作者 主题: 半兽人的种族亚种与种族特性替换一览  (阅读 21231 次)

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半兽人的种族亚种与种族特性替换一览
« 于: 2017-07-07, 周五 17:13:51 »
半兽人的种族亚种与种族特性替换一览

半兽人资科查自男神网

首先感激各位前辈的努力,这里大部分都是他们的翻译,有兴趣的可以点击下列超连结去详细了解相关事项

书名参考:
APG——Advanced Player's Guide——进阶玩家手册 感谢PATIBAUL的翻译
ARG——Advanced Race Guide——进阶种族手册 感谢法兰子的翻译,四月的整理
AoE——Agents of Evil——邪恶特务
BoG——Bastards of Golarion——格拉利昂的混种/格拉利昂的混血
BoS——Blood of Shadows——阴影血脉 感谢爱丽奥丝的翻译
HA——Horror Adventures——恐怖冒险 感谢祝孤生的翻译
HftF——Heroes from the Fringe——边缘英雄
HotW——Heroes of the Wild——荒野英雄 感谢空山鸣的「精类魔法」的翻译 丞相的「精类思维」的翻译
HotHC——Heroes of the High Court——皇庭英豪 感谢折剑者绯月的翻译
HotS——Heroes of the Streets——街道英雄/市井英雄 感谢Junior_DD的翻译
LoD——Legacy of Dragons——龙之遗产/巨龙遗产
LotFW——Legacy of the First World——第一世界的遗产



重译了内海种族的种族特性替
更新了可选天赋职业奖励(Favored Class Options)
更新了边缘英雄(Heroes from the Fringe)提供种族亚种的新描述
更新了精类思维(Fey Thoughts)的一点介绍
« 上次编辑: 2019-10-03, 周四 12:54:53 由 犬良人 »

While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due

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Re: 半兽人的种族亚种与种族特性替换一览
« 回帖 #1 于: 2017-07-07, 周五 17:18:17 »
半兽人种族亚种(Half-Orc Racial Subtypes)

竞技士(Arena-Bred)
出自《进阶种族手册 pg. 1》
许多半兽人在进竞技场中出生长大,而他们的双亲许常情况是两个半兽人、或甚至是一个半兽人与一个人类。这些为角斗场而生的半兽人失去兽人祖先的野蛮外表,看上去更像人类。他们拥有【市民】和【奖励技能】种族特性。
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Arena-Bred
Source Advanced Race Guide pg. 1
Many half-orcs are born and raised to fight in the arena, and in many cases have two half-orc parents or even a half-orc and a human parent. These arena-bred half-orcs lose the brutal physical appearance of their orc ancestors and look more human. They have the city-raised and skilled alternate racial traits.

幽暗地域半兽人[幽暗后裔](Darklands Half-Orcs (Gloomkin)) PFS禁用
出自《边缘英雄 pg. 24》,《格拉利昂的混种 pg. 11》
尽管比大多半兽人在肉体上更接近兽人,幽暗地域半兽人仍然因他们的人类血脉而受到耻辱。

兽人祖先:幽暗地域兽人
人类祖先:凯利德人、乌尔芬人、瓦瑞西安人
地区:幽暗地域[纳—沃斯(Nar-Voth)]
语言:地底通用语

黑暗时代(Age of Darkness)的末期,当光明重新回到格拉里昂时,许多兽人失去了在地表面世界的立足点并带着他们的半兽人后代返回幽暗地域。在所有半兽人之中,幽暗后裔遭受最严酷的对待;他们因被兽人视为血统的污点而受到惩罚和虐待。作为兽人社会的底层,幽暗后裔被分配至绝多数兽人都不愿承担的任务:阅读。他们是历史学家、抄写员和顾问,将他们置于发现秘密的关键位置并在不引起注意下获得影响力。
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Darklands Half-Orcs (Gloomkin)
Source Bastards of Golarion pg. 11
Though closer physically to full orcs than most half-orcs, Darklands half-orcs are still stigmatized because of their human-tainted blood.

Orc Ancestry Darklands orcs
Human Ancestry Kellid, Ulfen, Varisian
Regions Darklands (Nar-Voth)
Languages Undercommon

At the end of the Age of Darkness, when light returned to Golarion, many orcs lost their footholds on the surface world and returned to the Darklands, taking their half-orc progeny with them. Of all the half-orcs, gloomkin face the harshest treatment; they are punished and abused from birth for what orcs consider the taint of their bloodline. As the bottom of the social ladder in orc society, gloomkin are assigned the task that very few orcs take on willingly: reading. They are the historians, scribes, and advisors, placing them in a key position to discover secrets and gain influence without drawing attention to themselves.

地底人(Deep Kin)
出自《进阶种族手册 pg. 1》
有些半兽人生长在依然居住在永恒黑暗笼罩的地下的兽人部落。这些部落的半兽人体格稍小,并比那些地表兽人更习惯地下的世界。这些半兽人拥有【敏锐黑暗视觉】和【穴居人】种族特性。
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Deep Kin
Source Advanced Race Guide pg. 1
Some half-orcs are descended from clans that remained in the eternal darkness below the surface. Half-orcs from these clans tend to be smaller and more at home underground than those descended from surface-dwelling orcs. These half-orcs have the acute darkvision and cavewight alternate racial traits.

沙漠半兽人[沙之后裔](Desert Half-Orcs (Sandkin))
出自《边缘英雄 pg. 25》,《格拉利昂的混种 pg. 12》
这些半兽人在面对世界时有着比同种非一般的自信——这是是汇集了各种幸运因素的结果。

兽人祖先:沙漠兽人
人类祖先:伽仑德人、卡拉什人
地区:伽仑德北部、卡蒂亚
语言:柯莱什语、奥西里昂语、混通语

沙漠半兽人主要出生在伽仑德北部和奥西里昂,他们经常保持着一定程度的社会地位和自信心,这在半兽人之间实属罕见的。在沙漠的兽人部落,能忍受灼烈阳光的能力是力量的标志,而在阳光下曝晒是他们的一种成年礼。由于缺乏他们祖先的强光敏感(Light Sensitivity),半兽人在这些耐力比赛中表现出色,并且轻松在他们的部落中当上高层。

沙漠半兽人还在人类文明社会中比大多数都活得要好。莎伦莱的追随者的强势引领起在格拉里昂举世无比的宽恕和互相理解的文化,使得半兽人更容易茁壮成长。许多半兽人相信他们受到莎伦莱的祝福并成为了祂的教会的牧师或圣武士。
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Desert Half-Orcs (Sandkin)
Source Bastards of Golarion pg. 12
These half-orcs face the world with a self-assurance that’s unusual for their kind—the result of a confluence of fortunate factors.

Orc Ancestry desert orcs
Human Ancestry Garundi, Keleshite
Regions Northern Garund, Qadira
Languages Kelish, Osiriani, Polyglot

Desert half-orcs are born primarily in northern Garund and Osirion and often hold a level of esteem and self-assurance that is rare for half-orcs. Among desert orc tribes, the ability to tolerate harsh sunlight is a sign of strength, and weathering the sun is a rite of passage. Lacking their ancestors’ light sensitivity, half-orcs excel at these contests of endurance and easily earn high positions within their tribes.

Desert half-orcs also fare better than most among human civilizations. The strong presence of Sarenrae’s followers has led to a culture of forgiveness and understanding that is rare in other parts of Golarion, making it easier for half-orcs to thrive. Many desert half-orcs believe they are blessed by Sarenrae and become clerics or paladins of her church.

野生儿(Feral)
出自《进阶种族手册 pg. 1》
还在婴儿或幼儿时便被遗弃的半兽人孩子很难在荒野中生存下来,但有少数能够如「野孩子」般地啃出活路、坚强求生,但完全和文明无缘。野生儿拥有【林间行者】和【獠牙】种族特性。
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Feral
Source Advanced Race Guide pg. 1
Half-orc children who are abandoned as infants or small children rarely survive in the wild, but a few manage to scrape out a meager existence as "wild children," tough enough to live but completely uncivilized. Feral half-orcs have the forest walker and toothy alternate racial traits.

