多邪教徒在宝宝身边，所以我选择溜走，狙击一下。 大概80%的潜行和大约93%的步枪（军事人物），我可能可以阻止他们（今天我们会说不，怕“拉尼尔）。 我们抽了一支烟，在那期间我告诉KP我的目标。
Modern day game
As many CoC scenarios require, we ended up, after much work, learning that a child was to be sacrificed (to which god, I don't recall). We'd managed to learn - through methods that cost us (read: 'my character') SAN - that the cerimoial knife had to be what killed the kid...
So we find the place the ceremony will be, and see far, far to many cultists to take on and till save the baby, so I chose to sneak up, and snipe-off a shot. With a sneak of about 80, and a rifle of about 93 (Military character) it was likely I could pull it off (Today we would say no, in fear of "Pulling a Neil"). We take a smoke break, and during that time I inform the Keeper of my target.
We return to the table:
Me (to party): If I miss this shot, they are coming after me, so run like hell.... If I make the run, they are coming after me, so run like hell...
Keeper: Make 3 sneak rolls to get into position
Me: 23, 44, 41, I'm golden...
Keeper: Ok you manage to make it into position, make your roll...
The rest of the party: We watch through binoculars...
Me: Aught three... I think that's an impale... *Keeper agrees amongst much cheering at the table, yet the group doesn't notice the look on the Keepers face* (I roll damage on a scoped .30- 06 Springfield) 19 total...
Keeper: completely dead.. Those waching *pauses for the table to claim they are watching, which they do* need to make a SAN check as the BABY ceases to be...
At this point the table wants me dead... I calmly try to explain that I had no idea if I coud kill the cult leader in one hit, but I KNEW I could kill the baby in one hit...
The really, really bad part is that they ALL failed their SAN checks, made thei Idea roll, ended up getting an insanity, and either fell over in a pile, or charged the cultist in a fit of homicidal rage...
I, however, follow my own advice and run like a bitch, leaving the rifle for a cultist to handle and be conected with...
Party dies, I live, and they never let me take "the shot" ever again...
I have the heart of a child.
I keep it in a jar next to my computer...
Yes, Masks seems to be a gold mine. My quote below is taken from an episode in London. When I ran Horror on the Orient Express and the characters couldn't figure out which passenger Fenalik was, they finally decided to kill everybody on the train (oddly enough, the no-stopping the train caveat really worked to their advantage)...
常上论坛的人就会知道，我目前正在跑黑暗时代。 该跑到“盲人之眼”的部份。 调查员们提出了一些越来越疯狂的计划来扰乱费伦茨的仪式。
As attentive forumites will know, I'm currently running Dark Designs. The group just finished 'Eyes for the Blind'. They came up with a number of increasingly insane plans to disrupt Ferencz's ritual.
1. "These nutters are into Celtic revivalism, eh? Let's try something they used during the Roman invasion. You lot steal me a pig,
I'll knock up a batch of pitch.
We cover the pig in pitch,
light it and then send it crashing through the cultists."
2. "We need to whip up some ethnic frenzy against these Gypsies. Well everyone 'knows' that Gypsies steal children... so I'll see if I can find one of the village children playing on their own then I'll [pause] take them to Swindon for some ice cream. While I'm away, you tell the parents they've been kindnapped by Gypsies."
A plan similar to this was followed, made simpler by Ferencz having sent Nightgaunts to kill them (they provoked him) that night. They were able to convince a lynch-mob sized group of villagers that Ferencz's caravan were trying to raise the devil. This culminated with one of the players on his feet, shouting about how they needed to "deal with those blasphemous immigrants".
You see, this campaign is being played with the university roleplay society. We later decided that it was sometimes a drawback, using the university workspace to roleplay in...
Modern players in 1573 accidentally mention cameras in front of one of the peasants.
Peasant: What a camera?
Fontaine: It a heretical form of Spanish Painting...
他们可以听到坚实的门后传来的诵经声。 宗教仪式正在准备在寺庙举行仪式。 没有其他办法在邪教组织不注意的情况下逃脱，除非他们打算回到迷宫。
其中一名邪教徒进入圣殿，发现了玩家们。 他呼吁求救。 玩家射杀他死了 更多的邪教徒来了
The investigators find their way out from EihortÂ´s labyrinth and emerge in a subterranean temple.
They can hear the sound of chanting behind a solid door. The cultists are preparing for a ritual in the temple. There is no other way out but across the cult assembly or return to the labyrinth.
One of the investigators searches the temple and finds a book over a pulpit under a massive granite statue of Eihort. The player smiling claims the large book as a treasure.
One of the cultists enters the temple and finds the party. He cries for help. Players shoot him dead. More cultists come.
"Blasphemers..." hiss the cultist leader.
"No, we are JUST looking! We are not blasphemers!" says the player character with the large sacred book in his eager hands.
"Look! Heâ€™s stolen the book!" says one of the angry cultists.
Player (to the Keeper): This book looks important?
Keeper: Hmm, yes...
Player: Ok, I have an idea: "Back, or the book turn confetti!" and points the gun to the volume as if its a hostage.
Serious... this happen not one but two times in different games, with different players.
Who says a lightning canâ€™t fall twice in the same place????
接下来的话引自一些经验丰富的COC玩家，他们所扮演的考古学家没有经历过任何超自然或神话事件。他们发现埃及的瓷罐埋在西班牙的城堡，是一个异端乐队的圣殿骑士要塞废墟。知道自己的角色永远不会活得足够长来公布自己的了不起的发现的细节 克里斯•克莱帕克（Chris Klepac）呻吟道。
最后，多年以来，我们一直在跟我们室友米甚倾诉和臭名昭著的布莱尔雷诺兹一起跑团是一种什么样的感受。这位疯狂的艺术家过去为我们做了这么多可怕的艺术，包括两个主要的绿色三角洲模组。 米甚被布莱尔当年初次跑团的表现深深吸引，于是决定让布莱尔來参加一场团，其他PL已经跑了三场团。 在一小时内，布莱尔发现了闹鬼的原因，把它拖到外面，用凉亭作为葬礼焚烧炉。 然后模组就解决了
I know I've said these before, but they bear repeating.
Alltime favorite Call of Cthulhu player quote:
"How come I started the game with an archeologist, but by the end of the game he's a commando?"
Next quote comes from when some very experienced Call of Cthulhu players were playing archeologists with no prior experience with the Mythos or the supernatural. They unearth Egyptian canopic jars buried in the ruins of a castle in spain that was a stronghold for a heretical band of Knights Templar. Knowing that their characters will never live long enough to publish the details of their 'remarkable find,' Chris Klepac moaned.
"This is one of those times when my character has never been more happy, and I've never been more sad."
Finally, for years we at Pagan had been telling our room-mate Mish about what it was like to role-play with the infamous Blair Reynolds, the mad artist who did so much horrific art for us in the past, including the covers of the two main Delta Green books. Intrigued by Blair's first game at Pagan Haus in a over year, Mish decided to watch as Blair joined a game that I the other players had been slogging through for three game sessions. Within a hour, Blair had discovered the cause of the haunting, dragged it outside and used the Gazebo as a funeral pyre to incinerate it. Scenario solved.
Mish was impressed that the man lived up to his over-hyped legend. "You know, even after all the build up, he doesn't disappoint. He's in the house less than an hour and already something's on fire."
A. Scott Glancy, President TCCorp, dba Pagan Publishing
Horror on the Orient Express campaign, scenario in FASCIST Italy. Players are tracking one of the Simulacrum fragments in Veneza.
They try to help a young artist harassed by Black Shirt thugs in a Train Station. One of the PCÂ´s, a Scotland Yard investigator flashes his badge and shows to the mob.
"Iâ€™m a British citizen and a Scotland Yard agent, this man is under my protection. Go away and disband!"
Needless to say that the Black Shirts donâ€™t go away and the agent had a hard time.
In the same campaign:
Players in Constantinople, showdown at the Red Mosque in Turkey. Plenty of Skinless One fanatic cultists chasing then and one of the Players shout to the others.
â€œLets fight! They are only 50!â€ (The group have 4 pcÂ´s alive and some badly wounded)
Needless to say again the skin of that PC ended hanging in one of the Mosque Wall.
有一个关于丹尼斯·德特勒勒（Dennis Detwiller）的故事，他的第一个角色（通过“阴影之王”）的运动得到了全面的解答（而其他人不得不更换角色多次因为少了三肢或四肢或只是普通的死亡）。 他们到达法属圭亚那的寺庙，炸毁邪教进入到梦境里的门。 被炸药震耳欲聋时，他们的邪教长袍（伪装）被炸毁，被一群愤怒的邪教组织所面对。 丹尼斯把通道指向被毁坏的大门，大声喊叫：“异教徒！不信者！他们向那里走了！
There's a story about Dennis Detwiller getting all the way through The Realm of Shadows campaign on his first character (while everyone else had to replace their characters multiple times due to low san or missing limbs or just-plain-deadness). They get to the temple in French Guyana and dynamite the cult's gate to the Dreamlands. Deafened by the dynamite, their cultist robes (disguises) blown to tatters by the blast, the players are confronted by a horde of furious cultists. Dennis pointed down the passage to the destroyed gate and yells "Infidels! Unbelievers! They went that way!"
Unfortunately he yelled it in English. Did I mention the cult was in FRENCH Guyana?
I think his last words were something like "
Yeah, well, good luck ever talking to your god ever again, assholes."
A. Scott Glancy, President TCCorp, dba Pagan Publishing
Two PCs, one a Catholic priest,
the other not present for the event,
were discussing an encounter with a dead-man's-switch-summoned Dimensional Shamblers in the attic of an old house.
"So, you exorcised the demon?"
Priest, seriously: "No, I shot it."
Keeper: There is something up ahead in the road.
Player one: I close my eyes
Player two: Me too.
Player three: Me too
Keeper: Everyone in the car has there eyes closed?
All players: yes
a minute of silence pass
Player one:...and I don't care
有一次玩面具我没有时间在跑团前准备，所以我不得不在玩的过程中快速剪掉手写本。 这个问题是，他们没有像印出的文件一样整齐地出来，而且该项目下的“Nyarlathotep Papers 9”文本仍然存在。
One time playing MASKs I didnÂ´t have time to prepare before the session so I had to cut out the handoutcopies fast during play. The consequnce was that they didnÂ´t come out as neat as ususal and that the "Nyarlathotep Papers 9" text under the item was still left.
One of my players sometimes gets a bit sleepy during sessions and during a disscussion where the PC:s try to piece the clues together he says, with sleapy voice;
- We really should try to find out who is publishing this Nyarlathotep Paper that keeps popping up everywhere.
One moments confused silence followed by an outburst of laughter.
The brave investigators are searching the dark and dank catacombs, a strange slooshing sound can be heard ahead. The lead investigators flashlight flickers across a dark rippling expanse which seems to swirl about the .....
"It's a formless Spawn of Tsathoggua, everybody shoot it!!" cries the leading investigator.
Mass gunfire echoes through the catacombs, folowed by the click, click, click of empty weapons.
"Did we get it?"
All the investigators then turn on their torches to illuminate the chamber. The dark, rippling, slooshing thing is revealed to be the sea coming in through an outlet pipe....
"I can't believe we just fired All our bullets into the SEA!!!"
The investigators all laugh at their over-reaction....
Then the Real Spawn showed up....
我可以想到一个幽默的场景，玩家已经知道他们刚刚战斗的生物是可能感染性的逆转录病毒的结果，如果它进入你的血液就可以传播。 受伤的PC赤身裸体地将衣服扔出窗外，并向自已浇上酒精。 他开始大声喊叫其他玩家（这是在高速SUV追逐中），“获得裸体！”
I can think of a humorous Scenario where a player had learned that the creature they had just fought was the result of a possibly infectious retrovirus that could be spread if it got into your blood stream. Being wounded, the player stripped naked and threw his clothes out the window and covered himself in rubbing alcohol. He began shouting at the other players (this was during a highspeed SUV chase) to "Get Naked!"
He also shot the NPC scientist they had captured and kicked him out the back hatch of the speeding SUV...causing a car accident. The scene of a naked man kicking a corpse out of a speeding SUV in a night-time Chicago street is still with me.
不是CoC游戏，但是在我正在运行的AFMBE游戏中，玩家被困在僵尸闯入的公寓楼(其实这个是COC的模组-夜车)。在某层楼中有一位牧师和他的老妈妈 - 牧师正在帮助他们解读一本书中的邪恶法术，并找出一种方法来扭转这种谬误。 一旦他这样做，他会祝他们好运，并说他不能帮助他们，因为他的信仰不允许他使用这样的咒语。
然后PC为了让牧师帮助他们而开始继续殴打他。 大约10分钟后，开始变成Reservoir Dogs(霸道横行)这部电影的某个场景似的，幸运的是，老人的母亲从卧室出来，正好赶上用手杖从PC来加入这场混战。
Not a CoC game, but in an AFMBE game I was running the players were stuck in an apartment building overrun by zombies. Across the hall was a priest and his elderly mother - the priest was helping them decipher the evil spell in a book and figure out a way to reverse it. Once he did, he wished them good luck and said he couldn't help them with the spell due to his beliefs.
The PCs then proceeded to beat the priest to get him to help them. This went on for about 10 minutes and started to transform into a scene from Reservoir Dogs. Fortunately, the elderly mother came out of the bedroom just in time to beat the crap out of the PCs with her cane.
It was pretty funny to imagine an 80-90 year old woman beating up a bunch of 20-somethings carrying bats and kitchen knives. :)
人质情况 - 所有玩家都要做的是谈判释放一名女性人质。 而已。 然而，正如我所期待的那样，我的玩家之一不是用快速的谈话或巧妙的方案，而是将他们的大象枪的两枪放在人质和俘虏身上。 在投完骰之后，随后进行了以下对话：
This would be most apt in the 'players do the most ridiculously dangerous things' thread, but sadly it doesn't exist yet. Maybe it will in a minute...