丛林半兽人[雨之后裔](Jungle Half-Orcs (Rainkin))
出自《边缘英雄 pg. 25》,《格拉利昂的混种 pg. 12》
雨之后裔被视为守护者以及重要的资产,他们面对着沉重的责任。

兽人祖先:丛林兽人
人类祖先:芒吉人
地区:芒吉莽原
语言:混通语

在芒吉莽原(Mwangi Expanse)的丛林,残留的兽人部落基本上与其他同类部落隔绝了。自从兽人帝国在黑暗时代(Age of Darkness)崩溃后孤立至今,只有少量的口头传承能回忆起这些兽人和半兽人的真正遗产,而他们的文化与其他兽人社会大相径庭。据说一些早期的芒吉部落举办了与兽人通婚,引领半兽人的孩子成为联盟和繁荣的象征,不管是真是假,。半兽人世世代代已是这些兽人部落中的重要组成部分。时至今天,许多兽人愿意支付大笔嫁妆让半兽人加入他们的村庄,而领养孤儿半兽人则是件欢喜的事。

因为他们通常来自富裕家庭,雨之后裔通常比他们的兽人或人类堂兄弟得到更好的待遇。这就创造出一个自证预言;由于半兽人的孩子有最好的一切,他们一般比同辈的人类或兽人更强更有才,从而让部落中产生更多想拥有半兽人的渴望。虽然丛林半兽人通常拥有巨大的自豪感和自我价值感,其中许多人还是对从出生就寄予的厚望和被那么多人像个贵重商品一样的对待感到忿恨不满。结果,雨之后裔难以与非半兽人的家伙形成亲密关系,所以他们经常在同伴建立紧密的团体。其中一些群体甚至越变越大,足以分裂并成立自己的部落。
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Jungle Half-Orcs (Rainkin)
Source Bastards of Golarion pg. 12
Rainkin are valued as guardians and property alike, and face a heavy burden of responsibility.

Orc Ancestry jungle orcs
Human Ancestry Mwangi
Regions Mwangi Expanse
Languages Polyglot

In the jungles of the Mwangi Expanse, the few remaining orc tribes have been largely cut off from others of their kind. Isolated since the orc empires collapsed after the Age of Darkness, only a handful of oral retellings recall the true heritage of these orcs and half-orcs, and their culture diverges greatly from other orc societies. It is said that some early Mwangi tribes participated in arranged marriages with orcs, leading half-orc children to be associated with alliances and prosperity, and true or not, half-orcs have been a major part of these orc tribes for generations. Even in the present day, many orcs are willing to pay a large dowry to bring half-orcs into their villages, and orphaned half-orcs are happily adopted.

Because they usually come from rich families, rainkin halforcs often receive better treatment than their orc or human cousins. This can create a self-fulfilling prophecy; because half-orc children receive the best care, protection, and training, they are usually stronger and more skilled than orcs or humans, increasing the desire to have half-orcs in a tribe. While jungle half-orcs typically have great pride and selfworth, many are also resentful of the high expectations placed on them from birth and angry to be treated like a commodity by so many. As a result, rainkin have trouble forming close bonds with non-half-orcs, so they often create close-knit groups between themselves. Some of these groups even grow large enough to break off and form their own tribes.

山岳族(Mountain Clan)
出自《进阶种族手册 pg. 1》
多山地区的半兽人更为机敏,并对故乡的一声一响都极为敏感。山岳族拥有【兽性】和【攀岩者】种族特性。
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Mountain Clan
Source Advanced Race Guide pg. 1
Half-orcs from the more mountainous regions tend to be more agile and alert to the echoing sounds of their homeland. Mountain clan half-orcs have the bestial and rock climber racial traits.

山脉半兽人[峭壁后裔](Mountain Half-Orcs (Cragkin))
出自《边缘英雄 pg. 25》,《格拉利昂的混种 pg. 13》
承袭自山脉兽人的鲁莽和野蛮,峭壁后裔是丘陵地形上的无畏大师。

兽人祖先:山脉兽人
人类祖先:凯利德人、休盎提人、乌尔芬人、瓦瑞西安人
地区:阿维斯坦西部
语言:哈利特语、休盎提语、乌尔芬语、瓦瑞西安语

峭壁后裔广泛分布于格拉里昂,在阿维斯坦西部的群山上都能找到他们的身影。得益于他们瘦薄的骨架和急才,山脉半兽人擅长攀爬和特技表演。对他们而言,只要不是垂直的悬崖表面就能穿梭,甚至那都不是事。障碍只是他们登上山峰的一块踏脚石。

山脉兽人尊重勇敢的人,而峭壁后裔把无所畏惧和不计后果的鲁莽化为荣誉徽章。通过利用地形来对抗脚步不稳的敌人,他们就能以几下快速步获得优势并从鬼异的角度进行攻击。他们经常采取近乎自杀般的跳跃从上方攻击敌人,或钩引敌人踏进不可能的道路并坠入死亡深渊。尽管他们技艺高超,但在这种危险的环境发生事意外也是意料之中,如果在一次突袭后一个半兽人回来而他的同伴却没有,也不会有人感到惊讶。

许多山脉半兽人在休盎提人和乌尔芬人的定居点中找到一席之地,在那里最重视的是战斗中的勇气。只要他们愿意尊重他们加入的氏族的传统,他们通常很好地融入这些社会并为社区做出不少贡献。
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Mountain Half-Orcs (Cragkin)
Source Bastards of Golarion pg. 13
Descended from reckless and brutish mountain orcs, cragkin are fearless masters of hilly terrain.

Orc Ancestry mountain orcs
Human Ancestry Kellid, Shoanti, Ulfen, Varisian
Regions western Avistan
Languages Hallit, Shoanti, Ulfen, Varisian

Cragkin are widespread across Golarion, found across all the mountain ranges of western Avistan. Thanks to their thin frames and quick wits, mountain-born half-orcs excel at climbing and acrobatic stunts. Anything less than a vertical cliff face is traversable, and often even that isn’t enough to stop them. To mountain half-orcs, obstacles are merely a foothold on their path to the top.

Mountain orcs respect bravery, and cragkin have turned fearlessness and reckless abandon into a badge of honor. By using the terrain to their advantage against less surefooted enemies, they can attack from strange angles and gain advantages with just a few quick steps. They often take near-suicidal leaps to strike enemies from above, or trick enemies into falling to their deaths by leading them down impossible paths. Despite their great skill, accidents are common in this treacherous environment, and no one is surprised if one halforc returns after a raid and his companions do not.

Many mountain half-orcs find a place among Shoanti and Ulfen settlements, where valor in battle is highly prized. As long as they are willing to respect the traditions of their adopted clans, they usually integrate well into these societies and contribute much to the community.

神秘者(Mystic)
出自《进阶种族手册 pg. 1》
兽人萨满是野蛮的教师,他们有时会为了消除未来的潜在对手而杀害或弄残最出色的学生。从萨满导师的虐待中存活下来的半兽人遍体鳞伤,精神也被这种经历所深深影响。萨满学徒很早就学到,狡猾和幸运往往是求生之路仅有的救命稻草。他们拥有【萨满学徒】和【神圣纹身】种族特性。
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Mystic
Source Advanced Race Guide pg. 1
Orc shamans are brutal teachers who sometimes kill or maim their most promising students in order to eliminate what could be a potential rival. Half-orcs who survive years of abuse by an orc shaman master are deeply scarred and altered by the experience. Shaman trainees learn early that cunning and luck are often the only things that offer a chance of survival. They have the shaman’s apprentice and sacred tattoo alternate racial traits.

凛冬半兽人[霜之后裔](Winter Half-Orcs (Frostkin))
出自《格拉利昂的混种 pg. 13》
霜之后裔为了被他人接受而奋斗,这是为生存而战,因为只有少数人能在没有盟友的情况下忍耐受霜害的北方。

兽人祖先:凛冬兽人
人类祖先:艾鲁塔基人(Erutaki)、乌尔芬人、瓦尔基人
地区:卡斯马隆、世界之冠、伊利森、林诺姆诸王之国北部
语言:艾鲁塔基语、乌尔芬语、瓦尔基语

在世界之冠(Crown of the World),游牧部落的兽人住冰冻的废土上。与他们一同生活的凛冬半兽人被视为族群中弱小的幼崽。但是,在北地人多就是力量,由于许多年轻人无法在寒冬中活下去,即使是最弱小的家伙只要证明自己有价值就能留在族群。缝纫,烹饪和育儿都是有价值的技能,擅长这些的凛冬半兽人比其他能受到更好的待遇。那些想通过力量来证明自己价值的人则是去狩猎,作为仪式的战斗在冻土上就是浪费体力和资源的行为。

若半兽人在林诺姆诸王之国(Linnorm Kingdoms)中并不受欢迎,他们也许能在铁壁群岛(Ironbound Isles)找头家。在天夏(Tian Xia)阿维斯坦(Avistan)之间旅行的商人经常雇用一个半兽人作为穿越世界之冠时的向导和保镖。南迁到伊利森(Irrisen)的凛冬半兽人在不断增长的半兽人社区中可以找到更轻松的生活,但除非他们表现出巫术天赋,否则难以出人头地。
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Winter Half-Orcs (Frostkin)
Source Bastards of Golarion pg. 13
The frostkin’s struggle for acceptance is a fight for survival, for few can endure the frostbitten north without allies.

Orc Ancestry winter orcs
Human Ancestry Erutaki, Ulfen, Varki
Regions Casmaron, Crown of the World, Irrisen, northern Lands of the Linnorm Kings
Languages Erutaki, Ulfen, Varki

At the Crown of the World, nomadic clans of orcs live on the frozen wastes. The winter half-orcs that live among them are treated as the runts of the pack. However, strength in numbers is vital in the north, as many young do not survive the harsh winters. Even the weakest are provided for as long as they can prove their usefulness. Sewing, cooking, and child-rearing are all valued skills, and winter half-orcs who excel at these are treated better than most. Those who would rather prove their worth through their strength do so by hunting, as ritual combat is a frowned upon waste of energy and resources.

While half-orcs are not well liked in the Linnorm Kingdoms, they may be able to find homes in the Ironbound Isles. Merchants traveling between Tian Xia and Avistan are often willing to hire on a half-orc as a guide and bodyguard across the Crown of the World. Winter half-orcs who migrate south into Irrisen can find an easier life in the growing half-orc communities, but they are unlikely to find any upward mobility unless they show skill at witchcraft.
« 上次编辑: 2019-10-03, 周四 12:55:49 由 犬良人 »

While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due

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Re: 半兽人的种族亚种与种族特性替换一览
« 回帖 #2 于: 2017-07-07, 周五 17:42:01 »
半兽人种族特性替换(Half-Orc Alternate Racial Traits)

此种族特性替换原本的属性加值,威慑力,兽人血脉和兽人凶猛

返祖兽人现象(Orc Atavism)
出自《内海种族 pg. 212》
有些半兽人体内的兽人血脉比人类血脉要浓烈得多。这些半兽人在判断任何种族相关的效果时只视为半兽人和兽人(而不包括人类)。他们在力量属性获得+2加值,和在一项由他们选择的心智属性承受-2减值。最后,他们获得凶猛通用怪物能力。此种族特性替换半兽人原本的属性加值,威慑力,兽人血脉和兽人凶猛。
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Orc Atavism
Source Inner Sea Races pg. 212
Some half-orcs have much stronger orc blood than human blood. Such half-orcs count as only half-orcs and orcs (not also humans) for any effect related to race. They gain a +2 bonus to Strength and a –2 penalty to one mental ability score of their choice. Finally, they gain the ferocity universal monster ability. This racial trait replaces the half-orc’s usual racial ability score modifiers, as well as intimidating, orc blood, and orc ferocity.

此种族特性替换黑暗视觉

林间行者(Forest Walker)
出自《进阶种族手册 pg. 1》
家在世界的森林和丛林间,这些半兽人十分适应他们周边的环境。拥有此种族特性的半兽人拥有昏暗视觉和在攀爬检定获得+2种族加值。此种族特性取代黑暗视觉。
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Forest Walker
Source Advanced Race Guide pg. 1
More at home in the forests and jungles of the world, these half-orcs are well adapted to their surroundings. Half-orcs with this trait have low-light vision and gain a +2 racial bonus on Climb checks. This racial trait replaces darkvision.

昏暗视觉(Low-Light Vision)
出自《荒野英雄 pg. 5》
许多精类后裔拥有昏暗视觉。通常拥有黑暗视觉的种族(例如矮人和半兽人)能以昏暗视觉替换黑暗视觉。人类能以此种族特性替换奖励技能(而且人类还获得精类魔法和昏暗视觉,详情请查看精类魔法)。
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Low-Light Vision
Source Heroes of the Wild pg. 5
Many feyborn have low-light vision. Races that normally have darkvision (such as dwarves and half-orcs) can take low-light vision in place of darkvision. In the case of humans, this trait replaces the skilled trait (and the human also gains fey magic and fey thoughts, as detailed in Fey Magic, above).

乘风破浪(Sea Rider)
出自《内海种族 pg. 212》
在林诺姆诸王国和镣铐群岛,半兽人频繁作为海盗、掠夺者、和渔民而起航,在那里他们身为顽强不屈的战士而闻名。他们在专业[水手]和修理船只的工艺检定获得+2种族加值,而且在面对水上或水中的敌人和物体时伤害骰获得+1种族加值。此种族特性替换黑暗视觉。
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Sea Raider
Source Inner Sea Races pg. 212
In the Lands of the Linnorm Kings and the Shackles, half-orcs frequently take up sailing as pirates, raiders, and fishers, where they are known as tenacious fighters. They gain a +2 racial bonus on Profession (sailor) checks and Craft checks to repair ships, and a +1 racial bonus on damage rolls against foes and objects in or on top of the water. This racial trait replaces darkvision.

奖励技能(Skilled)
出自《进阶种族手册 pg. 1》
第二或第三代半兽人一般更加青睐他们的人类传统而非兽人传统。拥有此种族特性的半兽人每等级获得1点额外技能点。此种族特性取代黑暗视觉。
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Skilled
Source Advanced Race Guide pg. 1
Second- and third-generation half-orcs often favor their human heritage more than their orc heritage. Half-orcs with this trait gain 1 additional skill rank per level. This racial trait replaces darkvision.

烟雾视觉(Smog Sight)
出自《恐怖冒险 pg. 40》
拥有此种族特性的半兽人可以在烟(smoke)或雾(fog)(包括魔法效果,如隐雾术)中看到正常的两倍距离,并且可以忽略5尺内的烟雾造成的隐蔽。此种族特性取代黑暗视觉。
剧透 -   :
Smog Sight
Source Horror Adventures pg. 40
Half-orcs with this racial trait can see double the normal range in dense fog and smoke (including magic effects like obscuring mist) and ignore concealment from smoke or fog for targets within 5 feet. This racial trait replaces darkvision.

警惕凝视(Vigilant Gaze)
出自《皇庭英豪 pg. 15》
那些在异国皇庭被训练成保镖的半兽人为了那些麻烦发展出一双锐利的眼睛,但是他们的夜间视觉在光线良好的皇庭中是多余的。拥有此种族特性的半兽人获得昏暗视觉并在察觉和察言观色检定中获得+1种族加值。此种族特性替换黑暗视觉。
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Vigilant Gaze
Source Heroes of the High Court pg. 15
Half-orcs trained as bodyguards in foreign courts develop a keen eye for trouble, but their night vision, unnecessary in well-lit courts, dwindles. Half-orcs with this racial trait gain low-light vision and have a +1 racial bonus on Perception and Sense Motive checks. This racial trait replaces darkvision.

此种族特性替换黑暗视觉、威慑力

龙之视野(Dragon Sight)
出自《龙之遗产 pg. 11》
拥有此种族特性的半兽人获得龙族的敏锐感官。他们拥有120尺黑暗视觉。此种族特性替换黑暗视觉和威慑力。
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Dragon Sight
Source Legacy of Dragons pg. 11
Half-orcs with this trait gain some of the keen senses of dragonkind. They have darkvision with a range of 120 feet. This replaces darkvision and intimidating.

此种族特性替换黑暗视觉、兽人凶猛

战争领袖(War-Leader)
出自《内海种族 pg. 212》
有些兽人寻找人类配偶是希望借此为他们无尽的战争诞生出聪明的领导者。当天赋和运气找上了这份努力和一个表现狡猾的半兽人孩子,则孩子在成长中遇上许多惨痛的机会来学会怎样最好地领导战场。这些半兽人在交涉检定和专业[士兵]检定,以及领导力值(作用于领导力专长)获得+2加值。他们控制的军队在集团战斗(mass combat)中的士气获得+1加值(详情查阅Pathfinder RPG Ultimate Campaign)。此种族特性替换黑暗视觉和兽人凶猛。
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War-Leader
Source Inner Sea Races pg. 212
Some orcs seek out human mates in hopes of birthing intelligent leaders for their interminable war efforts. When nature and luck smile upon this endeavor and a half-orc child shows cunning, that child is raised with many harrowing opportunities to learn how to best lead on the battlefield. Such half-orcs gain a +2 bonus on Diplomacy and Profession (soldier) checks as well as to their Leadership score (for the purpose of the Leadership feat). Armies they control in mass combat gain a +1 bonus to Morale. (See Pathfinder RPG Ultimate Campaign.)This racial trait replaces darkvision and orc ferocity.