Hostage situation - all the players had to do was negotiate the release of one female hostage. That's it. However, instead of using fast talk or a clever scheme, as i was expecting, one of my players just unleashed both barrels of their elephant gun at the hostage and her captor. After all rolls had been made, the following dialogue ensued...
Player: I got him?
Keeper (Me): Yes. Yes you did.
Player, very happily:See? hostage situation over.
Keeper: yes... and if you can seperate the pieces, you can even take her back to her husband.
Player: ... oh.
Player to his summoned and controlled byakhee: "Go forth my pet and feed!"
Byakhee flies out one window and into a different one of the same house the player - and his buddies who were in a different room were.
Other player (coming in from a bathroom break) "Did I miss anything?"
GM: Nope. Window near you explodes and a byakhee flies in to eat you.
Summoner player: Good pet!
我第一次运行跑面具，一个玩家刚刚失去了他的角色，所以他创造了一个新的。 2分钟后，他的第一件事就是戴上他们在JuJu House找到的面具。然后他看到Azathoth，他的理智检查失败了100个理智点。 他的角色生涯持续了2分钟。
以下两个引号已经成为我前任PC会议组合中的经典和内部笑话。 他们都来自同一个模组 鬼屋。
Shortest Investigator career.
I am running Masks for the first time, and a player has just lost his character so he makes a new one. The first thing he does after 2 minutes of playing is put on the mask, they found at the JuJu House. He sees Azathoth and fails his sanity check loosing 100 Sanity points. His career lasted 2 minutes in real time.
The following two quotes have become classic and inside jokes among my former group of Call players. They both come from the same scenario (The Haunting).
"Come on guys, It's easy money"
and after they almost ran out of the Corbit Mansion bacause of the moving bed and scary cellar one of the players utters the classic comment "We'll just sleep in the living room."
later the same night they are almost scared to death and killed in the living room by the floating dagger.
还有一次我和我的一个朋友玩《黑暗之刃》。他不小心打腿红杰克和我离开的时候他寻求援助，他击败将流浪汉打昏。然后在不成功地试图刺杀流浪汉后（他要证明我的朋友杀了人）潜入他的病房和将漂白水注射漂进他的眼睛，我的朋友决心确保任务完成了。他进了医院， 从后面射了几次流浪汉，然后将身体扔出窗外，确保将枪放在流浪汉的手中。 当警方讯问他时，他就像这样：
One time I was playing a nimble black street thug named Oliver. I was on the run in a large mansion from some very odd cultist-guards, and ran into/locked myself into a room full of monks silently writing. Seeing my only escape was by crashing through a giant stainglass window, I grabbed one of the monks by the habit and asked him, "Do you believe in God?" He crashed through the window, receiving many deep cuts, shortly thereafter.
Another time I played "The Edge of Darkness" with a friend of mine. He accidentally shot the leg off of Red Jake and when I left him to seek aid, he beat the hobo unconscious. After unsuccessfully attempting to assassinate the Hobo (who was going to testify my friend had murdered someone) by sneaking into his hospital room and injecting bleach into his eye, my friend resolved to make sure the job got done. He broke into the hospital, shot the hobo in the back several times and threw his body out of the window, making sure to place his gun in the hobo's hand. When the police interrogated him it went something like this:
Officer "So, you're saying that this bedridden hobo snuck out, stole your gun, snuck back, shot himself in the back several times and lept out the window? Sounds like you murdered him."
My Friend "Where's your proof, officer? Huh? Where's your proof?"
当负责屠杀的两名PL回到游戏内时，自豪地宣布他们杀了一大堆邪教，查理·卓别林是其中之一，其他的PL一脸惊恐的看着他们。 其他玩家最终说服了天才兄弟，卓别林不是一个邪教徒，他们犯了一个巨大的错误。 但是当其他玩家试图解释整个世界将如何狩猎他们时，两只天才只是耸了耸肩，说：
当我遇到一名来自费尔班克斯阿拉斯加的GenCon的人，今年我问他是否知道布莱尔或他以前和他一起玩的PL。 由于在费尔班克斯只有一家游戏店，我并不惊讶地发现他确实知道他们，尽管他们没有与他们交往。 当他知道他们时，他们在大学，他在中学。 但是，当我问他是否知道查理·卓别林的故事时，他笑着说：“哦，是的，费尔班克斯的所有玩家知道这个故事。”
Well said, sir.
Any chance you guys have heard the infamous "Charlie Chaplin" story from Walker in the Wastes?
Apparently while Pagan Publishing artist/cultist Blair Reynolds was running Walker in the Wastes for his friends up in Fairbanks Alaska, the players became convinced (through no fault of the Keeper) that Charlie Chapline (THE Charlie Chaplin) was a cultist of Ithaqua.
The chain of irrationality that led to this conclusion is almost too painful to recount.
The end result of this wildly improbable speculation was that Chaplin's pool party on Nantucket Island was attacked, his house set on fire and many of his guests were shot.
When the two players responsible for the massacre returned to the party and proudly announced that they had spanked a bunch of cultists and that Charlie Chaplin was one of them, the other players were horrified. The other players eventually convinced the genius brothers that Chaplin was not a cultists and they had made a collossal mistake. But when the other players tried to explain just how the entire world would be hunting them down, the two geniuses just shrugged their shoulders and said-
"What's the big deal? He's just an actor, right?"
When I ran into a guy from Fairbanks Alaska at GenCon this year I asked him if he knew Blair or the guys he used to game with. Since there was only ONE game store in Fairbanks I was not too surprised to find out he did know them, although never gamed with them. When he knew them they were in college and he was in middle school. But, when I asked him if he knew the Charlie Chaplin story he smiled and said "Oh, yeah. EVERY gamer in Fairbanks knows that story."
Nice. Just goes to show what two idiots can accomplish when they stop thinking and start shooting.
Ok, my own bit of silliness from Masks. I blame myself for the first part, however, the bit of judo they used afterwards on it was so nice, I allowed it.
While staking out the JuJu House, one of the characters utters the N-word in Harlem.
"A million guns come out of the shadows at you."
Player makes his Fast Talk and gets out of the situation.
Later that night, they decide to break in. One players gets the idea of covering his face, neck, and hands with shoe polish to aid in hiding. The other players like the idea and go along.
Eventually, they disrupt the ritual and are being chased out of the place by robed cultists with hoods on. The same player
from earlier shouts to the darkness "Help! The KKK's after us!"
Another successful Fast Talk, and the million guns return and come to their aid.
Ah. This thread has a lapsed old CoC player piping his eye in reminiscence. A few classics from over the years.
Playing Masks back in the late 80's, one of the characters (Charles Fortiscue? Memory fails) always wore a Cricket box and carried his bat with him everywhere.
He got quite good with that bat. Ever seen a Ghoul dispatched with a single perfectly timed cover-drive to the groin?
He came to sticky end though. Tipped over the edge by a little too much bedtime reading he was discovered in his cabin clad only in the aforementioned gentleman's Cricketing acoutrament and then attacked the rest of the party ina psychopathic frenzy. You can't subdue someone with a Colt .45 can you? Poor Charles.
From our old Keeper as someone's character's sanity hit zero "Pass me the sheet if you will. He's mine now..."
During another campaign, same group of players (whcih one is it when you end up in the Galapagos) we witnessed a spectacular series of successful rolls which resulted in a small detatchment of (NPC) Chilean Navy Marines scoring an impale, on a Shoggoth, with a 5 lb field gun. Unfortunately the shock annihalated their minds.
Another one from the same Keeper as our characters (all from "The Ward Phillips Institute for Paranornal Investigations") decided to "pass the ticking bomb" to the Miskatonic U Library in the form of a pile of Mythos books that seemed to be attracting quite a few beasties to our vicinity:
The chief librarian says that he will add them to their Special Collections and asks for your name so that they can properly attribute the bequest"
"I don't understand why you want to call it a bequest while I'm still alive"
"We find that when someone passes tomes of this nature into our care calling it a bequest from the beginning saves on paperwork soon thereafter."
1) Character attrition was so high in this particular set of adventures that "The Institue" was created as an instrument of continuity. Also as somewhere we could display all of our Graduation Certificates from the local "Home For The Terminally Barking"
哦，我在一个运动中的性格是“科学之王”。 （基本上是Scully的角色。）前2或3次冒险，布鲁斯布罗斯基博士设法忽略所有有关超自然的东西。 （虽然，通过一系列幸运，他设法让他的隐藏和潜行高到足以让我们开始把他称为“黑暗精神科医生骑士(原文The Dark Knight Psychiatrist)”。）
由于我们很快就要开始跑面具，所以我创造了我的第二个角色，罗伯特·里普利（Robert L. Ripley）的采购代理人，他遇到布罗斯基博士时，试图出售他关于“布罗兹基大象”的发现。
Oh, my character in one campaign is the "man of science." (Basically the Scully character in the group.) The first 2 or 3 adventures, Dr. Bruce Brodsky manages to totally miss all the supernatural stuff. (Though, through a series of lucky rolls, he manages to get his Hide and Sneak up high enough that we begin referring to him as The Dark Knight Psychiatrist.")
So, after we've foiled the cult's ritual and the vineyard they're using is swallowed by an earthquake, my response is "Well, this IS California, you know."
In another game, I still haven't managed to become convinced of the Mythos, so when we come across the remains of someone sucked dry by a Dark Young in the midst of the woods and the wrecked woods around him, I come up with my theory of "
Some manner of heretofore unclassified North-American, bloodsucking species of elephant!"
Since we were going to start the Masks campaign soon, I created my second character, a purchasing agent for Robert L. Ripley, who met Dr. Brodsky when he tried to sell his findings about "Brodsky's Elephant."
Last night one of my players who is playing a 16 yr old Gangbanger type who was forced to go to a book club as part of his "rehab/community service" in my modern campaign got the one liner award when his character said riding down the road in a mustang convertible at 90+ mph putting back on his clothes from streaking in a hospital as a distraction while kidnapping a patient , "This is crazy! I thought this was a book club!" We had to stop for about 5 minutes after that one.
A Romanian character (though played with a Russian accent), upon finding an important clue with his English 35% and Library Use 25%:
This happened a number of years ago while playing Masks
Me: As you enter the room, you see your contact lying on the floor, a long bloody gash in his chest. Next to the body, you see what appears to be an exotic knife with a curved blade
Female Investigator: Was he shot or stabbed ?
在我的游戏中，我往往会有点严肃。 很多时候，当事情变得糟糕时，我的PC常常声称他们有额外的弹药或额外的武器，通常他们没有。 因此，如果它不是在他们的携带的设备表上的我通常会无视。
Very funny stuff thanks for sharing.
In my games I tend to be a bit anal. To many times I've had PCs claim to have extra shells or an extra weapon when things get hairy when usually they didn't. Thus if it's not on their carried equipment sheet or declaed than the PC is S.O.L.
I usually begin with the base question when PCs step out what are you carrying;
PC1; "I'm carrying a pistol, 3 mags, and a shotgun w/ 6 additional shells."
PC2; "I'm carrying my pistol and 100 mags."
GM; "Excuse me?"
PC2; "Yea, I'm carrying 100 mags."
PC2; "I'm carrying them in a pillow case."
GM; "Where did you get the pillow case?"
PC2; "From the hotel."
GM; "Fine but understand your moved is reduced because of the additional weight."
Very funny stuff thanks for sharing.
In my games I tend to be a bit anal. To many times I've had PCs claim to have extra shells or an extra weapon when things get hairy when usually they didn't. Thus if it's not on their carried equipment sheet or declaed than the PC is S.O.L.
I usually begin with the base question when PCs step out what are you carrying;
PC1; "I'm carrying a pistol, 3 mags, and a shotgun w/ 6 additional shells."
PC2; "I'm carrying my pistol and 100 mags."
GM; "Excuse me?"
PC2; "Yea, I'm carrying 100 mags."
PC2; "I'm carrying them in a pillow case."
GM; "Where did you get the pillow case?"
PC2; "From the hotel."
GM; "Fine but understand your moved is reduced because of the additional weight."
From todays game, The Haunting..
Me(keeper): You hear a scratching noise from the window
Player1: Let's stick together, team
Player2: I walk to the window and examine it
Player3: I stay close to player2 and also examine the window
P1: Well, I do the same thing
And they all fall down through the window
After investigators fall down, player 4 walks into the room and sees that the bed is in it's original place
Player4: I lie down on the bed and try to sleep
Me: Are you sure?
The bed then throws him out through the window
From a game of The Haunting:
Me (keeper): You arrive at the Boston Globe, however, it's 2 am and it's closed. You should come back later.
Player: Hmmm... maybe I should try to break in.
Me: (trying to give him a chance) You see a dark alleyway around the side of the building, maybe there's an easier way in...
Player: Nah, I take out my shotgun and shoot the window.
Yeah... he ended up getting shot and arrested by the police.