此种族特性替换威慑力

面纱之后(Behind the Veil)
出自《阴影血脉 pg. 4》
拥有此种族特性的人物擅长隐藏他们的肢体语言和隐蔽地穿越阴影或是分隔区域。这些角色处于躲藏或隐蔽中时在唬骗和巧手检定获得+2加值。
矮人能以此种族特性替换岩石熟悉。精灵、侏儒和半精灵能以此种族特性替换昏暗视觉。半兽人能以此种族特性替换威慑力,并获得窃影鬼的融影ARG种族特性。半身人能以此种族特性替换武器熟悉。
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PFS Legal Behind the Veil
Source Blood of Shadows pg. 4
Characters with this trait slyly cover their body language and movements by acting in a shadowed or partitioned areas. These characters gain a +2 bonus on Bluff and Sleight of Hand checks while benefiting from concealment or cover.

Dwarves can take this trait in place of stonecunning. Elves, gnomes, and half-elves can take this trait in place of low-light vision. Half-orcs can take this trait in place of intimidating, also gaining the shadow blendingARG fetchling racial trait. Halflings can take this trait in place of weapon familiarity.

强烈自信(Burning Assurance)
出自《边缘英雄 pg. 25》,《格拉利昂的混种 pg. 12》
沙之后裔相比起许多半兽人来说,少去他们所背负的偏见,而他们的自信让其他人放心。拥有此种族特性的沙漠半兽人在交涉检定获得+2种族加值。此种族特性替换威慑力。
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Burning Assurance
Source Heroes from the Fringe pg. 25, Bastards of Golarion pg. 12
Sandkin lack the chip on their shoulder that many half-orcs acquire as a result of prejudice, and their self-confidence puts others at ease. Desert half-orcs with this racial trait gain a +2 racial bonus on Diplomacy checks.

This replaces intimidating.

穴居人(Cavewight)
出自《进阶种族手册 pg. 1》,《进阶玩家手册 pg. 1》
部分半兽人生活在地表之下的深处,在曲折的洞窟中寻求着自由。拥有此种族特性的半兽人在知识[地城]和地下进行的生存检定获得+1种族加值。此种族特性取代威慑力。
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Cavewight
Source Advanced Race Guide pg. 1, Advanced Player's Guide pg. 1
Some half-orcs live far below the surface, seeking freedom in winding cave complexes. Half-orcs with this racial trait gain a +1 racial bonus on Knowledge (dungeoneering) and Survival checks made underground. This racial trait replaces the intimidating trait.

逃避者(Evader) PFS禁用
出自《边缘英雄 pg. 25》,《格拉利昂的混种 pg. 11》
幽暗后裔得以活下来全赖残暴的地底生物的怜悯,有些幽暗后裔发展出一种不可思议的诀窍让他们在黑暗中肃静无声。当在地下时,拥有此种族特性的幽暗地域半兽人在预防迷路的生存检定获得+5种族加值,而且在隐匿检定获得+1种族加值。此种族特性替换威慑力。
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Evader
Source Heroes from the Fringe pg. 24, Bastards of Golarion pg. 11
Having lived all their lives at the mercy of savage underworld creatures, some gloomkin develop an uncanny knack for finding their way around silently in the dark. While underground, Darklands half-orcs with this racial trait gain a +5 racial bonus on Survival checks to avoid becoming lost and a +1 racial bonus on Stealth checks.

This replaces intimidating.

攀岩者(Rock Climber)
出自《进阶种族手册 pg. 1》,《进阶玩家手册 pg. 1》
来自山区的半兽人都是出色的攀岩者,他们有时从高处突然跃下伏击猎物。拥有此种族特性的半兽人的特技和攀爬检定获得+1种族加值。此种族特性取代威慑力。
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Rock Climber
Source Advanced Race Guide pg. 1, Advanced Player's Guide pg. 1
Half-orcs from mountainous regions are excellent climbers, and sometimes ambush prey by leaping down from above. Half-orcs with this racial trait gain a +1 racial bonus on Acrobatics and Climb checks. This racial trait replaces the intimidating trait.

拾荒者(Scavenger)
出自《进阶种族手册 pg. 1》,《进阶玩家手册 pg. 1》
有些半兽人勉强靠着翻捡社会残留的大量垃圾过活,他们必须学会从废料中找出罕见的物品。拥有此种族特性的半兽人在估价检定和发现隐藏物件(包括陷阱和密门)、判断食物是否变质或判断药水功能的察觉检定获得+2种族加值。此种族特性取代威慑力。
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Scavenger
Source Advanced Race Guide pg. 1, Advanced Player's Guide pg. 1
Some half-orcs eke out a leaving picking over the garbage heaps of society, and must learn to separate rare finds from the inevitable dross. Half-orcs with this racial trait receive a +2 racial bonus on Appraise checks and on Perception checks to find hidden objects (including traps and secret doors), determine whether food is spoiled, or identify a potion by taste. This racial trait replaces the intimidating trait.

皮影戏(Shadowplay)(1RP)
出自《阴影血脉 pg. 5》
有些幻术师是玩弄光亮和黑暗的好手,拥有该种族特性的人物在施展拥有黑暗、光亮或阴影UM描述符的法术时施法者等级+1。
矮人能以此特性替换贪婪,精灵能以此特性替换精灵魔法,并获得窃影鬼的类法术能力ARG种族特性。侏儒能以此特性替换侏儒魔法。半身人能以此特性替换武器熟悉。半兽人能以此特性替换威慑力,并获得侏儒的幻术抗性种族特性。

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PFS Legal Shadowplay
Source Blood of Shadows pg. 5
Some illusionists are experts in manipulating light and darkness. Characters with this trait cast spells with the darkness, light, or shadowUM descriptor at +1 caster level.

Dwarves can take this trait in place of greed. Elves can take this trait in place of elven magic, also gaining the fetchling’s spell-like abilitiesARG racial trait. Gnomes can take this trait in place of gnome magic. Halflings can take this trait in place of weapon familiarity. Half-orcs can take this trait in place of intimidating, also gaining the gnome’s illusion resistance racial trait.

萨满学徒(Shaman’s Apprentice)
出自《进阶种族手册 pg. 1》
只有最强壮的半兽人才能在兽人萨满当学徒多年的严苛对待下幸存。拥有此种族特性的半兽人获得坚忍作为奖励专长。此种族特性取代威慑力。
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Shaman’s Apprentice
Source Advanced Race Guide pg. 1
Only the most stalwart survive the years of harsh treatment that an apprenticeship to an orc shaman entails. Half-orcs with this trait gain Endurance as a bonus feat. This racial trait replaces the intimidating trait.

坚定不移的勇气(Unflinching Valor)
出自《边缘英雄 pg. 25》,《格拉利昂的混种 pg. 13》
许多可怕的极地掠食者把霜之后裔当成容易狩猎的猎物,但不少霜之后裔设法战胜他们的恐惧并击退那些野兽,直至支援到来。拥用此种族特性的凛冬半兽人在对抗恐惧效果的豁免检定获得+2种族加值,在防止擒抱的CMD获得+1种族加值。此种族特性替换威慑力。
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Unflinching Valor
Source Heroes from the Fringe pg. 26, Bastards of Golarion pg. 13
Many fearsome arctic predators consider young frostkin easy prey, but some frostkin manage to overcome their fear and fight off these beasts while they wait for help to arrive. Winter half-orcs with this racial trait gain a +2 racial bonus on saving throws against fear effects, and a +1 racial bonus to CMD to avoid being grappled.

This replaces intimidating.

黑暗之声(Voice in the Darkness) (2RP)
出自《阴影血脉 pg. 5》
先决条件:魅力13+
在幽暗大陆或幽影位面搞威逼和恐吓的生物学会了怎么在昏暗或无光之处搞这一套。当他们处于昏暗或更加黑暗的环境,拥有此种族特性的角色在威吓和隐匿检定获得+2加值。
矮人能以此种族特性替换岩石熟悉。卓尔和精灵能以此种族特性替换武器熟悉。半精灵能以此种族特性替换适应力。半兽人能以此种族特性替换威慑力。
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Voice in the Darkness
Source Blood of Shadows pg. 5
Prerequisite: Charisma 13+. Characters who practice coercion and intimidation in the Darklands or on the Shadow Plane learn to do so in dim light or no light at all. As long as they are in dim light or darker conditions, characters with this trait gain a +2 bonus on Intimidate and Stealth checks.

Dwarves can take this trait in place of stonecunning. Drow and elves can take this trait in place of weapon familiarity. Half-elves can take this trait in place of adaptability. Half-orcs can take this trait in place of intimidating.

此种族特性替换威慑力、兽人凶猛

分心有术(Divided Attention)
出自《内海种族 pg. 212》
半兽人必须学会一心多用以在多重威胁中存活下来,皆因人类和兽人都经常试图让他们明白自己的地位。半兽人在对抗夹击他的敌人时AC获得+1闪避加值。此种族特性替换威慑力和兽人凶猛。
剧透 -   :
Divided Attention
Source Inner Sea Races pg. 212
Half-orcs must learn to divide their attention among multiple threats to stay alive, since both humans and orcs often attempt to put them in their place. Half-orcs gain a +1 dodge bonus to AC against foes who flank them. This racial trait replaces intimidating and orc ferocity.