在GenCon玩了一个CoC游戏，还有一些很棒的人。 我们的小组无意中从教授的同事那里拿了一些文物，最后被温迪哥诅咒。 我们正在加拿大北部旅行，把雕像放回去，尝试设置一切正确。
我们到附近的乡村和教授（他们一直在阅读这些“Wendigos”的整个旅程，并在一分钟之后得到更多的努力）解释了我们的目的。 “我们一路走来学习废墟，我们希望在晚上有一些避难所，有一些工具和金钱来交换，我们不会打扰你的土地，不到一个星期就要离开， “他们都很赞成。
冒险结束，我们发现古代的墓地需要返回雕像。 平台上有一个二十英尺宽，二十英尺深的沟渠，雕像被取走。 PC没有等待队员安排一些绳索穿过，他说的是第二个经典之作。
是的，一个中年教授试图带着一个受诅咒的雕像时跳一个20英尺长的峡谷。 他沮丧地失败了，掉在坑里。 雕像破碎成一百万块，埋葬堆的顶部由降下了被唤醒的温迪哥。 整个小队都要SC，超过一半的队员疯狂。 拿着枪的人对他们周围的人们开火，那些没有跑过温迪哥的人或者跑的太慢的人都变成了尸体。
Played a CoC game at GenCon with some awesome people. Our group had inadvertently taken some artifacts from the professor's colleagues and ended up cursed by a Wendigo. We were travelling into northern Canada to put the idol back and try and set everything right.
We get to the nearby native village and the professor (who has been reading up on these 'Wendigos' the whole trip and getting nuttier by the minute) explains our purpose. "We've come all this way to study the ruins. We would like to have some shelter for the night, and have some tools and money to barter with. We'll not disturb your lands and be off in less than a week," to which they were all agreeable.
Then, in a perfect upper class New England accent, he added. "Oh, also we've all been cursed by a Wendigo," as if he were discussing the weather.
The natives still let us stay, but refused to speak with us and lined our cabin with a ring of salt.
The adventure ended by us finding the ancient burial ground the idol needed to be returned to. There was a twenty foot wide, twenty foot deep trench all around the platform the idol was taken from. Rather than wait for us to arrange some ropes to cross, he said the second classic line of the night.
"I'm going to jump"
Yes, a middle-aged professor tried to jump a 20' chasm while holding a cursed idol. He failed the roll miserably and landed in the pit. The idol shattered into a million pieces and the top of the burial mound was ripped off by the awakened Elder God Wendigo. The entire group had to roll sanity, and more than half the group wend insane. Those with guns opened fire on everyone around them, those without ran at the elder god or back down the hallway, now filled with zombies.
My character did not go insane, but I still chose of my own free will to shoot the jumping professor dead in a desperate attempt to appease the angered god. It responded by ripping all the flesh from my bones.
Only one PC (out of 13!) survived, he was found some weeks later in a cave, nearly frozen to death, and nibbling on the arm of one of the other PCs.
I think that's when I fell in love with this game :D
撒药飞机飞行员：[仔细看看“池塘”，失去了几点理智，同时灵感检定也失败了] AAAHHH !!!
I recently ran Crack'd & Crook'd Manse.
Retired Boxer (pc): That's right, we want you to crop dust with this load of rock salt.
Cropduster: [startled] Salt? Won't that kill the crops?
Retired Boxer: We don't want you to dust crops, we want to spread this over a pond.
Cropduster: [goggle-eyed] A pond?
Retired Boxer: Yes, we are having a very serious algae problem with the pond.
Cropduster: Where is the pond?
Retired Boxer: I'm coming with you, I will show you where it is.
Cropduster: Okay, you're the customer.
Later, in the air...
Retired Boxer: [shouting over the sound of the plane] THAT'S IT, THAT'S THE POND.
Retired Boxer: [louder now] THAT'S THE POND, DUST IT NOW!
Cropduster: [gets closer look at "pond" and loses several points of sanity, but fails Idea roll] AAAHHH!!!
As they fly away after dusting the "pond" with two flyovers...
Cropduster: WAS THAT A DEAD BODY FLOATING IN THE POND?
Retired Boxer: NO, THAT WAS A LOG.
Cropduster: BUT IT LOOKED LIKE...
Retired Boxer: IT WAS DEFINITELY A LOG.
这些玩家已经弄明白了苏格兰海岸的珊瑚礁的重要性，去了造船厂，聘请一艘船将他们带到那里 - 现在，这本叫做“幸运”卷的冒险书籍 - 遇见了友好的德国队长和他的船，把他们带到那里。 失败了，他们遇到了苏格兰渔民的邪教组织，他们将试图在海上谋杀他们。
就这样，我认为让他们做出选择会更有趣 - 只要我提到德国船只，我的一个PL，其性格是退休的英国陆军上校，马上以一个大声的声音宣布“该死的亨利！我在战争中得到了一个恶心的腿！"并继续肆意摧毁德国人和他的战争经历（纯粹是在性格上）。
由于他的努力，PL不得不加入苏格兰船员，最后一起在北海争取生活 ：眨眼： 我赞扬他的角色扮演，因为他的性格是不断变化的，让他们进入各种各样的画面。 ：大声笑：
One of my favorites was when I was running the Aberdeen adventure from the "In the Shadows" book (the name of the adventure escapes me for the moment), set in the 1920s.
The players, having figured out the significance of a reef off the coast of Scotland, went to the dockyard to hire a ship to take them there - now the adventure book called for a Luck roll - suceed, and they meet the friendly German Captain and his ship, who take them out there. Fail, and they meet the Scottish Fishermen cultists, who will attempt to murder them on the sea.
As it was, I figured it would be more fun to allow them to make the choice - as soon as I mentioned the German ship, one of my players whose character was a retired British Army Colonel, immediately announced in a loud voice "Damn the Huns! I got a gammy leg thanks to them in the War!" and proceeded to continue an expletive ridden damnation of the Germans and his war experiences (purely playing in character).
Thanks to his efforts, the players had to go with the Scottish ship, and so ended up in a fight for their lives on the North Sea :wink: I did applaud his roleplaying though, as his character was constantly cantankerous and getting them into various scrapes. :lol:
妓女夫人：欢迎，先生。 进来放松吧 我相信我们只有适合你的女孩。 只要穿过左边的窗帘，告诉我你喜欢什么。
调查员：哦，呃...不，谢谢 你看，我正在找两个男人 -
妓院夫人：哦！ 我很抱歉先生！ 你会想要右边的窗帘。
The investigators were searching for two criminals and one of them, a rather innocent and unworldly young man, decided to follow up a lead that pointed to a nearby brothel.
Brothel Madame: Welcome, sir. Come in and relax. I'm sure that we've got just the right girl for you. Just go through the curtain on the left and tell me what you like.
Investigator: Oh... Uh... no thank you. You see, I'm looking for two men-
Brothel Madame: Oh! I am so sorry sir! You'll want the curtain on the right then.
调查人员为x现象进行工作，正在调查McKinley Bouelvard之家，这是一个精彩的预写场景。 有一次，他们确信这个怪物住在一间卧室里，但是尽管他们有相当的痛苦，但他们不想打开门。 所以相反，他们给生活在那里的一个人（海洛因使用者）大量的海洛因。
The investigators work for phenomenon-x and are investigating The House on McKinley Bouelvard, a wonderful pre-written scenario. At one point, they are convinced that the monster is living in a bedroom but despite their considerable arsonal they don't want to open the door. So instead they give one of the people living there (a heroin user) lots of heroin.
Me: it's a few hours later and she's sleeping on the couch now.
Reporter: She's good and asleep now, right?
Cameraman: Okay, we move her to infront of the bedroom.
Me: Okay make a Dex5 roll to not wake her up.
Reporter: Now we pour barbercue sauce on her.
Cameraman: I write "yummy human" on a piece of paper and put that on top of her.
Reporter: The trap is set. We'll set up an ambush and get the cameras in place to record the monster.
It didn't work.
只是好奇 - 当她发现自已在一个新的地方全身覆盖着烧烤酱醒来时，她会说什么？ ：大声笑：
I don't remember, but it wasn't long before the producer knocked her out (and almost killed her) with the butt of his shotgun.
Another one: The players are in some remoteish place and I was having them make luck rolls every time they wanted to use their cell phones. One of the guys rolled 01 and I was using the rules for POW imcrease.
The Intern: So every luck roll there's a chance that my POW gets better?
Intern: I make a call on my cell.
Me: Who to?
Intern: who cares, let's say my mother. Here's the luck roll.
Dice are rolled: 00
Me: The cell phone bursts into flames. You take one point of damage and singe your right ear.
Intern: What the hell?
Me: Serves you right for trying to game the universe.
I was keeping a CoC game where players discovered this evolving gate in a cultist's basement with more and more tentacles coming out of it. They planted a large dose of dynamite and began to wire it on long distance.
For a second one PC stopped and asked:
"Ok, what are we going to tell when someone will se us unrolling those wires in the street?!?"
"We will tell them we're just a telecomunication company guys and we're installing the new phone line."
奇妙 ：大声笑： 优秀的横向思维。 他是PC还是NPC ？
PC，你看，他是当时唯一没有武装的人，也是新的调查员，其余的 PC 已经是朋友了。
An old one, during the "Escape from Insmouth" game. There are some people in Insmouth who's only skill is some form of "Glare." They used it on us because the keeper didn't think they had anything else to do. But I had "Look Innocent," Which I used to counter their angry gazes.
In the end I think we wound up shooting the bible salesmen in the legs so he'd distract the albino shoggoth (keeper's own thing) as we escaped.
Fantastic :lol: excellent lateral thinking. Was he a PC or an NPC?
PC, you see, he was the only one who was unarmed at the time and also the new investigator, the rest of the PCs were already friends.
KP：怎么样？ 你不能移动你的手臂或腿。 你只能向前移动你的上半身。
An investigator was fighting against some sort of zombie, they were pretty tangled after a couple of bad rolls.
Keeper: So now the zombie has grabbed you completely and now is drawing his mouth closer to your neck in order to bite you.
Player: Uhm... I try to hit him.
Keeper: How? You can't move your arms or legs. You only can move your upper body forwards.
Player: I do that.
Keeper: Sou you are using your neck to hit its teeth?
Keeper: (Loooooooooooong pause)
After that, me and the other players started mocking his maneuver saying things like "I hit his knee with my face" or "I hit his fist with my stomach". We had a lot of fun that night.
**EDIT** Spelling check :oops:
I've mentioned this in the Trail forum during the play list, but I figure it works here as well.
Two investigators were making their way out of a ghoul warren, walking back to back as each watched one end of the tunnel for signs of ghouls.
The dilettante was using a bow and arrow that she intended to light on fire if needed, while she had handed her father's elephant gun to the journalist. The journalist who had no training in any sort of fire arms.
So when a ghoul appeared in front of the journalist she fired the gun and rolled a 1 (which, without firearms skill means hurting yourself or a companion in ToC). The elephant gun escaped her grasp in the recoil, slammed into the back of the dilettante's head and did max damage.
The resulting chase through the tunnels ended up with the journalist dragging the unconscious dilettante after her. After setting the warrens on fire with several jugs of kerosene they had brought with them.
They escaped the ghouls and almost died from smoke inhalation.
Also, our last game of Arkham Horror had an investigator who end up as a claustrophobic agoraphobe.
我最近试着跑种植园，并没有开得很长。 我的调查员包括一个爱狩猎的富有花花公子，一名钢铁工作者，一名医生和一名会在假日工作的Flapper学生。 他们都是白人的 所以当他们开着花花公子的车，同时驾驶失败撞到乔时。虽然管理人乔只有受到1 HP的伤害，但唉，这没关系。 保持与1920年代的性格，他们看了一眼倒在地上的黑人孩子说：“哦，没人受伤。” 然后继续开车。
I tried to run The Plantation very recently and did not get very far. My investigators consisted of a rich playboy with a love of hunting, a steel worker, a doctor, and a Flapper student with a Teaching day job. All of them were white. So they were all driving in the playboy's car when they failed their drive roll to avoid hitting Little Joe. Joe managed by with only 1 HP of damage, but alas, this did not matter. Keeping in character with the 1920's they took one look at the black child on the ground and said "Oh, nothing of value was hurt." And then proceeded to drive away.
From tonight's game:
"I brought the manual. Does that give me a bonus to rig the dynamite?"
Not when you roll a 98, it doesn't. 2 kills, 1 arrest, 3 hospitalizations.
PC从恐怖猎手的怒火中逃出， PC观察到他们之中的某个不幸的人（一个正在发狂的爆炸物专家）在生物的盘旋中被抓了起来。那个人正以某种方式设法点燃他离合器的TNT束上的保险丝。 当PC赶到一个正在等着他们的司机的车前时，司机询问那个失踪的男子在那。 答复是“他不会加入我们”。 接着从他们头顶上方发生了一个大爆炸，专家的身体部位重重的打在汽车的引擎盖上，死去的他以双眼盯着他的队友。 “让我猜猜，他说要先走一步?"
Fleeing down a fire escape from a Hunting Horror the PCs observe one of their unfortunate number (a now-insane explosives expert) scooped up in the creature's coils. The doomed man somehow manages to ignite the fuse on the bundle of TNT he clutches. The PCs rush to a waiting getaway car where the driver inquires about the missing man. The response is "He won't be joining us." Cue an explosion from somewhere overhead followed by body parts raining down on the automobile. From the hood of the car the dead man's bloody head stares accusingly at his comrades. "Let me guess? He gave you a head start?"
几个星期前，在一个家庭酿造的DG会议期间， PC （所有联邦调查局的所有代理人）正在调查一个修女可能是在亚利桑那州凤凰城经营的连环杀手并且崇拜Shub-Niggurath。
玩家同意：特约代理人Michaels和Dunham围绕着房子的后面，看看他们能看到什么。 S / A瓦特在车辆附近停留在前面。
S / A Michaels：如果我们从后面看不到任何东西，我将爬上靠近房子的树，以便更好地看一下。
S / A Michaels：嗯，我爬树，你永远都不知道。
S / A Michaels：太好了，我专注于房子，爬上去。 你的意思是看起来像哈利波特的老人杨柳？ 还是在Darkplace开始的令人毛骨悚然的树？
S / A Michaels：令人毛骨悚然...我通过我的攀爬检查。
S / A Michaels：哦，废话，黑山羊幼仔? 天啊我从来没有看到过...