仇恨(Hatred)
出自《邪恶特务 pg. 25》
在兽人身边长大的半兽人必需证明自己是与广大兽人同胞同仇敌忾。由于经过专门的针对性训练,拥有此种族特性的半兽人在对抗矮人亚种、精灵亚种、人类亚种的类人生物时,攻击骰获得+1种族加值。此种族特性替换威慑力和兽人凶猛。
剧透 -   :
Hatred
Source Agents of Evil pg. 25
Half-orcs raised among orcs must prove themselves against their people’s enemies. Half-orcs with this racial trait gain a +1 racial bonus on attack rolls against humanoids of the dwarf, elf, and human subtypes because of their special training against these hated foes. This racial trait replaces intimidating and orc ferocity.

臭味相投(Monstrous Sympathy)
出自《恐怖冒险 pg. 40》
有些半兽人清楚怪物是怎么思考的。他们在对抗邪恶生物的唬骗、交涉和察言观色检定获得+2种族加值。此种族特性取代威慑力和兽人凶猛。
剧透 -   :
Monstrous Sympathy
Source Horror Adventures pg. 40
Some half-orcs know how monsters think. They receive a +2 racial bonus on Bluff, Diplomacy, and Sense Motive checks against evil creatures. This racial trait replaces intimidating and orc ferocity.

忍受痛苦(Pain Tolerance)
出自《恐怖冒险 pg. 40》
有些半兽人对痛苦有着超强的忍耐力。他们对对非致命伤害获得DR1/-,在对抗带有[痛苦]UM描述符的法术或类法术效果时豁免检定获得+2种族加值。此种族特性取代威慑力和兽人凶猛。
剧透 -   :
Pain Tolerance
Source Horror Adventures pg. 40
Some half-orcs have an increased tolerance for pain. They gain DR 1/— against nonlethal damage and receive a +2 racial bonus on saving throws against spells and spell-like effects with the painUM descriptor. This racial talent replaces intimidating and orc ferocity.

瘟疫之子(Plagueborn)
出自《进阶玩家手册 pg. 1》
被迫生活在社会上最腐臭和不卫生的边缘地带让半兽人对疾病习以为常。拥有此种族特性的半兽人在对抗疾病、摄入性毒素、变得反胃或恶心的豁免检定获得+2种族加值。此种族特性替换威慑力和兽人凶猛。
剧透 -   :
Plagueborn
Source Advanced Player's Guide pg. 1
Half-orcs are sometimes forced to live on the rancid and unsanitary margins of society, becoming inured to all manner of sickness. Half-orcs with this racial trait gain a +2 racial bonus on saving throws against disease, ingested poisons, and becoming nauseated or sickened. This racial trait replaces the intimidating and orc ferocity racial traits.

隐忍(Stoic)
出自《恐怖冒险 pg. 40》
有些半兽人能够压制他们的强烈情绪。他们通常不会受到士气加值影响,但在对抗情绪或恐惧效果的豁免获得+2种族加值,威吓他们的DC+2。他们能选择如常受到士气加值的影响,但若如此,他们在24小时内失去此种族特性带来的好处。此种族特性取代威慑力和兽人凶猛。
剧透 -   :
Stoic
Source Horror Adventures pg. 40
Some half-orcs learn to suppress their strong emotions. They don’t usually gain morale bonuses, but instead gain a +2 racial bonus on saving throws against emotion and fear effects, and the DC to intimidate them increases by 2. They can choose to gain morale bonuses when they would normally be able to do so, but if they do, they lose the benefits from this racial trait for 24 hours. This racial trait replaces intimidating and orc ferocity.

此种族特性替换威慑力、兽人凶猛、武器熟悉

不露锋芒(Overlooked Mastermind)
出自《内海种族 pg. 212》
有些半兽人利用半兽人粗野的刻板印象来取得优势,使得其他人低估了他们的智慧和阴谋诡计。这些半兽人在唬骗、交涉、和察言观色检定获得+2种族加值。此加值在面对其他类人生物时提升至+4。他们还在假装无知的唬骗检定和解析密语的察言观色检定获得+2种族加值,此加值跟上述加值叠加。此种族特性替换威慑力,兽人凶猛和武器熟悉。
剧透 -   :
Overlooked Mastermind
Source Inner Sea Races pg. 212
Some half-orcs use half-orcs’ brutish stereotypes to their advantage, causing others to underestimate their intelligence and scheming. Such half-orcs gain a +2 racial bonus on Bluff, Diplomacy, and Sense Motive checks. This bonus increases to +4 against other humanoids. They also receive a +2 racial bonus on Bluff checks to feign ignorance and Sense Motive checks to intercept secret messages, and this stacks with the above bonus. This racial trait replaces intimidating, orc ferocity, and weapon familiarity.

此种族特性替换武器熟悉、威慑力

萨满加持(Shaman Enhancement) PFS禁用
出自《第一世界遗产 pg. 5》
某些半兽人懂得能够增强盟友的力量与残暴的仪式。此半兽人在法术辨识获得+2种族加值。除外,当这个半兽人获得动物伙伴、联结坐骑、部属、魔宠或魂兽时,该生物在力量、敏捷或体质获得+2加值,由半兽人决定。此种族特性替换武器熟悉和威慑力。
剧透 -   :
Shaman Enhancement
Source Legacy of the First World pg. 5
Certain half-orcs know rituals to enhance the strength and brutality of their allies. These half-orcs gain a +2 racial bonus on Spellcraft checks. In addition, when such a half-orc acquires an animal companion, bonded mount, cohort, familiar, or spirit animal, that creature gains a +2 bonus to Strength, Dexterity, or Constitution, as selected by the half-orc. This racial trait replaces weapon familiarity and intimidating.

此种族特性替换兽人凶猛

敏锐黑暗视觉(Acute Darkvision)
出自《进阶种族手册 pg. 1》
部分半兽人拥有异常敏锐的黑暗视觉,这使他们的黑暗视觉提升至90尺。此种族特性取代兽人凶猛。
剧透 -   :
Acute Darkvision
Source Advanced Race Guide pg. 1
Some half-orcs have exceptionally sharp darkvision, gaining darkvision 90 feet. This racial trait replaces orc ferocity.

兽王(Beastmaster)
出自《进阶种族手册 pg. 1》,《进阶玩家手册 pg. 1》
有些半兽人跟空想的野兽有种精神上的亲切感,会去捕捉牠们或跟牠们一同生活和狩猎。拥有此种族特性的半兽人将鞭子(whips)与捕网(nets)视为军用武器,并在驯养动物检定获得+2种族加值。此种族特性取代兽人凶猛。
剧透 -   :
Beastmaster
Source Advanced Race Guide pg. 1, Advanced Player's Guide pg. 1
Some half-orcs have a spiritual kinship with fantastical beasts, capturing them for sport or living and hunting with them. A half-orc with this trait treats whips and nets as martial weapons and gains a +2 racial bonus on Handle Animal checks. This racial trait replaces orc ferocity.

兽性(Bestial)
出自《进阶种族手册 pg. 1》,《进阶玩家手册 pg. 1》
兽人的血脉造成的兽人特征在部分半兽人身上表现得尤为突出,这使得他们的外表变得更加兽性的同时感官也更加敏锐。他们的察觉检定获得+2种族加值。此种族特性取代兽人凶猛。
剧透 -   :
Bestial
Source Advanced Race Guide pg. 1, Advanced Player's Guide pg. 1
The orc blood of some half-orcs manifests in the form of particularly prominent orc features, exacerbating their bestial appearances but improving their already keen senses. They gain a +2 racial bonus on Perception checks. This racial trait replaces orc ferocity.
屠龙者(Dragon Slayer)
出自《龙之遗产 pg. 11》
有些半兽人受训来保护他们的同类,以在对抗龙族时获得优势或征服他们。拥有此种族特性的半兽人在对龙类时AC获得+2闪避加值,攻击骰时获得+1种族加值。此种族特性替换兽人凶猛。
剧透 -   :
Dragon Slayer
Source Legacy of Dragons pg. 11
Some half-orcs train to defend their kind against dragons that would take advantage of or enslave them. Half-orcs with this trait gain a +2 dodge bonus to their AC against dragons and a +1 racial bonus on attack rolls against dragons. This trait replaces orc ferocity

精类魔法(Fey Magic)
出自《荒野英雄 pg. 5》
此角色可以从游侠的偏好地形中选择一个地形,他与此地形有着神秘的联结。他可以选择3个0环和1个1环德鲁伊法术。如果人物的魅力属性达到11或更高,那么位于所选地形时,可以将选择的法术做为类法术能力每天使用一次。法术效果的施法者等级使用其人物等级。类法术能力的DC为「10+法术环数+魅力调整值」。此法术视为精类释放的法术,所以会被德鲁伊的抗自然诱惑或其他类似的能力影响。
矮人能以此特性替换贪婪和岩石熟悉。精灵、半精灵或半身人能以此特性替换敏锐感官。侏儒能以此特性替换工作狂。半兽人能以此特性替换兽人凶猛。人类能以此特性替换奖励技能,并获得精类思维和昏暗视觉。
剧透 -   :
PFS Legal Fey Magic
Source Heroes of the Wild pg. 5
The character has a mystic connection to one terrain type, selected from the ranger’s favored terrain list. The character selects three 0-level druid spells and one 1st-level druid spell. If the character has a Charisma score of 11 or higher, when in the selected terrain, she gains these spells as spell-like abilities that can be cast once per day. The caster level for these effects is equal to the user’s character level. The DC for the spelllike abilities is equal to 10 + the spell’s level + the user’s Charisma modifier. These spells are treated as being from a fey source for the purposes of the druid’s resist nature’s lure class feature and similar abilities.

A dwarf can take this trait in place of greed and stonecunning. An elf, half-elf, or half ling can take this trait in place of keen senses. A gnome can take this trait in place of obsessive. A half-orc can take it in place of orc ferocity. A human can take it in place of skilled. A human who replaces skilled with fey magic also gains fey thoughts and low-light vision.

破门者(Gatecrasher)
出自《进阶种族手册 pg. 1》,《进阶玩家手册 pg. 1》
许多半兽人沉醉于肆意破坏的行为之中。拥有此种族特性的半兽人在破坏物品的力量检定和破武战技检定获得+2种族加值。此种族特性取代兽人凶猛。
剧透 -   :
Gatecrasher
Source Advanced Race Guide pg. 1, Advanced Player's Guide pg. 1
Many half-orcs revel in acts of wanton destruction. Half-orcs with this racial trait gain a +2 racial bonus on Strength checks to break objects and on sunder combat maneuver checks. This racial trait replaces orc ferocity.

粗神经(Innured)
出自《恐怖冒险 pg. 40》
被兽人养大的半兽人对于周遭的暴力经常变得麻木。拥有此种族特性的半兽人在避免由于遭遇怪物、极端暴力或死亡造成理智伤害(详看pg. 12)的意志豁免获得+4加值。此种族特性取代兽人凶猛。
剧透 -   :
Innured
Source Horror Adventures pg. 40
Half-orcs raised by orcs often become desensitized to the violence around them. Half-orcs with this trait gain a +4 bonus on Will saving throws to avoid sanity damage (see page 12) caused by encountering monsters, extreme violence, or death. This racial trait replaces orc ferocity.

神圣纹身(Sacred Tattoo)
出自《进阶种族手册 pg. 1》,《进阶玩家手册 pg. 1》
许多半兽人使用纹身、穿孔和疤痕仪式(ritual scarification)装饰自己,他们认为这是神圣的印记。拥有此种族特性的半兽人在所有豁免检定获得+1幸运加值。此种族特性取代兽人凶猛。
剧透 -   :
Sacred Tattoo
Source Advanced Race Guide pg. 1, Advanced Player's Guide pg. 1
Many half-orcs decorate themselves with tattoos, piercings, and ritual scarification, which they consider sacred markings. Half-orcs with this racial trait gain a +1 luck bonus on all saving throws. This racial trait replaces orc ferocity.

顽强(Tenacious)
出自《街道英雄 pg. 8》
居住在城市中的半兽人为了活下去得学会坚韧顽强。每天1次,半兽人可以重骰一次失败的强韧豁免、意志豁免或体质检定。半兽人必须接受第二个结果,即使更糟糕。此种族特性替换兽人凶猛。
剧透 -   :
Tenacious
Source Heroes of the Streets pg. 8
City-dwelling half-orcs must often be tenacious to get by. Once per day if a half-orc fails a Fortitude save, Will save, or Constitution check, he can reroll the save or check. The half-orc must take the second result, even if it is worse. This racial trait replaces orc ferocity.

獠牙(Toothy)
出自《进阶种族手册 pg. 1》,《进阶玩家手册 pg. 1》
部分半兽人的獠牙又大又尖,这使他们获得啮咬攻击。这是一个造成1d4点穿刺伤害的主要天生武器。此种族特性取代兽人凶猛。
剧透 -   :
Toothy
Source Advanced Race Guide pg. 1, Advanced Player's Guide pg. 1
Some half-orcs’ tusks are large and sharp, granting a bite attack. This is a primary natural attack that deals 1d4 points of piercing damage. This racial trait replaces orc ferocity.

辟邪之肤(Warded Skin)
出自《边缘英雄 pg. 25》,《格拉利昂的混种 pg. 12》
许多雨之后裔通过精心设计的纹身来重新定向恶魔的法术,免受安加赞信徒的力量所害。有此种族特性的丛林半兽人在对抗神术时获得「6+角色等级」的SR。此外,恶魔信徒对你施放神术有10%的失败机率。此种族特性替换兽人凶猛。
剧透 -   :
Warded Skin
Source Heroes from the Fringe pg. 25, Bastards of Golarion pg. 12
Many rainkin are protected from the power of Angazhan’s worshipers by elaborate tattoos that redirect demonic magic. Jungle half-orcs with this racial trait gain spell resistance against divine magic equal to 6 + their level. Additionally, divine spells cast on them by demon worshipers have a 10% chance of failure.

This replaces orc ferocity.

此种族特性替换兽人凶猛、武器熟悉

悬崖冲锋者(Cliffside Charger)
出自《《边缘英雄 pg. 26》,格拉利昂的混种 pg. 13》
峭壁后裔习惯在他们的家山上的险峻地形走动。当在山脉地形时,拥有此种族特性的山脉半兽人能以正常速度在天然困难地形上行动;法术改造地形如常影响他们。此外,峭壁后裔在冲锋的移速上获得+10种族加值。此种族特性替换兽人凶猛和武器熟悉。
剧透 -   :
Cliffside Charger
Source Heroes from the Fringe pg. 26, Bastards of Golarion pg. 13
Cragkin are accustomed to traveling in the steep terrain of their mountain homes. When in mountain terrain, mountain half-orcs with this racial trait can move through natural difficult terrain at their normal speed; magically altered terrain affects them normally. In addition, cragkin gain a +10-foot racial bonus to their speed while charging.

This replaces orc ferocity and weapon familiarity.

人类养育(Human-Raised)
出自《内海种族 pg. 212》
有些如同人类般抚养大的半兽人缺少他们表兄弟的那种凶猛和兽人武器训练,取而代之的是拾起一点他们的人类祖辈的技艺。拥有此种族特性的半兽人获得人类的奖励技能种族特性。此种族特性替换兽人凶猛和武器熟悉。
剧透 -   :
Human-Raised
Source Inner Sea Races pg. 212
Some half-orcs raised as humans lack their cousins’ ferocity and training in orc weapons, but pick up a bit of their human parents’ skills. They gain the human’s skilled racial trait. This racial trait replaces orc ferocity and weapon familiarity.

剧毒爪牙(Poison Minion)
出自《阴影血脉 pg. 5》
卓尔有时候通过致使他们身体内部产生封喉毒(mawbane)(见下)以强化他们的奴隶和前线战士。最终产生的剧毒生物凭借着这项有力武器以阻拦他们的怪物邻居。任何以啮咬击中该人物的生物会暴露在毒素之下,该毒素的豁免DC=「10+1/2人物HD+该生物体质调整值」。
封喉毒(mawbane)——摄入;强韧豁免检定;频率:每轮1次,共4轮。效果:1d2体质伤害,治愈:1次豁免。
矮人能以此特性替换防御训练和坚韧,精灵能以此特性替换精灵魔法和武器熟悉,侏儒能以此特性替换防御训练、侏儒魔法和幻术抗性,半精灵能以此特性替换精灵免疫和敏锐感官,半兽人能以此特性替换兽人凶猛和武器熟悉。人类能以此特性替换奖励技能。半身人的生理不允许他们获得此特性。卓尔能以此特性替换卓尔免疫、强光致盲、法术抗力和武器熟悉。剪影人能以此特性替换光与暗、潜伏者和暗影抗力。
剧透 -   :
Poison Minion
Source Blood of Shadows pg. 5
Drow sometimes augment their slaves and frontline warriors by making them toxic, causing their bodies to internally produce mawbane poison (see below). The resulting poisonous creature makes a potent weapon in the effort to discourage neighboring monsters. Any creature that hits such a character with a bite attack is immediately exposed to its poison. The save DC for this poison is equal to 10 + 1/2 the character’s Hit Dice + the character’s Constitution modifier.