A few weeks ago during a home-brew DG session the PCs (all FBI agents) were investigating a nun's possible connection to a serial killer operating in Phoenix, AZ and worshiping Shub-Niggurath.
Collectively the three players have at least 60 years gaming experience and are generally not munchkins... generally...
Players agree: Special Agents Michaels and Dunham circle around the back of the house to see what they can see. S/A Watts stays up front near the vehicle.
Keeper: It's a single-level rancher with a small backyard, seemingly well kept. There is one large tree close to the house and two smaller ones further out in the yard.
S/A Michaels: Well if we can't see anything from back here I'm going to climb the tree closest to the house to get a better look.
Keeper: Umm, the house is only one level so you can pretty much see everything as is...
S/A Michaels: Well, I climb the tree anyway, you never know.
Keeper: Ok... It's a thick trunked tree that looks like a Weeping Willow. You won't have much trouble climbing it.
S/A Michaels: Great, I concentrate on the house and climb it. You mean it looks like Old Man Willow from Harry Potter? Or the creepy tree at the beginning of Darkplace?
Keeper: Ummm... ya... it looks a LOT like both of those things...
S/A Michaels: Man that's eerie... I pass my climb check.
Keeper: Well you get about half way up the... "tree", when it grabs you with a branch-like tentacle and tosses you at the house.
S/A Michaels: Oh crap... Dark Young? Man I never saw that coming...
在房子里过了很多时间， PC正在考虑离开。 他们转身离开地下室，但最后一个PC出门在走近楼梯时受到刀的攻击。 他因为喉咙痛而在死前没能发出尖叫声（他早先从秋天受伤了...想知道是什么原因造成的）。
小组的其他成员开始聚集在身体周围，看看他能否得到帮助。 关于他们发现他死了的时候，有人注意到刀子躺在他旁边的地板上，并将其与伤口连接起来。 随着刀子飞入空中，大部分PC都拿起来，拿出枪支开始射击，忽视了他们已经围着他们死去的朋友聚集在一起，而在短距离内燃起枪支是安全的，如果你没有同伴在附近的话。
大约五分钟后，警方进入地下室，枪口被枪响，响应枪声。 他们发现几个人躺在地上，无意识或死亡，身上有各种枪伤和刀伤。 一个仍然有意识的人站在房间的中心，用绝望地抓住血腥的刀子，就好像他正在摔跤一样。
Another tale from "The Haunting:"
After an eventful time in the house, the PCs are thinking about leaving. They turn to leave the basement, but the last PC out is attacked by the knife as he approaches the stairs. He manages a scream before dying from a slashed throat (he was injured from a fall earlier... wonder what caused that?).
The rest of the group rushes back and gathers around the body to see if he can be helped. About the time they discover he's dead, someone notices the knife lying on the floor next to him and connects it with the wound. As the knife flies into the air, most of the PCs back up, pull out guns and start shooting, neglecting to recall that they had gathered in a circle around their dead friend and that blazing away with guns at short range is safer if you don't have colleagues in the line of fire.
About five minutes later, the police enter the basement, guns drawn, responding to the sound of gunfire. They discover several people lying, unconscious or dead, on the floor, with a variety of gunshot and knife wounds. One man, still conscious, stands in the center of the room with a desperate grip on a bloody knife, almost as if he were wrestling with it.
Officer: "Drop the knife!"
PC: "I can't!"
我：* Wimpers *
我：这是一个闪光弹！ （不能打扰看看规则）闪光弹从墙壁上弹起，并飞向了你的腿之间。 为了休息，你的全部感官同时蒙蔽，你听到尖叫声。 当你恢复你的感觉时，你会看到在自已像个孩子一样躺在地板上哭泣。
While helping one player make his first character I was stunned when this solider rolled 10 for the income. The following conversation ensued
PC: How much have I got!
ME: Too much to explain to the tax man for your job, have you been selling the supplies or nuclear arms?
PC: no but I do want a tank.
ME: No! I am pretty sure the American arm dont have ex-display models or try before you buy schemes.
PC: But I can buy a tank.
Later on in the game it was going well when the same PC threw a grenade and roll a 98%
Another PC: What grenade did you just throw??
ME: It was a flashbang! (couldnt be bothered to look through rules) The flash bang bounces off the wall and lands between your legs. To rest of party your all blinded and you hear a scream. As you recover your sense you see the solider laying in the fetal postion on the floor crying and holding his vitals.
在游戏中。 人物正在树林里的一个Shub-Niggurath邪教组织追捕。 玩家角色中有三个人实际上是活着的植物，在第一次世界大战期间在法国的另一个分支机构里被复活。
玩家（坚持）：但是我解决了这个谜。 我赢了。 应该结束了
The two I'll always remember:
The investigators are in the woods, being stalked by Mi-Go.
Keeper: You're surrounded by the things! What do you do?
Player: I take out the dynamite and light it.
Keeper: Ok... and then?
Player: I throw it!
Keeper: There are three main groups of the crawling things, do you throw it at one of those?
Player: No, just up in the air.
Keeper: ... roll luck
Player: Is 00 good or bad?
Keeper: You make an excellent catch.
At a con game. The characters are being chased by a Shub-Niggurath cult in the woods. Three of the player characters are actually living mandrake roots, resurrected by another branch of the same cult in France during WWI.
Keeper: Ok, you're all stumbling through the undergrowth. The villagers were hot on your heels, but after you let off a few gunshots, they fell back a bit. They're still out there, though. Worse, you think you glimpsed something big moving in the darkness, as if the trees themselves were... walking.
Player: I've worked it out!
Player: Those three died in France. This wood is like the wood they died in. They're the ones the cult is after. They're mandrakes.
Keeper: Well done, now what do you do with this information?
Player: Uh... but you can stop now. I've solved the mystery.
Keeper: Yes, you've worked out that those three aren't human, but what do you do? Do you tell them this? Just because you know what happened doesn't change the fact that you're surrounded by cultists in a dark and scary wood.
Player (insistant): But I solved the mystery. I win. It should be over now.
我的一个PL安娜玛丽娅谈到下一步该怎么做 - “我的角色还以为他们可以去印斯茅斯进行调查，在不被鱼人和触手强奸的情况下。”
Anna-Maria Yung, a player of mine, talking about what to do next - "My character still thinks that they can go to Innsmouth and investigate without being torn apart and raped by fish people and tentacles."
玩家1扮演教授，决定调查阁楼的奇怪的噪音。 当他把头伸过门版的瞬间，怪物就会袭击他，但幸运的是，他的脸颊上只有一点小伤， 另一个玩家决定他也想看看。 我不知道到目前为止，他是否完全错过了刚刚发生的事情，或者他是否想要他的角色死亡。
好的。 他把头放在门版上，我为投了攻击，感觉很好，我投出爆击 - 他的头被撕开了。
This thread is really brilliant, so I thought I'm gonna share one of mine.
We were playing one of the scenarios in the Keeper's Handbook (the one with the monster in the attic). I was the Keeper.
Player 1 plays a Professor who decides to investigate the strange noises from the attic. The thing attacks him the instant he puts his head through the hatch, but gets lucky and only suffers a nasty graze on his cheek. The other player decides he wants to take a look, too. I don't know to this day whether he completely missed what just happened or if he WANTED his character do die.
Player 2: I'm gonna take a look.
Me: Are you serious? You just watched as the professor got quite a nasty wound on his cheek.
Player 2: I'm gonna put my head through the hatch.
Me: Do you really want to do this?
Players 2: Yes.
Alright. He puts his head through the hatch, I roll for attack, he rolls for Dodge since I was feeling generous - he gets his head ripped off.
Player 2: You didn't say there was a monster in the attic!!
原来，当我扮演那个他们应该保护的NPC时，我以某种方式复制了他们既知道又不能忍受的某个现实生活中的女人的风格，口音和习惯。( 不要问我怎么样，我从来没有遇到过这个女人)。 然而，当他们高兴地看到那个NPC被喂给神话生物时，我几乎不能继续，而且想给她一点帮助。
I should probably also mention the last campaign I tried to run. The campaign that was killed stone dead by the players deciding to aid and abet the monsters.
Turns out, that as I played the NPC they were supposed to protect, I was somehow copying the mannerisms, accent, and habits of a real life woman they both knew and couldn't stand. :( Don't ask me how, I'd never met the woman in question. Nonetheless, I could hardly continue when they were happy to see her fed to the Mythos, and indeed wanted to give her a little push to help her on her way.
Gunter 试图用管道扳手粉碎机制 ：“我以为有一只蟑螂”
新PC， 布莱克·哈灵顿，私人侦探 - 受聘请了解为什么一个河滨楼主用一个可笑地便宜的价格得到了房子，为什么他不能保留任何租户。 房东忽略提及，以前的住户都是各种怪胎、刀械事故、神秘事件和精神错乱的受害者。
最终结束了与柯比特的木乃伊的缠斗，通过铲子、莫洛托夫鸡尾酒、疯狂和绝望的摔跤比赛，并重复地刺伤了尸体后。 最终他们将它们拖到街上，置于火中。 这当然给了新PL一个很好的想法，就是如何跑一个致命、困惑、疯狂的COC。 但至少他们买的房子价格比以前的房东要低得多 - 在他们解释了这里关于绑架，谋杀，自杀，疾病，邪教和尸体虐待的历史，对方就不会再投资了。
大家 ： *长暂停*
Puridence（露西的PL） ： *开始窃笑 *
我 ： *计数到十* “两分钟，我们在这里暂停两分钟 ...
KP我 ：“你在世界大战时中失去了一只手，当时你的一个愚蠢的下属用正在调整他的背包炸弹，当然下属失去了一半的头，但是他显然没有在使用它。 "
KP我：“但是你不再在爱尔兰了 - 你在世界大战后搬到了美国 - 特别是阿卡姆。
Sydney Delthorn(PL)：“这里没有上帝 - 只有Cthulhu”
露西 从楼上来 ：“不要拍，这是我的叔叔！”
其余PL ： *放松，放心，降低武器*
格雷戈里确实进来了 - 一个8尺高的鳞片鱼人，眼睛凸起，三英寸的爪子。
Alexei Petrovich ：我要把猎象枪藏在我的口袋里
我（KP ） ：你在隐藏上要取得一次大成功才能掩饰它
Paddy McGinty： *将猎象枪放在裤子里，然后假装是自已的第三条腿*
Treasury Agent ：“如果他要死了，他也可以死得很棒！”
在卡拉奇设置自制的Cthulhu Gaslight场景。 我的一个玩家被Spectral Hunter伏击：
Playing a self-penned Cthulhu Gaslight scenario set in Karachi. One of my players gets ambushed by a Spectral Hunter:
Charles Edward III : I've just been attacked by an invisible creature!
The Good Reverend : What did it look like?
McGinty's： *轻微的 打击 *所以我们本来可以拯救当地人，或最终与大家一起爆炸。
我:相信我 - 那两个都是最好的可能了。
McGinty's player : Is there any way we could have come out ahead here?
Me : Well, you could have stopped the machine
McGinty's player : We did stop the machine!
Me : No, you blew it up. There's a difference between safely landing a passenger jet and breaking the wings off at 40,000 feet.
Rondale's player : *slightly irked* So we could either save the locals, or end up with everybody exploded.
Me : Believe me - those were the two best possibilities.
Still in Karachi, the Good Reverend has suffered the effects of a spell that forced him to try and cut his own throat, resulting in him breaking his own hand to remove the razor.
"It's OK, I only need one hand"
<Other player points wordlessly to Evil Dead poster>
Female PC having been grabbed and violated by a Dark Young: "I attempt a grapple attack"
Me: "Why the hell would you want to do that?"
Female PC: "I love the tentacle!"
兰卡斯特上校的大脑： *扬声器平台的机械声音*为什么。 不能。 动。 我的。 头。
全部 ：* 暂停 *
恩格林恩教授 ：你是一个罐子里的大脑。 顺便说一下，现在是谈谈在古董店的欠债的好时机。
兰卡斯特的大脑 ：我 知 道 我 在 一 个 果 酱 罐 头 里 ？
恩格林恩教授 ：是的，他们舀出你的粘糊糊的大脑 ，把它们放在一个罐子里。 这很幽默
兰卡斯特的大脑 ：你 在 哪 里 拿 我 ? 为 什 么 我 感 觉 不 到 我 的 腿 ?
列兵 Rondale ：别担心，我可以感觉到他们，他们很好。
兰卡斯特的大脑 ：是 的 。
兰卡斯特的大脑：是 的 。
列兵 Rondale：他失去了10点的SAN值，他还是一个在罐子里的大脑，而且他还是我们中最理智的人物 ？
兰卡斯特的大脑： *显示他的遗骸 - 各种窒息的噪音 *如果...如果我们有。 得到全部 位。 我将会。 好！
恩格林恩教授 ： *找到上校的血腥和快速冻结的头皮和头骨骨骼，并在兰卡斯特的罐子顶部以骄傲的角度呈现他们*
Me, GM : *To Lancaster's Brain* All you can see is is these three, moving back and forth. And it's all grey. Perhaps it's moonlight, or you were hit in the head. But you can't turn your head.
Col. Lancaster's Brain : *flat mechanical voice from the speaker rig* Why. Can't. I. Move. My. Head.
Prof. Engeleins : You're in a jar, my friend.
All : *pause*
Pvt. Rondale : You could have said it a little bit nicely, but then again -
Prof. Engeleins : I don't think there's a nice way to say it.
Pastor Joe : And he did say 'my friend'.
Prof. Engeleins : You're a brain in a jar. And by the way now is a good time to talk about my outstanding debt at your antique shop.
Col. Lancaster's Brain : I. Know. I Am In. A Jam. Wait. Jar?