Mawbane Poison—ingested; save Fortitude as above; frequency 1/round for 4 rounds; effect 1d2 Constitution damage; cure 1 save.

Dwarves can take this trait in place of defensive training and hardy. Elves can take this trait in place of elven magic and weapon familiarity. Gnomes can take this trait in place of defensive training, gnome magic, and illusion resistance. Half-elves can take this trait in place of elven immunities and keen senses. Half-orcs can take this trait in place of orc ferocity and weapon familiarity. Humans can take this trait in place of skilled. Halfling physiology prevents them from taking this trait. Drow can take this trait in place of drow immunities, light blindness, spell resistance, and weapon familiarity. Wayangs can take this trait in place of light and dark, lurker, and shadow resistance.

痛苦投射(Projection)
出自《恐怖冒险 pg. 40》
有些半兽人通过法术来引导负面情绪。他们施放的带有[恐惧]或[痛苦]UM描述符的法术DC+1。此种族特性取代兽人凶猛和武器熟悉。
剧透 -   :
Projection
Source Horror Adventures pg. 40
Some half-orcs channel negative emotions through magic. The DCs of any saving throws against spells with the fear or painUM descriptor they cast increase by 1. This racial trait replaces orc ferocity and weapon familiarity.

此种族特性替换武器熟悉

镣铐战士(Chain Fighter)
出自《进阶种族手册 pg. 1》,《进阶玩家手册 pg. 1》
有些半兽人从奴役中逃脱,并将束缚他们的锁链重铸成致命的武器。拥有此种族特性的半兽人擅长轻型链枷和重型链枷,并且视双头链枷和刺链为军用武器。此种族特性取代武器熟悉。
剧透 -   :
Chain Fighter
Source Advanced Race Guide pg. 1, Advanced Player's Guide pg. 1
Some half-orcs have escaped from slavery and reforged the chains of their imprisonment into deadly weapons. Half-orcs with this racial trait are proficient with flails and heavy flails, and treat dire flails and spiked chains as martial weapons. This racial trait replaces weapon familiarity.

市民(City-Raised)
出自《进阶种族手册 pg. 1》
拥有此种族特性的半兽人对他们的兽人祖先所知甚少,并且在大城市中被人类和其他半兽人抚养大。成长于城市的半兽人擅长鞭子和长剑,并在知识[地方]检定获得+2种族加值。此种族特性取代武器熟悉。
剧透 -   :
City-Raised
Source Advanced Race Guide pg. 1
Half-orcs with this trait know little of their orc ancestry and were raised among humans and other half-orcs in a large city. City-raised half-orcs are proficient with whips and longswords, and receive a +2 racial bonus on Knowledge (local) checks. This racial trait replaces weapon familiarity.

幽暗居民(Dimdweller) PFS禁用
出自《阴影血脉 pg. 4》
拥有此种族特性的人物以阴暗之地为家,当此生物由于黑暗或昏暗而获得隐蔽或全隐蔽时,他们在威吓、察觉以及隐匿检定获得+2种族加值。
矮人能以此特性替换贪婪与岩石敏锐,精灵、侏儒、半身人和半兽人能以此特性替换武器熟悉。半精灵能以此特性替换适应力。人类能以此特性替换奖励技能,并获得60尺黑暗视觉。
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Dimdweller
Source Blood of Shadows pg. 4
Characters with this trait are at home in gloomy conditions. Whenever these characters benefit from concealment or full concealment due to darkness or dim light, they gain a +2 racial bonus on Intimidate, Perception, and Stealth checks.

Dwarves can take this trait in place of the greed and stonecunning traits. Elves, gnomes, halflings, and half-orcs can take this trait in place of weapon familiarity. Half-elves can take this trait in place of adaptability. Humans can take this trait in place of the skilled trait, also gaining darkvision to a range of 60 feet.

昏暗精准(Dusksight)
出自《阴影血脉 pg. 4》
一个常常在遮蔽中操作或在昏暗洞穴中战斗的人物以及幽影位面的存在学会了使用他们的昏暗视觉从围绕着目标闪烁的阴影中推断出敌人的位置。当进行远程攻击时,拥有此特性的人物可以重骰由于处于昏暗光线下的对手的隐蔽造成的失手,并骰两次取更好的结果。全隐蔽所带来的失手率依旧正常适用。
矮人能以此特性替换仇恨和黑暗视觉,并获得昏暗视觉。精灵、侏儒、半精灵和半身人能以此特性替换敏锐感官。半兽人能以此特性替换武器熟悉,并获得昏暗视觉
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Dusksight
Source Blood of Shadows pg. 4
Characters who operate below canopies or fight in dimly lit caves and shadowy planes of existence learn to use their low-light vision to deduce a foe’s position from the flickers of shadows around a target. When making ranged attacks, characters with this trait can reroll the miss chance granted by cover to any target in dim light, and take the better of the two rolls. The miss chance for total concealment applies normally.

Dwarves can take this trait in place of hatred and darkvision, also gaining low-light vision. Elves, gnomes, half-elves, and halflings can take this trait in place of keen senses. Half-orcs can take this trait in place of weapon familiarity, also gaining low-light vision.

精类思维(Fey Thoughts) PFS禁用
出自《荒野英雄 pg. 5》
此角色看待世界时更像是第一世界的原居民。在以下技能中选择两项技能:特技、唬骗、攀爬、交涉、易容、逃脱、飞行、知识[自然]、察觉、表演、察言观色、巧手、隐匿、游泳、使用魔法装置。所选技能成为本职技能。
矮人能以此特性替换仇恨。精灵、侏儒、半兽人能以此特性替换种族武器熟悉。半精灵能以此特性替换多才多艺。半身人能以此特性替换无畏。人类能以此特性替换奖励技能(而且人类还获得精类魔法和昏暗视觉,详情请查看精类魔法)。
剧透 -   :
Fey Thoughts
Source Heroes of the Wild pg. 5
The character sees the world more like a native of the First World. Select two of the following skills: Acrobatics, Bluff, Climb, Diplomacy, Disguise, Escape Artist, Fly, Knowledge (nature), Perception, Perform, Sense Motive, Sleight of Hand, Stealth, Swim, or Use Magic Device. The selected skills are always class skills for the character.

A dwarf can take this trait in place of hatred. An elf, gnome, or half-orc can take this trait in place of racial weapon familiarity. A half-elf can take this trait in place of multitalented. A half ling can take it in place of fearless. In the case of humans, this trait replaces the skilled trait (and the human also gains fey magic and low-light vision, as detailed in Fey Magic, above).

贱民(Pariah)
出自《内海种族 pg. 212》
尽管许多文化群体都会歧视半兽人,在其些地方——特别是矮人社区——半兽人是完全被社会遗弃者。不言而喻,这种文化群体是不会为半兽人提供使用传统兽人武器进行练习的渠道。甚少有半兽人在如此恶劣的社会环境中生存至成年——他们被虐待得伤痕累累以至于难以表达和理解正常的情绪。这些半兽人在对抗情绪和恐惧效果时豁免检定获得+2种族加值,但在唬骗、交涉和察言观色检定承受-2减值。此种族特性替换武器熟悉。
剧透 -   :
Pariah
Source Inner Sea Races pg. 212
While many cultures discriminate against half-orcs, in some, particularly dwarven communities, half-orcs are complete social pariahs. It goes without saying that such a culture does not provide outlets for a half-orc to practice with traditional orc weapons. The few half-orcs who survive to adulthood in such harsh social climates are deeply scarred by their abusive treatment and find it hard to express and understand normal emotions. Such half-orcs gain a +2 racial bonus on saving throws against emotion and fear effects and a –2 penalty on Bluff, Diplomacy, and Sense Motive checks. This racial trait replaces weapon familiarity.

暗影猎手(Shadowhunter) PFS禁用
出自《阴影血脉 pg. 5》
那些懂得阴影和负能量位面之间的链接的生物懂得如何与黑暗的精神存在战斗。拥有此特性的人物在使用非魔法武器(包括天生武器和徒手攻击)时对虚体生物造成50%伤害如同他们使用的是魔法武器。他们也在所有移除负向等级的豁免检定获得+2加值。并且可以每天恢复2点由于不死生物造成的身体属性伤害(取代正常的每天恢复1点)。
矮人、精灵、侏儒、半兽人和半身人能以此特性替换武器熟悉。半精灵能以此特性替换精灵免疫。人类能以此特性替换奖励专长,并获得钢铁意志作为奖励专长。
剧透 -   :
Shadowhunter
Source Blood of Shadows pg. 5
Those who understand the connection between shadows and the Negative Energy Plane know how to fight the spirits of darkness. Characters with this trait deal 50% weapon damage to incorporeal creatures when using nonmagical weapons (including natural and unarmed attacks), as if using magic weapons. They also gain a +2 bonus on saving throws to remove negative levels, and recover physical ability damage from attacks by undead creatures at a rate of 2 points per ability score per day (rather than the normal 1 point per ability score per day).

Dwarves, elves, gnomes, half-orcs, and halflings can take this trait in place of weapon familiarity. Half-elves can take this trait in place of elven immunities. Humans can take this trait in place of their bonus feat, also gaining Iron Will as a bonus feat.
« 上次编辑: 2019-10-03, 周四 12:57:19 由 犬良人 »

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Re: 半兽人的种族亚种与种族特性替换一览
« 回帖 #3 于: 2017-07-09, 周日 13:06:26 »
可选天赋职业奖励(Favored Class Options)

炼金术师(Alchemist)《ARG,APG》: 【炼金炸弹】伤害+1/2。
炼金术师(Alchemist)《HA》:+1/2破坏物品的力量检定和处于增加力量或体质的【突变药剂】影响下的破武检定。
奥能师(Arcanist)《ACG》:在施放奥能师法术时,由于受到伤害而进行的专注检定获得+1加值。
野蛮人(Barbarian)《ARG,APG》:每日【狂暴】总轮数+1。
吟游诗人(Bard)《ARG》:每日【吟游表演】总轮数+1。
吟游诗人(Bard)《HA》:+1/2传递暗语的唬骗检定,解读暗语的察言观色检定和破解伪造文书的语言学检定。
血脉狂怒者(Bloodrager)《ACG》:血脉狂怒者的每日【血怒】总轮数+1。
拳师(Brawler)《ACG》:在判断拳师的徒手打击伤害时,她的有效等级+1/4。
骑将(Cavalier)《ARG》:【坐骑】生命值+1。如果骑将更换他的坐骑,新坐骑也获得这些奖励生命值。
牧师(Cleric)《ARG》:选择一种1级获得并且每日使用次数为「3+牧师感知修正」的【领域之力】。这个【领域之力】的每日使用次数+1/2。
德鲁伊(Druid)《ARG》:【自然变身】时AC天生护甲加值+1/3。
战士(Fighter)《ARG》:濒死时稳定伤势的体质检定+2。
战士(Fighter)《HA》:战士在对抗对非致命伤害时获得DR1/2/-(最大值为DR10/-)
铳士(Gunslinger)《ARG》:【枪柄打击】铳技的攻击检定+1/3。
猎人(Hunter)《ACG》:猎人的【动物伙伴】生命值+1。如果骑将更换他的坐骑,新坐骑也获得这些奖励生命值。
审判者(Inquisitor)《ARG,APG》:威吓检定以及识别怪物的知识检定+1/2。
调查员(Investigator)《ACG》:在使用【战斗策略】时进行的重击确认检定获得+1/3加值(最高+5)。此加值不与「重击专攻」专长或其他类似效果提供的加值叠加。
操念使(Kineticist)《OA》:造成火焰伤害的【火元素念袭】的火焰伤害+1/3。
魔战士(Magus)《ARG》:魔战士所施放法术造成的火焰伤害+1/2。
通灵者(Medium)《OA》:在获得一项【禁忌】时,通灵者每日能获得额外1/4次使用【灵力奔涌】而不承受任何共鸣增长。
催眠师(Mesmerist)《OA》:催眠师的【痛苦注视】造成额外1/2点伤害。
武僧(Monk)《ARG》:对抗擒抱的CMD+1,同时【震慑拳】的每天使用次数+1/2。
秘学士(Occultist)《OA》:【灵器之力】造成额外1/2点伤害。
先知(Oracle)《ARG》:从先知法术列表中获得一个已知法术。此法术必须比先知可以施放的最高环级法术低一环。
圣武士(Paladin)《ARG》:发动【制裁邪恶】时重击确认检定+1/3(最高+5)。该加值不与「重击专攻」专长叠加。
异能者(Psychic)《OA》:在施放异能者法术时,由于受到伤害而进行的专注检定获得+1加值。
游侠(Ranger)《ARG,APG》:游侠的【动物伙伴】生命值+1。如果骑将更换他的坐骑,新坐骑也获得这些奖励生命值。
盗贼(Rogue)《ARG》:使用【偷袭】时重击确认检定+1/3(最高+5)。此加值不与「重击专攻」专长叠加。
萨满(Shaman)《ACG》:选择属于牧师法术列表,但是不在萨满法术列表中的一个法术,将它加到萨满的已知法术中。这个法术必须比萨满能够施放的最高法术等级低1级。
变形者(Shifter)《UW》:变形者利爪的重击确认检定+1/3(最高+5)。此加值不与「重击专攻」专长叠加。
歌者(Skald)《ACG》:歌者的每日【战怒之歌】总轮数+1。
杀手(Slayer)《ACG》:使用【偷袭】时重击确认检定+1/3(最高+5)。此加值不与「重击专攻」专长或其他类似效果提供的加值叠加。
术士(Sorcerer)《ARG,APG》:术士所施放法术造成的火焰伤害+1/2。
唤魂师(Spiritualist)《OA》:唤魂师的【魅影】生命值+1。
召唤师(Summoner)《ARG》:召唤师的【幻灵】生命值+1。
游荡剑客(Swashbuckler)《ACG》:使用【精确刺击】炫技时重击确认检定+1/3(最高+5)。此加值不与「重击专攻」专长或其他类似效果提供的加值叠加。
侠客(Vigilante)《UI》:【不可动摇】的DC获得的加值+1/2。
战斗祭司(Warpriest)《ACG》:濒死时稳定伤势的体质检定+2。
女巫(Witch)《ARG,APG》:女巫的【魔宠】技能点+1。如果女巫更换她的魔宠,新魔宠也获得这些奖励技能点。
法师(Wizard)《ARG》:在施放法师法术时,由于受到伤害而进行的专注检定获得+1加值。

PS. 你也可以选择兽人(Orc)或人类(Human)的可选天赋职业奖励,此处就不作列举
« 上次编辑: 2019-10-03, 周四 12:57:43 由 犬良人 »

While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due

线上 longman123

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Re: 半兽人的种族亚种与种族特性替换一览
« 回帖 #4 于: 2017-07-22, 周六 19:23:49 »
萨满学徒送坚忍啊,可以凑进阶用

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Re: 半兽人的种族亚种与种族特性替换一览
« 回帖 #5 于: 2017-08-22, 周二 23:06:19 »
烟雾视觉(Smog Sight)
出自《恐怖冒险 pg. 40》
拥有此特性的半兽人可以在烟(smoke)或雾(fog)(包括魔法效果,如隐雾术)中看到正常的两倍距离,并且可以忽略5尺内的烟雾造成的隐蔽。此特性取代黑暗视觉。

可以用来当乌贼么。。
白雪诺 10/18/12/13/10/16 | LG 人类 男性 | 义洛理圣武2| HP 21/21 | AC 20(16 tch, 14 fl) | CMD 16 | F7 R7 W6 | 先攻+4 | 骑术+7,生存+3,魔法装置+5,唬骗+5,杂技+7,驯养动物+7|普通视觉 |随意攻击 AB+6,DMG 1D8| 随意侦测气池|试炼(1/1) +1| 圣疗(4/4)1D6+3正能量
赵灵儿 20/13/10/05/08/18 | LG 娜迦裔 女性 | 神圣使徒圣武4| HP 32/32 | AC 22(14 tch, 18 fl) | CMD 21 | F8 R6 W7 | 先攻+1 | 宗教+1,位面-1,交涉+8|昏暗视觉 |随意攻击 AB+8,DMG 2D8+7| 随意侦测邪恶|制裁(1/1) +4,毁灭(1/1) +1| 圣疗(6/6+3/3)2D6正能量|勇气灵光,病免,移除疲乏,引导正能量,法术1,领域1
4E模组恐怖墓穴汉化全本放出http://www.goddessfantasy.net/bbs/index.php?topic=131767.0

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Re: 半兽人的种族亚种与种族特性替换一览
« 回帖 #6 于: 2019-02-14, 周四 12:59:22 »
更新日志14-02-2019
并没有任何新资源!
更新了可选天赋职业奖励(Favored Class Options)
更新了边缘英雄(Heroes from the Fringe)提供种族亚种的新描述
更新了精类思维(Fey Thoughts)的一点介绍

While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due