Prof. Engeleins : Yes, they scooped out your gooey gooey bits and put them in a jar. It's quite humorous.
Prof. Engeleins : I'm moving the rig around, without showing him his body, until he can get a good straight-on view of the hole
Me, GM : Are you really doing that?
Pastor Joe OOC : He's German, what do you expect?
Prof. Engeleins : Schadenfreude Posted Image
Col. Lancaster's Brain : Where. Are. You. Taking Me? Why Can't. I. Feel. My. Legs?
Pvt. Rondale : Don't worry, I can feel them, they're fine.
Prof. Engeleins : Are you sure you want to see your body?
Col. Lancaster's Brain : Yes.
Prof. Engeleins : Are you reeeeeaaaally sure you want to see your body?
Col. Lancaster's Brain : Yes.
Prof. Engeleins : Are you going to erase my debt at your shop?
Pvt. Rondale's player : He lost ten points of sanity, he's a brain in a jar... and he's still the most sane of us???
Col. Lancaster's Brain : *Is shown his remains - assorted choking noises* If... If We've. Got All. The Bits. I'll Be. OK!
Prof. Engeleins : *Finds the Colonel's bloody and snap-frozen scalp and skullbones and props them at a jaunty angle on top of Lancaster's jar.*
Col. Lancaster's Brain OOC : So I have a literal skullcap.
Pastor Joe OOC : You're might be a brain in a jar but at least you have a hairstyle
The Good Reverend chooses to use a spell that summons a creature, but then realises, he not only doesn't know what it is he's summoned, he also doesn't know how to communicate with it...
And promptly causes one of the other PCs to develop a phobia of birds...
我是初学者KP，但是一个长期的RPG -runner。 终于让我的妻子和朋友和我一起去玩COC的机会，而我认为和某个角色一起去吃饭是一个很简单的方式来介绍这个系列的感觉。
我的PL包括一个神秘的阿卡姆大学的教授（从巴菲思想的吉尔斯（Giles from Buffy）），一个英国的失控者暴徒，一个天才的爵士乐歌手、一个新手的酒鬼，我的性格...一个软的大臣们（看起来像戴维·杜切夫尼）。
所以，我的PL在冰箱里找到了装有黑山羊奶的罐子。 他们中的几个人尝试一下，后来在我们身体的一部分（不是太糟糕，实际上是相当有用的）。 不相信这些可怕的突变是由一些奇怪的薄荷绿色奶油样物质的瓶子造成的，我的团队认为是一个计划。
那就发生了。 吃了这么多的男人开始长出眼睛，手和脚。 他的身体扭曲，他的性别啮合和交换的乌七八糟的东西的摧残下。堕落的恐怖折磨他。直到他爆发成一个不可思议的难以理解的怪物。 所有参与的人都在看到它时成功的灵感而发狂，在那里，暴徒们用手枪爆破了房子。
那么问题是，我的PL把一大堆黑山羊奶喂给一位无辜的医生，看看会怎样。 我想我失去了更多的现实SAN值，然后他们的角色开始投骰子。 想想我亲爱的妻子会给一个男人一个由恶臭的黑山羊奶制成的蛋糕。 要么她是一个很好的角色扮演者，要么我应该聘请一个口味测试者
NOTE: Spoilers for Dinner With Susan included!
I'm a beginner Keeper, but a long-time RPG-runner. I've finally gotten my wife and friends to play Call of Cthulhu with me, and I figured running dinner with Susan was a fairly easy way to introduce the feel of the series.
My players consist of a occult-wise Professor at Arkham University (think Giles from Buffy), a british runaway whos worked his way into the mob, a genius Jazz singer who is a neophyte alcoholic, and my character... a soft-spoken hard-hitting minister (who looks like David Duchevney).
So, my players find the jars of Mother's Milk in the icebox. A couple of us try it out, and later grow eyes on parts of our bodies (not too bad...actually fairly useful). Unconvinced that these horrifying mutations were caused by the jars of strange mint-green cream-like substance, my group considers a plan.
First, all of us go to Susan's doctor's office, where we question him about the perscriptions and see if he has any explaination of the eyes that are beginning to grow on our bodies. He doesn't, but the mobster strikes upon a great idea... invite the doctor over for dinner, and feed him the rest of the Mother's Milk!
I can offer no words to describe the horror at my players lack of morality as my closest friends and family coldly prepared a cake made of Mother's Milk, and fed a large slice to the unsuspecting doctor. The effects were not immediately noticeable, so the doctor ate more and more of the ghastly confection.
Then, it happened. The man of medicine began to sprout eyes... and hands... and feet. He body warped as his gender meshed and swapped under the ravages of the vile concoction. Depraved horrors wracked him until he erupted into a unnamable morass of incomprehensible monstrosity. Everyone involved rolled (and succeeded) sanity at the sight of it, whereapon the mobster splattered it across the house with a burst from his tommygun.
So yes, my players fed a whole can of Mother's Milk to an innocent doctor to see what it would do. I think I lost more sanity IRL then thier characters did from dice rolls. To think my dear wife would feed a man a cake made of malodorous milk. Either she's a great roleplayer, or I should hire a taste tester... :eek:
With a group like this, I'm sure I have more stories to follow!
从最近的“闹鬼” 在被一名调查员被送入波士顿急诊室后，值班医生显然会询问调查人员是如何受伤的。 他们的答案
From a recent run of The Haunting; After getting somewhat roughed up by one W. Corbitt and stumbling into a Boston emergency room, the doctor on duty obviously asked how the investigators got that way. Their answer?
At the doctors quizzical look and reply to the tune of;
The investigators replied in unison;
"Zoo, Boston Zoo."
I am amazed at the number of bear stories. I thought it was just my group. Ever since an encounter in the woods of Dunwich where a party of MU students were murdered their excuse has always been that "it was bears!" Also, whenever one of the characters learns of something potentially Mythos related they do a ring around with the code of "Bears are afoot!"
So much of what happens seems to revolve around one character, that in the Arkham police he is now known as Detective Frank "Spooky" Brady.
In a recent scenario where the investigators travelled to Louisiana to stop a cult of Yig, they cowed the cultists by using the Command Serpents spell to have a snake wrap around one of the characters forearm and telling the awestruck cultists that "Mister Snakey is not happy with you" and having the snake nod in agreement.
我们正在玩多人KP，多桌游戏，我们互动和协调我们的活动和场景。 在比赛的高潮期间，我们的PL们被分为5个“邪教/坏家伙”和3个正常的PC 。 在正常PC中，一个人像胎儿似的卷曲在地上哭泣，一个正在切割自己的喉咙，而我则在一边被殴打一边试图召唤阿萨拖斯（事实上，我们是正常人这点应该告诉你这次的事情多糟）
一个来自另一个桌的人冲进我们的房间。 我们描述现在的场景。 两个人殴打一个人，一个人在角落里哭泣，一个人全身都是伤口。 房间里还挂着几个新鲜的人类身体。 那个家伙环顾四周，弯下腰，开始用血液和身体内脏来掩护自己。 然后他开口了“有人有刀吗？"
每个人都看着“邪教领袖”的PC想知道该怎么办，他只是说“他没事"。 并给他一把小刀。 访客抓住它，说“谢谢”，离开。
这是最有趣和最有趣的大规模杀人和可想像的混乱场面。 在看到新人在内脏中掩盖自己之后，每个人转向KP的方式和他的平静的说出“他没事”是无价的。 我认为他说这是他的第一场CoC 。 他很快就知道该怎么做了。
I am generically describing this to prevent spoilers in case anyone ever runs into this game.
We were playing a multiple keeper, multiple table game where we interacted and coordinated our activities and scenes. During the climax of the game, our party had been split into 5 "cultists/bad guys" PCs and 3 sane PCs. Of the sane people, one was crying in a fetal position, one was in the process of cutting his own throat and I was getting the crap beaten out of me after trying to summon Azathoth ( The fact that we were the sane ones should tell you how bad things had gotten ).
A guy from another table rushes over and into our room. We describe the scene for him. 2 people beating up one guy, one crying in the corner and one slitting his own throat. There are also several freshly disemboweled bodies hanging in the room. The guy looks around, bends down and starts to cover himself with blood and entrails from the bodies. Then he asks "does anyone has a knife?"
Everyone looks at the leader "cultist" PC wondering what to do. He just says "He's OK." and hands him a pocket knife. The visitor grabs it, says "thank you" and leaves.
We had to wait until after the scenario to hear that table's story to find out just how well that guy busting in on us fit in with their story.
It was the funniest and funnest scene of mass murder and mayhem imaginable. The way everyone turned to the leader and his calm tone of voice with the "He's OK" after seeing the new guy cover himself in the entrails was priceless. I think he said it was his first game of CoC also. He caught on pretty quick.
今天早些时候，我和我的朋友一起玩了一个CofC。 我不记得他的角色的名字，所以我只会被标记为内森。 这个游戏并不完全是一个动作电影，但很快就变成了一个CofC最喜欢的动作电影。 而且我意识到这个游戏是为了恐怖，相信我，当我说有恐怖的时候，这个角色注定是一个动作喜剧的明星。 我希望所有那些反D20，因为它似乎太英雄不会看到这是一个完美的例子。 这个例子只有靠运气才能发生
这个投骰完全正常，没有放水，没有作弊。 虽然口才不是普遍存在的，但它本质上是外交与虚张声势的融合。 这是你试图说服某人做一些他们通常不会做的事情。 它是由反对的检查运行，到目前为止，实际工作相当不错。
在被一个盗用了最近被自已谋杀的警察的杀人犯给逮捕后，内森发现自己身陷入困境。 从字面上看。 他被戴上手铐，卡在SUV的后面。 他知道他遇到了麻烦。 当车子经过警察局和附近的树林，他的恐惧加剧。 整个时间内森一直在大喊大叫他需要撒尿，但是男人从来没有眨眼睛。
他唯一的选择是战斗。 他知道他的口袋里有一把小折刀，但他的手被反绑在后面。 那么就像神的恶作剧，绑架者问“还有什么要求嘛?怪物？"
绑架者松开了内森的手，并将它们摆在前面。 内森先后站起来，脱下了他的裤子，紧随其后，也就是说他试图把手放在口袋里抓住刀。 绑架者注意到，只能说出几个字“嘿，你在干-----”，内森转过身来，把手臂环绕在绑架者头上。 然后他跳下去，用手上的手铐锁着了绑架者的脖子，男人的头撞到栏杆上。 突然的动作导致刀从手上滑落到水中，使他手无寸铁。
绑架者幸存下来，从皮套上拔出一把枪，并胡乱开枪。 幸运的是，他的胡乱让这几枪都没有命中。 他的朋友们急忙把两个人拉上来。 这两个人被扔在桥上，在那里，他们开始对内森进行惩罚。 请记住，唯一一个拥有任何武器的人是现在正在载着手铐的男人。 内森用拳头猛击他并把他的枪给打掉了。内森抓住枪，站起来，看着另外两个人跑向SUV。 他他们跳进去试图把他撞倒。 但内森动的很快，所以他们无法做出足够的转弯来撞他，当他们开车试图让内森离开他们的朋友，某个人跳下来，试图拯救绑架者，但这让司机暴露了。内森打开门，拉出没有穿安全带的司机，把他当作人质。 然后开始一连串的审讯和威胁以及逃跑的尝试。跳过中间，内森发现在自已持枪指向了某个手无寸铁的邪教徒时他的(消音)已经在外头吹了很久的风了。
Earlier today I played a solo CofC with my friend. I couldnt remember his character's name so I'll just have labeled as Nathan. This campaign was not entirely meant to be exactly like an action movie but quickly turned into the most comedic action movie that a CofC could be. And I realize that this game was meant for horror and believe me when I say that I had it intended to be horror, but this character was destined to be an action-comedy star. I hope all of those who are anti-D20 because it seems too heroic dont see this as a perfect example. This only could have happened by luck and luck alone
This is how the dice fell, this was not doctored and no punches were pulled. While the speechcraft is not commonly present it is essentially a fusion of diplomacy with bluff. It is where you attempt to convince somebody to do something they normally would not do. It is run off of opposed checks and so far has actually worked pretty well.
After getting arrested by a known murderer assuming the identity of a police officer he recently murdered, Nathan found himself in a bind. Literally. He was handcuffed and stuck in the back of a cruiser. He knew he was in for some trouble. And when he was driven past the police station and into the nearby woods, his fright heightened. The entire time Nathan kept yelling about how he needed to pee, but the man never blinked an eye.
[cleaned up dialog]
Nathan: I need to pee
Kidnapper: Too bad
N: No seriously, if we dont stop now, I'm going to rupture all over your cruiser
Kidnapper: Well I guess it's a good thing this isn't my car
The cruiser stopped at a stone bridge and he was quickly taken out and told to stand on the ledge. The man believed Nathan to be the son of Yog-Sothoth and was destined to release the Old Ones.
This was the time that the other cultists arrived in a black SUV. They preceded to watch the execution. Nathan contemplated jumping off and hoping he could survive the 30 foot fall. But after seeing the pointy rocks below, he decided that was a bad idea.
His only choice he thought was to fight. He knew he had a pocket knife in his front pocket but his cuffs were behind. Then like an act of god the kidnapper asks "Any last requests monster?"
Nathan: Yeah I'd really like to [pee] but I've been asking you for the past [freaking] hour and a half so I dont think you are going to let me.
Kidnapper: You got that right
Cultist: Come on Artie, you can at least let the man [pee] we are about to kill him anyway what harm could it do?
Kidnapper: Alright fine.
The kidnapper undoes Nathan's cuffs and recuffs them in the front. Nathan precedes to stand up on the ledge and undo his pants, followed by just what he said he would while trying to put his hand in his pocket to grab the knife. The kidnapper notices but can only get out the fragment "hey what are you -----" before Nathan turns around and wraps his arms around the kidnapper's head. He then jumps down catching the chain of the cuffs on the kidnapper's neck, crashing the man's head into the railing. The sudden movement caused the knife to slip from his hand into the water leaving him weaponless.
The kidnapper survives and pulls out a gun from his holster and shoots at the man blindly. Luckily his blind miss chance percentage was enough for him to miss. His friends rush over to pull the two of them up over the ledge. The two are thrown onto the bridge where they begin to duke it out penalties all around for Nathan. Keep in mind that the only one with a weapon of any sorts is the man who is now being grappled by a man in handcuffs. Nathan then slams his fists into the face of the kidnapper knocking him out like a light-bulb. Nathan grabs the gun and stands up as he watches the other two run towards the SUV. They hop inside and attempt to run him over. But Nathan quickly moved so that they wouldnt be able to make a sharp enough turn to hit him so instead they drive to block him off from their friend while one jumped out and tried to save the kidnapper, but this left the driver exposed. He opened the door and pulled out the driver who wasn't wearing a seatbelt and used him as a hostage. Then began a long series of interrogations and threats along with escape attempts. Somewhere in the middle of it all while having his gun pointed at some horrified unarmed men Nathan realized his junk had been exposed the whole time.
It may not be funny to you, but we cracked up laughing in real life at this. We couldn't help but think how they must have felt crawling back to their leader to inform him that they had not killed their target but were almost killed by a captive in handcuffs who fought with his fly open and junk hanging out because he was too busy kicking ass.
Rondale ：我不需要了解我的敌人。 我只需要了解如何杀死他们。
Rondale ：我知道 .38可能会让他生气。
我的PL（总共五个）在一个小村庄寻找一个女巫或异教徒庆祝活动的迹象。 发后最终与Lillith（莉莉丝，亚当的第一任妻子）面对面，而她恰好变成一个超巨大的古革巨人。 我的一个PL（牧师）试图用圣水消灭她，并且被踩成了一片肉酱，另一个PL通过他的锁子甲在吃了一记敲击后被击倒。 两名幸存的PL决定撤退是最好的主意，他们骑着同一条马逃离远方。 我的最后一名PL，扮演骑士，决定不能逃避与邪恶势力的斗争。 即使邪恶的力量目前是一个SIZ 76的古革巨人，并在两轮内有效让两个PL躺平了。
骑士决定争取到底，而另外两名幸存者逃跑。 我100％按照规则进行战斗，而骑士（凭藉其惊人的盾牌和武器技能）与Lillith在一小段时间内真正的在对峙。而在某次她张口去咬他时，在她将自已的头抽回来前，他一击刺了下去，并问是否可以打中她的眼睛让她的命中率下降。我的决定是他成功了，但也激怒了她，她设法把他手中的盾牌给击碎了，而骑士完全无能为力。（这是能一直从4d6点伤害的爪击中拯救他的盾牌），似乎他的死亡即将来临。 在这个时刻，骑士的随从（无意识的PL）醒了过来，并勇敢地袭击了击Lillith大象般的腿。她有10点装甲，所以他的攻击完全是徒劳的，但是她把注意力转移到了他的身上，足够让骑士重新获得盾牌，与拿起一个早先放下的长矛，并骑上剩下的马，然后给Lillith来一记狠的。 她把随从一次又一次的踩在地上，直到他变成一堆肉酱为止。但骑士用枪刺中了她。 利用马的伤害加成，他或许真的能赢。不幸的是Lillith一击把马的腿给打断了，骑士被弹到地上而受伤了，他站起来，勇敢地面对着Lillith。但她接着就把他抓起来然后一口咬了下去；虽然他的盔甲使他不会受到牙齿的伤害，但她开始将他吞进去。接着骑士拿着剑从里面开始砍她的食道，暴击，他从里面切断了她的喉咙，然后一片血液散落在地上。就像海克力士一样。骑士只剩下3点，几乎没有意志，但Lillith已经失血过多而死了，这名PL已经几乎凭借一己之力打败了一个古革巨人。我惊呆了，在场的其他玩家也惊呆了。
另外两名PL此时已经回到村里，告诉大家，他们的朋友被一个可怕的怪物杀死，每个人都需要逃跑，但是骑士从森林里走了出来。 这个令人难以置信的幸运的英雄，弥漫在血液中，几乎不能走路，宣称他胜过了困扰这片土地的亵渎之物。 大家都开始欢呼，其中一个PL走了出来，试图治疗他的伤口。
From a home-brew Dark Ages game:
My players (five in all) were searching for a witch or signs of pagan celebrations in a small village. The scenario culminated in a face-off with Lillith (the alleged first wife of Adam), who happened to be in the form of an absolutely massive Gug. One of my players (the priest) tried to banish her with Holy Water and got stomped into nothingness, and another player was slashed through his chainmail and knocked unconscious. Two of the surviving players decided that retreating was the best idea, and they fled on the same horse off into the distance. My final player, playing a chivalrous knight, decided he could not run from a fight with the forces of evil. Even though the forces of evil were currently taking the form of a SIZ 76 Gug that had effectively ended two players in two rounds.
The knight decided to fight on to the end, while the other two survivors fled. I 100% played the game by the rules, and the knight (with his astounding shield and weapon skills) had a standoff with Lillith for the better part of a real hour. At one point, she went to bite him, and he got in a swing before she could pull her head back. He rolled an impale, and asked if she could hit her eye so that her chance to hit would go down. I ruled yes. He popped her eye with his long sword and, enraged, she managed to smash his shield from his hand. The knight was utterly defenseless (it was the shield that had been saving him this whole time from her 4d6 damage claw attacks), and it seemed that his death was imminent. At this moment, the knight's squire (the unconscious player) regained his senses and valiantly went struck at Lillith's trunk-like leg. She had 10 armor, so his attack was entirely in vain, but she turned her attention toward him long enough for the knight to regain his shield, secure a lance that had been dropped earlier, mount the only remaining horse, and charge Lillith. She crushed the squire into the earth, killing him once and for all, but the knight struck her with his lance. Utilizing the horse's damage bonus, he was really able to turn the tide of the battle. Unfortunately, Lillith got in a good swing at the horse and cut off it's legs, sending the knight catapulting in to the ground. Wounded, he stood up and bravely faced Lillith, who bent over to chomp him and swallow him whole. His armor deflected the damage from her teeth, but she had him in her mouth and started to swallow him whole. Plummeting down Lillith's gullet, the knight swung his sword... and rolled an impale. He severed her throat from the inside and spilled out onto the ground in a cascade of blood; Hercules style. The knight was down to 3 HP, barely conscious, but Lillith's blood flooded down her form and she was slain. This player had practically single-handedly defeated a Gug. I was astonished. Everyone was astonished.
The other two players had gotten back to the village at this point and were telling everyone that their friends had been slain by a terrible monster and everyone needed to run, but then the knight emerged from the forest. Covered in blood and barely able to walk, the unbelievably fortunate hero declared his victory over the blasphemies that plagued this land. Everyone cheered. One of the players walked up and attempted to attend to one of his wounds.
And he rolled a 100. I ruled that he only made the wounds worse, and that the knight wound instead lose 1d3 hit points.
He rolled a 3. The knight dropped to 0.
The knight who had slain Lillith the Demon Queen of England, was killed by a clumsy attempt at first aid.
It was the funniest thing that I have ever seen in my entire life. One of my players threatened to quit CoC forever if we left that as what actually happened. But I didn't fudge any rolls in the fight with Lillith, so I wasn't gonna fudge rolls now. The knight died.
玩家（与其他人无关）：嗯，我们救了我的妹妹。 我说服她和我做爱。 成功
玩家2：不，那是早上的事。 我们现在都清醒了 刚刚出现在酒吧，那是船长乱伦(Captain Incest)。
We're running the Finger-Biter scenario, and it was the best way to start a fresh round of players;
Player: I'm going to capture it.
Me: What? You have to roll against their dexterity.
Player: -rolls an 05-
Me: Ok, you have captured the mysterious rat-beast. You have probably also broken this campaign forever.
Playing through the Thing in the Park:
Player (the other player's younger brother): I have persuade a nurse to let me bang her silly.
Me: This does not bode well.
Player: -rolls a 13 on the persuasion check-
Me: Your family is the best thing that could have happened to this game.
Playing through an original campaign:
Player (unrelated to the others): Well, we rescued my sister. I persuade her to have sex with me. -rolls 35 out of 40-
Me: I guess you guys are a little drunk.
Player 2: No, that was earlier. We're both totally sober now. Just showed up to the bar, and here goes Captain Incest.
After Player 2 killed all of the constables in the town, we determined he may as well own the small town.
McGinty ： *拿起兰开斯特的罐子*这是你父亲的大脑~*抱着他的头像一顶帽子跳舞*这是你父亲的大脑在McGinty手中~
其中一名学生对某些标本 - “弗雷德里克”和“异贝尔”号发生了轻微的迷恋，并希望看到她能否养宠物。
昆西研究生找到了一种很好的方式来检测鬼和其他超自然的表现 - 用锤子砸砸看。
The constable comes up to the car to ask what we're doing hanging around when he hears thumping from the cultist bound up in the trunk.
"What was that?" he asks.
"A... raccoon!", we reply.
"Why do have a raccoon in the trunk?"
"Because if we let him up here he tears up the upholstery."
Later on, screaming is heard from elsewhere in the mansion:
"What was that?"
"I'm pretty sure it was Harrison."
"Are you sure?"
"Well, I've heard Harrison scream before and I'm pretty sure that's him."
KP：* 捂脸 *我好像看到未来了。
A significant amount of McGinty’s income comes from equipping and repairing the many vehicles bootleggers use for smuggling booze. One result of this is an increasingly large pile of car tires piling up alongside the building. His proposed solution is to buy the Arhkam Rubbish Tip.
GM : Ok, why?
McGinty : It’ll be a moneymaker. Privatise! Plus I’ll install an incinerator. That’ll get rid of the car tires. And other things.
GM : *facepalm* I should have seen that coming.
Rondale : Yes, yes you should have
GM : How many ways do you have to dispose of inconvenient corpses now?
McGinty : There’s that plot down at the cemetery; the tip; the vegetable garden...
Julius : And the advantage with the incinerator is if you throw in a few car tires no-one will notice the smell of roasting meat.
GM : And if you’re really desperate there’s that stone arch you have in the basement.
McGinty : Yeah! Although you have to be quick with that one. So you can shove the corpse through and close it again before the monsters come out.
Rondale : I can picture the scene – me holding the corpse, you ready to open the Gate – ‘Ok, on the count of three.. no, ON three... one.... two... THREE!’
GM : I’m more interested in how many things are gathering on the far side to take advantage of this regular supply of fresh meat.
“相信我，我是一名医生”，这句话已经成为我们游戏中的一个运行中的一部分。 它用于几乎每一个成功或非成功的快速交谈。 幸运的是，医生的快速交谈速度最快，或者我们很快就用尽了借口。
The "Trust me, I'm a doctor," line has become a bit of a running gag with our games. Its used for pretty much every successful or non-successful fast talk roll. Luckily the doctor has the highest fast talk, or we'd run out of excuses pretty quickly.
Professor Tobin: "How hard would it be to arrange a body with an obvious knife wound in the head?"
(Answer: not very; a kindly NPC had already supplied one).
Rondale ： *把新发射的武器放在架子上，继续解释为什么在房子里有一个被枪杀的尸体等待当局的到来*
Rondale ：我没有把他送到那里，他是自已出现的。 他就像一个天然的酒精检测机器
Charles Tow Aching ：很高兴在这里见到你，McGinty先生
Charles Tow Aching ：如果你想低调的话，McGinty先生，你应该避免出现在头版新闻照片上，还一边做着展示肱二头肌的姿势。
迈克尔 ：活着！ 活着，好吧！
The other inmates were wandering freely, and one of the more violent men attacked the party. My sister immediately shot him in the head, showering the area with half of the man's cranium.
Michael: Oh my God... he's hurt!
My Sister: I think he's dead.
(Michael rushes to perform CPR.)
Michael: LIVE! LIVE, DARN IT!
(The party watches incredulously.)
Keeper: Alright... the pressure of your thrusts into his ribcage is spraying brain across the walls.
Michael: I can fix that!
调查员发现一名男孩，他们知道在一个墓地下的一个邪教的巢穴里被当地一家人绑架。 他们释放他并告诉他逃跑，直奔家中永远不回头。 不幸的是，他们不知道那些看守公墓的人是一个邪教徒。 这个孩子显然没有回家。
A beautiful moment during a homebrew session tonight...
The investigators had found a boy they knew to have been kidnapped from a local family in a cultist's lair located under a cemetery. They free him and tell him to flee and run straight home and never look back. Unfortunately, and unbeknownst to them the gardener who tends the cemetery is a cultist. Obviously the kid never made it home.
Investigator knocks on the child's parent's door,
happy and full of smiles to ask the kid about the cultists.
Mother: I remember you... (Her face lights up) Is there any news, have you found my boy?
Realisation slowly dawns on the investigator.
Investigator [OOC to GM]: YOU ARSE!
“我担心的是，当你疯了，我可能要杀了你，” 瓦卢瓦说。 “我应付得来; 我不确定你可不可以。“
Two characters are arguing about reading some esoteric and mind-rending book in a home where I'm the butler:
“My concern is that when you go crazy, I may have to kill you,” “M. Valois” said. “I can handle it; I’m not sure about you.”
“If there’s any killing, please do it outside,” I said.
我刚刚和我的家人一起跑了我的第一个场景（The Haunting）。 它很棒，但我们都有点傻
我爸：月亮(Moon) 美少女战士水手月亮(Sailor Moon)。
I just ran my first scenario (The Haunting) with my family. It went great, but we're all more than a little silly...
During character creation:
My Dad: ...I just thought of a name for my sailor.
My Dad: Moon. Sailor Moon.
A bit later...
My Brother: (playing a female character) I'll insult the sailor. The brute.
My Dad: You can try.
Me: You know, most people back then would have serious reservations about hitting a woman. I can't say the same about Samuel.
In the Corbitt house, after freaky stuff starts happening:
My Mom: ...I pull out my cell phone and call the cops.
My dad's second investigator, Rupert, and my mom's investigator Suzanne are questioning the Macarios:
Rupert: Can you tell us about the house--
Vittorio: THE HOUSE!
Clapper Light: (turns on and totally kills the mood)
A bit later:
Rupert: Was he (Corbitt) clothed?
Rupert: ...did he have a penis?
Serious Atmosphere: (dies)
My Dad: Okay, I didn't say that, I didn't say that.
一个更精神病的PC打算把一个被捕获的并捆绑的疯子带到树林里然后杀死他并处理尸体。 另一个PC是和平主义者，不会发现。 不过他的INT很低，所以他们的其他人都试图想出一个他可以相信的故事。
One of the more psychopathic PCs is going to take a captured, tied-up lunatic out to the woods, kill him, and dispose of the body. Another PC is a pacifist and won't hear of it. However, he has a pretty low INT score, so the rest of the group tries to come up with a story he can believe.
Player: "We're taking him to a farm up North, where he can romp and play in the sunshine and chase butterflies and bark at cows."
Later, trying to get pas a police checkpoint with a car bomb (we're playing DG),
Player: "Yes, I do have a Majestic-12 ID...its in the trunk."
五个PC中有四个回到了他们的车上，找到了第五个人被恐怖猎手斩首的尸体 - 他在它离开时因为看到它而发疯了(一边跑着一边尖叫然后被麻美了)，车上那些精神正常的人注到了发生什么事，我描述了他们的朋友和同事（进行SC）的无头血腥尸体。
One enduring quote I recall is this..
Four of the five PCs return to their car to find the 5th essentially decapitated by a hunting horror - they see enough of the creature before it leaves to drive one of them insane (he runs off screaming - and is recovered). The sane ones close in on the car, noting the destruction and I describe the headless bloody corpse of their friend and colleague (que SAN rolls).
After taking in the scene, one of the players (who I assume switched off during the description) seriously states:
"I'll check to see if the detective is still alive..."
There's a moment of stunned silence whilst the rest of the players look at him in surprise, before another (playing a doctor in fact) says (whilst managing to keep a straight face..)
"Speaking professionally, I sure hope he's not.."
KP：卡尔·斯坦福，穿着一件略带肮脏的橙色长袍。 你注意到他正在走路，不，他是悬浮的，他的整个人都被某种东西包围着。 他看着你，伸出一只手的爪子，并皱起眉头。 你的右臂忽然传来一阵无力，你的手不能再持有或射击你的武器，它落在地板上。 你打算怎么做？
Keeper: Carl Stanford, wearing a slightly dirty orange robe. You notice that he is walking, no: he's levitating, and his entire person in enveloped in fire. He looks at you, extends his talon of a hand, and your right arm begins to shrivel. You can no longer hold or fire your weapon, and it falls to the floor. What do you do?
Player: I punch him.
KEEPER：你撤退到悬崖，但发现邪教已经剪了你的绳梯。 他们从你们破坏他们仪式的丛林中涌出来。 你会怎样做？
SIMON： KP ...我有多少回合脱掉我所有的衣服？
KP ：嗯...两轮。 为什么？
LOL...some classic stuff in this thread.
I remember over a decade ago we had a very robust and drunken RP group for CoC comprising about 8 people.
KEEPER: You retreat to the cliff but find that the cult have cut your rope ladders. They swarm from the jungles enraged at your sabotage of their ritual. What are you going to do?
GEOFF: Someone should draw them off to one side so the others can run back through the jungle on the other side...
BLADE: I want to shoot them...how many are there?
KEEPER: Err...around 80 armed with spears and stone axes.
BLADE: So how many rounds of firing and reloading would that be to kill all 80?
SVEN: Dude...there's f***ing 80 of them.
BLADE: OK. What if we all fire at them?
GEOFF: They already demonstrated that guns simply enrage them...
SIMON: GM...how many rounds for me to take off all of my clothes?
GM: Umm...I'm saying 2 rounds. Why?
SIMON: I'm going to intimidate them with my penis so the others can run for it...I have SIZ 18.
KEEPER: Yeeeeeaaah ok. I think you need to read the character creation rules again regarding SIZ.
SIMON: I did. Here...on my physical characteristics/distinguishing marks section I put 'exceptionally large penis'.
KEEPER: (reading character sheet) So you did....so are you going through with this plan?
ALL: Hell yeah.
*Subsequently, many characters were fatally wounded during the ensuing pandemonium*
在三角洲绿色，具体来自未来大师的“年龄来临”。 该组织陷入陷阱，涉及在非常拥挤的纽约公共图书馆内召集恐怖猎手。 玩家设法打败它，拉动火灾报警器让人们走出去。 他们等待消防部门到达，联邦调查局特务负责现场。
In Delta Green, specifically 'Coming of Age' from Unseen Masters. The group fell into a trap which involved a hunting horror being summoned inside the very crowded New York Public Library. The players manage to defeat it and pull the fire alarm to get people out. They wait for the fire department to arrive, the FBI agent taking charge of the scene.
Brendan (playing ADAM): "Make sure no one was still in there! Block off that road!"
Me as Fireman NPC: "Sir? What happened?"
ADAM: An attempted terrorist bombing in the library. Some sort of nerve gas.
Fireman: But Sir, what about those reports of some sort of dragon attacking?
ADAM: *just silently stares at the man for about 5 minutes*
Fireman: I'll....I'll get right on it.
ADAM: Good man.
使用来自Crack'd和Crook'd Manse的怪物，在Azathoth的胎动期间玩耍。 怪物正在攻击他们。
That reminds me...
Playing a sidestory during Spawn Of Azathoth using the monster from Crack'd and Crook'd Manse. The monster is attacking them.
Player 1: Salt hurts it, right?
Player 2: That's what the clues have been pointing to, yes.
Player 1: I pee on it!
Me: You can't do that!
Player 2: He did fail his Sanity check, you know...
Trying (unsuccessfully) to Fast Talk our way out of a sticky situation we spin a yarn that the Keeper summarizes back to us thusly: Suspicious Guard:"I see. so, you came here from your respective nothing's to start a farm with that manure pile over there?"
Us:"Yes, that's right. We're farmers."
This despite the fact that we were dressed more like mobsters complete with tommy guns than any farmer who ever lived.
Ok, not as much what was said as what was done:
Playing through "Fade to Grey" I had changed some stuff to fit a Shub-Niggurath arc in the campaign we're running. So the beasty was now an alienesque spider-squid with a greasy black fur that jumped onto an investigator's face and getting ready to enter his head.
Me: It's stuck on your face and you can feel it's limbs trying to enter your mouth. You can use something like grabble to try and get it off.
Investigator: Can I shoot it off with my shotgun?
Me: Ermn... Yeah. But there's a pretty good chance you're gonna die.
Investigator: I know.
Me: Ok, roll. If you miss you hit yourself straight on, and even with success you're gonna take damage.
Investigator rolls 04 and shoots the thing right off while only loosing 1d3 hp himself.
That's is still one of the dumbest and coolest thing I've tried in an RPG.
我们正在玩Crack'd和Crook'd Manse，其中一名调查人员刚刚射击了一名记者乔 Virilli，他刚刚拿着斧头走进了房子。 当乔在痛苦地哭泣的地面扭动时。 在认出他后，有人说：
玩家一：好酷 道奇先生(比手势)。 我们会这样做，但只有先给我们一些定金?
玩家二：现在，我拿出我的枪，......投射击。 是啊！ 我射。
We were playing The Crack'd and Crook'd Manse, and one of the investigators had just shot the reporter Joe Virilli, who just walked into the house with an ax, in the arm. When Joe was writhing on the ground crying in pain. After a identifying himself, one said:
Player: Joe, what the **** are you doing walking around this deserted mansion with an ax, are you trying to get yourself killed?
Joe: I'm sorry, look I'm so sorry. It's just, it's just I hate this house.
Joe: What are you guys doing with your guns out anyway?
Player: Uhhhh... well um, we hate this house too.
Also when the went to the three Dodge Brothers to "accept the quest." They said this:
Player One: Hold on a minute Mr. Dodge... cubed.
Player One: Look, this house is probably haunted, and we're probably gonna die.
Player Two: What are you thinking?
Player One: Well, there's only three of them, and they look slow, we could kill them, take the money, and go home.
Player Two: Wow... that's actually a really good idea.
Player One: Alright cool. Alright, Mr. Dodge... cubed. We'll do it, but only if you show us the money first.
Mr Dodge: Of course, here it is fellas. Two hundred dollars all for you if you do as...
Player Two: NOW, I take out my gun and...... roll to shoot. Yeah!!! I hit.
Player One: I pull out my gun and take cover behind...
Me: Are you guys ******* kidding me right now...
Bwahahahahahahaha! I think I almost lost bladder control!
One of my favourites from my players was at the end of the Haunting.
The PC's had finished the job and the next day went to the landlord who's property needed a clean bill of health.
Mr. Cushing (landlord): So I take it you've given the house a good once over, did you find anything odd in conection with the rumors?
April: Well sir we found something a little out of the ordinary...
Mr. Cushing: And that was?
April: Well...you see...it was kind of...
Gabe: Mr Cushing you had an undead monstrosity in your basement!
我：他们打开门。 一个穿着长袍里的女人正站在他们身后。 她说：“他是亵渎星星的人之一，抓住他！”
Here's my most recent favorite, from a Delta Green game I have been running:
Player: okay, I knock on the door of the farmhouse.
Me: You hear several people coming down the stairs.
Player: I look through the window to see who they are.
Me: there are a half-dozen people, wearing red robes and carrying knives, coming towards the door.
Player: okay, I wait for them to answer the door.
Me: they open the door. A woman in robes is standing behind them. She says "he is one of the blasphemers who called down the stars upon us. Grab him!"
Player: I let them capture me.
Needless to say, the game went off the rails right there. Fortunately, the other investigators wisely decided to stay cooped up in a nearby farmhouse and weren't also captured. They saw the cultists dragging their friend away to be sacrificed, and ended up following them to a secluded clearing in the forest. For his error, I subjected this investigator to most of a ritual where he was trussed up and left under a scaffold while the cultists sacrificed a pig on the scaffold and then poured all the blood on his head, and then summoned a Dark Young to come eat him. The other investigators unleashed a fussilade on the Dark Young and assembled cultists, causing the Dark Young to charge. One investigator got trampled by the Dark Young, but the foolish investigator was saved by the others.
玩家2：呃，我有车 - 把它开进这种来。然后炸了！
玩家2以高速将汽车倒入坟墓，撞上“非常硬”的石棺（玩家2撞断了几个肋骨），玩家1跳跃出来（获得轻伤 - 他们投出来的)。
The players had entered the small crypt of an evil priest, having driven him back to a magnificent sarcophagus.
Player 1: Do we need to take the traditional approach and stake him?
Player 2: I want to blow him up.
Player 1: But, isn't there a risk he'll reform afterwards?
Player 2: Not if we bottle up important parts of him.
Player 3: I can use sample jars from the kit!
Keeper: You hear signs of movement from within the sarcophagus.
Player 1: I sit on top of it to hold it closed!
Player 2: I get explosives!
Keeper: From where? (They don't have any explosives).
Player 2: Erm, I fetch the car - drive it at the sarcofagus. Boom!
Player 1: I'll dive off at the last minute!
Player 3: It simply won't work, the fuel tank's at the back.
Player 2: I'll reverse at high speed instead!
Player 3: I'll ready my revolver to shoot the fuel.
Player 2 reverses the car into the tomb at high speed, crashes into the 'very solid' sarcophagus with a crunch (Player 2 breaks a few ribs in the process) and player 1 leaps clear (Obtaining minor injuries - They roll for all of these).
Player 3: I fire repeatedly at the fuel tank!
Player 1 & 2: !!!!!
Keeper: That'll work. There's a large explosion.
All players receive significant burn injuries in the small confines of the tomb. The Pharoah sits quietly in his sargophagus, awaiting the idiocy outside to pass.
Keeper: (After serious damage rolls and a few sanity ones for good measure) When the fire has burnt down the sarcophagus lid suddenly lifts from within and falls clear.
Player 3: I fire with my revolver!
Keeper: And how many shots did you fire at the fuel tank, exactly?
Player 3: Ah...
Keeper: The Pharaoh apparently likes barbecue food.
经过适当的调查，我的PL发现他们所在城市的市长实际上是一个狼人。 （是的，他真的是）所以他们有一部分人找到某家个工坊提供它们银子弹，霰弹枪等，他们也试图找到一个珠宝商来制做他们的银刀。 同时，该团的其他PL前往市政厅，并向秘书预约要见市长（是的，他们用他们的真实姓名）。在约好的时间，他们去了市长的办公室，给了他上面提到的所有东西。然后，他们走了出去，留下明显受到了很深的精神创伤的秘书，，回到他们最喜欢的酒吧去庆祝。当警察赶来逮捕他们时，他们很吃惊。（他们留下的线索非常明显）
After due diligent investigation my players had discovered that the mayor of the city they were in was in fact a werewolf. (Yes, he really was) So they had part of the group find a gunsmith to make them all silver bullets, shotgun shot, etc. They also tried to find a jeweler to to make them silver knives. Meanwhile the rest of the group went down to City Hall and got the secretary to book them an appointment with His Honour. (yes, they used their real names). At the hour of the appointment they went to the mayor's office and unloaded on him with everything they had. They then walked out, past the rather traumatized secretary and returned to their favorite bar for a celebration. They were quite surprised when the police came and arrested them for murder. (The clues they left were very obvious)
The kicker came in court. One of them turned to the Judge and said "But, your honor, we had to kill him, don't you see? He was a werewolf! We saved the city!" As far as any of the rest of us could tell, he wasn't trying to be funny...
上海章， Nyarlathotep的面具 。 船长Phineas Barge，超现实主义画家亨利·杜蒙，以及他们各自的PC同事华尔兹进入新中国武装组织的秘密总部，带着两名鸦片妓女。 他们[错误地]认为，为了拯救世界，他们必须牺牲几个人，但武装分子的领导已经明确表示，他并不冷静。 所以，当他们走进来：
Shanghai chapter, Masks of Nyarlathotep. Ship's mate Phineas Barge, surrealist painter Henri Dumont, and their assorted PC colleagues waltz into the secret headquarters of the New China militant group with two opium-addled prostitutes. They [wrongly] believe they have to perform a human sacrifice in order to save the world, but the leader of the militants has made it clear that he is not cool with this. So, as they walk in:
LEADER: Who are these women?! This is a military operation, not a backstreet whorehouse!
PHINEAS: But we need them for the ritual!
[the rest of the group groans & facepalms]
LEADER: I... see. And why would they be necessary for your... ritual?
HENRI: The ceremony requires... coitus.
Not as good written out, but with the player's ridiculous French accent I just about busted a stitch.
So the investigator says to Nodens, "please fix my brain."
Nodens says "sure" and turns his brain into a Nightgaunt brain (and his body into a Nightgaunt body to match!).
Keeper: You see the old woman from town standing just outside the house.
Player: (Playing as a reporter) "I gotta get that story!"
Player is immediately decapitated as he blindly charges out of the house trying to "get that story".
Investigators hear movement on the roof then the sound of something large descending the chimney culminating in a large crash as something lands in the fire place in the next room. Investigators rush in, guns at the ready for most but for one character all he bore was a sentence, "I believe in you Santa!"
They've killed someone, but they're concerned that they'll rise again as a zombie and wander off, so they decide on a tracking device...
“It needs to be a smartphone, with GPS.”
“Are you gonna go Joker on him?!”
“I’m not doing surgery on him … but I’ll need some lube.”
我：“玩家1很快被吸入黑暗，泥泞的水域。 你试图帮助他，但几乎就像他被拉下来。 他已经消失了。"
Investigators by a dark pool, throughout the entire adventure established as a very scary place, in the middle of a forest that is clearly out to kill them.
Standing by the pool.
Investigator 1: Ok, I'm wading down into the pool.
Me: Are you sure?
Investigator 1: Yes. I'm going to search it.
Me: "Investigator 1" is quickly sucked down into the dark, muddy, waters. You try to help him but it's almost like he is being pulled down. He is gone.
Investigator 2: Ok, this must be some kind of portal. I'm going next!
Me: "Investigator 2" also quickly sucked down into the dark, muddy, waters.
PL在地下室，其中一人发现了匕首。他们的当时的心情是有点受惊，一些像是寂静岭的片段搞的他们非常紧张。 在找到柯比特的的匕首后，某个玩家几乎马上就把它放在口袋里。 然后他们开始进一步探索房间，我开始描述它。 我想让匕首从口袋里移动，进攻，所以我开始告诉玩家：
Sorry for resurrecting the thread, but I feel I need to share too.
I recently ran the Haunting, it was the first time any of us played CoC.
The players were in the basement, and one of them found the dagger. The mood was somewhat scary at the moment, some silent hill piece was playing and the players very jumpy. The guy who finds Corbitt's dagger puts it in his pocket almost immediately after finding it. Then they start exploring the room further, and I describe it. I want to make the dagger move out from the pocket and attack so I start telling the player:
"You suddenly feel something stir in your trousers."
Then I realize how wrong it sounds and stop at that, an awkward silence falls for a moment before we all start laughing.
今晚的比赛是闹鬼的第5次。 是的，一口气已经跑了5次但他们还没有跑成！ 但是这是充满了伟大的PL间沉默和怀疑的斗争，所以每个人仍然很享受。 无论如何，今天的历史专家史密斯教授说："如果我把一个活生生的恶魔带进大学的话，其他教授在看到我时终究不会觉得我在发疯了。"
Tonight's game was session 5 of the Haunting. Yes the one-nighter has gone 5 sessions and they STILL haven't finished it! But it's been full of great player reticence and battles with scepticism so everyone's still enjoying it. Anyways today the Professor of history specialising in occult history says:
"If i bring a real live Demon into the University all the other professors will finally see that i'm not mad!"
这是1939年，玩家正在检查一个闹鬼的房子（ 黑暗的边缘）。 在调查期间，他们决定采访亨利·阿米蒂奇（Henry Armitage），因为他们觉得他可能会对他的学生的神秘兄弟会有所了解。 他们成功地吸引了79岁的高级NPC。
PC：“有屋子闹鬼blah blah blah”。
It's the year 1939, and players were inspecting a haunted house (the one from Edge of Darkness). During their investigations they decided to interview Henry Armitage, because they felt he may know something about his students' occult brotherhood. They succeeded to get an audience to the 79 years old senior.
PC: "Haunted house blah blah blah."
Armitage: "Normally I would have dealt you with a contempt, but ten years ago I experienced in Dunwich something that makes me to deal you with a disregard.
PC: "You don't find a supernatural phenomenon interesting?
Armitage: "This is Arkham. I can not take interest in every haunted house."
One of the players in my current group had a game where they found a box that dispensed a kitten every time it was opened. From then on all traps were avoided, no food was carried, and no boredom was ever had.
二十分钟之后，他们记得我说当时来了桑塔纳，冲进了神圣的萨满洞。 他们想将他们无限的多力多滋粉碎成气溶胶态并将其分散在空气中，以取代氧气。或者用数百袋的多力多滋来构建掩体。 或者使用多力多滋来当作伪装，让人怀疑他们的理智。
Upon examining a page of a book made of human skin
"I dont need to take a sanity check, I'm a doctor, I see this sort of thing all the time".
CoC ：“OH GOD!!!RUN”
Players are interviewing the totally-not-the-cultist-who-is-preforming-rituals-over-graves:
Player 1: "So how was your relation to Mr. Parago?"
Cultist: "Well, we haven't really talked in a while"
Player 2: "That's probably because he's been dead for 5 years."
If you find a chest with a kevlar body armor and a flamethrower, think twice before considering yourself lucky...
Player 1 Looks for key to open one of two locked doors
Player 2 Looks for key to open one of two locked doors
Player 1 rolls a 07 and finds one key
Player 2 rolls an 86 and finds nothing.
Player 1 tries key on one door.
Player 2 decides to break the other door down.
Player 2 rolls a 100
GM has Player 2 roll dexterity.
Player 2 rolls 93.
GM rules Player 2 takes 1d6 damage.
Player 2 rolls 6.
Player 2 fails a CON roll and becomes unconscious.
GM to player 1, who was turning his back to player 2: You hear two loud bangs, when you turn around you see Player 1 lying on the floor unconscious, he has a bleeding cut on his forehad and one of his arms is in a funny position.
***Later on the game***
Player 3 sees player 2 unconscious. Player 3 fetches a bucket of water from the well in the haunted house. While he pours the water on him, he started to dissolve into a bubbly mass. (Player 3's character was insane but the player didn't know it)
Player 3 to GM: (Jokingly) So... I get any experience for killing him?
GM: Hang on a sec, I have to split the experience between you and the door.
One of my players when seeing a hound of Tindalos coming through the angles in the room cried
"quick everybody get in the toilet"
Not quite "Fear the power gerbil!", but...
Running a solo adventure for one of my friends while the rest of our usual group was away. He is being haunted by a spirit and has bluffed his way into the morgue where the spirit's body is, hoping that destroying the body will end the haunting (spoiler: it didn't). While the coroner's back is turned, he empties the first bottle marked 'flammable' he sees on the body and sets it alight.
Player (OOC): Now I'll roll for Persuasion.
Me: What? Why?
Player (IC): "Oh my God, this corpse has spontaneously combusted! How terrible!"
Officer: Can you please tell me the truth about the shootout?
Player(telling the truth but leaving important info out: my friend Picked me up from a bar and when we went to help some people on the side of the road they shot at us unprovoked.
Officer: Well, I believe you. No one would incriminate themselves on purpose while lying.
Officer: What is the address of this speakeasy that you were at, Miss?
Player:... Oh crap!
After attempting to interrogate a hypnotised man but getting nowhere we had the following exchange.
Player A As soon as we asked really interesting questions Brian stopped being hypnotized. It was like a powerful unseen presence was stopping us gain really useful info!
Player B Yes its called the Keeper I would guess
Maybe not funny but it shows my players mentality.
Totally did that a couple times during prohibition era games.
"Don't mind him officer, he's just drunk (not insane)"
真？！？ 我甚至看过PBS纪录片关于禁酒令，我错过了。 在这里，我以为他们正在喝酒，就像是○毒！
So this was a game I ran quite a while ago, and while not specifically CoC it would have been had I known about Lovecraft at the time.
The players started the game by waking up in an unfamiliar hotel room with short-term amnesia. Earlier that night, which they slowly pieced together, they had witnessed an unknown cultist follow and murder an aquaitence of theirs. The victim's ghost trapped them in this hotel room, which resisted all attempts to leave until certain conditions were met.
So when one player tried to open the door and leave, the room wouldn't let them. The scene when something like this:
Them: I open the door and look around.
Me: After you open the door, it appears closed again. You just see the door.
Then: What? I open the door again.
Me: You open the door and it's closed again. Each time you turn the knob and open it, it feels like it teleports or instantly appears back in a closed position.
Them: God damn it! (Laughing) I open the door again!
Me: It's closed once more.
Them: (To the others) Guys, help me break down this door!
Playing a 1920's era game.
PC 1: "You must have seen some crazy stuff in World War One."
PC 2: "...Why do you keep calling it that? It sounds ominous."
I ran a personal campaign set in 1920's New Hampshire. The players were introduced to Call of Cthulhu and it was my first time running it as keeper.
In the first session they decided to interview the owner of the Palace Theater a man named Firefly about the murder of some of his actors. Instead of interviewing him they wound up with tickets to go see Harry Houdini that Thursday. Completely forgetting what they were going to ask him about.
In the last session this exchange occurred:
Keeper(Me): You see that the cultist you killed is missing. A blood trail leads from where his body laid to inside the dark mill building.
James: You said he was dead!
Keeper: Did you check his pulse?
James: I did, with a machete!
Jo, Dex, and James dragged the remaining cultist with them into the mill building. As soon as they found the body they found the creature(there first encounter with such a being). Lucky for them they did not go insane from the sight of it. At this point the creature pounced on the alive cultist and killed him instantly.(I used the Werewolf statline in the book).
They all proceeded to run out of the building as fast as they could. Dex set fire to the building while James and Jo locked the Mill door. They then drove out of the area and headed back to the police to get the Cult Leader arrested.
At the end of the session:
Everyone: Woot! We got the Cult Leader arrested and the Derryfield Monster is dead.
Keeper: Who said dead? :-P
My reporter to the rest of the party: "We can't go to a speakeasy, now; we have to go graverobbing."
It was perfectly reasonable in context.
玩《东方快车的恐怖》 ，抵达威尼斯后，调查员们开始寻找与Sedefkar Simulacrum有关的线索：
玩家2： 简单！ 地下室在哪里？ 它总是在地下室！
Playing Horror on the Orient Express, after having arrived in Venice and started to look for clues for the whereabout of the Sedefkar Simulacrum:
Player 1: Where can it be found?
Player 2: Easy! Where's the basement? It's always in the basement!
Player 3: In Venice!?
东方快车的恐怖。 两名PL在旅行中前往地下墓穴，看见食尸鬼在黑暗中通过一块骨头在挖掘自己的坟墓。 两名PL都进行了SC。
P1：我们似乎迷路了 - 你能为我们指出正确的方向吗？
Horror on the orient express. Two of the players go to the catacombs on a tour, and see a Ghoul in the dark dig himself through bone. Both players make their sanity check.
Its their first meeting with a mythos creature.
P1: What on earth is that?
P2: It looks like one of them from the movie Nosferatu.
P1: Oh yea - i loved that movie. He looks so real.
P2: Its a great costume alright - bound to give the tourists a real scare.
P1: Pardon moi, my good sir! (Calling out to the ghoul
P1: Are you an actor?
P2: He's probably in character.
P1: We seem to be lost - can you point us in the right direction?
Ghoul: *Points them towards the exit*
P1: Thank you my good sir!
Ghoul *Digs on*
考虑到只是试图和它谈谈与“我射它”，我想我肯定会喜欢尝试与它交谈 - 这可以发展到无数多的奇怪的场景去！
Given the choice between just trying to talk to it, and "I shoot it!", I think I definitely prefer trying to talk to it - so many weird scenario-expanding directions that can go in!
My last new group of new players (all women), when faced with a monster that was by design non-threatening and willing to talk after surrendering, just wanted to randomly torture the monster by beating it with a claw-hammer; those players would only only got more bloodthirsty from there.... Them: "I tie it up!" "Yeah, and kill it!" Me: "Well, you don't have to kill it, you're free to interact with it in any way you can think of... it's a different form of life, what would you do?" Them: "Well, in that case, we take a hammer, and then break its bones, and kill it!" "Put something in its mouth, so it can't scream!" :shock:
I think that, more often than not, players' actions have resulted in me needing a sanity check than my stories causing the characters sanity loss....